Hidden 11 mos ago Post by Mae
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@Wayward oof, that's a really stressful shift schedule! Take all the time you need, even though the IC is up I haven't triggered the first event - just a chance for everyone to get a feel for things.

@Dark Cloud Wormwood continues to be an absolute delight. Happy little Kobold and wormy friend singing is just ;_; Wormwood #1 heartstealer of the Hamlet confirmed

@scrawls I was thinking of putting a bunch of NPC interaction in the first post (kids training with Goh, villagers asking Mary for pies, and one of the village kids asking Boro if they could borrow the book he has with him today) but wanted it to be a bit more open. It would definitely be way cooler with PCs getting to know each other.

That being said if anyone feels a little too lost let me know and I shall mobilise some of the villagers
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Hidden 11 mos ago Post by scrawls
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@MaeAh I see, that makes total sense! I'll just have Boro prepare the library for the day in my first post, and then I'd be happy to have him interact with that village kid who comes by later on with your GM post!
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Hidden 11 mos ago Post by Timemaster
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@scrawls You could as well bring some books over to a mysterious client that lives somewhere in the woods :P

@MaeQuestion. How does monster evolution and monster training work? Game mechanics wise.
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Hidden 11 mos ago Post by Dark Cloud
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@Mae I aim to please.
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Hidden 11 mos ago Post by Enkryption
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@Mae

I'm doing something a little special with my introduction post, but it's going to take a bit longer.
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Hidden 11 mos ago Post by Timemaster
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@Enkryption Now you made me curios mate!
Hidden 11 mos ago Post by Dark Cloud
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Special?
Hidden 11 mos ago Post by Enkryption
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Special?


And, secret.
Hidden 11 mos ago Post by Dark Cloud
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I see.
Hidden 11 mos ago Post by Timemaster
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@Mae Any restrictions on posts? I think I could write one more today/tomorrow.
Hidden 11 mos ago Post by Wayward
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@Mae

Should I, for lack of a better term, set up my character with level 1 type skills?

As a monk, he spends most of his time, meditating, practicing martial arts, or tending to the upkeep of the Monastery.

His main proficiency lies in acrobatics and athleticism.

From a martial standpoint, I'll pull from the DnD stock and give him, for starters, the Flurry of Blows technique; in one attack action he can string together multiple rapid attacks. However you see fit to limit this is OK with me.

His elven heritage, if I'm not mistaken, gives him a degree of Stealth as well.
Hidden 11 mos ago Post by Dark Cloud
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Swash kobold wet
Hidden 11 mos ago Post by Mae
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@MaeQuestion. How does monster evolution and monster training work? Game mechanics wise.




The info below is relevant to anyone interested in Taming creatures.

@TimemasterHere's what you would know at the start of the RP about Creature Taming:




In terms of OOC stuff, it's up to you how deep you want to get into the mechanics or if you prefer a chill, lite vibe. You can specialise different skills/variants/assign jobs/specific food as much as you like or watch your creatures develop naturally from what you do IC and see how it evolves. You can choose never to assign a job or track tricks and gain passive skills from actions. Or you can scoop up a rare bird, assign it the livestock job, and let it do its thing in the farm. So whatever is most comfy/fun for you.

If you set some Goals on your character sheet for specific creatures (e.g hunt a wolf, cause Snuggles the owl to gain shadow magic) and let me know I can tailor things a bit better to what you're hoping to achieve or give you an idea what sort of things might help. For example, if you wanted to Tame a wolf in the forest, it may not be guaranteed you'll encounter one on your first trip. But you'd be more likely to encounter a wolf and also its variants / evolutions. Whereas if it was a standard hunting trip without a goal in mind, you're more likely to encounter a broader range of creatures, with random variants possible.

Feel free to use your goals section liberally by the way, everyone. You can have goals for anything you're looking to achieve.

When you use Identify Creature you get some information about that creature. If you haven't encountered it before you'll learn the breed and possibly variant. If you already have encountered the species before, you will still gain information about a specific individual. As If you use it in combat you may have less information, but you can infer things from how it attacks. Encountering different variants and evolutions might grant you knowledge about how to cause those conditions to create that variant/evolution.

I'll put what you know about your Giant Rat friend here for now:

Giant Rat
Job: Giant Rats make good Hunters.
It can learn 5 Tricks. It currently knows 0.
It seems more intelligent then most of its species.
It is an adolescent. It is Male.
It is exceptionally diminutive for it's breed! It is very quick because of its size.
It does not appear to have eaten anything strange recently.

Hidden 11 mos ago Post by Mae
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@scrawls sounds like a plan :D

@Enkryption colour me intrigued! Looking forward to what you come up with.

@Mae Any restrictions on posts? I think I could write one more today/tomorrow.


Nope, totally open posting at your leisure!

@Wayward sorry for the wait on the skills, I hope to have a complete list latest tomorrow. Yung has both intelligence and wisdom, do you want him to have any magic as well? I imagine his meditation might play into that. If you like dnd monk skills would you like missile deflection as well? And since he has max Dexterity and stealth capabilities, he might be able to do some movement things like running along walls /rooftops/rough terrain easy.

@OwO@Dark Cloud I cannot wait to see Wormwood's reaction to Terminator Ingrid emerging from the river xD
Hidden 11 mos ago Post by Zeroth
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The info below is relevant to anyone interested in Taming creatures.


I saw I had been pinged in this and for a split second thought this applied to Goh training the children.

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Hidden 11 mos ago Post by Dark Cloud
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Please do not try to rear the Kobold he is not a 'monster'
Hidden 11 mos ago Post by Enkryption
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@Enkryption colour me intrigued! Looking forward to what you come up with.


I'm going to be SLAMMED at work for the rest of the week, but I finished the hard part for the most part, so I just need to knuckle down whenever I find time. I hope to have a post by the end of Sunday.
Hidden 11 mos ago Post by Mae
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@Zeroth reading this I literally cackled.

@Enkryption no worries, take your time!
Hidden 11 mos ago Post by The Irish Tree
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Posted. Bow in awe of Cornelius' square tomatoes and oblong melons!
Hidden 11 mos ago Post by Enkryption
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Just a suggestion, but, due to the finicky nature of how [*h1], [*h2], and [*h3] interact with [*center], it is better for the "Location", "Action" and "Emotion" to be placed on their own lines, as:

[center][h3][color=90C8AC][b]Nibiria[/b][/color][/h3]
[sup]Interacting with: No-one
[h3]Location: Nibiria's Cottage[color=a9a9a9]|[/color][/h3]
[h3]Action: Relaxing in her study[color=a9a9a9]|[/color][/h3]
[h3]Emotion: Neutral[/h3][/sup][/center]


Which results in;

Nibiria

Interacting with: No-one
Location: Nibiria's Cottage|

Action: Relaxing in her study|

Emotion: Neutral



Instead of:

Nibiria

Interacting with: No-one
Location: Nibiria's Cottage| Action: Relaxing in her study| Emotion: Neutral



I really like the original set up, but it very finicky with bbcode and screen space.
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