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3 yrs ago
Current I think watching fight scenes can help in general terms with writing combat, since it can give you an idea of flow and choreography.
3 yrs ago
At least if you're writing something you know, with knights.
3 yrs ago
I mean, depends on what you're writing, and the tone and theme of what you're writing. Trained armored knights were legitimately monstrous on the battlefield, so looking up how they fought helps.
4 yrs ago
As much as there's a lot of reasons twitter sucks, I genuinely don't want to see it die for the sake of all the artists who now rely on it. Hoping the shithead stops trying to directly administrate.
1 like
4 yrs ago
roleplayerguild.com/posts/5… If anyone's up for fighting some kaiju, why not try out my new RP, Godzilla: YATAGARUSU?

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I'll update in the next day or so!
I'll be posting in the next day or so.
@TheFake: Fixed now, accepted.
@TheFake: Appearance isn't working.

@KenjuGuy: Are you still working?

@Dark Cloud: Same here.
With the sound of bending steel and tearing metal, the drone's cannon was torn loose from its body. Now the machine was left helpless, letting out whirring noises as various mechanisms inside of the device worked but were unable to achieve anything of note. If one did not know any better, they would likely have described the machine as looking almost crestfallen at its predicament.

But it was unlikely it possessed the programming to experience such emotions.

With that, each of the drones had either been disabled or destroyed. The way ahead towards the facility was clear, or at least seemed as such for the moment.

Approaching the facility, however, would tell a somewhat different story. There did not appear to be any other enemies on the immediate path to the lab, but rather there were the remains of at least six more scout drones.

They lay, smoking, blown apart into pieces. Some were still quite hot, meaning whatever had done this couldn't have done it very long ago. There were a few scorch marks on the ground, as well, though they were less notable then the sizzling remains of the drones.

Still, there appeared to be little else in the way of progress... for now.

@Wayward@Pyromania99@PKMNB0Y
Interest if I can think of anything.
@KenjuGuy: Honestly, I think his abilities are a little took weak and disparate. Rather then cloud control, it's probably better to pick something like hydrokinesis.
  • Name: Akagawa Reina
  • Age: 17
  • Gender: Female
  • Appearance: Standing at under 152 cm, Reina is a very short girl.
  • Personality: A highly temperamental girl befitting her esper power. Hotly aggressive to her enemies, and yet seemingly cold and derisive towards allies, Reina is not the easiest person to work with. She has a low tolerance for anything she sees as fooling around, and has a sharp and sarcastic tongue and tendency to mock others who she seems as foolish. However, she is also extremely dedicated to her duty as an APSU operative. Her stubborn nature is both an asset, as she will refuse to relent when assigned an objective, and yet also a problem given her habit of disagreeing with others. Even when Reina has taken a liking to someone, she is unlikely to admit to that fact and is instead liable to try and cover up any affection she feels. Still, she is highly driven and success-minded and these are undeniably assets when it comes to her performance as a combatant. Additionally, her attitude towards Phantoms is highly aggressive, and while this is perhaps an asset as well it is also something of a blindspot if she becomes too angry, her usual intelligent approach to combat taking a back seat to her emotions. She has a soft spot for small animals and enjoys sweets, and does not handle embarrassing situations well.
  • Brief Backstory: Born to parents with the same esper power, it was undeniable that Reina herself would have it as well. Naturally possessing an esper power from birth, she was trained even prior to becoming part of the APSU by her father in their family's art of swordplay. This was a long-held tradition, the Akagawa family having trained its heirs in such a manner for as long as their history was recorded. Both of her parents were APSU operatives as well, and it was treated as a matter of course that Reina would be scouted to become an operative as well. It was not long before she entered formal training as a part of the agency that her parents were attacked while on a mission, her father killed and her mother rendered comatose. Shocked, the situation naturally delayed her entrance into the APSU. But soon, she reapplied with renewed vigor, determined to both follow her parents' footsteps and avenge them by killing as many phantoms as possible.
  • Esper Power:
    • Pyrokinesis: Reina's psychic abilities lie in the capacity to ignite and manipulate fire. Provided there is enough flammable material, either in the air or in the form of a physical object, Reina can catalyze the ignition of fire. From there, she is capable of manipulating it freely within a range of up to fifteen meters from herself. These flames can be used as projectiles, to set enemies on fire, or to envelope her Neural Link weapon in flames. She can also produce small explosions, or concentrate intense heat into a thin, cutting 'beam' of intensely hot fire capable of searing through armor and even metal if given enough time. Reina is considered among the top pyrokinetics in terms of her current capacity with her abilities.
  • Equipment: Reina's Neural Link Weapon is a Type-45 Anti-Phantom Blade 'Masamune', specifically the Pyrokinesis model. A sharp blade modeled on the work of the swordsmiths of the distant past. A specific model under the general series of Anti-Phantom blades, it is equipped with an special ignitable surface allowing the blade itself to be coated in flames without need of another source of ignition. The edge of the blade is extremely sharp and effective at piercing through phantoms.
  • Skills: Reina is highly capable with a sword, having been taught in her family's own school for that purpose. She is a uniquely terrible cook, to the point where it could potentially be considered and offensive skill.
  • Name: Akagawa Reina
  • Age: 17
  • Gender: Female
  • Appearance: Standing at under 152 cm, Reina is a very short girl.
  • Personality: A highly temperamental girl befitting her esper power. Hotly aggressive to her enemies, and yet seemingly cold and derisive towards allies, Reina is not the easiest person to work with. She has a low tolerance for anything she sees as fooling around, and has a sharp and sarcastic tongue and tendency to mock others who she seems as foolish. However, she is also extremely dedicated to her duty as an APSU operative. Her stubborn nature is both an asset, as she will refuse to relent when assigned an objective, and yet also a problem given her habit of disagreeing with others. Even when Reina has taken a liking to someone, she is unlikely to admit to that fact and is instead liable to try and cover up any affection she feels. Still, she is highly driven and success-minded and these are undeniably assets when it comes to her performance as a combatant. Additionally, her attitude towards Phantoms is highly aggressive, and while this is perhaps an asset as well it is also something of a blindspot if she becomes too angry, her usual intelligent approach to combat taking a back seat to her emotions. She has a soft spot for small animals and enjoys sweets, and does not handle embarrassing situations well.
  • Brief Backstory: Born to parents with the same esper power, it was undeniable that Reina herself would have it as well. Naturally possessing an esper power from birth, she was trained even prior to becoming part of the APSU by her father in their family's art of swordplay. This was a long-held tradition, the Akagawa family having trained its heirs in such a manner for as long as their history was recorded. Both of her parents were APSU operatives as well, and it was treated as a matter of course that Reina would be scouted to become an operative as well. It was not long before she entered formal training as a part of the agency that her parents were attacked while on a mission, her father killed and her mother rendered comatose. Shocked, the situation naturally delayed her entrance into the APSU. But soon, she reapplied with renewed vigor, determined to both follow her parents' footsteps and avenge them by killing as many phantoms as possible.
  • Esper Power:
    • Pyrokinesis: Reina's psychic abilities lie in the capacity to ignite and manipulate fire. Provided there is enough flammable material, either in the air or in the form of a physical object, Reina can catalyze the ignition of fire. From there, she is capable of manipulating it freely within a range of up to meters from herself. These flames can be used as projectiles, to set enemies on fire, or to envelope her Neural Link weapon in flames. She can also produce small explosions, or concentrate intense heat into a thin, cutting 'beam' of intensely hot fire capable of searing through armor and even metal if given enough time. Reina is considered among the top pyrokinetics in terms of her current capacity with her abilities.
  • Equipment: Reina's Neural Link Weapon is a Type-45 Anti-Phantom Blade 'Masamune', specifically the Pyrokinesis model. A sharp blade modeled on the work of the swordsmiths of the distant past. A specific model under the general series of Anti-Phantom blades, it is equipped with an special ignitable surface allowing the blade itself to be coated in flames without need of another source of ignition. The edge of the blade is extremely sharp and effective at piercing through phantoms.
  • Skills: Reina is highly capable with a sword, having been taught in her family's own school for that purpose. She is a uniquely terrible cook, to the point where it could potentially be considered and offensive skill.
@Dark Cloud@KenjuGuy@TheFake@1Charak2: How are your bios coming?
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