Avatar of Fallenreaper

Status

Recent Statuses

7 yrs ago
Current Yes, I'm an oversize child. Deal with it. :P
2 likes
8 yrs ago
That moment you've got too many rp ideas floating in your head, but you don't want to overwhelm yourself? Yeah... I'm right there, suffering in silence.
6 likes
8 yrs ago
RP hunting is like finding the rare toy in the cereal box. Doable, but the time and effort is nearly more than I can bare!
6 likes
9 yrs ago
That amazing high when you realized how far you've come in improving your writing. It's impossible to describe, but drowns you in a positive glow.
5 likes
9 yrs ago
I love being a terrible person by making my PCs' lives miserable, it's art form that never gets old or boring.
2 likes

Bio



Personal details I've got enough room to share.


Username.....Fallenreaper
Nicknames....Fallen (preferred), Reaper, Devour of lost souls, etc.
Gender..........Female
Sign...............Libra (true to sign surprisingly)
Occupation....Wandering and exploring the caves of my insane mind
Location.........USA (Lost in the Cornfields!)

Status............Stable.



Active


Click the links (Titles) below to be taken directly to the thread.

Advance RP

Create-A-Hero
Accepting: GM/Co-GM Nitemare Shape, Hound55, & Dedonus


Formaroth Part 2: Throne of Lies
Still Accepting: GM TheDuncanMorgan


Casual RP

X-Men: The New Era - Issue II: Avalon Rising
Accepting: GM Almalthia, Co GM Pilatus


Legacy of Heroes: The New Age
Accepting: GM Jessie Targaryen, Co GMs Alfhedil and Apollosarcher


Nation RP

None

Arena RP

None yet.


Extra Stuff Featuring: Flight Rising.

Most Recent Posts

Attention: All Jedi Prisoners


@Sep has so kindly, moved the IC a large amount which I think it might be productive for all the prisoners to do that as well. You can feel free to make a brief mention in the present time then shift over to the current one as this would help put all the prisoners on the same timeline as the Rescuers, bring everyone into the same day at least.

Also, note, things might not be as easy as they seem btw. Navi's going to run into issues with what Koren suggested and this might alter the game plan some what. :p
<Snipped quote by Mortarion>

Mad science buddies! *brofist*

Did you find it hard to make evil characters in most roleplays? I find a lot of games tend to go from a hero perspective, so having a bad guy as a player character kind of puts you at odds with other players in most situations.


I usually define evil as point of view, namely what their motivates are and how deep they relate to the outside world. A really good villain to me is someone who's dark actions actually have some good aftermath because it establishes them as sort of a needed evil rather than just evil to be stopped. Which brings that moral aspect into play: do you merely destroy the evil and basically accept their fall will ripple off to hurt innocents that don't deserve the aftermath or allow the evil to continue and risk other innocents to suffer from their actions?

Realistically, when you don't actually think of this as a story are pretty harsh choices either way.
<Snipped quote by Fallenreaper>

It's a nightmare to try and RP with characters like that. If a character doesn't have any agency to want to associate with anyone and deliberately cuts off any dialog because it's "in character" for them, it makes them exactly the last person anyone wants to associate with. You basically end up with a mopey D-Bag who isn't interacting with other characters, and if they were going to have any depth, usually you never get that far because the player who owns that character is feeling left out.


I have learned of a way of doing well, I just don’t like doing it often and usually keep to one PC rather a series of PCs. However, if you don’t know how to approach this type of PC well then it’s best to leave them as a NPC rather than a main. and get your enjoyment while creating depth for your PC. The bad part, many attempts I’ve seen result in that and it’s a bit sad.

My first incarnation with Tanya had her being someone who did everything in her power to avoid socializing with the team at first because she didn't want to get to close to them, and it's reaaally not a fun thing to play, even though you have a big character arc planned for that character warming up and getting over their fears.


Racheli Desdemona is a favorite PC of mine, and she is a bit of an over independent bitch like Kasy, through I think she might be more verbal, that you have to really work to peel away her defenses. I usually have a loophole for her which is her belief of what is right and wrong. Namely, while she doesn’t really care for moral codes, she does have a vague sense of it and tries hard to follow it despite not really feeling it. Mainly because she doesn’t want to singled out and seen as a freak among those she learns to care for. That is an interaction trigger that I can easily latch onto and allow her to get attached to the target it’s related to much easier than breaking her character. In the end, it’s really how you approach it that really makes the difference.

In another game, one of the players had a character who fit the whole brooding anti-social assassin archetype, and one of my characters made it her life's goal to harass the crap out of that character for her own personal amusement, and as it turned out, it ended up doing a lot to drive the development with both of our characters and they ended up becoming one of my all-time favorite relationships in my roleplay history.


Sometimes a nudge, even an annoying one, is all it takes for what I call ‘Walled-off’ characters to open up. I often talk select player I feel might help and give them information about how to get into Racheli’s communication graces, through we try to work the scene in our favor rather than making it seem unnatural. Manipulate the scene sort of speak which strangely enough, I don’t understand why some people class doing something as simple as a PC having a bad day where nothing goes right as something negative if it gets the two PCs to talk and interact to a good degree. I often have Rach being picked on by ‘God” and her cursing the bastard out (which in a sense is me, not the actual being mind you) which I laugh my ass off because it amuses me.

<Snipped quote by Fallenreaper>

Hmmm, well, way back before -as in, before I joiend RPG- I used to liek doing more dark type characters, ya know, evil guys etc. Then I went to liek making characters with dark pasts, tortured souls, etc, but nowadays I prefer to make more of a mix of those tipes of characters. So, I guess that whiel I used to have a favorite trope for characters nowadays I don't do so much.


Define dark. There's so many 'dark' definitions out there that it's hard to tell which one is the true dark. There's anti-hero dark, Hyde and Jerkyll dark, Frankenstein dark, etc.
I think Ded called up Plebs. Now I feel sad. And hungry, but that's not really related to that.


*passes muffin over to VAT* Chocolate chip btw.
@Fallenreaper I might have an idea forming, though vaguely. :P


A vague idea is a good one because it is a start! ^-^ That's how many of mine started off.
Speaking of that, Does anyone have a favorite trope they enjoy doing? Mine's a little obvious.
There is a middleground to everything. The super tragic charachter trope is easily abused!

You should have seen my charachters 5ish years ago.


I don't mind tragic character trope as long as it doesn't make the PC a loner, depressing or outright 'I hate you all' type. I likely do that trope more often than I should, but I also do in different ways and some have more bad luck heaped upon them than others.
<Snipped quote by Fallenreaper>

<Snipped quote by Ellri>

It's a good thing I was already leaning towards Zabrak xD Just wanted to make sure they were non-human enough for Jedi captives at least.

@Fallenreaper, please throw those sources my way. I appreciate the help :D


I pmed them! ^-^

Hey, saw your Int Chk and looking to join. :)


Hello. As Ellri asked, got any ideas/stories you want to explore within the force? :p

<Snipped quote by Fallenreaper>

At least I know how to keep my thoughts to myself and not try to corrupt people. ;)


I had to fall from the Death's grace somehow...heheee.

<Snipped quote by Hound55>

C'mon man! We, as the Co-GMs have to set a good example for the plebs other players! Especially when our fearless leader is feeling under the weather!


*snuggles the @Hound55* <3
I have a few questions, since we're talking about PCs, and feel free to answer any of these:

If your character was a fruit, what would they be?
Character's most oddest personality trait?
Biggest fear?
Thing that annoys them the most?

I'll start with Lyn.

Lyn

I think she would be a mango. Really sweet and soft, like her heart.
I think her ability to find little fault in the world, unlike her mother who is a bit of a pessimist and has trouble seeing it without help. Lyn tends to see it by default naturally and this can get her into serious trouble often.
That's a toughie, though I think at this moment is losing her mother and father.
When someone is just having one of those days that nothing goes right and every attempt she does to cheer that person up, doesn't do them a lick of good.
© 2007-2026
BBCode Cheatsheet