well I completely forgot to reply.
I'll do it when I wake up tomorrow. Sorry guys~ xD
I'll do it when I wake up tomorrow. Sorry guys~ xD


As for the size of the group and such, what do you think should we go on: Start IC soon or wait for a few more jolly cooperationists? I was thinking of posting soon, maybe Saturday.
There actually is a reason why you ended up where you did, even if it seems underwhelming.

@Rune_Alchemist Like I said, still working out the kinks. The things is, there are specific requirements to be met when trying to capture a rare. And if you don't meet them, I don't want to lead you on for four posts just to tell you it's not there.
As far as I am concerned, it is an interesting mechanic, but as I said to @Shoryu that it might not properly portray in this RP, or in RP in general. It is more something that feels well prepared to be implemented in a Tabletop/Pen-and-Paper, rather a Play-by-Post RP. My own doubt left me to see what the group thinks of it.
So from what I have read, you appear to be on my side, that the mechanic looks well made, but should be addressed in a proper gaming system, am I right?
Also, my last group left the RP after telling me that I was focusing it too much on combat. How much combat is "enough" for you and how much is "too much", so I have a general idea where to go with the encounters.
@Rune_Alchemist I sort of just assumed they were on opposite ends of the tree.
Also, mad respect on that Lady Maria avatar. Hands down my favorite boss fight in Bloodborne.
From my point of view it's an entirely different thing though, one 'eats the gods to gain their powers' and the other simply follows a philosophy of 'letting' the old fade, perhaps recreating some elements that might be key to staying 'him', but always replacing old with new over-time. Even if he did somehow do something like Aldrich, it would fade over time as everything about him does, not to mention that absorbing a boss soul and gaining a 'larger advantage' from it, is still designed, at least in my head, to pale in comparison to actually 'being a boss'.
That said, in 'RP' I would not picture bosses the same way as in the game. In a way, we're all on the same level as bosses [save for the 'giant monster/god slayer/eater/inherently over-powered bosses] in that from an RP perspective you're not whittling away at a health bar, but just trying to break them successfully. Like Ornstein for instance, We wouldn't need to 'beat the fuck out of him' to win like in the game, he seemed more like a nimble but dangerous style, so it'd likely be more about managing to get in 'that good hit' that manages to turn the tide... I hope that makes sense XD
Also, sorry if this is long-winded, I actually rather like debate, especially when it's a mature debate with someone who's actually thinking instead of screaming obscenities and slurs [curse those youtube feminists]