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Recent Statuses

3 days ago
Current bbbbbbbbbbbbomboclat
2 likes
6 days ago
the real crime is trying to get people to play league of legends
8 likes
6 days ago
its a bit ironic coming from me but be nice to new stupid people. they're new and stupid and this forum is too dead to chase away every stupid new person
2 likes
7 days ago
DE POLO OP MIJN BODY ZIT VOL MET BLOED VAN STERVELINGEN TERWIJL IK 8.6 DRINK
9 days ago
i won't lie i got a foot fetish, but i can never taste defeat
5 likes

Bio

i like being on the most active roleplaying community oriented forum on the interwebz.

Most Recent Posts

ppl who refuse to @ me when talking shit are annoying

:)

@ me binch
@ArenaSnow how is babby formed
@Frizan even if you keep it to 1 contest, you'll still need assistant mods to help you judge the contest. Is that something you've brought up to management yet...?
A 24 hour filter could work, but as what Poi said it could be used to spam on a daily basis.


i guess i must've been bleeding in the eye when i saw people advertise their RP 3 times in an hour in the status bar
In Mahz's Dev Journal 8 yrs ago Forum: News
<Snipped quote by LegendBegins>

How can we know for sure the coding of RPG is as organised as we expect? ¯\_(ツ)_/¯


lol

we can be 100% sure it is not organized at all because as has been stated a trillion times before, it was made by mahz from the ground up which means there is no uniform method of organizing the code (or rather, organizing it by blocks). in fact, as far as i know, this has created large problems before because, while this allows the code from mahz to be versatile as hell and for him to add in (virtually (get it? virtual?)) anything he desires within the limitations of his coding capabilities, it also means that if you change something there is a risk of fucking everything coming down crashing.

it's for that reason why most 'simple' things end up being less simple on the guild. a point of frustration for me but i can see the benefits from mahz' side.

again this is to my knowledge and how i've had it explained to me a few times before - whether it is reality or not i couldn't tell, but the code for RPG is open source and you can look at whatever you wanna look at here to confirm it for yourself

i wouldn't count on it being up to date, but yknow, that's a pervasive and ever present problem on RPG. the github is probably interesting to @LegendBegins too so you can see the backend (or one version of it).

<Snipped quote by Grim>

Thank you :) I know that there is currently no way to change the original GM, this is me trying to put yet another request on Mahz's already over-crowded to-do list.


Co GM's can edit the 0th post although that is probably not what you are lookin for as it creates unnecessary work for you.
200 words seems almost a little too narrow to create anything particular. But I like the concept of it.


I mean it's an interesting way to tell as much as possible with as little as possible words.

<Snipped quote by Ellri>

I absolutely agree, and the way I plan to have everything set up is that there are as few rules as possible, and they are all very simple and intuitive.

No whoms't'dv'e on my watch.


I would separate it into 3 sections - small, weekly 200-word stories, bi-weekly or monthly 500-600 word stories and the monthly 'whatever amount of words you feel like' stories.

Additionally, and this is wild, but I'd also like to see art and other forms of creating involved in the latter monthly contest -> music, poetry (although technically you can put that under writing) drawing, digital art, etcetera.
Okay this is probably not the right place, but I don't see a better place to ask a question like this. How does one turn text into links to other sites here on this forum? I realize after all my time here that it still have no idea how to do it lol.


copy paste this:

[url=google.com]This link goes to google.[/url]
Mmm, yes, they say they're adults, don't they.


helo i am 21 i want rite smut ar pee pleas?
@PrinceAlexus I question whether these ideas endure. There are very very few people nowadays who carry on Hitler’s exact ideology. Neo-nazi’s are not the nazi’s of 1940. Same for confederate’s.

Of course they have changed but I’d argue changing neo-nazism still doesn’t mean triumph.
I sometimes find it hard to turn off my realistic brain for more fun loving role play. It is like being in a Disney movie, but being from the real world and being a realist haha.

Role Play: "Lets have a fun school based spy role play!"

Role Play: "Students are 15, laughing, flirting, and chatting and talking about this and that."

Me: "Will our characters have to kill people? Cause it doesn't look like any of our characters have ever done that."

Note this is in no way a criticism of the role play or anything. More just my inability to sometimes have the same mindset / tone as a role play presented. Anyone have any advice on how to work on breaking out of that type of mindset?


Maybe you don’t have the same vision of reality as me - if you live in Uganda I presume school children who are 15 that HAVENT killed are rare and school children that HAVE killed are reality.

Sounds like you’re not looking for realism (your suggested question shows that) and more the opposite. I don’t see why you’d change that rather than embrace it. You don’t HAVE to like fun settings where the sun always shines. You get to choose that yourself.

Read the setting and read it correctly. If someone proposes a fun scenario where the setting is happy and whatever, the question “will we kill people” isn’t really relevant. It’s not about mindsets, it’s about reading the setting and understanding it.
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