
♦ ♦ ♦ ♦ ♦ A MULTI-FANDOM SINGULAR UNIVERSE ROLEPLAY ♦ ♦ ♦ ♦ ♦
◼ G M (s): Lord Wraith ◼ C O N S U L T I N G G M: TBD ◼ G E N R E: Fandom ◼ T Y P E: Sandbox with linear and Collaborative Arcs
"We all wish we had super powers.""We all wish we could do more than we can do."
S T A N L E E ( 1 9 2 2 - 2 0 1 8 )
N O T A B L E I N D I V I D U A L S:
BRAND, ABIGAIL - Abigail Brand is the Director of S.W.O.R.D.
CORNELIUS, DR. ABRAHAM - Dr. Abraham Cornelius is the current head of Project CADMUS and visionary of the new wave of super soldiers.
DJOSER, THEO RAMSES - King Theo Ramses the Second is the current ruler of Kahndaq, currently pursuing a relationship with Bialya to form a union between their two nations.
FURY, NICHOLAS J. - Director Nicholas J. Fury, or simply 'Nick', oversees S.H.I.E.L.D.
FISK, WILSON - The Mayor of New York City.
SIRTIS, BEATRIZ MARCIA - Queen Beatriz Marcia Sirtis of Bialya is the ruler of Kahndaq's neighbouring nation.
STEDMAN, CECIL - Cecil Stedman is the director of the covert paramilitary Global Defense Agency.
WALLER, AMANDA - Amanda Waller, or 'the Wall', oversees A.R.G.U.S. and its subdivisions.
CORNELIUS, DR. ABRAHAM - Dr. Abraham Cornelius is the current head of Project CADMUS and visionary of the new wave of super soldiers.
DJOSER, THEO RAMSES - King Theo Ramses the Second is the current ruler of Kahndaq, currently pursuing a relationship with Bialya to form a union between their two nations.
FURY, NICHOLAS J. - Director Nicholas J. Fury, or simply 'Nick', oversees S.H.I.E.L.D.
FISK, WILSON - The Mayor of New York City.
SIRTIS, BEATRIZ MARCIA - Queen Beatriz Marcia Sirtis of Bialya is the ruler of Kahndaq's neighbouring nation.
STEDMAN, CECIL - Cecil Stedman is the director of the covert paramilitary Global Defense Agency.
WALLER, AMANDA - Amanda Waller, or 'the Wall', oversees A.R.G.U.S. and its subdivisions.
N O T A B L E I N F O R M A T I O N:
A.I.M. - Originally an offshoot of Hydra, Advanced Idea Mechanics or A.I.M. is best described as an organization of scientists and their hirelings dedicated to the acquisition of power and overthrowing of all the world's governments through science and technology. The organization supplies arms and technology to various terrorist and subversive organizations to foster a violent technological revolution and to generate profit.
A.R.G.U.S. - The Advanced Research Group Uniting Superhumans, A.R.G.U.S. is an international group headed by Amanda Waller, specializing in the ‘procurement’ of superhuman resources.
EARTH PROTECTION FORCE - The Earth Protection Force was once an intelligence organization established in secret by the US government in the wake of the Roswell incident to counter extraterrestrial threats on Earth. It served as the primary planetary defense agency throughout the Cold War and the early 21st century before S.W.O.R.D.'s founding. Soon after, the EPA had its funding significantly reduced, and almost its entire staff was transferred to the new agency before the organization was dissolved six months later. Conspiracy theories regarding the EPA appeared on the internet, claiming it currently operates as a secret black-ops unit filled with Men in Black agents, with its sole purpose now serving as a failsafe in the unlikely event that extraterrestrial threats manage to bypass the impenetrable defenses built by S.W.O.R.D
FOOT, THE - The Foot is a ninja clan founded during the Bakumatsu after the Hamato Clan, like other clans, was dismantled and consolidated around the kazoku. They operated as an organized crime syndicate akin to the Yakuza, even though the two gangs often clashed over territory in the Japanese archipelago. But the Foot's use of ninjutsu, their entry into corporate espionage and sabotage, and their subtle operations allowed them to survive relatively well into the present. Its leader, known only as The Shredder, then became personally involved in expanding operations to the United States, particularly in New York City. Their presence arguably prevented an all-out war with the Hand from breaking out. Even though the public doubts their existence, those who have encountered them understand why it's best not to get crushed by the Foot.
FOREVER KNIGHTS, THE - The Forever Knights are a centuries‑old secret order obsessed with controlling, weaponizing, or eradicating anything they consider “unnatural,” a definition that has shifted with every generation. Originally founded in medieval Europe to hunt dragons and other mythical beasts, the order splintered over time into competing sects, with some focusing on hoarding alien technology and others on purging metahumans, mutants, and extraterrestrials from Earth. One of their factions, headed by Sir Enoch, was halted five years ago by Ben Tennyson, with many of its members ending up in prison for their crimes, including Sir Enoch. Due to the nature of this blow, the organization has since gone underground.
GLOBAL DEFENSE AGENCY - A clandestine and covert paramilitary law enforcement intelligence agency, the Global Defense Agency is overseen by Director Cecil Stedman and is tasked with monitoring and handling global superhuman threats. Operating from a hidden base beneath the Pentagon in Arlington, Virginia, the G.D.A. is presumably affiliated or associated with the United States federal government. However, its operations extend far beyond domestic borders. Despite nearly no one knowing of it, it is one of the few agencies willing to sponsor superheroes in place of traditional law enforcement.
JUSTICE SOCIETY - The Justice Society, or Justice Society of America, otherwise known as the J.S.A. was an active organization of Superheroes following World War II before being forcibly disbanded following the conclusion of the Cold War. Often considered the 'Golden Age' of heroics, the J.S.A. gave birth to the modern image of the masked or caped hero and enjoyed a period of unregistered activity that endeared them to the general populace. However, attitudes changed and calls for accountability eventually led to the Society going their separate ways.
HYDRA - Initially known as the Brotherhood of the Spear, HYDRA's beginnings took place as far back as the thirteenth dynasty in connection with the cult of Imhotep. Over time, the Brotherhood left Egypt and ingrained itself like a multi-headed serpent into all facets of human society, from science to magic to politics. The Brotherhood's name was almost prophetic however, as they came into possession of the Spear of Destiny, the very weapon used to pierce the side of the Christ. Much of HYDRA's power and influence came from the Holy Lance, but it was lost after World War II. Without it, HYDRA receded into the shadows again before ultimately splintering into several factions.
NANITE EVENT, THE - The Nanite event occurred five years ago in the small European nation of Abysus due to the interference of A.I.M. during the Stark Expo, which led to a breach. Despite a failsafe that prevented any airborne nanites from becoming active, quarantine ultimately failed. In the fallout, these nanites have spread in some form all over the globe. Thankfully, they seem unable to self-replicate outside of a living body. Strangely, only planet life in Abysus seems to host nanites; they are attempting to spread but Providence has teams around the border of Abysus creating a one-hundred-metre deadzone.
PROJECT CADMUS - A shadowy organization within the government that is run with impunity, answering to only Director of Homeland Security Alexander Pierce and the President. Created in response to the successful creation of a super soldier in Captain America, Cadmus has been dedicated to recreating the same serum that transformed a young man into Captain America. While efforts to replicate the serum have been inconclusive, Cadmus has crafted several experiments to help humanity stay ahead in the age of superheroes. Due to the success of the Weapon X Program under his supervision, Abraham Cornelius was promoted to and currently is the director and lead scientist of Cadmus. Cadmus willingly works with every government organization, but never without quid pro quo and never on the books.
PURPLE DRAGONS - The Purple Dragons is a street gang founded in New York City's Lower East Side. It is particularly known for utilizing the image of a purple dragon in their graffiti, tattoos, and even clothing. Their activities include racketeering, illegal gambling, arms trafficking, extortion, assault, and murder. The Dragons were merely one of the gang vying for control until Hun and Angel emerged as its leaders, aggressively expanding their operations across the city. And within a couple of years, the street gang found itself seated alongside the most influential crime families on the East Coast. At the same time, a rumor quickly spread around the underworld that ninjas bearing a red, trident-like footprint on their uniforms have been seen alongside the Purple Dragons and their leaders.
R-KER ISLE - Rising from the East River between the Bronx and Queens, this formidable prison houses only the most dangerous inmates and superpowered villains alike, its reputation as unforgiving as its walls. Ryker’s Isle's history is steeped in darkness, having served as a prison during the Cold War. Ryker's Isle loomed as a symbol of oppression during that time, its concrete walls and looming watchtowers stretching shadows across the restless river. When it was renamed 'R-ker' Isle by order of Mayor Fisk, it returned to its role as a maximum-security prison. Still, rumours persist that the anguished and experimented souls of the Cold War victims still haunt its halls, their cries echoing through the night. Notably, it is also the origin of the escaped fugitive known as Sticks, a Japanese soldier who is really good with the blade.
S.H.I.E.L.D. - The Strategic Homeland Infiltration and Espionage Logistics Division is a shadowy branch of the United States Government and operates with the highest security clearance within the borders of the U.S.
SPEEDWAGON FOUNDATION - Founded by Robert E.O. Speedwagon in the early 20th century, the Speedwagon Foundation existed primarily as a means to funnel their founders wealth in oil and real estate into effective research of and defense against certain paranatural phenomena. With extensive research into vampirism, ancient humanity, and the mysterious Stand phenomenon, the Speedwagon Foundation particularly specializes in those areas where the line between magic and metahumanity begins to blur. Through liaison with SHIELD and ARGUS, the Speedwagon Foundation remains one of the leading private interests in the globally developing superhuman community.
STANDS - A largely misunderstood phenomenon toeing the line between metahumanity and magic. A Stand typically manifests as a ghost-like entity bound to its user, sharing effects and damage between Stand and user/host. Stands come in a variety of forms, possessing innumerable distributions of power, durability, range, speed, precision, and developmental potential. Almost every Stand possesses some kind of special ability, shared with its host, ranging from elemental control to the manipulation of time itself, though these abilities are typically metered with an esoteric restriction or activation condition. Stands have remained largely unknown due to the secrecy of the phenomenon: the Stand ghosts themselves appear imperceptible to those without Stands or enhanced abilities of their own, though a handful of ordinary humans have managed to overcome this factor through feats of will. Stands were originally believed to come from an extraterrestrial virus, killing most hosts but infecting a select few with powerful abilities. However, further research has indicated Stands can manifest from a variety of phenomena, the nature of which is still being researched to this day.
S.W.O.R.D. - The Sentient World Observation and Response Division is a joint venture between S.H.I.E.L.D. and A.R.G.U.S. aimed at collecting information on extraterrestrial worlds while also being Earth’s first countermeasure to any threat from the stars.
T.C.R.I. - Techno Cosmic Research Institute is a scientific corporation headquartered in Brooklyn, New York that performs research and development of new products and technologies for space and sea. Their partnerships with S.T.A.R. Labs, LexCorp, and various corporations and research organizations worldwide have led to breakthroughs in deep-sea and space exploration. In recent years, however, the institute has begun developing an alternative propellant for rockets and space stations. But they're facing public scrutiny after an explosion at one of their facilities caused a chemical leak that spread to the nearby city of Dakota and led to a mass mutation with its victims being referred to as a "Bang Baby" by national media. CEO Baxter Stockman has yet to respond or even comment on a situation that happened just days ago.
WATCHER'S COUNCIL, THE - An ancient and largely secretive organization tasked with observing, training, directing, and ensuring the Slayer line over centuries. Originating from the original Shadowmen, the Council has historically sought to control the Slayer with knowledge, prophecy, and ritual. They present as guardians against darkness; while their methods often prioritize order and authority, there are those in their number who influence in different ways and following the fractures of the Slayer line, the council has branched
WOLFRAM & HART - A powerful law firm operating as a front for ancient demonic forces. They have deep ties to corruption, chaos, and manipulation. Their influence extends across legal, political, and supernatural spheres, and they often shape events from behind the scenes. They are devoted to advancing the interests of darkness, particularly those aligned to the Old Ones.
A.R.G.U.S. - The Advanced Research Group Uniting Superhumans, A.R.G.U.S. is an international group headed by Amanda Waller, specializing in the ‘procurement’ of superhuman resources.
◼ D.E.O.: A subdivision of A.R.G.U.S., the Department of Extranormal Operations is run by Special Secret Agent Robert Todd, otherwise known as Mister Bones. The subdivision monitors and catalogues superhumans and those with abilities, using this data to prevent any threat to the general public.
◼ PROVIDENCE: Providence is a specialized militarized offshoot of A.R.G.U.S. that was created in response to the Nanite Event. A public-facing entity, perhaps more so than its parent organization, Providence's first priority is to cure the naninte-infected EVOs; if a cure cannot be secured, then they are to contain the threat. As an absolute last resort, Providence will issue a kill command, but their official doctrine is 'Cure, Contain, or Kill.'
◼ PROVIDENCE: Providence is a specialized militarized offshoot of A.R.G.U.S. that was created in response to the Nanite Event. A public-facing entity, perhaps more so than its parent organization, Providence's first priority is to cure the naninte-infected EVOs; if a cure cannot be secured, then they are to contain the threat. As an absolute last resort, Providence will issue a kill command, but their official doctrine is 'Cure, Contain, or Kill.'
EARTH PROTECTION FORCE - The Earth Protection Force was once an intelligence organization established in secret by the US government in the wake of the Roswell incident to counter extraterrestrial threats on Earth. It served as the primary planetary defense agency throughout the Cold War and the early 21st century before S.W.O.R.D.'s founding. Soon after, the EPA had its funding significantly reduced, and almost its entire staff was transferred to the new agency before the organization was dissolved six months later. Conspiracy theories regarding the EPA appeared on the internet, claiming it currently operates as a secret black-ops unit filled with Men in Black agents, with its sole purpose now serving as a failsafe in the unlikely event that extraterrestrial threats manage to bypass the impenetrable defenses built by S.W.O.R.D
FOOT, THE - The Foot is a ninja clan founded during the Bakumatsu after the Hamato Clan, like other clans, was dismantled and consolidated around the kazoku. They operated as an organized crime syndicate akin to the Yakuza, even though the two gangs often clashed over territory in the Japanese archipelago. But the Foot's use of ninjutsu, their entry into corporate espionage and sabotage, and their subtle operations allowed them to survive relatively well into the present. Its leader, known only as The Shredder, then became personally involved in expanding operations to the United States, particularly in New York City. Their presence arguably prevented an all-out war with the Hand from breaking out. Even though the public doubts their existence, those who have encountered them understand why it's best not to get crushed by the Foot.
FOREVER KNIGHTS, THE - The Forever Knights are a centuries‑old secret order obsessed with controlling, weaponizing, or eradicating anything they consider “unnatural,” a definition that has shifted with every generation. Originally founded in medieval Europe to hunt dragons and other mythical beasts, the order splintered over time into competing sects, with some focusing on hoarding alien technology and others on purging metahumans, mutants, and extraterrestrials from Earth. One of their factions, headed by Sir Enoch, was halted five years ago by Ben Tennyson, with many of its members ending up in prison for their crimes, including Sir Enoch. Due to the nature of this blow, the organization has since gone underground.
GLOBAL DEFENSE AGENCY - A clandestine and covert paramilitary law enforcement intelligence agency, the Global Defense Agency is overseen by Director Cecil Stedman and is tasked with monitoring and handling global superhuman threats. Operating from a hidden base beneath the Pentagon in Arlington, Virginia, the G.D.A. is presumably affiliated or associated with the United States federal government. However, its operations extend far beyond domestic borders. Despite nearly no one knowing of it, it is one of the few agencies willing to sponsor superheroes in place of traditional law enforcement.
JUSTICE SOCIETY - The Justice Society, or Justice Society of America, otherwise known as the J.S.A. was an active organization of Superheroes following World War II before being forcibly disbanded following the conclusion of the Cold War. Often considered the 'Golden Age' of heroics, the J.S.A. gave birth to the modern image of the masked or caped hero and enjoyed a period of unregistered activity that endeared them to the general populace. However, attitudes changed and calls for accountability eventually led to the Society going their separate ways.
HYDRA - Initially known as the Brotherhood of the Spear, HYDRA's beginnings took place as far back as the thirteenth dynasty in connection with the cult of Imhotep. Over time, the Brotherhood left Egypt and ingrained itself like a multi-headed serpent into all facets of human society, from science to magic to politics. The Brotherhood's name was almost prophetic however, as they came into possession of the Spear of Destiny, the very weapon used to pierce the side of the Christ. Much of HYDRA's power and influence came from the Holy Lance, but it was lost after World War II. Without it, HYDRA receded into the shadows again before ultimately splintering into several factions.
NANITE EVENT, THE - The Nanite event occurred five years ago in the small European nation of Abysus due to the interference of A.I.M. during the Stark Expo, which led to a breach. Despite a failsafe that prevented any airborne nanites from becoming active, quarantine ultimately failed. In the fallout, these nanites have spread in some form all over the globe. Thankfully, they seem unable to self-replicate outside of a living body. Strangely, only planet life in Abysus seems to host nanites; they are attempting to spread but Providence has teams around the border of Abysus creating a one-hundred-metre deadzone.
PROJECT CADMUS - A shadowy organization within the government that is run with impunity, answering to only Director of Homeland Security Alexander Pierce and the President. Created in response to the successful creation of a super soldier in Captain America, Cadmus has been dedicated to recreating the same serum that transformed a young man into Captain America. While efforts to replicate the serum have been inconclusive, Cadmus has crafted several experiments to help humanity stay ahead in the age of superheroes. Due to the success of the Weapon X Program under his supervision, Abraham Cornelius was promoted to and currently is the director and lead scientist of Cadmus. Cadmus willingly works with every government organization, but never without quid pro quo and never on the books.
PURPLE DRAGONS - The Purple Dragons is a street gang founded in New York City's Lower East Side. It is particularly known for utilizing the image of a purple dragon in their graffiti, tattoos, and even clothing. Their activities include racketeering, illegal gambling, arms trafficking, extortion, assault, and murder. The Dragons were merely one of the gang vying for control until Hun and Angel emerged as its leaders, aggressively expanding their operations across the city. And within a couple of years, the street gang found itself seated alongside the most influential crime families on the East Coast. At the same time, a rumor quickly spread around the underworld that ninjas bearing a red, trident-like footprint on their uniforms have been seen alongside the Purple Dragons and their leaders.
R-KER ISLE - Rising from the East River between the Bronx and Queens, this formidable prison houses only the most dangerous inmates and superpowered villains alike, its reputation as unforgiving as its walls. Ryker’s Isle's history is steeped in darkness, having served as a prison during the Cold War. Ryker's Isle loomed as a symbol of oppression during that time, its concrete walls and looming watchtowers stretching shadows across the restless river. When it was renamed 'R-ker' Isle by order of Mayor Fisk, it returned to its role as a maximum-security prison. Still, rumours persist that the anguished and experimented souls of the Cold War victims still haunt its halls, their cries echoing through the night. Notably, it is also the origin of the escaped fugitive known as Sticks, a Japanese soldier who is really good with the blade.
S.H.I.E.L.D. - The Strategic Homeland Infiltration and Espionage Logistics Division is a shadowy branch of the United States Government and operates with the highest security clearance within the borders of the U.S.
SPEEDWAGON FOUNDATION - Founded by Robert E.O. Speedwagon in the early 20th century, the Speedwagon Foundation existed primarily as a means to funnel their founders wealth in oil and real estate into effective research of and defense against certain paranatural phenomena. With extensive research into vampirism, ancient humanity, and the mysterious Stand phenomenon, the Speedwagon Foundation particularly specializes in those areas where the line between magic and metahumanity begins to blur. Through liaison with SHIELD and ARGUS, the Speedwagon Foundation remains one of the leading private interests in the globally developing superhuman community.
STANDS - A largely misunderstood phenomenon toeing the line between metahumanity and magic. A Stand typically manifests as a ghost-like entity bound to its user, sharing effects and damage between Stand and user/host. Stands come in a variety of forms, possessing innumerable distributions of power, durability, range, speed, precision, and developmental potential. Almost every Stand possesses some kind of special ability, shared with its host, ranging from elemental control to the manipulation of time itself, though these abilities are typically metered with an esoteric restriction or activation condition. Stands have remained largely unknown due to the secrecy of the phenomenon: the Stand ghosts themselves appear imperceptible to those without Stands or enhanced abilities of their own, though a handful of ordinary humans have managed to overcome this factor through feats of will. Stands were originally believed to come from an extraterrestrial virus, killing most hosts but infecting a select few with powerful abilities. However, further research has indicated Stands can manifest from a variety of phenomena, the nature of which is still being researched to this day.
S.W.O.R.D. - The Sentient World Observation and Response Division is a joint venture between S.H.I.E.L.D. and A.R.G.U.S. aimed at collecting information on extraterrestrial worlds while also being Earth’s first countermeasure to any threat from the stars.
T.C.R.I. - Techno Cosmic Research Institute is a scientific corporation headquartered in Brooklyn, New York that performs research and development of new products and technologies for space and sea. Their partnerships with S.T.A.R. Labs, LexCorp, and various corporations and research organizations worldwide have led to breakthroughs in deep-sea and space exploration. In recent years, however, the institute has begun developing an alternative propellant for rockets and space stations. But they're facing public scrutiny after an explosion at one of their facilities caused a chemical leak that spread to the nearby city of Dakota and led to a mass mutation with its victims being referred to as a "Bang Baby" by national media. CEO Baxter Stockman has yet to respond or even comment on a situation that happened just days ago.
WATCHER'S COUNCIL, THE - An ancient and largely secretive organization tasked with observing, training, directing, and ensuring the Slayer line over centuries. Originating from the original Shadowmen, the Council has historically sought to control the Slayer with knowledge, prophecy, and ritual. They present as guardians against darkness; while their methods often prioritize order and authority, there are those in their number who influence in different ways and following the fractures of the Slayer line, the council has branched
WOLFRAM & HART - A powerful law firm operating as a front for ancient demonic forces. They have deep ties to corruption, chaos, and manipulation. Their influence extends across legal, political, and supernatural spheres, and they often shape events from behind the scenes. They are devoted to advancing the interests of darkness, particularly those aligned to the Old Ones.
O N G O I N G P L O T S:
H A W K M A N
Z A T A N N A
B E N 1 0
B L A C K K N I G H T
S E C R E T W E A P O N S
B A T G I R L & S U P E R G I R L
M R & M R S D A R E D E V I L
B U F F Y S U M M E R S
G A M B I T & R O G U E
THE ETERNAL NIGHT
Premordial forces are disturbed when fanatic cultists follow archaeologists who unearth a hidden city in South America that was meant to be left buried and forgotten. Inside were twisted creatures imbued by the power of the bat-god, CAMAZOTZ, who is determined to bring about the end of the Fifth Cycle by way of the Eternal Night. To do this, the bat-god requires sacrifice wrought by a deathbringer, and he has set his eyes on CARTER HALL.
Driving Player: Lord Wraith
Players Involved: TBD
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Z A T A N N A
STRANGE ACADEMY
TBD
Driving Player: Ezekiel
Players Involved: TBD
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B E N 1 0
INTERGANG
TBD
Driving Player: Natty
Players Involved: TBD
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B L A C K K N I G H T
HEIR
After learning of his estranged grandfather's death, directionless loser DANE WHITMAN suddenly comes into possession of a mysterious sword apparently containing the spirits of his family line stretching back centuries. It becomes quickly apparent that the sword won't be simply ignored, and Dane is thrust head-long into a war that's been raging for a millenia, forced to face a destiny he neither asked for nor could anticipate - and there's a long journey in store for him.
Driving Player: Roman
Players Involved: TBD
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S E C R E T W E A P O N S
A NANITE PROBLEM
TBD
Driving Player: Sep
Players Involved: TBD
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B A T G I R L & S U P E R G I R L
FIRST IMPRESSIONS
TBD
Driving Player: Ruby
Players Involved: TBD
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M R & M R S D A R E D E V I L
KISS, KISS; KILL, KILL
TBD
Driving Player: Silverstein
Players Involved: TBD
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B U F F Y S U M M E R S
LIFE'S A BEACH, THEN YOU DIE
TBD
Driving Player: Stormyx
Players Involved: TBD
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G A M B I T & R O G U E
X GONNA GIVE IT TO YA
TBD
Driving Player: Pacifista
Players Involved: Hillan
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