Hidden 2 yrs ago Post by BrokenPromise
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@Hammerman GM post is going up tomorrow, think you'll be able to write a response in time?
Hidden 2 yrs ago Post by Hammerman
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@BrokenPromise
Sorry, I think I have to bow out from this RP. I realize that I'm no longer interested in writing a post for my character.
Hidden 2 yrs ago Post by BrokenPromise
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@Hammerman Good luck my guy.
Hidden 2 yrs ago Post by ERode
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Peace dude!
Hidden 2 yrs ago Post by BrokenPromise
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Next post is going to be the end of the current operations, so make your next move count. After that, everyone will have a week to close out there scenes before we move onto the next thing. I'll have an update for everyone ready by then.

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Hidden 2 yrs ago Post by Ponn
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What's this?

Hidden 2 yrs ago Post by BrokenPromise
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@Ponn

Accepted, move her cute butt over to the character tab.
Hidden 2 yrs ago 2 yrs ago Post by BrokenPromise
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Aaaaand that's it for this operation! I hope everyone had fun and the winter blues isn't getting anyone down. Don't worry, christmas is just a few weeks away!

Nothing is going to happen for another week. I'd like everyone (if they so desire) to wrap up their scenes. React to what you want to react to, leave, strike a pose, offer to go out to eat, anything you want. Don't expect me to adress much in my next post. Because at the end of the week, I'm going to end the operation phase and start Downtime.

Downtime is essentially off-Operation time in the RP. You are free to have your esper do side work, engage in slice of life activities, as well as a slew of other things. You're even free to abstain from posting if you please. Though it's recommended to write during this time since there won't be any opperations going on and it's a great way to develop characters outside of the big operations.

These types of posts are often arranged on collaborative writing platforms such as Google Docs, but can even be done through PMs if you hate doing things the easy way. If anyone's unfamiliar with collaborating for posts, I would be happy to elaborate further.

Also during this time, I will be making updates to the DoCS, Melody Cost Calculator, and scheming with the Co-GM for future operations. I don't know how long downtime will last at present, but getting the following in order will be a priority.

-Rework healing notes.
Healing was broken when the RP started, and that was largely because I didn't know how the players were going to interact with it. Presently it's just made in a way that is super expensive at lower ranks, even for stuff that really shouldn't be that expensive to heal to begin with. I've talked to our resident healer boi @OwO and shared my thoughts with the Co-GM, and I believe I have a solution. I'll reveal more when it's implemented, but the short version is that all heal notes will be able to heal all wounds, but the more expensive ones will heal the more serious wounds faster. Wounds will also have a rank dependent on the grade of the attack, which will necessitate stronger healing spells to fix them.

-Rework damage notes.
Less a re-work and more updating the DoCS to better reflect how [Damage] and [Damage X] work in IC. Given how few people have taken [Damage], I feel like I may have undersold the amount of damage it can do while overselling X. So I'm going to better illustrate how these notes work, as you'll typically be fighting espers and monsters with magic.

-Rework "static grade" notes.
There are lots of notes that have no reason to cast them above bronze rank. I want to change that.

-Implement the auto-updating Melody Cost Calculator
Once again, healing boi @OwO came to the rescue, this time with his vast knowledge of google docs. The new MCC is going to be the sort of thing you copy once and forget about it. All of your copied MCCs will communicate with a master document that I can make changes to, which will effect the melodies in everyone's MCC in real time. So even when I add new melodies or make cost changes, it will all carry over!

-If there's time...add more notes!
I have some note ideas, but I don't want to hype them up before I know I can add them. But I'm thinkin' about it.


And of course, you can let the GMs know you are making changes to your notes if you wish to swap them out. Just remember the current operation has to end first.

More details about Downtime will come later once it is in effect. While I would like to ask everyone to wait until the end of the operation to start posting downtime collabs, you are free to start writing as soon as you like. And speaking of starting, I think I'll contact a few of you right now.

@Majoras End I know you're going to be busy next week, but we can finish the current scene in a collab if you'd like.

@The World Marrie is free to eat pizza with the Mavericks if she so desires.

@SilverPaw Fritzi is gunna wanna talk to Jaqueline after this operation.

@Ponn I'd like to break in the new kid, if you'd like.

@Crusader Lord@Izurich If you choose to open the safe, we can do a collab should you choose to bring the box to Fritzi or Viper. Or maybe you just open it up and play with its contents? who knows? WHO KNOWS!?!?!?!?

More details for any of these collabs can be found via PM/DM.

I think that's everything.

OH YEA!

There's going to be a survey on the discord. It's recommended that everybody takes that when it drops, but no rush if you can't do it this week. I don't even have it up yet. But I will!

EDIT: Survey is up.
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Hidden 2 yrs ago Post by BrokenPromise
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And the last operation post is up. Downtime is officially in effect.

It's going to be roughly two weeks (IC) until the next big operation. You may write solo posts and collabs to fill in what your characters are doing during that time. Alternatively, December is a crazy time of year, you might opt to just take care of IRL stuff.

Thank you everyone who filled out the survey. It has given me some insight into where I should put my energy. If you haven't already, it isn't to late to do it, and I'd be glad if you did.

Bounties are coming at a later date, so stay tuned for those.

The actual duration of downtime will depend on several factors, mostly how long everyone wants it to last. As we near the end of the second week I'll check in to see if everyone's ready for the next operation or if they want more time to write stuff/tend to Santa things.

Merry Christmas!

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Hidden 2 yrs ago Post by BrokenPromise
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Alright boys and girls, it's here! Melody Cost Calculator Alpha.

The Melody Cost Calculator is now as un-glitchy as it's ever been! And thanks to some neat workarounds presented by @OwO, I can now update a "master calculator" which will automatically update every other calculator as soon as you refresh the page. This should theoretically make it so that you will not have to update your calculators every time I add a note or adjust the cost of something. The only time you might need to update the calculator manually is if I add new features to the calculator itself. Thanks @mantou for testing the calculator with me.

One thing you may notice is the multi-cast portion of the calculator has been removed. This is because Multi-Casting is going to be made a lot simpler/affordable and won't require a calculator like that to figure out how it works. That's something I plan on addressing Next week when I hit the DoCS with edits. Ohhhh the patch notes for that are going to be huge...

Also, I'm unsure if I'm going to be able to start operations back up again in a week, as Christmas with the fam is going to take priority over that. The votes in the survey were pretty divided on how long to have downtime last, so we'll see how everyone feels as we get closer to Christmas.

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Hidden 2 yrs ago 2 yrs ago Post by BrokenPromise
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Alright, so just a few quick notes:

-As you're likely aware, there have been a lot of melody note updates. Posting them here would be too tedious, but there's a full list on the discord. It's mostly been buffs to buff skills, reworks of redundant notes, and nerfs to prevent exploits. Modification notes need to be looked over, but they should be more or less fine until the player espers get stronger. I'm tempted to make [Blink]'s speed dependent on its rank, since I think blinking with progressively larger objects isn't really why people use [Blink] to begin with. But for the moment ima just let it ride as-is. I'll go over that stuff next downtime.

-Speaking of downtime, several players have asked for an extention, and the survey numbers are kind of low. I don't see any reason to kick things off first thing next year. Especially since I know my boy Dalton is going to be inebriated during the new year. So you guys have an extra week to finish writing collabs, reading collabs, wrapping up bounties, etc. Official operation start time will be on January 8th-9th of the new year, EST.

Till next year.
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Hidden 2 yrs ago Post by BrokenPromise
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@ERode@Majoras End As a reward for almost locating a missing person, your next meal at "The Nerine Vista" will be paid in full! Just let me know when you guys feel like enjoying true elegance and style.
Hidden 2 yrs ago Post by BrokenPromise
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@Izurich@mantou Your job was to recover the client's daughter and slay "Tony" so that he no longer had to fear shakedowns from the mafia. While he has no obligation to pay you, he was pleased that you at least got his daughter out of that mess. He has agreed to provide the money, but did not relinquish the BMW. As weretigers are vengeful creatures, he's opted to use it to get as far away from Pax Septimus as he can.
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Hidden 2 yrs ago Post by BrokenPromise
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Operation #2 is live.

This is more of a setup/banter round than the start of live combat, so there's a bigger focus on establishing where your esper is in the scene than going HAM on mo-fos. For this operation, I'm heading the Maverick/Freelancer operations while Erode is overseeing the G.E.M.I.N.I. one.

You know the drill, now get'r done.

Hidden 2 yrs ago Post by BrokenPromise
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Hidden 2 yrs ago Post by BrokenPromise
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Fritzi is going to enter the esper state and attack Billy next turn. Your espers don't have time for open discussion. Good luck!
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@Ponn@Crusader Lord@FamishedPants@Izurich@SilverPaw@OwO@mantou@ERode@Majoras End@The World

The operation is over. I'm going to hold off for another week or two to call downtime, so feel free to converse or take a moment to tie up any lingering post-operation activities. Once we're done with that, I'll have a list of planned changes to the DoCS as well as a new survey. I'd appreciate it if you could all participate in that.

Also, this being the completion of your first "non-tutorial" opperation, everyone gets to improve the quality of one of their glamors. Here's how that works:

Grimoire have a "pyramid improvement system." You cannot acquire a Diamond glamor without having two Gold ones first, and to get gold, you need at least two silver ones. The exception is if you cannot meet the pyramid's requirements because most of your glamors are above the level required. This means that everyone will be improving a bronze glamor to a silver one. But next time, you will have the option to turn one of your silver glamors into a gold one.

To get your new glamor approved, simply post it in the OOC for Erode and I to look over. Once we approve it, you may then update your character sheet.
Hidden 2 yrs ago 2 yrs ago Post by Izurich
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@BrokenPromise @ERode

Improving Valkyrie's Genre from Bronze -> Silver.





P.S: Moved "Nibelung Valesti" to Genre's Special, while replacing Instrument's Special with "Gungnir".
Hidden 2 yrs ago Post by The World
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Tentative new version. Upgraded her Leitmotif to Silver. Also replaced a now-useless note with Multi-Cast, so if that becomes base kit I'll have to change it to something else, assuming this gets accepted as a correct change.



Hidden 2 yrs ago 2 yrs ago Post by Majoraa
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Also kinda tenative! If the suggested Special upgrade seems a bit too OP, let me know I guess!



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