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@The Jest Adjustments are entirely welcome should they be needed


Looks good. I usually have a Co-GM to give me a second opinion, but my intended one is currently absent at the moment. However, I don't think he would mind this either.

Arron's Nicknames: Icarus = "Wing"


Apologies for the double post, but here's the OOC...Hope you enjoy, it's a bit of a long read. ^^;

roleplayerguild.com/topics/173689-chi…

@Shadow Daedalus @Lumiere @Emma @DeadDrop @AngelofOctober @Jarl Coolgruuf and @Lady Ostara

(Portions of the setting of this RP was originally made by "Kiwiwiwi", as this was originally a remake of his RP from the Free section.)

Link to Discord Server: discord.gg/fEMjaZd









"...A true pirate always strives to live on the edge." ~ Arron Falcon.

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So here are the rules:

1. The GM's (and future Co-GMs') word is the word of god. We may not be perfect human beings, and as such, you have the right to appeal, but ultimately, if we decide to stand by our decision, then it is ultimately final.

2. No God-Modding: A no-brainer in a site like this, I'm sure. You may have become superhuman, but you are far from invulnerable in the wake of the challenges you will face. Likewise you are far from all-powerful, so no one-punch man-ing any situations.

One more thing before I move on: Time/Space powers are forbidden.

3. In the regard of Races. You are free to make your own race, or make a character from one of the currently available races. HOWEVER, if the Races are not listed as public domain, they are made by someone else already. You are, of course, free to make a character from one of their races, however, you must ask for permission by those creators first. Said creators who grant permission are responsible for giving important information about their created races to the players who wishes to make a character of them.

4. I'm making it a point that everyone who joins this RP is obligated to post at least once per week, myself included of course. I understand that there are cases where things happen unexpectedly, and if you explain in advance as to why you can't meet with this obligation, I will respect it...but that said, I'll likely poke you until you do get it done if you're late. ^^

5. You are free to make multiple characters if that is what you wish, and likewise, you are free to make characters outside this Pirate crew, provided at least one of your characters is said member of a crew.

6. Regarding confrontation of the OOC kind: We all want to have fun in RPs, but one or two people having a gripe with someone or something is always a possibility. Normally, GMs would say to take it outside via PMs. But after reading a heated arguement from a certain RP on a different site, it's occured to me that we are ultimately a community, and if there's an elephant in the room that must be discussed, we should do so as a community. Therefore, Personal issues with posts or people should still be "taken outside" as it were, but if you feel there's an issue that must be addressed that could be an issue for everyone here, discuss it with us. Either way, no flaming rages please.

7. This RP will ultimately be at a High-casual level. I don't expect absolute perfection, but I do expect a little more than a paragraph per post, good spelling/grammar, and decent levels of sentence structure.

8. D.S.G.S.: A signature rule I seem to always have in all of my RPs, it seems. The explanation for this rule is simple: "Causality", or to put it another way: "Do Shit, Get Shit". You are free to satiate your desire or fight and burn to your heart's content. But remember that all actions have consequences, be they good or terrible. You make wise decisions, such as retreating from a situation you know you can't win against (If you're able/in a position to, that is.), your characters will be fine. You make stupid or simply unwise decisions in your characters' lives, such as immediately charging head-first and guns ablazing to the capital of the world, wanting to kill off the King of the world immediately, and they will be punished accordingly. The consequences of your actions depends on the intensity of how wise/unwise the decision is. An effective strategy could put the enemy in disarray, a very bad move could prove disadvantageous, or even fatal for your character.

Ultimately though, as long as you follow your common sense, you'll be fine.

9. More rules may be added if it proves necessary.

10. Have fun! ^^

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Now then, a little info on the universe and the Empire itself.

FTL: The main FTL device in question is the Hyperdrive, the device designed for ships to cross through light-years via entering Hyperspace.

Shields: Shields are usually able to sustain projectiles of laser, low-to-medium grade plasma, and explosives. High-level plasma and heavy physical impacts along with excessive use of weaker weaponry diminishes the shields until the breaking point.

Weapons: All weapons are, in one way or another high grade. High-calibur rifles, laser, plasma, the works. Of course as time advance, even more advanced weaponry is possible to be made.

Robotics: The Robotics of the universe are about as advanced as one would think in a futuristic reality such as this.

Communications: Hyper-communication, or hyperdrive subspace communication.

Super materials: As the Empire expands, so too does the resources it gains from other planets. The ships created are usually considered to be classed by the quality of the materials its made from, even if that's not actually the case. Each material has its own strengths, but also weaknesses.

In addition to the traditional materials found on Earth and other similar planets, there are a few more materials, alien to earth, that has found common ground in the Empire:

Estevnium- Found and studied by doctor Frederica Estev. A metal that stays elastic until it's as thin as a graphene sheet (1 atom) in room temperature (10-40 degrees Celsius). When frozen below 0 it looses the elasticity and becomes brittle. And when heated over 50 it becomes a soup. It has proved to alloy well with stiffer metals to increase their overall ability to deform without scattering.

Loawium- A brittle metal with a melting point of 10,000, it's commonly called metallic Gem, as impurities make is shine as a rainbow.

Gohosium- An extremely strong and stiff metal, more than 10 times the strength of classic steel. For example a chain-link of finger size could hold almost 400 tonnes before breaking.

Mental powers?: Yes, Psychokinetic energies, telepathy, and other such psychic powers are a thing in this universe, and there are cybernetic enhancements designed specifically for the mind to further empower psychic energy.

Biotech?: Yes

AI?: Yes, advanced level AI to equalize to human levels of intellect and conscious thought.

Energy Storage?: Yes

Information Storage: Crystal processors, as well as quantum computing technology.

The 32 (and counting) systems of the Holy Britannian Empire is divided into 3 sections: An inner, middle and outer layer of star systems, arranged in a circular spiral motion and by doing so, making the whole of the empire look like a giant galaxy ironically akin to the Milky Way that the humans got out of to form this empire in the first place. Using Denarian technology and human improvisation, creating the "Extended Star Control System" (ESCS) and the "Planetary Control System" (PCS), any new systems that assimilate into the empire, every last planet, planetoid, and even the suns themselves, are moved from their original place in the universe, to one of these three layers according to how significant they can be to the empire as a whole.

The Inner layer consists of 14 star systems named after 14 of the more particularly popular of the Arthurian Knights of the Round Table. Each one has a set role given to it by imperial order based on the history, culture and significant achievements made by their denizens. Only the most useful and significant systems founded by the empire are placed here, and is considered the most grand of honor to be recognized.

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The 14 layers are as follow:





























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The Middle Layer of the Empire also consists of 14 systems, named after 14 significantly less popular knights. Unlike the inner layer however, the middle layer systems have no singular role to them. Instead, the important roles of the universe that the inner layer systems have individually - and by extension the systems themselves - are a collective entity, acting more as districts of a single state as oppose to individual territories.

The layer exists as the residential area for a vast majority of the normal working civilians of the empire, and as a result possesses all that the inner layer has to a lesser and cheaper extent, blended to a point where all systems have the same things to some degree.

- Aban
- Aglovale
- Breunor
- Caradoc
- Dagonet
- Dinadan
- Ector
- Galehaut
- Gingalain
- Hoel
- Lanval
- Lucan
- Safir
- Tor

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The Outer Layer of the Empire is considered by most as the worst layer, consisting of systems only "technically" affiliated with the Empire but are otherwise disowned, as well as, of course, those systems that are not affiliated with Empire yet but have likely come into contact with it and would likely become imperial members as the Empire's expansion ever continues outwards. These particular systems being known as the "Serf" systems, and the enemy-laced systems, such as those that are deemed territory of the Karatai, being known as the "Dragon" systems.

Within this Outer Layer, there exists only 4 systems officially designated as property of the Empire.









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Next thing to talk about are the Ships themselves. There are a myriad of ships used by the government, merchants, other pirates, and other types of travelers. However, regardless how they look or what modifications they may have to them, they all fall under six different classes of ships. Modifications made to them aside, all ships within a specific class usually has the same design and specifications to them.



















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Next, there's not much else to add about the Holy Britannian Empire. There isn't much to the government that some hasn't seen already in a corrupt authority. However, they are massive, as is their Domain.

Their dominion over a part of the galaxy is divided into 32 systems, with several planets in each. Each system is named after one of the legendary Knights of the Round Table, including King Arthur himself, and each has their own purpose to the empire, such as being a center of trade, commerce, scientific/medical research, military, etc. The Lancelot System, for example is the center of industrialization of products for the empire to use, as mentioned before.

With the exception of "Excalibur", the capital planet of the Arthur system, the "crown system" of the empire, all planets of each system is named after the system, with an Epiphet (Prime, Alpha, Beta, etc.) added afterwards. (Lancelot Prime,) for example. However, when the amount of planets in a system id larger than the number of epiphets that can be added, they become numbers instead. The "Prime" planets are usually the Capitals of their respective systems, except in numbered planets, in which the capital planets are "Zero Worlds". That being said, the names they are given are only that, "given". All planets do have a real name that they originally had before converting to imperial law.

Eventually, we intend on showing the entire list of 32 systems that the pirates are open to explore. For now, however, it is a work-in-progress.

One thing of note for all those who are experienced Mercs and criminals: Chances are you've been to or at least heard of the 32nd system of the empire, "Mordred". As Obi-Wan stated about Mos Eisley, "You may never find a more wretched hive of scum and villainy." Mordred is essentially the social garbage bin of the empire. A system filled to the brim with corruption, villains, and criminals doing whatever they please. For pirates like yourself, you cannot find a better hub to gain knowledge and allies.

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Jobs:
Pilot: @Shadow Daedalus
Gunners (x2): @Windstormugly @MenacingEffect
Deckhands/boarding party (any amount): @Landaus Five-One @CronicCrystalis @SilverPaw
Computers Operator: @AngelofOctober
Engineers (x2): @Shadow Daedalus @CronicCrystalis
Medic: @agentmanatee
Surgeon: @CronicCrystalis
Chef: @Silvir

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Races:

Humans (Self-Explanatory) (Public Domain)









Other races are allowed.

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The Crew:

1. Captain Arron Falcon

2. ??? (Arms)

3. ICARS/Icarus (Wing)

4. Nero Kynigos (Snow)

5. Tserv Diaahk (Serve)

6. Mark Astaroth (Star)

7. Izaroth Aestorm (Storm)

8. Spia Aestorm (Spa)

9. L'Azul/Doc Holiday (Newt)

10. Ileshara Xanahir/Tsivari Khastae (Spots)

11. Debra K Amberdine (Psi)

12. Vrain "Reaver" Syous (Reave)

13. Cliff Essence (Cliff)

14. REM (Rem)

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Appearance: (image if possible, it doesn't matter whether it's an anime character, human or even concept art characters)
Name:
Race:
Age:
Gender:
Job:
Weapons:
Abilities:
Personality:
Short bio: (it doesn't have to be too long, but in depth characters are fine)

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I hope you all enjoy. ^_^
I'm going to post the OOC in about 10 or so minutes, so no need to worry about that. ^^

@Shadow Daedalus
I'd like to cast my interest, if you'll have me. I'd like to play an AI in a robotic body (or 'mobile chassis') if at all possible, and I feel a pilot or engineer would be best suited for him. If not, I'll be an Alori


Okie dokie, I'll have you as the pilot. ^^
Ok then, I'll have a gunner reserved for ya.

Also, to everyone who's showed interest, (@Lumiere @Emma @DeadDrop @AngelofOctober @Jarl Coolgruuf and @Lady Ostara) I have two updates.

1. I'm giving you guys the CS early on to use for your characters.

Appearance: (image if possible, it doesn't matter whether it's an anime character, human or even concept art characters)
Name:
Race:
Age:
Gender:
Job:
Weapons:
Abilities:
Personality:
Short bio: (it doesn't have to be too long, but in depth characters are fine)

2. I've decided that not only am I allowing multiple characters, I'm also allowing for characters made outside of the crew...provided at least one of them is a crewman. You can make said characters whatever you wish them to be, but my personal recommendation is that we need some COs for this empire. XD

I'll wait for a while longer before posting the OOC to see if anyone else is interested. Specifically, 6 hours will do. ^^
Tossing in my interest in spite of the staggering list of mentions.
If there is still room for a gunner or engineer (or really any room at all), count me in!

Just...wow, that's a lot of people. ._.


I only mentioned the people who were in the last RP. There's no guarantee that they'll join. So far it's looking like 6 people are interested.

Both Gunner and Engineer is open, so flip yourself a coin and pick one...Or both, I'm ok with people making more than one character. ^^

@Emma Absolutely. ^^
Ok, I'll have that reserved for you.

@Jarl Coolgruuf and @DeadDrop if you two want to reserve spots for your characters as well, now's the time.

Oh, and anyone that are coming back from the old RP and had positions like Engineer, you don't have to worry. Just let me know and I'll add you in as extras that surpass the limit. Think of it as appreciation for coming back. ^_^
Good to hear I have one so far. ^^
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