Name: George Izydor Benaszewski II
Aliases: Tin Woodsman
Apparent Age: Late 20's - Early 30's
Birthday: November 11th, 1896
Nationality: Polish-American
Birth Place: Plover, Wisconsin
Gender: Male
Native Language: English, Polish
Height: 6'0"
Weight: 185lbs
Build: Lean but toned
Eyes: Dark Hazel, appear brown in lower lights - large round
Hair: Dark Chocolate, smooth shaft but thick, keeps the top a little longer but neatly trimmed above the collar
Skin Tone: Medium with olive undertones
Tattoos/Scars/Piercings: Scars:
- Left Side Of Face Disfigured
- No left eye - empty socket
- Lost upper left jaw
- Lost most of his left cheekbone
- Terrible scaring over left side of face
Personal Style: George dresses well compared to the average individual but not as highly as he could. Preferring the more street priced than the higher end he could afford. Wool and Wool Tweed Suits are the usual: Jacket, Vest, Pants, Shirt. His shirts can vary in color from white to light blue or purple to pale green and his suits are always muted shades of brown, green, or grey. Ties are normal, tucked beneath his vest, and are usually striped in various colors. A long overcoat is usually worn or with him, despite the heat.
Hats are normally worn, Fedora for more formal occasions when in travel though a pageboy cap is the standard for George. He is usually cleanly shaven on his cheeks, jawline, and chin, but sports a painters brush style mustache. Rarely does he ever allow his stubble to grow and can be rather meticulous about his grooming - Not for style though, habit from his wounds healing and fear of infection and further scarring. Gloves he can take or leave as needed, just a simple pair of tan leather ones. Shoes are usually hand buffed
Loyal * Melancholic * Thorough * Reactive * Courteous * Escapist
Sexuality: Heterosexual
Relationship Status: Single
Personality: George can come off as extremely shy and lacking in self-confidence. He is quiet, reserved, and often times seems to be just a background article that most over look until they lock eyes or actually eye with him: Then he becomes something people either stare at, reel back from, or try to avoid noticing. He says very little but the looks he can give speak volumes. He knows what people see, what they think; he has dealt with it for sometime now and has even thought the same when looking at himself in the mirror.
In truth though he is just polite and reserved due to his appearance. He can seem depressed, both inside and out. Wanting to reach out more and feel acceptance but does not put much faith in humanity. He has few friends but is beyond extremely loyal to those that are. He is patient, learning how to sit and wait to do what is needed. Yet there are times when he sees or hears things that he will react. He has many flaws but nothing that would constitute him as monstrous or evil; he is just reactive to the world around him. A tragic figure that seems to ever have a melancholic persona. Sadness does not rule his life but it heavily influences it.
Habits: - Swallowing frequently
- Looking away shyly
Hobbies: - Cleaning his guns
- Scrap booking
Religion: He has known for longer that most that there is no God. If there were, people like him wouldn't exist.
Fears: - Being discovered
- Further Disfigurement
- His mask breaking or losing it
Likes:- Reading
- Collection images from magazines, post cards, and the like for scrap booking
- Sitting and listening to the ocean
- The smell of winter
- Sightseeing
- Working
Dislikes: - Trouser Lice
- Abusers
- People Staring
- His mask
- No longer being able to connect with his sister like he used to
- Hospitals
Skills: - Claws - Razor-sharp claws grow from the tips of the characters fingers. Damage increases when using any H2H combat skill, can cut skin and various materials as a scalpel would. Breaking can occur and is like breaking a nail.. x 100. Not fun.
- Speed - The ability to increase average human speed to inhuman speeds. Success of rolls determines speed. Failed rolls means tripping over own two feet. Broken bones occur regularly.
- Pistol - This skill allows a character to use revolvers and semiautomatic pistols
- Rifle - This skill covers the use of bolt-action semiautomatic, and automatic rifles
- Snipper - The ability to take longer than average shots with extreme precision
- Streetfighting - Knowledge of techniques of dirty fighting. This includes unarmed combat, using unconventional weapons
- Alertness - Ability to notice things that otherwise might go unnoticed
- Business, Criminal - Understanding the workings of the Underworld
- Dancing - Skilled at the performance or modern improvisational and classical dances, including whatever dance is the most popular at the time
- Driving - Skilled in operating automobiles, trucks, and similar vehicles
- Farming - Ability to cultivate the ground to raise crops and to care for livestock
- Smuggling - The ability to import and export materials, goods, or objects without altering the authorities
- Stealth - Ability to move quietly and go unnoticed
- Tailing - Ability to follow someone and keep them under surveillance without their knowledge
- Tracking - The ability to follow a trail or recognize tracks of humans or animals. Can determine passage of time, direction, number of creatures, etc
What Is On Your Person: - Clothing - Wool Tweed 3 piece suit, white button down shirt, pageboy cap, shoes, boxers, tank top, suspenders, tie, socks
- Face Mask/Glasses
- Pocket Watch
Residence: - Book: The Tin Soldier
- Picture of him and his sister before the war
- Scrapbook
How did your character die?: George was sure that he was dead in France when it all originally occurred. Losing half his face he was sure he would never pull through that but he did. It wasn't until he was back in the United States that his number finally came up. Out on the boardwalk of Atlantic City he had been hired to take out a new power player that had come to the city. Yet after Bill died he began to question what he was doing as a hitman. One moment of self doubt caused his hand to shake, his bullet to miss, and an innocent to die.
During the gun fight that broke out at that moment, George was shot. He managed to get out and make his way down to the sands beneath the Boardwalk. He doesn't know whose bullet hit him but he doesn't care. He bled out in the sand smelling the salt in the air and hearing the waves crashing down on the beach. There could have been worse ways to go out and after the life he had lived as a hitman he felt he was lucky to have gone so easily compared to most.
What Brought You Here: George doesn't believe that anything good brought him back. In fact he looks at this as purgatory for hell refuses to take him. If he had died during the war perhaps he would have felt different but he knows the life he lived after the war was one that was anything but righteous. He was a hitman, a bootlegger, killed so many, and put so many more in harms way. Even that he could let go from his conscious. That was until he missed and took out the woman, the bullet wasn't meant for her. This was his penance.
Then even more hit him. For those that have lived two lives it does that. George was crushed when he had the memories of his other life pressed into his consciousness. He truly was the most vile of men that had walked the Earth. This was not his penance, not a second chance. This was his punishment, to live for eternity atoning for things he never could. Heaven was ever out of his reach, hell would never take him. Then again, there wasn't either in his mind because if there was there would have to be a god and no god would allow men like him to exist.
Does your character want peace: George does not want peace for he feels he will never deserve it. Though a hiccup in the time line gave him two lives, one in which he never really lived as other Paradoxes did that had two lives, he still feels he must atone for it. He will hold onto this live for eternity if he can to do everything he can to make things right. He has to.

Extras
Character Quote:- I sometimes stare at my face and I can't recall who I was before.
- The basis of fiction is that people have some sort of connection with each other. They don't.
- Just because you don't believe in something, doesn't mean it isn't true.
- Would you pay a dime to see this!?!
- "This is my punishment for a life I never lived."
Theme Song: What the Water Gave Me - Florence + the Machine
Link To Previous RP For Character: Deeper Than The SandsLink To Original CS For Character: CSLink To Death Scene Post:Anything Else: *By submitting this CS in its completion I am stating I have read all the rules for this Rp and am agreeing to follow them to the fullest with respect and courtesy. I acknowledge that I can and will be removed from the RP without warning if I break a rule or cause problems with my fellow Rpers or the GM.