Avatar of Lugubrious

Status

Recent Statuses

23 days ago
Current Now running: World of Light: The Tale of the Dark Itself
4 mos ago
Forever and ever, amen
8 mos ago
Calling out from Scatman's world
1 like
11 mos ago
Called into action - by threats that seem harmonized
1 yr ago
Tomorrow comes

Bio

Current GM of World of Light. When it comes to writing, there's nothing I love more than imagination, engagement, and commitment. I'm always open to talk, suggestion, criticism, and collaboration. While I try to be as obliging, helpful, and courteous as possible, I have very little sympathy for ghosts, and anyone who'd like to string me along. Straightforwardness is all I ask for.

Looking for more personal details? I'm just some dude from the American south; software development is my job but games, writing, and trying to help others enjoy life are my passions. Been RPing for over a decade, starting waaaay back with humble beginnings on the Spore forum, so I know a thing or two, though I won't pretend to be an expert. If you're down for some fun, let's make something spectacular together.

Most Recent Posts

<Snipped quote by Lugubrious>

all that is reasonable and basically what I was thinking anyway. The whole having to leave and get supplies also leaves her open to ambushes by melee characters when she returns from a supply run or having the enemy find and them occupy the cache, causing a stand off as her fuel slowly runs out.

would you want me to record the supply counts she has during the rp or go on a "she used a butt tone of bullets there, so she's probably out" basis. the second leaves it up to running out when it would be most dramatic which is probably better for writing purposes and stops my opponent and I from having to do bullet counting. In either case I should probably list the ammo counts per clip on the sheet so we have a general idea of how much firepower she can sustain.


Well, keep in mind that you're only writing your portion of a fight, so only one person will ever be counting bullets for their side of the story. Not being ultra-specific is alright, but taking time for the character to, say, quickly see how much ammo she has left and furrowing her brow to see her supplies dwindling would be a good plan. And supply caches won't be frequent enough so that she can just fly off and get one mid-fight; they'll be hidden, too. Once you've done the listing, go ahead and port the sheet over.

@Lugubrious

Right, I've toned down my character's teleportation ability and nerfed his strength. I've also removed his super speed.


Not enough. I did say I wanted everything in the abilities section to be gone, sans a nerfed strength. Please remove the teleportation ability entirely. Additionally, I'd like you to eliminate either 'Dew Shield' or 'Illuminati Shield'; together, there's too much that just negates incoming damage. I also want you to remove the building-level properties of Nokia Rounds. Given that Nokias are supposedly indestructible, not almighty weapons, I'd say that they should be able to punch throw armor or walls, and nothing more, in exchanging for less overall stopping power. After these changes, he'd still have a ton of versatility and firepower, but not overpowered offense, mobility, or defense...and then, I suppose I can let you in, as much as I detest the character's whole premise.

@Lugubrious Whew, this felt like a rush trying to get it done during lunch and various smaller breaks at work. Let me know what you think, I'm happy to make any alterations necessary. :)



...Splendid. This is, I would say, a prime example of a character who goes beyond the joke to add something interesting and original. He's got a fun, jovial attitude that's a nice contrast to most of the stuff we have so far, and a skillset that, while rendering him one of the weaker characters, will still allow him to hold his own, particularly with some creativity. I have no alterations to ask for; go ahead and port him over.

On the topic of NPC characters, can I get one to be brought back? Not actually participating in the tournament but is more or less on the side and cheering on my actual combatant?


If you mean brought back following this character's defeat in the first round of the tournament, yes, that could potentially be arranged. However, if you want to introduce an NPC that never does any fighting, that's a no can do, I'm afraid. All NPCs will be filling out the second half of the roster at first.

Just wondering, how would fights play out between rpers? Do we write out the entire fight, including a possible kill, or do we write it out section by section?


The OP does give a lot of detail on it, but the basic run-down is that it's a best of five rounds system, so three rounds take it. Each person tries to create a medium-to-large post that encapsulates the beginning, middle, and end of the fight. Both contestants write their version of what happens in the given round, and the winning one becomes canon. The third round includes the 'possible kill'.
@Lugubrious I added in her firepower, tell me if it sounds good and I'll move her over to the character tab. And thank you for complimenting my sheet ^^


Excellent! The description you added is very helpful. You're good to go.
@Lugubrious Thanks.
I love Gray as a character and as much as I like the concept of his new magic, it was a really a let down because Hiro can't come up with a legit reason to say him and Natsu are still equals. I always see Gray = Natsu with Plotsu having the raw power and Gray the intelligence.

Plus, Gratsu currently is a cheap rip off of Nardo and Sauce.

CRAP! I was gonna revive my good ol' Ice Girl from my To aru RP. I guess ice is too famous these days.

I was gonna use weakened Accelerator lol.

How the heck do I use Akame from AKame ga Kill? cuz Poison Sword is the only issue here.

What about Current Jellal? or even Mystogan. Damian Darhk??

Rin from AoEX?then again that's the equivalent of Devil Slaying.

My brain hurts, I just need input on these and for now I will sleep. I will get a character later apart from your inputs.


I looked up Accelerator, and his main ability -redirection of vector values- doesn't seem super overpowered at first glance, but it may be so by its applications, so I don't really have much of an idea.

I read Akame's abilities, and yes, the sword that can kill anything in seconds with just a scratch would be a pretty big red flag, but being able to run at mach 1 coupled with extreme combat skills is also a bit overmuch. To keep that sort of speed, it would need to pretty much be a character's sole gimmick.

Jellal's Heavenly Body magic and Darkness magic would be fine as abilities on their own, albeit not at his level of power, but no way could a character have the vast list of different magics he has, even if just Heavenly Body and Darkness at the same time. Mystogan's layered circles magic would also be acceptable on its own.

Damian Darhk's darkness magic on its own would be okay if it started at a lower base level, requiring killing in order to get good, and even then nowhere near Damian Darhk's full power. There would be stuff in the City of Echoes for a similar character to kill in order to 'charge' the magic. Of course, darkness magic paired with telekinesis, teleportation, and so forth is also untenable.
I've always want to work/rp with you @Lugubrious since that Heores of Beacon which I never got the chance to join or am I looking at the wrong author?xD

I was observing this. I thought of using Reverse Flash/Thawne and nerf him but nah speedsters of Flashverse are too OP despite the nerfs they get. My pre-idea was Thawne was chasing Barry(as always) and ended up in this RP but got nerf so bad because this is a different verse like that Marvel-DC crossover and therefore his connection to the speed force weakened.

I got many characters on my list that I wanted to revive so thank you for making this RP.

Before I even make a CS, I need your input on Gray Fullbuster(Fairy Tail) or Sasuke Uchiha(A lil iffy cuz Naruto series is a power creep).

I'll get up a CS soon.


I'm gratified to have made such a good impression! Hopefully I won't disappoint. Heroes of Beacon was indeed my last RP. I wanted to make a fresh start with this story, something fast-paced and completely different.

You're welcome! I'm glad I could make something to afford you an opportunity like this.

From what I can glean, I think you're aware of this, but just in case I'll clarify: existing characters that belong to companies or individuals as intellectual properties are not usable in this RP. I assume you're asking about those characters to get an idea of what power level you should strive for. Having watched -and regretted wasting so much time on- Fairy Tail, I would say that Gray's average power level from the first arc up until the END arc would be acceptable. Defensive and offensive Ice Make, with the chief strength being versatility and creative application over raw power, would gel pretty well with the RP. However, I would definitely exclude Ice Devil Slayer magic from this. It's also worth noting that we already have an ice mage in the RP in the form of Lazo's Lady in White, Pithy. As for Sasuke, I am pretty much in the dark about what all he can do. My best guess as to what level would be acceptable would be early-to-mid in the series.
@Lugubrious

suddenly 40k

also probably the first instance of logistics being a weakness in this rp



I was not expecting to have the upper boundary of the general power level I'm looking for pushed by one Warhammer character, let alone two. Yours doesn't present all the same problems that Dante initially did, but the three pillars of defense, high ranged damage, and high mobility remain. Having the jet pack as a weak spot is a good starting point, as well as her relative lack of proficiency in melee combat, but against characters with limited ranged ability such as Saria, my incoming character, and others she could become very tough to challenge. It does, as you say, come down to logistics: how much ammunition she has, and how much fuel for her jet pack. That way, outlasting her becomes an option aside from creative use of takedowns. With realistic usage of ammo and fuel, the character is, I would say, balanced enough to serve the RP's purposes. There will be supply caches located in the city, but whatever expenditures you make in a fight would deplete her resources, possibly rendering her very vulnerable until she can resupply.

If that sounds alright, then then application is accepted.
@Lugubrious

Here's mine.



The character is far too powerful. My wariness of Dane the Marauder's Warp was a clue that unless it's balanced out by severe limitations, I'm not a fan of teleportation, and instant teleportation where the weakest version is 100 meters is absurd to me. Superhuman strength and speed are to be expected, but your character's particular brand are too strong to be considered subsidiary powers. The strength to flip a car with one hand and the speed to catch up with a car are powers in their own right. I'm basically not okay with any of his abilities; that arsenal on its own is extremely potent.

I'll be honest: I really, really dislike memey characters. I can't imagine why any of this would come across as funny, or be fun to play after the initial lolrandom humor value has worn off. Like a stale joke, I imagine the whole thing would get old quickly. However, in the sake of fairness, I'll put it aside to judge your character on balance alone. If you were to eliminate the entire Abilities section, as well as the teleportation in his Frenzy, I'll consider accepting your application.

Here is my sheet, I hope she seems reasonable! Her portrait was pretty rushed but I really felt like the mech needed an actual image, even a rough one.



I'm a big fan of your application. Without any vague or overblown powers, she would depend completely on the durability and firepower of her mecha in order to win fights. Kudos for an imaginative and appropriate Frenzy. In terms of both combat and actual character, there's pretty much nothing to complain about. The one thing I would like is an estimation of the destructive ability of the Gatling guns and her pistol, though I expect that the pistol would be your standard peashooter, only really effective with headshots. Once that's cleared up, you're good to port her over into the Characters tab



A very interesting and powerful character--essentially a classy berserker. Thinking of her skills in terms of Lady Maria's gives her potent slew of abilities a useful context. Despite the adequate protection afforded to her by her armor, I get the overall vibe of 'glass cannon', with extremely high mobility and damage but limitations on durability and range that keep her from being too overbearing. Since from a reasonable standpoint the Red Blade is a katana, however, I would be happier if it was unable to cut through metal armor, just as a real katana would be. That's pretty much it though, since in the fighting style section you gave a pretty good approximation of her weaknesses.

With that done, she, too, can be moved over to the Characters tab.
Alright, I placed my character into the CS. I deleted the whole "how she found the tournament" and left it blank for now.


Yeah, that's perfect. According to the game plan, the RP starts with your character being approached in regards to the tournament anyway, so that's best left unstated in the backstory.

I'm aiming to get my jet-pack akimbo nun finished tomorrow as well.


Nice!
<Snipped quote by Lugubrious>

What exactly did you want me to do with the bio? I thought I deleted the notion about any other dimensions really.

The katana is supposed to be a weapon when dealing with other swordsmen... think of her as Palpatine in a sense. But then again I can see where your going with it. It doesn't truly make much sense or use if she has all these other more powerful abilities in tow.


Well, it still mentions that she finds the tournament in a corner of the galaxy, or something to that effect. Deal with that and remove the katana (or just have it with her as a namesake or decoration rather than a useful weapon) and you're good to port her over into the Characters tab

@LugubriousPerfectly reasonable. I'll probably let him keep his sword, and I may give him a mask to shield his face from the sun, which his helmet normally serves the purpose of.

How much do you need edited for him to meet acceptance?


I would need him to be edited to meet the agreed-upon parameters, thereby limiting his equipment and abilities. The mask to shield his face is fine. With this in mind, his weaknesses would be speed and durability. I would also prefer specifics in terms of his offensive holy magic, as 'tear through enemies with holy light' doesn't make a lot clear. Once you make the edits, I'll check over the character again to make sure I think he's in a good place, and then he'll be accepted or run through the mill again.
@Lugubrious Tell me which, if any or even both, of these you like the sound of.

Dante has undertaken this contest in only the robes of his paladin order, as he pits his will and strength alone against his foes as a testament to his faith. (Possibly allowing sword or spear, or just barehanded, whatever. Possibility of reacquiring his stuff later on)

Whatever place this tournament takes place in is cut off from the gods, severely limiting the holy magic that Dante can draw upon. Additionally, he feels the strength of his faith weaken ever so slightly, putting him at greater risk at falling prey to his dark instincts. (This one doesn't combine too well with absolutely no weapons, since it leaves him almost totally unarmed)


I'm glad to work out a compromise. I think that the first stipulation, the one that deprives him of his armor, would be the most appropriate. As for the weapon allowance, I would suggest that you choose one of the two, and I will add the other to the roster of items that can be found in the City of Echoes. This way, he would still be a competent melee fighter, but his main focus would be his holy magic, and he wouldn't be as much of a defensive powerhouse. How does that sound?
<Snipped quote by Lugubrious>

There's not really a section for weaknesses per say, but were there, I would discuss how contact with sunlight burns his flesh and saps his strength. How silver and living wood cause festering wounds, and that he goes blind from looking at moonlight reflected in silver or in water. How he must feed on the blood of the living to survive, and every passing day that he abstains drives him closer to the precipice of madness, like a rabid dog straining against its ever-weakening leash.

I present these vampiric weaknesses because altering how he is now kind of disassembles his entire character. He's an ancient legendary hero... who's a complete dumbass. He's a heroic paladin... who can't use magic for shit. A juggernaut of steel... but a stiff wind blows him over. He's been fighting for centuries... but he's as good as some guy that's been doing it for less than a decade. See what I'm getting at?


Not many of those weaknesses are pertinent to combat. Even if a couple of the vampiric weaknesses hinder him in specific circumstances, he has so much raw power that it's barely a rut in the road.

When I saw nerf him, I don't necessarily mean he gets some kind of arbitrary debuff that just renders him weaker for no reason. I mean things like he doesn't have his armor, he doesn't have his spear and sword, and similar stuff.

I see precisely what you're getting at, but that kind of immutability presents a severe issue. If there's no way to make him functionally weaker in order to bring him in line, I regret to say there may be no alternative but to choose a different character.

I hope this is still open for applications, I'm currently filling out a sheet :)


I noticed your presence. We're still open, for sure. I'll eagerly await your sheet!

By the way, to everyone: I have yet to make some sort of tally, but the RP does have only 16 slots. At the moment, only 12 remain. You may have noticed that I'm not turning away any newcomers. I have not completely decided yet, but if you do not submit an application before all the slots are filled, you may forfeit your chance to participate.

EDIT: Well, 11 slots, counting one for me. So get cracking!
© 2007-2026
BBCode Cheatsheet