Avatar of Mae

Status

Recent Statuses

10 mos ago
Current Catching up today. Yippee!!
4 likes
11 mos ago
Shaping up to have one of the worst weeks of my life so that's fun
6 likes
11 mos ago
Pop an interest check up! Plenty of people not interested in that kind of thing. It's less visible because 1x1 discussion happens mostly over PMs
4 likes
11 mos ago
#DwarfSupremacy point me at the dumb elves boss
1 like
1 yr ago
TIL Texas has used AI to translate thoughts into text.

Bio

Forever towing the line between 'is this better in RP or forum game format'



GMT | On Mobile

Most Recent Posts

@Timemaster Great thanks! As for his reputation, the villages just need to get to know him a bit. But let me know if you'd like him moved to perplexed / cautious if you think the villagers know him a little bit at the start of the RP.

@The Irish Tree feel free to add Cornelius up to the CS tab!

His skills are a bit peculiar, let me know your thoughts and if there's anything apart of your concept you'd like included beyond this, this is a first pass:

Astral Weakness I
Birdbrain - Telepathy wth the murder of crows living inside his head. While they sometimes have a mind of their own, they tend to do what Cornelius says and have a very high bond with him.
Statue - when standing still, appears to be an ordinary scarecrow. This can still look out of place in the wrong location, however.
Weathered - receives no adverse effects from being stuck in bad weather. Visibility remains complete.
Construct - does not technically require food, drink or sleep, not that he is out prevented from simple pleasures.
Storage - Cornelius can store things inside his body, much to the chagrin and delight of his crows. The things he stores may have peculiar effects on him, however...
Endless Straw?! - Cornelius can pullout seemingly endless Straw from his sleeves. This does cause him to slowly shrink and his clothes to become baggy on him, though. He can be reconstituted by having his straw - or new straw - reintegrated.
Wayfaring - Plains
Detect - Pests
Frighten
Ignoble Magic: Earth, Lesser
Ignoble Magic: Nature, Lesser
Fishing
Buoyant
Identify - Seed
Identify - Needs (Plants)
Creature Taming
@Enkryption I was torn on where to pop Nibby. I think they trust her medicines but the kids still call her witch, and the fact she lives near the woods and Knows Things is spooky for them. I like the idea of the village warming up to her over the RP

Also, everyone next step before RP launch is for me to help flesh out Cornelius's skills. We have 2 people from the interest check who might make characters. If they have decided to drop their interest I will include Saya in the roster since it seems arbitrary to reject the last person. So long as everyone is comfortable with the group size, I think it's already a large group but 1 person won't change much my end.

Vietmyke has decided to drop out with Rowan, he's welcome back at any time if he changes his mind.

Finally it will be very important that everyone tags their locations at the start of their posts since people will likely break into smaller groups to explore quests in different places, I hope to make a template/header that will just be a simple one. You're also free to use your own templates so long as key information is visible. I'd also like GM and regular posts to have a little hider at the bottom with mechanics in (e.g use identify, craft X with Y material and Z goal in mind) but I'll elaborate on that later when I have some examples.

Also my PMs are open to anyone who may want to flesh anything out pre roleplay stuff or confirm any short term goals they'd like to grow their character towards. I am working on the initial Adventurers Quest board with a list of starter quests, so if you want to hit the ground running in any particular direction I can put a related quest on there. This is a slice of life rp, so it's also perfectly acceptable to just hang out and get to know each other, up your skills and not quest for a while. The adventurers guild won't burn down in the meantime, I promise.

I'd usually have a 3 quests to prevent analysis paralysis but since the Adventurers Guild is just opening and there are lots of different areas of interest there might be few more then that. So far minimum I'm leaning towards:

- identify new herbs at location
- unusual monster spotted in the woods, investigate
- monster bothering the local bison (might involve combat)
- Locate a shrine rumoured to be in the area
- investigate the abandoned mine
- I have a couple quests around town for NPCs that are either relationship building or may lead to other developments down the line (Dalton wants help making a signature brew, Brisk wants a pet fish from the pond or river)
@Yankee@AzureKnight@Enkryption I think after sleeping on it I don't really want pre-existing cast to make changes to their character concept to accommodate new characters. It's an excellent CS but we do have a big cast and I don't think Saya is filling a missing niche. I appreciate everyone's time to make this a possibility but I don't think it's a good fit on my end, although it has some cool differentiation possibilities later.
For AI art specifically related to RPing, I'm excited.
I was musing with this idea today, combining a few different tools you could have a group shot with all the different characters and unify it into one style, and run a RP with one style of artwork. No more faffing around with trying to unify landscape/portrait images with different resolutions into like bbcode friendly cropped sizes.

this in particular interests me, along with this.

this

Some of the animation stuff isn't quite there yet for me but sign me up for VN style cut scenes.

All of this requires some fiddling.

Writing wise I think a brainstorming tool for generating plot twists you might not have thought of might be cool, but I'm alot more interested in the visual stuff.
Well f*** this is brutal
@Dark Cloud I be creepin!
@Enkryption I really appreciate your thoughts actually, thanks for sharing.

I expect magic to be highly differential later in the RP, out the gate things are alot more similar so I didn't want anyone to feel their role is being diluted.

If @Yankee, you feel comfortable weighing in from an artefact/magical research angle. Jada could perhaps see Saya as a teacher.
@AzureKnightSorry, she's too close to Nibby, Jada and Zrer so I will decline the submission. Thankyou for the interest
@Dark Cloud it's alright if it fills a niche the RP is missing, but yeah, phasing out of the interest check search. Hoping to have the first IC post up this week if we get the last few Skill lists done. Waiting to see if raider and meleck still submit a character as they already stated interest early
Quick notes:
Reputation added on the CS tab
NPCs added on CS tab
Skills updated (still missing a couple characters)

Also. @The Irish Tree Welcome to Cornelius! We've got a pretty wild and wonderful mix of characters in this Hamlet now. The wider world is going to be so confused when the trade routes become more active
© 2007-2024
BBCode Cheatsheet