Coal GemsSmall gems that are black in color that act just like coal, however they last up to 16 times as long, making even a sliver of the gems an effective power source within Glihirant. They only require a simple heat source, making them easier to lit and also more dangerous, but they power almost anything from airships to doors to elevators - even the electricity of light bulbs. Though anything more advanced doesn't exist really.
TransportationThe main usage of transport are still
Deer Steeds however airships have been introduced within the last two generations. They are expensive to pay passage with, even more expensive to own and usually reserved for government transport or military operations but some of the more wealthy happen to own their own. They are usually powered by large amounts of coal gems and steam engines. Though trains are also used by the general population as a cheaper source from town to town while the rich ride in clockwork powered wagons.
Note: Written by Crusader_Lord who may or may not join.ClockworkThis seemingly simple technology is on the rise within various nations, though has yet to be used in place of the currently popular and seemingly efficient Coal Gem technology, and as such is struggling to emerge into the currently "modern" world. However, this technology shows great promise in application, ranging from simple toys to powered transportation devices. Clockwork engineers known as "Tinkerers" specialize in this field of emerging technology, though are relatively rare in a world where the Coal Gem industry holds power.
However, ranging from the popular "Kilbred Toy Company" employing this technology to entertain children and hold the attention of the masses, to machines made as generators and general day-to-day alternatives to Coal Gem Technology, to "replacement limbs" or "prosthetics" used for victims or military veterans who lost limbs in wars, to the small, secretive, industrialized, military-state of Grusk being rumored (albeit in reality the rumors are true) to have created a great, powerful, clockwork army of "mechanized soldiers", this technology is powered by a seemingly simple invention: The Magnetic Engine.
This marvel of modern engineering utilizes an engine created with rows of spinning magnets that generates electricity at a high enough rate to power these machines more "cleanly" and "efficiently" than the average Coal Gem-powered machine. The efficiency of this new technology leaves some industry leaders wary of losing business or having to convert over to the new tech, albeit some nations like Grusk are investing more and more into this new technology emerging into the world. In fact, Grusk is the leader in world Clockwork Technology, with their rumored "Clockwork Army" (which is actually real) possessing everything from soldiers to talk, supported by trained human soldiers that man the machines or direct them and such similar roles as this.
SteamworkSome nations in the middle grounds of the debate of "Coal Gem Technology vs Clockwork" have created steam-powered clockwork machines that are thought to be the "middle ground" between the two forms of technology at this point in time. Though less efficient than any pure-clockwork machine with the magnetic engine, and less understood than the already known Coal Gem technology, these machines are "cleaner" to use and produce than the general Coal Gem technology, acting as a middle ground for both camps that seems to be increasingly drawn into the debate of the two industries.
These unique "middle ground" machines function by using a steam engine, designed to minimize coal gem usage, that creates steam put under pressure to spin turbines (or miniature turbines for smaller machines) that generate electricity in a manner similar to a hydroelectric dam through their movement. Though this seems to also involve magnets, it lacks the sophistication and greater efficiency of The Magnetic Engine as a result. Further, the efficiency of Coal Gem usage for these machines varies greatly in each nation that uses this tech, leaving no actual "standard" for this area.
FirearmsSimple firearms that exist in the world are powered by a mixture of "Coal Gem Dust", "Sulfur", and "Imbued Salt", or essentially an equivalent of what is called gunpowder in real life. This mixture, called "Boom Powder" has its potent recipe protected closely by the makers and purveyors of it, who constantly seek to refine this explosive substance more and more as time goes on.
As for the firearms themselves, there are literal "flintlock" weapons in the world that use this powder, usually limiting individuals to single shots at a time before needing to reload. Very few, and experimental at that, "multi-shot" boom powder weapons have ever been made, and usually only for the military. To own one of the very expensive "multi-shot firearms" of the time is a big status symbol, especially among the wealthy elite, the government leaders, and high-ranking military officials.
SteamarmsSimilar to the "Clockwork vs Coal Gem" technology rivalry and debate, firearms have steam variants as well, powered by small steam engines themselves powered by many small coal gems that can be inserted and removed easily from the steam engine once exhausted. The small steam engine uses a chamber of pressurized steam to fire projectiles at great speeds, on the same level as regular firearms. Further, the firearm is noted as being "quieter" than any regular firearm, and has the advantage of being cheaper to power than the process of making boom dust for regular firearms.
However, the building of these weapons is more expensive than with regular firearms, leading to them not being common in any military save for, perhaps, Grusk who has invested in a lot of the "most advanced" technology of the day and age. However, they are most commonly used among snipers in the armies of only the richest nations, and certain places are beginning to look into how to make them cheaper as well so they could perhaps be adopted in the future.
Tinkerers have also begun to try to adapt firearms into clockwork variations, which are themselves limited to being possessed by Tinkerers who are still in the process of developing and "perfecting" them. These clockwork variants are being tinkered with having experimental magnetic engines applied to them as a possible power source, or using magnetism to fire a projectiles at great speeds from the barrel of the weapon in some manner with minimal to literally no "powering" needed for the weapon in the first place.
CannonsThough cannons are a thing that exists, they are notably expensive to buy due to the still less-refined process of making them. The general "smaller" firearms industry of things like pistols, rifles, and other small arms has advanced beyond that of the cannon industry, which only split off from that industry decades ago due to lagging behind in technological and cannon-making advancements. Even so, the industry has created varying sizes of artillery cannons that make them still valuable even now in combat, in sieges, on ships, and in army vs army conflicts.
Supposedly, the nation of Grusk own a multitude of "super cannons" created through focusing their resources into the military, though these rumors remains rumors with foreign agents never seeming to return from investigating the matter.
Coal Gem Industry: The equivalent of the real-life coal industry at its height, these "Robber Barons" of industry are among the richest and most well-funded people in the world. Comparable to "local warlords", these people live the life of high society, usually employ private armies, and are known for at times fighting literally over land with Coal Gem deposits with their armies in clashes dubbed "Coal Conflicts" or things like "Baron Wars" on average by local populaces around the world. Wielding mighty political heft, they are influential when it comes to governments in more economic nations, even ruling the small coastal trading nation of Magna Heiria.
Factories that use Coal Gems tend to be dirty, dangerous places, comparable to the Early Industrial Revolution in various nations in the real world. Workers are easily replaceable, machines not the safest, though as of recent years certain nations have been pushing to improve these conditions, make machines more efficient and safer, and also refine the use of Coal Gems. However, this industry has also paved the way for technological advancement in the world, powering flying machines, airships, rough land vehicles made for the rich and wealthy, and the like.
Bows, Arrows, and Ye Olde WeaponryOlder weapons such as bows, swords, armor, and the like are not as popular as they once were in the world, though they still have some uses and employment in the world. Bows and generations of trained bowmen still outclass firearms in terms of precision and general accuracy, as well as cheapness to be fielded in battle and trained or combat, but by far lack the power of firearms as well as the fullest extent of range as compared to the few steam or tinker-style firearms in the world. The most underdeveloped nations still see the use of these weapons along limited amounts of firearms and such, mainly for sneaky, ambushing, and otherwise generally useful tactics in the wilderness and anywhere that is not the middle of a city or an open plain.
Infantry are still equipped with swords for close combat, though have much less training than they used to get. Elite swordsmen/swordswomen and those trained before firearms boomed in popularity still find use in the military, though more so now as spies and agents, as well as being saboteurs and assassins. There are also still armed cavalry that bear swords or spears for charging attacks, cavalry not having been fully updated to current technology as it were.
While armor is not useful against firearms of any kind, some places are attempting to develop "bullet proof armor" to fight against firearms, though this in particular is not very prevalent among developed nations whilst underdeveloped or more primitive areas put a lot more focus on this matter and more research into it.