Avatar of Lucius Cypher

Status

Recent Statuses

2 yrs ago
Current Ethical? No. Illegal? Also no.
2 likes
2 yrs ago
Some people need to make a hard choice when deciding which two karaoke streams they want to listen to. I have no such weakness: I have two ears for a reason.
4 likes
3 yrs ago
The hard part about trying to play some politically savvy mastermind is the assumption that the world operates off real world politics and not your DM’s politics.
2 likes
4 yrs ago
Don't put too much stock in prophesies. At best they're full of shit, but more often than not they're one of those self-fullilling kinds. Plan for what happens afterwards instead.
4 yrs ago
A character isn't deep or compelling just because you let them get hurt a lot, are always depressed, or do morally questionable things.
8 likes

Bio



If you're here either you're wondering what I'm doing cause I need to post in your RP (In which case, calm yo tits, I'll get around to it), or you want to know who I am. So let's begin.

I'm a college age asian kid who has more heart than he has senses. I'm still working out this whole "adulthood" thing, so until then I just do what I feel I must. As far as personality and traits go, I'm not one for boasting. So if there's anything redeeming about myself you'd have to figure it out in person or by word-of-mouth. Generally however I'm rather perverted, in the best and worst ways. nothing is too much until I've crossed the line, and that just means I've started.

As far as Roleplays I like, I have a thing for fantasy, though I'm also good for some types of sci-fi, supernatural, Modern, and slice-of-life. If it's open and sandbox, I'll probably join it. Never really been a romantic, I often chose to sexualize any notion of romantic encounters I come across. I generally write at Casual quality, though I have no issues with Free-Level Rp/Players and I can hold my own in Advance.

Most Recent Posts

As the adventurers gathered, the ruins began to stir. The smell of prey was in the air, and they will find not peace, but endless torment.




As Roy was setting up his camp, a pack had followed him. They smelled the scent of their kin on his blade, found it's corpse, and sought the one who had slew their sibling. Roy had killed a whelp, no one particularly important to the pack, but these horned wolves were eager to dine on man flesh once again. Unlike the whelp these horn wolves were older and stronger; their horns wrapped around their head and neck like a protective helmet, and their hide, though scarred from many battles, could withstand steel much better than flesh ought to. Five of these wolves converged around Roy's camp. One was the eldest, larger than the other wolves, and had a golden necklace wrapped around one of his horns. And without warning, they would charge.

@Searat




The sorcerer would have no chance to rest suddenly from the darkness a large stone would fly towards the horse. It came without warning and would likely kill the beast instantly, if not cripple it to the point that it would become dead weight. By now it had become truly dark, and there was nary a moon nor star in the sky to illuminate the darkness. Worse still, it was at this time that the creatures of the night were most active: Goblins. Though individual weak and diminutive, rarely are they ever found alone. Gathering around Assallya was seventeen goblins, crudely armed with stone weapons and slings, but among their numbers was a hulking hobgoblin. Over eight feet tall and more than five hundred pounds, this ogre of a gob carried a small tree as a club as he approached Assallya with his entourage of minions. Riding on his shoulder was another goblin, slightly larger than most but smaller than the hobgoblin, who had a shining buckler attached to his arm. Tonight, the goblins will have their fun...

@Assallya




As night came the worshiper of Asmodeus would become privy to some of the dark inhabitants of Norn. Specifically he would hear whispers, cries, and pleads from all around. Desperate men and women begging for their lives, for someone to save them, to rescue them from their doom. And from these whispers came the men and women who's wishes had gone unanswered. Undead dressed in tattered, broken, and destroyed garments, yet still clinging onto some faint memory of who they were. And as far as these undead adventurers knew, they were still fighting for their lives and saw Yenqinor as an enemy to destroy. Six undead warriors ran towards him brandishing rusted and broken swords, but one of them carried a mace that still gleamed even in this darkness.

@Cerius




Not all that lives in the ruins of Norn are among the living or the dead. Many are simply part of nature, animated and without purpose. These creatures have many names and for Yomiko she would soon learn of one of them: Treant. Seemingly just an overgrown but dead tree, it roared to life as it made wild flailing motions towards the kitsune. It knew not what it was doing, acting out only on basic instincts from it's creation. And those instincts? To destroy. Among the branches that made up the treant's head was a worn but solid satchel, jingling with a mysterious prize. But before it could be salvaged the treant rose from it's resting spot to attack the lone swordswoman.

@Norschtalen




Despite being a ruin life can still thrive here, especially upon the dead that litter the place. As Ashe walked among the ancient corpses that littered the place, she may have become wary of the insects that fed off their bodies. Larvae, maggots, and flies that fed even on the bones. And notably, far larger than any of these insects have any right to be. Soon she would hear a foul singing, as if it was a woman screaming. This screaming roused the insects and caused them to flee... Or rather, gather. And as if driven by deranged hunger or perhaps a spell, swarms of these insects would converge onto Ashe, intending to turn her into one of the many corpses they were feeding off of. And not too far, sitting along a fresh corpse still dressed in the gear he had purchased to venture into this hell, a fairy with a mischievous smile on her face.

@Ryonara




"Halt there. Ain't no one gunna get closer without paying the toll."

Bandits. Even in these haunted ruins, none can escape human greed and depravity. These bandits were dressed in piece mail armor, some had metal plates, most had rusted chain mail, but each were equipped well enough to survive on the outskirts of this wretched ruin. Seven bandits lead by a man who wielded two swords stood before the fallen paladin, his hand extended. A dark yet immaculate ring was around the bandit chief's finger. "Yer money and that fancy sword of yours. Give em up, and we'll let you walk. Don't, and we'll be stripping your corpse and putting your bones in a stew. It's a good deal, eh?"

@Zaphander
Alright, just one more from Zaphander and I'll have a mega post up. If he doesn't show by Saturday, I'll post something up anyways.
@Cerius

Strange spells for a cleric but it’s legit. Welcome aboard. Post your CS in the CS tab and let’s get this show on the road.
"Something like that. Gotta earn glory, yeah?"

After his little meetup with the half-orc called Keth, Orchid would eventually depart from him. He didn't get much info but he did mention that he'll be seeing him later, just in case he can think of some reason to use the guy. Orchid was half certain he could possibly get away with knocking the kid out and disguising Brannor as him, since it seemed like most of the cultist folks didn't pay Orchid much mind so long as they thought Keth was with him. Something to consider.

Once night fell it was time to put their plan into action. Whatever that was; Orchid only knew he needed to knock someone out. Parum had explained it to her in simple words; she was going to stay near some isolated part of the camp, and when a cultist member came, he had to knock em out with a blow to the head. He knew how to do that; he's stunned prey before. So Orchid stayed hidden near Parum, and when her friend had shown up, Orchid would sneak up behind him and pummel him with the pommel of his machete.
Seems aight. So his magic spells are basically a flame blast, casting darkness on someone, and ghastly vistage? Also you only specified magical abilities so I would assume that physical abilities are average or even subpar?
I’ll grt a post up tonight~
@Searat

You begin in the outskirts. You all should be just arriving/entering the outskirts of the ruins.
Desperate times call for desperate measures. When you're at the end of you rope even the most moral, reasonable people will do horrible things. And for those who have reached that point Brighthaven is the last bastion of hope in the deepest despair. For those who have nothing left to lose and very little to gain, for the lost, the forgotten, wretched, and poor, their only salvation laid in this city of thieves. Brighthaven was not a town without merit however; here those with nothing but their breaths can rise from nothing. But just as well, this place can be their grave. And Brighthaven is not even the most dangerous place nor where all will find their fortunes. No, that treachery lies in a place not too far, yet so distant: the Ruins of Norn.

A lost city, or perhaps even a forgotten land, rife with treasure. Ancient history lies in the dust and ashes, as well as great power that can change the face of the world. But this place is so treacherous that many have died simply entering the place, and so far none have returned the same. The few who have managed to crawl out have gone mad, but not without showing the world the glories within. Entire nations have fallen trying to search for treasure in this cursed place. Most consider it a living hell. But for the men and women who live a hellish existence, it will be their new home.

You have arrived to the ruins. How or where is known only to you. Wherever your starting location, know that you've just scratched the surface. The first part of these ruins is the hollow city itself; a massive crumbling ruin rife with gutted remains of civilization, now overgrown with vegetation and hostile life. Wild beasts roam in packs to hunt down prey they outnumber or can overpower. Even the insects and plants here can kill a harden warrior, poisoning them with just a scratch of infecting them with an unknown disease. It was here that most go and die. But you're different, hopefully. Perhaps you will be one of the few who can breach just the first layer of Norn and find the treasures within the depths.




Varrock is like many who enter the ruins; cocky and steady. After all, cowards do not venture even in the direction of Norn. But confidence is a slow and insidious killer. The armored brigand entered the city through a sewer entrance far too small for someone his frame, yet somehow he managed to emerge largely unscathed but smelling greatly of shit. Nothing he was unfamiliar with; bandit life hardly left him time to maintain his hygiene. Besides, this entire place always smells of death. Everywhere you went the scent of rotten carcasses wafted through the air. Sometimes you might even find the corpse, rotting, partially eaten, and stripped naked. Indeed, this place was oppressive.

"Bleh. I hope I can find some treasure that can deal with this scent. Literally shit."

Hefting his axe upon his shoulder the man lumbered forward. His destination was a large church; one of the few places that seems like it's still standing. he wasn't sure what he'll find there, but surely if it still stands after all these years of abandonment than surely there was something special about it. And while he was approaching the building he did make sure to keep his senses sharp; he had no interest in getting ambushed by the monsters hidden in the shadows or a cunning bandit looking to loot his axe.
I guess I’ll do that. @Ryonara looks good to me. Posted it up in the CS tab.

Finally back from work so I shall work on a post forthwit!
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