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5 mos ago
Current i'm not sure the appropriate use of an OLED TV is to play random scenic train videos but here we are
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6 mos ago
swish
7 mos ago
Being truly on my own is a bit of a weird feeling. It's never really happened.
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8 mos ago
Let it never be said that sometimes extreme brevity isn't the most appropriate post, though. Everything is a tool.
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11 mos ago
a loaf is a surprisingly hard thing to make
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i can't name things xd
For countless years the old empire has stood, ruling a lion’s share of the galaxy from its seat around Jupiter. Once more has the emperor died under mysterious circumstances; the old emperor is dead, long live the empress. Yet even while the outer systems are filled once more with mutterings of dissent, the bureaucracy rumbles on; great freighters still flow along the leylines as they radiate out from Earth and keep the lives of countless trillions in order.

Do the leylines and human life really come from Earth, as official doctrine says, or is is merely a convenient fiction to justify rule from its system, coinciding with how no other nexus is quite so rich in magic? A question for scholars – few of whom, no matter their achievement, will ever be permitted to look upon the verdant planet, let alone step on it.

For those few not fortunate enough to be born there, Earth’s soil is the preserve of mages, as here magic is at its strongest, and here the empire trains those with the aptitude: healers, navigators, sorcerers, and stranger arts yet. It is naught more than a name spoken in hushed whispers or with derision, a myth more than a place.

But what do you care? For one reason or another, you find yourself on the fringes of the empire, free from its rigid stratification but also its relative security. Free to mingle with aliens and things stranger yet… and always wondering where the next job will come from.

Your captain is a strange one, a woman somehow born on Earth, and with the magical background to show for it – a good healer, and enough of a knack for navigation to flit between systems without proper leyline routes – but now constantly indebted and with naught more than her clothes and ship. But she’s the one who brought you on board, and why you’re still here.




Setting


"Space", obviously, but space is big, especially an entire Galaxy, so let's break it down some more:

The Empire


A sprawling, bureaucratic mess. Nonetheless, the Empire exercises hegemonic control over all humanity – and de facto, the entire known inhabited galaxy, as other species have never had quite the success at spreading everywhere that humans seem to. Ceremonially, the capital remains Earth; but for all practical purposes, the capital is Jupiter and its moons – natural, and the sprawling network of shipyards and habitats that have built up around it over the millennia.

As always with a succession, there are rumblings of discontent from those polities it has absorbed, or those frustrated with the slow responses from the central government – though the Empress holds little power herself, the rare case of the monarch passing away is a stark reminder that not even this institution is permanent. But with the only organised, equipped interstellar navy, they remain as just rumblings and spikes in below the table jobs.

Close to the core, and definitively beyond it, the Empire's control fades to nominal and then non-existent. But then, so too does the network of leylines weaken and fade, making the journey increasingly fraught… but for those looking for freedom and self-sufficiency, perhaps it's worth it?

The Free Systems


Not a single polity, but more a descriptor: as the leylines themselves weaken, so does the Empire's grasp, and at the very fringes it remains possible to claim true independence, without need to pay homage or tax or troops. Ringing its entire vastness across the galactic plane exist every kind of alternative government that can manage a system or two; democracies and monarchies, systems full of their own wars and systems so empty that you can just move in without a word to anyone.

Here, too, are many of the non-human homeworlds, and rumours of shady research far, far from prying eyes.

And here, or on the edges of Imperial space proper, is exactly where you find yourselves.

Magic


It's said that, once, humans believed magic to be nothing but a story, but only devoted archaeologists would really know. Magic is the foundation of effective interstellar travel, both in its technological form to enable FTL, and to navigate at such speeds. The great freighters and warships of the Empire, and most civilian traffic too, rely on computers that can lock onto the currents where magic runs strongest and plot a course along those – but there are plenty of those willing to rely on their own skills, despite the massive risk of going off course, to move more directly, or even to go beyond the safety of the leylines proper. And then there are those who, personally, know the navigation spells that the computers use only in part, who can reliably find their way from place to place through far more esoteric means.

But that, like most magic, isn't taught freely and openly: legally, the only centres of study for the arcane are on Earth, where all leylines seem to run eventually – and where they continue to grow for one reason or another, spreading out with humanity across the galaxy. Healing is taught here, navigation, sorcery for battle, and every form of specialisation that defies common reason. But only an elite few, in comparison to the full population of the Empire, are permitted such an honour.

Most with magical talent instead learn from doing, from what disgruntled official mages are willing and able to share, or from their peers. Talents best kept hidden from the authorities, but often no less effective for it – if lacking the same academic breadth, or the few arts that will be cracked down upon if shared. Navigation and longevity among them.

Of course, for those with the talent but not the time to learn, technology has shortcuts. Caster guns remain a favourite: load up the right bullet, and when fired you get some combat spell in addition to the shot – drawing upon the shooter in order to fire, safely or not; the creation of such bullets is hardly regulated outside the navy. Endless specialised tools of greater or lesser refinement can be bought freely, especially in the fringes where nothing better is available…

… and the Galaxy's Inhabitants


Humanity is the dominant life in the Galaxy, to the point of near-overwhelming majority. Whatever luck allowed humans into space and other systems has thoroughly escaped everyone they encountered thus far, the typical example having used sub-light speeds to colonise a nearby system or two before humans showed up. Still, for all the near-religious zeal surrounding Earth, the Empire is not inherently ethnocentric, and any species absorbed early into its expansion have benefited nearly as much from the meteoric growth.

Interestingly enough, the standard body plan of such intelligent races is often near-human, although no reason why has yet been shown.

Not that all life has arisen organically; mad experiments have certainly contributed more, and the most advanced models of robot – or, indeed, AI with no body at all – are accorded full rights… which makes them correspondingly rare, both from expense and the lack of a reason. At least, an ethical one.




As stated in the IC, this is a sort of space fantasy thing, very much with Rogue Trader and Traveller on my mind, but also things like Outlaw Star. Every character is, without fail, somehow part of the same little crew – all on one ship constantly on the edges of its budget, but willing to stay on despite the difficulty of getting by, out here on the fringe.

The idea is to have a rather episodic structure; we'll probably get an overarching plot along the way (if this goes well), but for the most part it's your usual "well, what's the job of the week?" deal.

I'll be accepting 4-6 players. And without further ado:

  • Name:
  • Age:
  • Gender:
  • Species: Human (this will be the majority; please speak to me before requesting something else
  • Appearance:
  • Personality:
  • Brief Backstory: Should include why on Earth you're part of this crew. The captain's a fairly lackadaisical sort (and much older than she looks), but if you've got something complicated in mind, just ask.
  • Equipment:
  • Skills:


also if anyone has a better name, please suggest it

i cannot name things

but i do like the derpiness here
Miina


Miina had taken the trip as a time for a cat-nap – again, parked alarmingly close to the edge, but was it her fault that watching the world drift by below was relaxing? Either way, as they arrived at their destination, she was at least rested – and certainly more ready to fight. Given the opposition they were going to be facing…

"Mmm… m-might not stay th-that way," she noted, thinking about Galahad's suggestion again. If they planned to ground dragons… well, it was a magical effect; it shouldn't last long, but all the snow that would be kicked up had to go somewhere. It probably wasn't a threat to the ship but she doubted they could be moored that sturdily, "If we're g-g-grounding the dragons… how g-g-good is this with sudden storms?"
Royal Box


"Oh, like in Lufen and Igraine!" Elisandre said, referring to a well-known story about a knight and a fairy – one often respun as a romance. "When Lufen rejects or forgets her, he always has to go on some quest to make amends! But... the Moonlit Queen wouldn't let the Duke do it himself?"

"Real fairies seem mean." Maletha said, nodding.




Tyaethe's harrumph didn't really dispute the point, nor did the pinkening of her pale cheeks, but there wasn't time to get in more teasing with Haizea enthusiastically answering. "Why, for the challenge! A knight's skills are honed through combat, and how else could we find where we lack than to continue to seek new challenges?

"Tournaments are perfect! Everyone gathering together to test themselves and with the safety of healers on hand..." the priestess was practically bouncing in place as she extolled the virtues of her chosen venue. "And to watch is to see how strong and skilled your protectors are! That reassurance, that balm for the spirit, is exactly what a paladin should be providing."

"If people play safe, or it's not someone scary," Tyaethe interjected.

"Well... yes... and when someone is too concerned with prizes, it spoils it a little, but those are rare!"

@Octo
Miina and Galahad


“I’ll h-help with dragons,” Miina had stated without preamble or taking time to think over it. While she could maybe help with another infiltration mission, there were enough natives here that it was better just taking them and Chisato or something. She was really picking up one too many distinctive traits for sneaky infiltration work.

Besides, dragons? Dragons were interesting. Of all the animals, she couldn’t think of one that would be more useful to magical study… even if the connection to Eve was a lot more roundabout. Still, if they had an effect on aether, she wanted to see it.

But that meant knowing what she was up against, and dragons weren’t the sort of thing that featured heavily in her upbringing. Big. Fire. There had to be more to it – but there was an expert on hand, right? Stuffing the last of some oddly-flaky pastry in her mouth, Miina tapped Galahad’s shoulder a few times and indicated the doorway.

”I suppose it would be fairly natural for me to take on the dragons as well.” Galahad noted as he stood. ”Plus, I don't imagine I'd be particularly good with infiltration. Safe to say, it isn't my strong suit.”

Glancing after the small mystrel, Galahad merely shrugged and followed her to the door. Reaching over her, Galahad opened the door and gestured for Miina to enter.

”Not to sound too presumptuous, but I have a feeling I know what you're about to ask, but go ahead and ask anyway.” he hummed, ”Are we seeking general knowledge or specific? “

“B-Both? I know d-d-dragons are big, fly, fiery…” Miina shrugged, “But weaknesses? Anything else?”

”Well, for one, they're not all fiery.” Galahad chuckled. ”Dragons breathe all sorts of elements, but for the most part the most common are fire, ice and lightning. The main three types of elemental magic.”

Galahad pulled his sash from his waist and flipped the end over, showing a variety of dragon scales lining it. ”Elements are typically based on color- but not always. Generally red and green dragons breathe fire, blue and yellow breathe lightning, and white breathes ice. As expected, dragons are typically more resilient against the element that they can breathe, so if you're going to use magic use a different element type.”

He tapped a gauntleted knuckle against one of the large scales. ”Dragon scales are as hard as steel. So directly attacking them is typically out of the picture without a dedicated weapon like mine, but they generally have fewer scales where their wings meet their bodies, as well as the actual winghide itself, and the underarm joints.”

Galahad hummed and tapped his chin, feeling a bit like he'd been lecturing a bit much, but she had asked. ”Behavior wise… I'm not entirely sure what to expect. These are blighted dragons, so they probably don't have the same mind as typical dragons.”

“M-M-Maybe not blighted yet,” Miina pointed out. All the elements, then? Well, she could work with that, although it was annoying to have it mostly based on colour. Though perhaps it would be more obvious once she could see the creatures themselves… and if they were blighted, maybe that was irrelevant.

At least Galahad could use a single solution for all.

“What d-do they normally do?”

”Fair.” he nodded, ”“As far as their usual habits, they're mostly solitary creatures. The young will stay with their parents, but will typically find their own roosts after adulthood.”

”They're usually the apex predator of whatever area they settle in. Territorial to boot. Intelligent in an animalistic way. They sleep, fly, and hunt, animals and humanoids are all the same to them.”

Galahad tapped his chin. ”Wind magic might actually be useful, for forcing them onto the ground. They're typically more than happy to stay in the sky and rain breath attacks down until they're sure they can kill with their claws and teeth. That's why dragons had to learn to jump, to take the fight to them.”

“Wind, huh…” Miina looked thoughtful, “Y-Yeah, I think I can ground them. Rrrreaally well.”

She was getting pretty practised at tornadoes, even if balancing things with one arm… ah, she should go work on that now, she didn’t want to try it for the first time with the new catalyst under fire (literally) either.

“I’m g-going to prepare,” the mystrel announced, pausing for a second, “Th-Thank you.”

And then she scampered off.

Hmm. I'll try to get a proper OOC drafted for this weekend, then.
Mmm, probably get a hook or two to a long term plot off of characters and build up from there, but mostly just stick to doing individual small things. Nothing like 'destabilise the entire government by killing its leaders and formenting an epic war'.
Well, that wasn't a shotgun, but yes, that is one thing I have in mind (although not so absurdly rare)
For countless years the old empire has stood, ruling a lion’s share of the galaxy from its seat around Jupiter. Once more has the emperor died under mysterious circumstances; the old emperor is dead, long live the empress. Yet even while the outer systems are filled once more with mutterings of dissent, the bureaucracy rumbles on; great freighters still flow along the leylines as they radiate out from Earth and keep the lives of countless trillions in order.

Do the leylines and human life really come from Earth, as official doctrine says, or is is merely a convenient fiction to justify rule from its system, coinciding with how no other nexus is quite so rich in magic? A question for scholars – few of whom, no matter their achievement, will ever be permitted to look upon the verdant planet, let alone step on it.

For those few not fortunate enough to be born there, Earth’s soil is the preserve of mages, as here magic is at its strongest, and here the empire trains those with the aptitude: healers, navigators, sorcerers, and stranger arts yet. It is naught more than a name spoken in hushed whispers or with derision, a myth more than a place.

But what do you care? For one reason or another, you find yourself on the fringes of the empire, free from its rigid stratification but also its relative security. Free to mingle with aliens and things stranger yet… and always wondering where the next job will come from.

Your captain is a strange one, a woman somehow born on Earth, and with the magical background to show for it – a good healer, and enough of a knack for navigation to flit between systems without proper leyline routes – but now constantly indebted and with naught more than her clothes and ship. But she’s the one who brought you on board, and why you’re still here.




So, the idea is a very science fantasy vibe. Yes, there’s spaceships and plasma guns and robots; but there’s also mages, weirdos running around with swords, and zombies. The Empire might be restrictive and stratified, but for the majority of its citizens it still keeps things running well enough – and its size is so huge that a full uprising, even of multiple systems that once formed rival kingdoms, can scarcely dislodge it.

But out on the edges, things are free and riskier and, for one reason or another, you’ve found yourself with a link to this ship and its captain (for better or worse) and form its crew. Very much an authority in name only, she’s one to go with whatever seems interesting…




So, space-fantasy thing, very much a kitchen sink. For inspirations… mostly I was thinking Rogue Trader for something of the aesthetic, but I suppose the structure is more Traveller? And in non-TTRPG logic, I really had Outlaw Star on the mind, and a couple of other things here and there.
Farm


The assembled adventurers weren't there long, maybe minutes, before there was movement over at the farmhouse, a man emerging and making his way over. Despite his hair receding and the lines on his face, his shoulders were still broad and body strong, and a steady gaze swept over them. Much like his farmhouse, his clothes were plain and hard-wearing, but new and well maintained; normally, this farm would be thriving. "You're the adventurers, eh? Come on, then, there's not much light left."

Whether they followed or not, he stomped over to the barn, then to a small pen within it. "Never seen anything like it, it ain't a normal illness."

Sure enough, the few sheep sequestered away there were visibly sick – barely reacting to their arrival, but black ichor weeping from sores around eyes and out of their mouths.

@Rune_Alchemist@HereComesTheSnow@Octo@ERode@VitaVitaAR




Corinne and Liliane


After the first day's travel, Corinne was no less cheery than she had been on her initial introduction to the little group – some alchemical concoction Liliane had whipped up no doubt helping with that – but had become altogether far more shy, all but hiding behind Liliane for the majority of the journey. Actually hiding behind the wiry woman would have been a major achievement.

This was fine by Liliane, it gave her more time to focus on learning what everyone could do. Or, at least, what they were willing to share. As the ranking adventurer, she'd take the lion's share of the blame if anyone came home horrifically mangled or not at all… especially when they were bringing two novices along when the request had been quite clear. Couldn't someone more experienced have come over to distract the drunk Hundi?

She hadn't really been able to pin down what the elf's skill set was, but that was fine – everyone else was a lot more clear. One heavily armoured dwarf, one sneaky type, and one all-out fighter. If they could get an idea of how the goblins were laid out, then they could probably overwhelm them before they mounted any sort of co-ordinated resistance, especially if Corinne didn't freeze up and could contribute something explosive…

She was at least glad this was goblins and not bandits. Less moral qualms to get in the way.

But Reeva would do much better in such a situation if she could go for whichever goblin might be in charge, and they just weren't armoured enough as a group to rush in blindly. Which was why Corinne's first request on arriving was to ask the woman to look around for them.

She could probably have done it herself, but with two coppers to keep an eye on…

@The Otter @Psyker Landshark @Eisenhorn @Animal
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