Name: Swerve
Robot Mode
Vehicle Mode
Age: Unknown; Millions of Years Old
Gender: Male
Canon, AU, or OC?: AU (IDW Generation 1 Continuity Comics)
Universe of Origin: The Transformers Universe
Personality: Gregarious would be a good word to describe Swerve. So would outgoing, enthusiastic, upbeat, joyfully irreverent, flippant, sarcastic, wise ass, troll, or "total pain in the aft," depending on which side of his weapons-grade mouth you happen to fall on and how long you've been listening to him use it. Swerve has a sense of fun and even whimsy that stands out from your run of the mill Autobots fairly dramatically. The little fellow may get on their nerves... he'll probably get on their nerves... But it'll always be with a smile, a laugh, and an epic level quip, making him a good bartender.
He is, however, also a menace to everyone within range of a gun in his hand - including himself - given his legendarily bad aim, as well as to anyone driving nearby because he's so easily distracted by just about anything that catches his attention. Despite this, he's quite intelligent and skilled as a metallurgist, analysing the properties of a material with unique sensors in his hands. When he gets caught up in a problem, he becomes almost laser-like in focus and intensity, going on quest after quest, both major and minor. Unfortunately, this generally leaves him just as distracted from any other tasks at hand and just as accident-prone as ever. He's almost always in need of some repairs, major or minor, because of it.
Abilities/Weapons: Swerve usually carries a blaster with him and is able to transform into a truck.
Backstory: For at least four million years, Swerve has wanted to swap his metallurgy career for bartending. During the War, he was one of the Autobots who chose to accompany Rodimus on his quest to find the Knights of Cybertron. Red Alert reluctantly allowed Swerve to board the Lost Light if he'd stop talking. Full story is here. Find 1.4 IDW Generation 1 Continuity to hear the whole story (Unless you already read the More Then Meets The Eye Comics).
(Continuing from the last paragraph from the link).
As the Lost Light prepared to leave Cybertron for the second time, Swerve, Crosscut and Riptide hosted a series of "crewditions", during which he rejected Groove, Bluestreak and Nautica for spurious reasons before Nightbeat revealed the whole exercise to be a sham Swerve had concocted purely for his own amusement. Once the mission was once again underway, Swerve chafed under its new commander, the supposedly reformed Megatron. When things aboard the Lost Light—and ultimately the ship itself—started to disappear, Swerve abandoned the ship along with the rest of the crew. While trying to make sense of the situation aboard the Rodpod along with Megatron and a collection of other Autobots, Swerve himself then vanished.
Swerve was in fact teleported to this universe, on an unknown world he had never seen before. Not knowing where he was, the autobot tries to explore the place, trying to find out where he is. After a few days without seeing anyone at all, Swerve began to loose hope on finding anyone. That is until a certain gunship lands near where he was. The autobot approaches the ship with open arms, only to be greeted by the barrel of an arm cannon owned by Samus Aran! Thankfully, she never fired, as Swerve explained the situation he was in, who was then told by Samus that he was in fact in another dimension. Knowing that he will never get back to the Cybertron he loves, he asks if he can join the Bounty Hunter on her "quests." With a simple nod, she allows Swerve to join her on her missions to rid the Universe of evil... as long as he stops saying the word "quest" all the time. Usually he's just the mechanic in Samus' gunship and only sometimes does he go on a mission with her.
Faction: UMMA
Vehicle Mode
Age: Unknown; Millions of Years Old
Gender: Male
Canon, AU, or OC?: AU (IDW Generation 1 Continuity Comics)
Universe of Origin: The Transformers Universe
Personality: Gregarious would be a good word to describe Swerve. So would outgoing, enthusiastic, upbeat, joyfully irreverent, flippant, sarcastic, wise ass, troll, or "total pain in the aft," depending on which side of his weapons-grade mouth you happen to fall on and how long you've been listening to him use it. Swerve has a sense of fun and even whimsy that stands out from your run of the mill Autobots fairly dramatically. The little fellow may get on their nerves... he'll probably get on their nerves... But it'll always be with a smile, a laugh, and an epic level quip, making him a good bartender.
He is, however, also a menace to everyone within range of a gun in his hand - including himself - given his legendarily bad aim, as well as to anyone driving nearby because he's so easily distracted by just about anything that catches his attention. Despite this, he's quite intelligent and skilled as a metallurgist, analysing the properties of a material with unique sensors in his hands. When he gets caught up in a problem, he becomes almost laser-like in focus and intensity, going on quest after quest, both major and minor. Unfortunately, this generally leaves him just as distracted from any other tasks at hand and just as accident-prone as ever. He's almost always in need of some repairs, major or minor, because of it.
Abilities/Weapons: Swerve usually carries a blaster with him and is able to transform into a truck.
Backstory: For at least four million years, Swerve has wanted to swap his metallurgy career for bartending. During the War, he was one of the Autobots who chose to accompany Rodimus on his quest to find the Knights of Cybertron. Red Alert reluctantly allowed Swerve to board the Lost Light if he'd stop talking. Full story is here. Find 1.4 IDW Generation 1 Continuity to hear the whole story (Unless you already read the More Then Meets The Eye Comics).
(Continuing from the last paragraph from the link).
As the Lost Light prepared to leave Cybertron for the second time, Swerve, Crosscut and Riptide hosted a series of "crewditions", during which he rejected Groove, Bluestreak and Nautica for spurious reasons before Nightbeat revealed the whole exercise to be a sham Swerve had concocted purely for his own amusement. Once the mission was once again underway, Swerve chafed under its new commander, the supposedly reformed Megatron. When things aboard the Lost Light—and ultimately the ship itself—started to disappear, Swerve abandoned the ship along with the rest of the crew. While trying to make sense of the situation aboard the Rodpod along with Megatron and a collection of other Autobots, Swerve himself then vanished.
Swerve was in fact teleported to this universe, on an unknown world he had never seen before. Not knowing where he was, the autobot tries to explore the place, trying to find out where he is. After a few days without seeing anyone at all, Swerve began to loose hope on finding anyone. That is until a certain gunship lands near where he was. The autobot approaches the ship with open arms, only to be greeted by the barrel of an arm cannon owned by Samus Aran! Thankfully, she never fired, as Swerve explained the situation he was in, who was then told by Samus that he was in fact in another dimension. Knowing that he will never get back to the Cybertron he loves, he asks if he can join the Bounty Hunter on her "quests." With a simple nod, she allows Swerve to join her on her missions to rid the Universe of evil... as long as he stops saying the word "quest" all the time. Usually he's just the mechanic in Samus' gunship and only sometimes does he go on a mission with her.
Faction: UMMA
- Canon, AU, or OC?: Cannon
- Universe of Origin: Mega-Man X
- Personality: X dedicates himself to preserving lives, of both machines and humans, because of this he is usually seen as a pacifist. However, after facing down Sigma he is now known as a war hero, X often tries to talk to his enemies in an attempt to understand them or to change their mind, tested in many moral simulations, X tries to uphold what he believes is the right choice because of this he is often called naive by many of his friends. But when lives are endangered he has never hesitated to do what must be done and takes his duty as a Maverick Hunter seriously.
- Abilities/Weapons: (Not sure how far you'd let me go, but I kind of want to know if I can start him off with some of his special weapons or if i can get more in the rp. I'm not exactly sure how the rp works but i'm interested.)
X-Buster: X's most powerful weapon. Converts solar energy into a high powered beam, with time he can gather a charge and release a stronger blast. When not in use, the X-buster forms a hand.
Variable Weapon System: Can use weapons or systems copied from other robots or Reploids by copying their weapon schematic, or collecting the chip necessary to use it.
Body Skin: Lightweight "Titanium-X" alloy.
Broad-range Eye Camera: X can see at a far higher "framerate" than that of the human eye, along with an ability to analyze threats and objects.
Ultra-sensitive Voice Recognition System: Can hear a far broader spectrum of sounds than the normal human ear can.
Emergency Acceleration System: Accelerate in a blink of an eye, can run (dash) at enormous speed using hidden boosters in his legs.
Original Reploid Body: X's chassis and internal systems contain multiple pieces of technology to complicated or to important to remake for the mainstream line of reploids, giving him an edge in his battles. Because he is a reploid X is stronger, and faster than most reploids along with humans.
- Backstory: X was designed and created by Dr. Light to be a robot who could think and make his own decisions without programming limitations. Unique among all of Dr. Light's creations, X possessed incredible physical and reasoning capabilities. However, Light feared that, since X didn't have any moral programming to dictate his morality or actions, he could become a grave threat to the world. Therefore, he sealed X away into a special capsule that would test his systems in a myriad of scenarios designed to ensure that X would be able to discern right from wrong and be always willing to do the right thing. Apparently, this process would take more than 30 years, unfortunately Light was very old and would not live to see X leave the capsule and enter the world. He left a warning on the computer in the lab he placed the capsule in and ordered anyone that may find the capsule to not release the robot within until his testing was complete.
X is a hot-blooded, committed, and strong-willed Reploid who has little tolerance for injustice. Though X fights with all his might against Sigma and his Mavericks, he is a pacifist at heart, something he might have inherited from the original Mega Man or Dr. Light. X would like nothing more than the fighting to be over, and for humans and Reploids to coexist peacefully next to each other, like his creator had always wished. He cares deeply for the victims of the war and for his friends who've fought so long with him, especially Zero, whom he regards as his best friend. X is easily frustrated when things go awry and rarely seems to understand the true motives of Sigma and other Mavericks
- Faction: UMMA
Canon, AU, or OC?: Canon
Universe of Origin: Earthbound/Mother Series
Personality: Lucas is sensitive. He is also timid, gentle, and cautious. Almost the opposite of his twin brother, Claus. He can show determination, but only when the situation permits, and strong-willed. He is partially traumatized from the events that happened in his life, unable to sleep on occasion.
Abilities/Weapons: Lifeup Ω; Heals most wounds, Lifeup γ; Heals less wounds than Omega, but can be used on friends, PSI Healing Ω; Heals ailments (burning, daze/shock, even unconsciousness), can be used on self or other party members, Refresh; Heals wounds over time, can be used on self or allies, PK Love β; Deals a incapacitating blow, PSI Shield Ω; Halves PSI damage and uses that damage to heal allies, PSI Counter Ω; Reflects PSI damage to enemies. PK Fire; Burns enemies and sends a column of fire wherever it hits. PK Flash: A ball of energy than can go through most things that explodes, causing minor-major damage. PK Thunder: A bolt of lightning that hits wherever it's aimed for average damage, more effective on robots. PSI Spark; Small sparks that deal minor damage at close range. Normal wooden baseball bat.
PSI: Psychic; sort of like magic.
PK: Psychokinetic; Psychic attack.
Most abilities had to be nerfed greatly because of the way Earthbound's attacks work. PK Love Omega would be an insta-kill originally, PK Love Beta would also be an insta-kill.
Backstory: Lucas woke up, smelling the omelets that were being cooked downstairs. He got dressed, ran downstairs, and ate quickly. He ran outside with Claus and ran around the field in the mountains. Those were the days. It had been ages since Hinawa's death, and many months after Claus and the Pigmask Army had been driven from the Nowhere Islands. He had many visions after these traumatizing events. He hadn't had one good dream since the day Claus had died; nightmare after nightmare terrorizing him. He was treated as a hero, but he never felt like one. Countless times he had nearly died, or had to watch others die right in front of him. He lived with his father and Boney for years before he had even thought of someone from different universes visiting him.
One day, while traveling around the Nowhere Islands with Boney, Lucas felt like something was off. Something in the Nowhere Islands was off. He, being a psychic, felt a... disturbance going on. Where was still a question. Soon, though, he'd find out. After finding a section of the Islands that had been completely deforested about 20 minutes ago in less than a second, he saw some sort of spacecraft. Then, a door opened. After seeing this, and also seeing a man step out, he ran off, scared for his life, since Flint and Dusty weren't there to help fight whoever could be attacking the Nowhere Islands, and ran until he didn't have any more breath. He and Boney were the first in the Nowhere Islands to witness multiversal travel. Maybe the last, too.
Faction: Factionless
Explanation on PK Love
PK Love is a bit complicated. It actually has nothing to do with emotions other than the user draws energy from something they 'love' and use it in an attack. PK Love, in the games, is very overpowered, and I had to nerf it. Incapacitation means its strong enough to disable someone for a period of time, and it varies from thing to thing. If he used this version of PK Love on... say, a pigmask (bulletproof clothing and gas masked common enemy in the games) they'd be knocked unconscious, or unable to stand for a while. If he used it on a bigger character, it may hurt, but not incapacitate. If he used it on an unarmored foe, it'd hurt and they may be knocked unconscious and unable to stand for a bit. On anything smaller, it can be fatal.
Can be dodged.

Canon, AU, or OC?: Canon
Universe of Origin: Earthbound
Personality: He's a lonely child, with only a few friends after Giygas was defeated; Ness and Paula going back to Onett and Twoson, and Poo going back to Dalaam. His only friend was Tony, and he had to go back to his standard work, 185+ days a year, without his father. He is good-willed and quiet, and content with his intelligence and inability to use PSI.
Abilities/Weapons: Abilities: Can fix a wide variety of broken things, almost anything. Weapons: Bottle rockets Decent damage per rocket, 6 rockets, Okay accuracy. Needs to be rebuilt every use/replenished Heavy bazooka: Heavy damage every hit, very high chance to miss. Laser pistol: Decent damage, good chance to hit.
Backstory: Jeff Andonuts was dumped off at Snow Wood Boarding School at age 5 by his father Dr. Andonuts, left for 10 years until he was contacted by Paula, a psychic girl who led him on an amazing journey with Ness, and Poo to defeat Giygas. After Giygas was defeated, everyone had to return home. To their friends and family. But Jeff didn't have a family, and wasn't social enough to have any friends other than Tony. Tony was his only friend. He had to return to the normal school curriculum, but now he was famous for saving the world. Ever since he defeated Giygas, he felt like he absolutely needed to get out again. He couldn't stay the same kid he was before aiding in the death of evil itself. He needed adventure again. He escaped with Tony's aid yet again, and set out, seeking a new quest to finish.
Faction: Factionless
Theme: 'Winters' and 'Snowman' 


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