I'm curious to know how those of you who take on the role of GM evaluate a character's personality?
Whenever I take a look at an interest check of an RP that I may be interested in, I come around a Personality section in the character sheet template, however, whenever I see someone's character in action there's a tendency (even from the first post onward) to not roleplay their character's personality in the same way they describe. It happens with myself as well, so it's no critique of other's skills as writers, mind you. What I notice is that it's far too easy to write that your character is this or that on the sheet but what you show doesn't match the description at all.
Yet, I rarely see a GM come around and tell a player to play their character in the way they are described in their CS and not the way they want to play it.
So, for you, what's the value of that specific section that come around every so often in character sheets that some people seem to feel discomfort when a GM doesn't add it to theirs (like I mostly do not), or even go out of their way and add unasked information in their CSs?
On the player's side. How do you even manage to write a concise personality for your characters without roleplaying them first? I feel that this is the most complicated part for me, so I'd like to see what others think of it as well.
Also, to complement the above question why is it that, even though some of you don't play what you write down on your sheets; why is it that so many players over here seem to feel an extreme discomfort when a GM doesn't ask for their character's personality? What's the difficult part about "show, don't tell" when it comes to this specific bit of a CS?
Lastly, I'll admit that I raised this discussion in part because, in the past, some people even PMed me saying that I forget to add personality to my CSs which feels kinda patronizing. It's almost as if a GM that doesn't follow the convention is supposed to be a newbie. In a way, this is a topic that can help other GMs that may not like any specific section of a "standard issue CS" to be aware that you don't have to add/take out anything just because of player expectations. It's not wrong to have your own view of how your game should be, at least I think so.