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Object permeance is overrated.

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:'D This still open to join at all? It looks fun!


hell yea my guy
Any ideas?


Well, sort of depends. If you're looking for a traditional view of fate, then someone who can't be affected by fortune can't really work in an RP because nothing is preordained without severe railroading.

If you have a more ethereal view of fate, then you can go with an immortal outsider. A long lived sage who's sole ability is to not die + slow regeneration. Therefore, you'd be out of the fate of humans. Then you could play with lost memories because of all of the deaths, or be a living historic tour guide.

If you want to go pure bare bones, there's always the trait of an "against-the-odds" fighter. Bland, vanilla.

It's kind of rough because the concept of being stuck inside of fate has a lot more paths than stuck outside.
@Lotrix Molick The images are fine.

Having lich-like immortality without a phylactery is something that I'm not exactly okay with. In a roleplaying setting, it would be fine for an NPC or villain because they can be die, then come back in a while. For a player character, there are two results: if you die, you either come back fast enough for it to not matter (thereby removing tension and any stakes) or come back too slow (resulting in being unable to post for extended periods of time). Even then, lich-like regeneration only works because of phylacteries. An actual object that must be protected at all times.

Basically, the power is either strong enough to invalidate any trial, or it's so weak that it actually hurts you in a meta way (being unable to post).

Minor nitpick, but being outside of the karmic cycle basically means to not be in the endless rebirths. Basically reaching moksa. It would be more apt to say that he's permanently frozen in the cycle - unable to be reborn, and stuck to the mortal coil.
@Phantomlink959 Looks good. You can move him to CHAR tab.

@Tojin Looks good so far. I like what you're doing with the ROCKETO PAUUUUUUUNCH.

@Lotrix Molick IMMORTALITY WITHOUT REGENERATION, BOLD MOVE. Considering how it takes about two years for a normal person to recover from getting their arm replanted, I'd be fine if you shortened regeneration time a bit. Not so much that you regenerate in fights or don't feel the consequences, but enough so that you aren't a one armed bandit for the entirety of the story (if you get your arm lopped off). Considering how there's tons of ways to effectively kill someone in a state like that, I'm fine with you having effective immortality. You can even have it without that allergy to Buddhism, unless you want to keep it for flavour.

Surprisingly, the biggest problem would be with that outfit. The world isn't really styled like Shadowrun. I would more describe it as similar to Va-11 Hall-A. Wearing such an outfit in public would just be hilariously overt. I'm fine if your character wears it on missions and stuff because it makes him feel good, but he'd still need to dress like a regular person at most times. Street-punk at worst. also that outfit looks like it would take 30 minutes to put on and take off
Important Characters







Announcements

18/08/18
• IC is up

03/08/18
Don't need this anymore :^)
Mkay, think I've got a good start going. Do you want applications here or in CHAR?


Applications here in the OOC, please.




Dystopian, supernatural, grimdark
3-6 players






Welcome to Eden. One of the last few bastions of free society. The autonomous city-state is known for high crime-rates, an oxymoronic peace force, and supernatural occurrences. For the citizens who aren't wealthy enough to buy their way to safety, it's a horrendous place to live. But it's not like anywhere else is any better. Safer than the bandits and flesh-melting heat outside, at least.

The city is corrupt. Corporations act above the law. If one lives in the wards, they can have their choice of living in gangland or terrorized by the peace force. The districts aren't much better. Terror attacks and otherworldly forces pervade Eden. Citizens can do nothing but try to keep the abominable horrors out of their minds. The horrors aren't something that normal people can handle. Not the peace force, not Eden's government, not the gangs.

But that's why Ultralight exists.

To illuminate what lie in the shadows.




Rules

  • Don't be a weenie.
  • Communicate with me if you have any problems or anything comes up. Teamwork makes the dream work.
  • Follow the standard RP coda - don't godmod, bunny, things of that sort.
  • Try to post weekly. Don't worry extensively about length.



Information

*As it stands, incomplete. If you have any questions that aren't covered by these, please do ask.











Pretty much everything not included that's common - gender, age, things like that, was removed for brevity. They're also really easy to know contextually. Add to or format this how you please. Image isn't necessary.

[center][img]place-image-here[/img][/center]
[b]Name:[/b] (Real name.)
[b]Alias:[/b] (Contractors almost always use aliases for the sake of secrecy)
[b]Personality:[/b] (Feel free to make it as short or long as you want, this only exists to make sure characters don't overlap too much)
[b]Appearance:[/b] (Anything the picture doesn't cover; height, weight if you want)
[b]History:[/b] (How they ended up working as a contractor, their reputation/notable missions working for Ultralight if a veteran)
[b]Capabilities:[/b] (Supernatural abilities, fighting styles, talents - anything skill that is notable)
[b]Equipment:[/b] (Anything notable they use: weapons, armour, robot arm, things of that sort - don't feel the need to include wealth or any throw away items)
[b]Other:[/b] (Anything else you want to include - delete this if there's nothing, you scoundrel, you)
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