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you can try.

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Buster swords man, buster swords.

Anyways.

@Prisk - With their training regiments, of course. SOLIDERS are versed in various methods of combat and specially trained to implement their weapon of choices perfectly during various degrees and hardship of simulations.

@Thaddeus Dron - Oh, characters don't go into the tab until they're given my glamour seal of approval. You can send me the character in a PM and we can deliberate, for now just -snip- the entry until then if you'd be so kind.

@Symphoni - I'm giving this week for character entries to be finalized, so you're good until then.

Home from work now, going to relax just a little bit before getting back into the Requiem verse.
I'm partial to chakrams myself, but I've already had a character with one.
Along with your weapons of choice, SOLDIER is issued some basic equipment; which I will detail later in a codex I'm designing for some technobabble.
@Kefka Palazzo - Welcome back! I'm looking forward to your character.
All right, messages sent once again. Now I finish getting ready for work, I have intentions of upgrading some codex information and editing the character tab - the template will still be there, just hidden. If everything pans out and all characters are submitted, this role play should be up and running officially by the end of the week. β™₯
Messages and feedback sent!
So nice to check in and see character sheets waiting for me. Great job guys, I'm impressed with the cast we have and looking forward to the potentials waiting.
Not a problem, thanks for checking in, as well. c:
Wonderful, I'll be looking forward to what you have. c:
Fabulous. c:
Hum. Maybe alter it to wrapping his weapons in flame, for starters, and later on it extends to the "whip of fire" the stronger he gets?
UPDATE:

After some thought and deliberation it has been pointed out to me that a special ability-magic attribute should be included with SOLDIERS, this will start out as a low-tier specialty that is linked to the chosen Aeon, it can consist of offensive, defensive, or some other purpose that assists the SOLIDER in and, or, out of battle. Originally it was going to be included in the skill set, however the skill sets are designated for attributes that exist for the character as a whole and are not related to the Aeon. So I'm going to be updating the section of the codex on SOLIDER and update the CS accordingly.

It'll be labeled as a special ability, that relates to "magic", but it is not to be treated as a spell, or some such.

I don't have an example prepared, however, I trust everyone's creativity.

Keep in mind that powers and abilities also progress and grow with the plot and that this special ability is different from the Limit/Overdrive, as it can be used with more consistency than the last resort power.

@JJ Doe@gcold@Asgore@Thaddeus Dron@FantasyChic@Dead Cruiser@Raijinslayer@wxps350@Scoundrel@Symphoni@Hellis@Noxious

edit. CS updated, the ability is located under the skill set section.
edit II. SOLIDER codex updated. - minor.
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