Avatar of Fallenreaper

Status

Recent Statuses

7 yrs ago
Current Yes, I'm an oversize child. Deal with it. :P
2 likes
8 yrs ago
That moment you've got too many rp ideas floating in your head, but you don't want to overwhelm yourself? Yeah... I'm right there, suffering in silence.
6 likes
8 yrs ago
RP hunting is like finding the rare toy in the cereal box. Doable, but the time and effort is nearly more than I can bare!
6 likes
9 yrs ago
That amazing high when you realized how far you've come in improving your writing. It's impossible to describe, but drowns you in a positive glow.
5 likes
9 yrs ago
I love being a terrible person by making my PCs' lives miserable, it's art form that never gets old or boring.
2 likes

Bio



Personal details I've got enough room to share.


Username.....Fallenreaper
Nicknames....Fallen (preferred), Reaper, Devour of lost souls, etc.
Gender..........Female
Sign...............Libra (true to sign surprisingly)
Occupation....Wandering and exploring the caves of my insane mind
Location.........USA (Lost in the Cornfields!)

Status............Stable.



Active


Click the links (Titles) below to be taken directly to the thread.

Advance RP

Create-A-Hero
Accepting: GM/Co-GM Nitemare Shape, Hound55, & Dedonus


Formaroth Part 2: Throne of Lies
Still Accepting: GM TheDuncanMorgan


Casual RP

X-Men: The New Era - Issue II: Avalon Rising
Accepting: GM Almalthia, Co GM Pilatus


Legacy of Heroes: The New Age
Accepting: GM Jessie Targaryen, Co GMs Alfhedil and Apollosarcher


Nation RP

None

Arena RP

None yet.


Extra Stuff Featuring: Flight Rising.

Most Recent Posts

<Snipped quote by Fallenreaper>

Can you change the background?


Yes you can change it. Go to file>page set up>background color. I suggest using 1d1d1d as it's the guild background color.
<Snipped quote by KaiserElectric>

I suppose so. But I think I might drop that into a general Doc. For you know, more normal stuffs. Since there's only like a few RPers with Alien stuffs.


*collapses from being connected to another thing* I know Hero and I have made a least one alien race which is connected to Rach and Gabe. So we have, which Heo's making notes on them and we are going to flesh them out later. Also, I have the lycan or whatever I'm going to call them started on a doc whose background is easier on my retinas! >_<
@VATROU that didn't helped [aka I have no idea what you talking about]. :P


Basically, what he was pointing out is if your PC is from another reality and transported here, that's fine. He was using his own NPC as an example of that. You might have to check with Ded, Hound and NMS about the methods s/he got there so not make it into a world event or unravel something important.
Well, my form of Shamanism is sorta.... a blend of other cultures. If you have read VAT's page, then you'll see the specifics. It's not traditional Shamanism in any sense, but rather, a mixture of Plains Nations, Greco/Roman, Norse, and Inuit mythology.

(Also Uskri's intro post in his CS will shed some light on it, as well.)

A little bit of Japanese Youkai in there as well.


Hence, prime example of personal created magic system right there. :p It still validates that there's many ways to do the same thing.
@Fallenreaper


xD


*points down to Tearstone*

<Snipped quote by Fallenreaper>

What she said.

@Athinar Are you talking about Native American shamanism, Tibetian shamanism, or South American shamanism, or Peruvian shamanism?

Are you taking into account other native spiritual traditions like Hawaiian Kahunas, or what about African Voodoo & Hoodoo?


As Tearstone stated, there are many varieties which opens the door for a wide selection of how magic is done and created. My current stance, though I worry it might've been misunderstood and so I'm going to clear it up, is this:

While I prefer unification myself, it's a preference but I can work around. Personally, I see VAT's suggest as a way for those who want to tie in their magic together as possible. But also a way to explain their variety, see who has something similar, or use someone's system and merely build on that existing magic with the player permission. I'm not stating there should be some hardcore rules over what magic is or the rules they follow, which if I did, it's not my intention. However, I'm pretty sure if someone uses magic then we all have a vague idea at least about what that includes despite how/why/sciences behind the thing.

3 pages of OOC since I went to bed that's not just silly banter. Let me see if I need to respond to anything (I saw your mention, @VATROU).


Personally, I don't think so as it seems we're all trying to come to a clarification point and slowly getting there. This is an example when individuals come together and rare cases when something that several people understand differently is coming to a final understanding that resolves most issues. It also doesn't end in needless drama or flaming toward each other.
See, this is why I chose Shamanism. Doesn't have anything to do with Arcane or Eldritch magic. :^)


It's still magic, and there's many ways of doing that as well. :p
Currently, as @Tearstone mentioned, and I'll quote him from Skype:

We're all good at storytelling and the like


I'm pretty sure, for the current players involved, we can all find a happy medium here. I think, as NN stated, vague rules or theories might be best for a general overview. Then break it down into specific types (AKA individual rules/methods/player understanding) of how those elements work. This would allow easier incorporation (example: I'm going to flesh out New York City Lycans, but this might not be how all Lycans work in CAH. Merely just the breed my future PC will be.) while also allowing most of the freedom or someone to build off what I made.

Personally, I think there should be some connections and similarities so when the magics or other elements clash, one of them doesn't feel like it's from outer space or somewhere out of this world. Unless it is of course. There's no harm in wanting some unification but let's also keep in mind what the GMS originally want the heart of this game to be: storytelling freedom.
<Snipped quote by Lord Wraith>

I honestly recommend the alternative. We are still very far off of getting to season 2, at least if you hop into the game now, you can establish your character for the next arc in season 2.


Quoting NN here because I loved how he said this. @Blue Demon
And that's something I want to remind people.

This is a sandbox game. The possibilities are virtually endless...

But...

It's easy to carve yourself off a niche in your own corner of the world, create your own stuff and then wonder why you feel so lonely and nobody seems to want to interact (because they're terrified of inadvertently stepping on any part of your intricately sculpted creation)

Or...

You can play very close knit. Throw yourself into collabs repeatedly, but feel your own character and NPCs are experiencing limited growth... also, when you play so close knit its a lot easier to step on toes and inadvertently box people in.

The game's size is immense. Theoretically we haven't even tested it's boundaries yet. Because virtually anything is possible.

So with that much room to play with, just be mindful of not stumbling in and mindlessly destroying someone else's stuff.

But if you take a ding... yeah, it might frustrate you, but most things you can find a way to walk it off.

...or cling to the back porch.


I think VATROU is more or less trying establish a way for those who want to collab with each other, and those in the future, an easier means. I understand some people won't like what everyone does or how. However, some of us do which I'm one of them. If someone else wants to use and build on something I made, great. IF not, that's alright too! My only worry is if this will work or not to allow that for those who want to.

Right now, this is sounding like the past issue that happened before VATROU's Lore thread was created and when I tried to draw out a share of information for lore and stuff to create a more united world. When I was newbie, I didn't know what was created or previously made, only that some people already had established and that NMS wanted to keep freedom over personal creation pretty loose. Example, no strict rules of how magic works so people can make a wide range of magic without stepping on each other's toes. Same went for other things.


I thought I reiterated... in my last statement hun. Not sure if you spotted that or not.
<Snipped quote by VATROU>
Hence why I said “barely consulted” and while I felt I had no right telling you no, I felt like it wasn’t even within my power to decline the idea entirely. I mean I’m collaborative and easy to work with, but it seemed like a lot of the framework I was leading up to was shelved. And I barely remember who Nite said did the demon invasion— all I know is when I came back is that it happened (as well as my neighborhood being renovated and gentrified Lex Luthor style which put a nail in everything I wanted to tell with Marcus). It was annoying and saddening, but it happened.

Do you think I could retcon Marcus being involved in the Demon Invasion in some way when Season 2 starts up?

<Snipped quote by VATROU>
I don’t disagree.


I believe those who started shortly dropped after the arc was started, leaving all the players with the bag sort of speak.

Right now, this is sounding like the past issue that happened before VATROU's Lore thread was created and when I tried to draw out a share of information for lore and stuff to create a more united world. When I was newbie, I didn't know what was created or previously made, only that some people already had established and that NMS wanted to keep freedom over personal creation pretty loose. Example, no strict rules of how magic works so people can make a wide range of magic without stepping on each other's toes. Same went for other things.

I do recall telling Tearstone you had some magic stuff, which I don't know if he ever pmed you or not about it when he was considering a mage pc at one point. It was rattling in his head for a while though it might've faded.

Anyways, personally before we do anything or permanently decide something, it might be more proactive to see if this doc idea works first. Gowi, if this works, you might end up changing you mind later on seeing the doc idea work and possibly incorporate small bits of lore into the doc and see how it fairs rather than put your foot fully in. Who knows?

Currently, I'm focusing on one species of werewolf and kitsune and see how that takes. Not point in going overboard with a series of things if this doc idea is going to be chaotic or not work after all.
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