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11 mos ago
Current Quick everyone, PM Mahz with your wishlist for Guild updates and new features. The more the better. In fact, send him a PM about it every day. Make that every hour. Chop chop!
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1 yr ago
Welcome back, Hecate!
5 likes
2 yrs ago
To all the homies in Florida -- stay safe out there. Now is not the time to wrangle an alligator and surf it down the flooded streets. I know, it's hard to resist the urge.
7 likes
2 yrs ago
Calling all ELDEN RING players: roleplayerguild.com/topics/…
4 likes
2 yrs ago
I've logged into this site just about every day for the past fourteen years.
9 likes

Bio

On the old version of the Guild I was the record holder for 'Most Infraction Points Without Being Permabanned'.

My primary roleplaying genres are fantasy and science fiction. Big fan of The Elder Scrolls, The Lord of the Rings, Warhammer 40,000, Mass Effect, Fallout and others.

Most Recent Posts

@Peik and I are writing a collab that establishes the scene at the entrance to the Nordic tomb in the forests of Falkreath. Please hold.
<Snipped quote by Hank>

And I personally feel strongly about not putting all my cards on the table and revealing everything there is to know about my character before the story even begins. If you picked up a book, and the author immediately tells you what kind of character each person is, how trustworthy they are, their ultimate goal... where's the fun in that? Where's the mystery? If I say he likes to backstab people, or has a strong sense of honor/selflessness... there won't be any surprise if he betrays the group or gives his life to save one of them. His personality is also going to be in back of the other players' minds when they have their characters' deal with him, and whether they are aware of it or not could affect their characters' behavior towards him... hence why I tend to avoid reading other people's personalities when I go through their sheets, in order to make my characters' interactions feel as genuine as possible.

Why do you need to know how the group members are going to mesh with each other? Isn't the entire premise supposed to be that a group of unaffiliated adventurers came together for an adventure? They don't know each other, and it's more fun to see their relationships develop as the story progresses, rather than be able to predict them before the characters are even introduced. Whether they all turn out to hate or befriend each other, it's a surprise. Now, if you're specifically looking for characters who will all get along, or all become bitter rivals, then that's something you should have said at the beginning. If you're simply looking for a diverse past, then enough information has already been shared through my character's appearance, backstory, and abilities, to make him significantly unique from everyone else.

And haven't you ever heard of the phrase "Show, don't tell"?

Honestly, in the personality section I straight-up told you I intended to reveal his personality over the roleplay, and it wasn't my preference to reveal it all in the character sheet. If it really was a dealbreaker, you could have told me that and I would have added it in. Instead you led me to believe I had a chance, and I hung around here checking out other characters and talking to people, and then you just rejected me. My refusal to initially fill out the personality section says nothing about what I'm like in a roleplay. You yourself said the character and bio were good except for that one section, which I would have filled out had you simply asked.

As for me not putting 'Marne' into my bio... I actually did read your rules when the thread first came out. Then I had to walk away from my computer to do other things, and by the time I got back it had slipped my mind. Maybe it's because I'm used to roleplaying in a small tight-knit community where everyone is familiar with each other so we have no need for rule-trapping like that, but it's been years since I actually came across one of those so I wasn't on lookout for it. But yeah, I did mess up there.

Anyways, this isn't meant to come across as a rant - just an explanation of why I did what I did, a defense of my roleplaying habits, and some counter-criticism.


@Inkarnate already said everything I was going to say. I think you and I are used to different styles of roleplaying. I don't actually like being surprised. I often plan ahead with other players what our characters are going to do and having a fleshed-out personality to draw on helps me decide which characters would be good or fun to interact with. It's easier to plan a disagreement or a fight if you can tell what would set that character off and subsequently fit the writing to make that scene believable, for example, but that doesn't prevent relationships from developing unexpectedly over time. Context is powerful and two people who might seem very different from the get-go could still end becoming fast friends or lovers if they survive hardships together. That doesn't require a blank sheet.

On top of that, I do indeed use the sheet to judge the character and your ability to write, and I didn't leave you an option in the setup of the sheet to leave something blank. With these levels of interest I will give priority to everyone who followed the instructions completely over someone who didn't, and I deliberately didn't give anyone a chance to address the issues with their sheets beforehand by informing them of what my criticism was going to be. You were no exception.

And "let the personality/history come out in the RP" is (or was, I'm an old fart) basically a meme about bad roleplayers here on RPG. Our culture is different than what you're used to, I think.
Alright boys and girls, here we go. First things first, Peik is unexpectedly occupied this evening so his reviews will follow later. We did agree on the lineup for the first mission, however, so fear not; this is indeed the moment of truth. Jbcool dropped out for the time being and will re-apply with a different character later.

I would also quickly like to note that many of the concerns I raised in my reviews actually apply to Hector Sibassius himself, namely that he's pretty bland -- that's because he's 50% character and 50% an in-story GM authority vehicle, so he's excused.

Seriously though, let's roll.




1. Megana Corvus, @Greenie
There is honestly nothing wrong with Meg as a character. Her history and her personality make sense (though "my parents are dead and now I want to see the world" is a very common story; on the flipside I like her interactions with the Khajiit caravans), the sheet is descriptive enough and the use of English is perfectly legible. The equipment is sensibly modest and the sentimental value is a nice touch and her reasons for becoming an adventurer are very believable -- we see the same thing from many Skyrim characters, like Erik the Slayer. Her only problem is that she doesn't stand out among the stiff competition of this round of applications. There is no particular quirk or oddity about her that makes her truly interesting. That said, I would like to see Megana join the party at a later point after you've addressed these points. Make her pop. Right now, when forced to choose between so many great characters, she falls just a little short.

2. Tóra Gunnarsdotter, @Applo
Tora and Megana are pretty similar characters and sheets in the sense that there isn't anything wrong or illogical about Tora either and she would be a fine fit for the party... if it weren't for the competition. She is also in the unfortunate position of being one of three characters with archery as one of their Major skills, and similarly one of the many characters that are or were hunters at some point. Tora's sheet also feels, despite the reasonably lengthy history, a little bare in the most of the sections, especially the personality. Strong-but-silent type with only schadenfreude and resenting family-talk as noteworthy points doesn't feel like a real, fleshed-out person. I would like to see Tora expanded on some more, like Meg, before accepting her in the future.

3. Sjara "Elf-Daughter", @Inkarnate
The execution of this sheet is great -- it's pretty to look at, descriptive enough to get the point across and well-written. Out of the various hunter-archetype characters that were submitted this is definitely the best one. I like her history, the realistic amount of racism that she faced and the effect it's had on her personality, which you described very well. She feels real and whole and, like you said, ready to take on the world. Our only concern is that she could fall into the trap of merely "being there", or as Peik put it to me, "adept archery training NPC-levels of presence". Make sure you find ways for Sjara to express herself and be involved in the group dynamics. Other than that, well done!

4. Daro'Vasora, @Dervish
This is definitely the sheet that impressed me the most, and I think everyone here will understand that. The attention to detail is immaculate. You once expressed to me that you admired my descriptiveness when I was pitching sheets for another RP to you, Dervish, but you've outdone yourself with this one for sure. The history is extensive and sensible while also being adventurous and interesting. Your knowledge of the Elder Scrolls world beyond Skyrim shines through in Vasora's youth in Cyrodiil, and of course you used the correct Khajiiti prefix for her name. The amount of habits and quirks you've described in her personality and miscellaneous sections is fantastic and makes her seem very very real, and you carved out a great niche for her in the group with her utilitarian skillset. All in all this sheet makes me wish I spent much more time developing Hector's, even though I know him very well inside my own head.

5. Lord Vensor IV, @Hekazu
There are a lot of things I really like about this character. The way you've enthousiastically interwoven his history with the recent geopolitical events in Skyrim so tightly is cool, even if it was to our own detriment initially because you had to rewrite a chunk of his past after I finally elaborated on the barebones information I provided at first. But the strongest virtue of Lord Vensor is his flawed nature. "Disgraced aristocrat" is a common trope but I think it's a good one, and I know Peik is a big fan of characters that are past their prime and bitter about it. He also slots into the party well as a second authority figure when Sibassius is incapable to lead, but more interesting is the potential for the butting of heads between the two and other members of the party -- not because Vensor is needlessly a dick, but because of who he believes he is and what his status should be. It's believable (even moreso because he's secretly a coward) and I see a lot of potential for natural conflict there, which his good. My biggest gripe is that his appearance is described a little weird and I have a difficult time actually picturing what he looks like.

6. Raelynn Hawkford, @Stormflyx
No adventuring party is complete without a healer, eh? That's one of several reasons to accept Raelynn, but more important are reasons similar to what I wrote about Vensor; she's believably flawed. Her pampered upbringing and snooty nature lend themselves perfectly for suffering in the tragic conditions the party will undoubtedly find themselves in underground and I like how she's superficially sweet but secretly shrewd and a tad greedy. It's a refreshing change of pace from healers that do so out of a poorly-motivated sense of altruism and benevolence. Her temper is also a nice counterpoint to Hector's patience. All in all, I think she'll make a great addition to the party and I look forward to reading about her antics with the group.

7. Judena Callisar, @DearTrickster
You win huge points for sheer creativity and originality here. The idea of an Argonian mage with such a significant weakness as short-term memory loss tickles my funny-bone in all the right places and we're big fans of the concept and quirkiness of the character. That said, you admitted to me that the sheet would be a lot more polished if you had more time and I believe it's better to give you that time now. There are still awkward turns of phrase and other grammatical errors in the sheet and some things about her history don't logically line up with the rest of the character without some further explanation. Why Mysticism, for example? How did she end up learning that school of magic and why did she choose it over something more practical, like Destruction? Peik and I also had our doubts about the hidden stashes you mention in her sheet. It seems unlikely for a lone treasure hunter to find enough valuables to have not just one, but several hidden stashes of items. On top of that, why didn't she sell her discoveries? Peik is better at explaining these concerns so I'll leave it to him to elaborate further. We definitely want Judena in the RP, make no mistake, but when the last character slot became a choice between Sjara and Judena, I felt obligated to go with the character I can accept right out of the gate over the more unique and interesting one that still needs some work. Please don't be discouraged -- we'll work with you to iron everything out and then I'm sure Judena will be a fantastic, hilarious and endearing addition to the crew.

7. Kalthar Tarrowhand, @Altered Tundra
I appreciate the amount of effort that went into this character sheet. You were quite descriptive, covered all the important events of Kalthar's life (which is a little excessive in its grimness and tragedy, perhaps), chose a sensible skillset, remained modest with the equipment and many of the elements that make Lord Vensor an interesting character are also a part of Kalthar's personality and history... but it still felt off. Your writing style comes across as a little disjointed. The personality section (for example) restates some facts about his character at least twice, like how he's blunt and speaks his mind, and it isn't apparent why he's a bit of a cunt precisely. His father is described as both honorable and a child-beating asshole in the same sheet and I'm not sure if Kalthar looked up to his father or despised him. The latter seems to be the case with Kalthar leaving him to die and fleeing, which I thought was a great twist, but it doesn't have a believable impact on his character as outlined in the sheet. You describe his motivations as 'vague', which I agree with, but that's not a good thing. As a player and a GM I should be able to divine what is that Kalthar wants out of life, but I don't feel like it's apparent now. When it came down to Vensor and Tarrowhand in the category "prickly guy with heavy armor" we leaned towards the former. He has many of the same characteristics as Kalthar but the execution and the motivation for the flaws are just a bit better. If you straighten these issues out and create a bigger correlation between his history and his personality, Kalthar has the potential to be a very interesting and polarizing character.
PS. Why would General Tullius recognize a lowly soldier?

8. Darius Arenar @Not Fishing
The idea of a bard tagging along with the company to record their adventures and heroics for posterity is a good one, and I like Darius' history and his motivation for signing up on the trip. There is one big, gaping hole of a problem, however, and that is the empty personality section. I understand it can be hard to pin down a character without having played them and they might turn out to be quite different over the course of the story, but the personality section is a large part of my ability to judge the character's internal consistency and ability to mesh with (or appropriately conflict with) the group, and simply to judge how fun they are to play with. Right now, accepting Darius would be like a coin toss. I have no idea what to expect. I could have said something about this earlier and given you a chance to add a personality before this moment but I feel strongly about providing complete character sheets and I have my doubts about a roleplayer who does not (yet) understand that. Peik said it more harshly; it feels like a cop-out. But I see the potential here and I am definitely willing to take another look at Darius later if the sheet is entirely filled out.
PS. The word 'Marne' wasn't included anywhere, which was one of the rules.

9. Roland Corvo @Oak7ree
I have very little to say about Roland, because you know I already like the character and his history with Hector. This mostly just came down to us running out of slots. When compared to other character sheets this time around, Roland's personality section is very short and not very informative. It gives a glimpse at the man, a hint at what he's like in large, silhouette strokes, but lacks detail. The criticism that I offered some of the others, namely that they didn't stand out enough, is even moreso true of Roland. The history, on the other hand, is just as detailed as I'd reasonably expect of anyone, and the other sections are just fine as-is. If you're interested in joining later when more slots open (which I would like), try to expand on Roland some more. Read some of the other sheets here for inspiration.




So with that in mind, the accepted characters are Lord Vensor IV, Raelynn Hawkford, Sjara "Elf-Daughter" and Daro'Vasora. Congratulations guys! Please post these sheets without hider in the Characters tab.

As for everyone else, fret not. All of the characters are good enough to be welcome in the RP later on, provided you assuage my concerns with the necessary edits and additions. It was a difficult task to choose the current roster and Peik and I went back-and-forth on several decisions. Close calls all round. You will all take priority over anyone else wishing to join, and considering there's so many of you now I will be closing applications for this RP for the foreseeable future.
Fine by me. Let's go die somewhere.


It is currently 11:37 where I am. I will be home from work around 20:00 and that's when I'll wrap up the reviews and Peik and I make the final decision... for now, of course. Friendly reminder that anyone rejected for round one can join later.
I personally recommend the Gravity and Fury movie soundtracks by Steven Price for suspense/combat scenes, especially "Tiger Battle".

She was already posted somewhere in the thread, @Inkarnate. I didn't imply you had to do that twice.
The thread owner is asking you all to stay on-topic. He has decided the topic is politics. Stick to it, lads. Don't make me slam my dick on the table (especially you, @j8cob).

EDIT: Oh and baseless accusations of pedophilia because you're too dumb to argue like an adult are also out of the question from here on out. Concerns like that should be brought to me if they are actually real/serious.
Friendly reminder that we are nearing the deadline. If you have any changes to make to your sheets or haven't submitted one yet at all, do so as soon as you can.

Can't wait to get started.

EDIT: Actually, I've got a favor to ask of you all -- would you be willing to PM your character sheet to me and Peik as well as post them here in the thread? That way I can organize them all neatly in the Starred folder of my inbox and review them more easily.
The Adventure So Far

Chapter One: Rise of the Tomb Raiders - 21st of Sun's Height, 4E202
- The party has traveled to the entrance of the undisturbed Nordic barrow. What waits for them below?
- Daro'Vasora has marked safe passage through the barrow, but a slight misstep has set Draugr upon them.
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