<Snipped quote by Ammokkx>
Actually it does highlight something on-topic in this thread that you mentioned, my point about not discriminating who to RP with based on what sub forums they frequent seems very relevant all of a sudden.
Is it really 'discriminating?' 'Cause it looks more like you're trying to advertise your RP in the middle of a discussion thread. Maybe I'm totally off base because I haven't the slightest clue what history the two of you share or even what you're talking about, but it certainly doesn't pertain to anything that should be going on here.
That said...
<Snipped quote by Yevin>
Although I think everyone can agree that the key RP killer is lack of steady participation. But how does one fix that in a virtual environment?
I think that does depend on which of the writing sub-forums you're working within, in all honesty.
In the free section, it's a fairly simple task to keep an incredible active IC and OOC; the nature of one-liners and the AOL-style writing helps keep up the momentum very well.
On the flip side, you have games in advanced where you might see a post every three weeks. In that case, keeping up participation is a great deal more difficult. Something like an active Discord helps foster a community and form friendships, both of which keep people engaged not only in the story they're crafting together, but in their fellow players; it's much easier to care about someone's writing when you like the writer personally, in my opinion.
Casual, being as populated as it is, is harder to nail down. I find the style depends entirely on the genre and pace you've set. If you're going for a slow burning space opera? Aim toward the advanced approach. If you're doing a lighthearted, slice-of-life style game? You can probably just rely on normal IC and OOC interaction to carry the momentum.
