Avatar of Ellri
  • Last Seen: 3 yrs ago
  • Old Guild Username: Ellri
  • Joined: 12 yrs ago
  • Posts: 3731 (0.82 / day)
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    1. Ellri 12 yrs ago
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Recent Statuses

7 yrs ago
Current Peace is a Lie, there is only Passion. Through Passion, I gain Strength. Through Strength, I gain Power. Through Power, I gain Victory. Through Victory, My Chains are Broken. The Force Shall Free Me.
3 likes
8 yrs ago
"Never was, never will be."
8 yrs ago
We find that our favorite damage type is collateral.
8 yrs ago
We do not corrupt mortals. We teach them enlightened self-interest.
8 yrs ago
Peace is a lie. There is only passion (for cookies).
2 likes

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Most Recent Posts

~| 10:56 - 11:32 GST, Sith quarters |~


“Peace is a lie.” Those words and the rest of the Sith Code were inscribed into the very walls of the prison. Miasa had built the droid that carved the code herself. A lowly apprentice could not be trusted to do it right. The very idea that anyone not a Sith could do it was unthinkable. She knew every curve, every line like the tip of her tail. It was too bad none of the prisoners yet offered the code the respect it deserved.

Though the prisoners had seen violence, they were no doubt growing complacent. Unless they were foolish enough to attack the Sith fetching them, they most likely invariably thought themselves free from harm. That nothing could happen to them. Fools. No initiate, no apprentice, no Sith should ever feel safe or grow complacent.

She opened her crates, pulling out the necessary parts. She always kept more than enough of them available. Within twenty minutes, she had assembled it. A fully operational war droid. Just to be on the safe side, she added a no kill clause to its operating system, then sent it to the arena the back way. No need to warn the Jedi.

Once it was on its way, she sent instructions to a squad of troopers. They were to fetch a random prisoner, then toss him or her into the arena to be confronted by the droid. Due to its programming, it would seemingly try to kill the Jedi, but would not fire the killing shot. If the prisoner was worthy, he or she would survive unscathed. If he or she proved weak, harm would be the result. She would watch to see which it ended up being. They might find some practice weapons down in the arena, but no instantly lethal weapons, so to kill the droid, they would have to be creative. She looked forward to it already.
That is a sensible viewpoint, @Rithy. Nothing pushes people to act more than a Leeroy Jenkins. Granted, in our Star Wars RP, that will generally end with at least one dead PC... but if it makes for a good story, who cares? New characters can always be written.
It does, @Dervish.
Excellent, @SpiritedDream. Those relations show much of how Andri thinks and works.
Here's an example. You can do it shorter or longer as you see fit. We may add others for our other characters.

Kennith Rahn’s view and opinion of Vebra Mirthios:

From height and build, Kennith can be a bit unnerved of Vebra. After all, Vebra does tower somewhat over him and the soldier is clearly muscular. Vebra’s fondness for proper food is something Kennith most definitely approves of. The fact that Vebra has combat scars and still keeps going is also going to elicit respect.

In addition, Vebra’s common-sense view of gambling is respect-worthy. While Kennith is very fond of gambling, he doesn’t hold much respect for those who do not know when to stop gambling, as he has a certain sense of fair play. Sure, he’ll fleece some credits from them, but he won’t leave them utterly empty-handed (unless they deserve it on account of being hutts).

Where Vebra is openly opposed to things like torture, Kennith is not quite as opposed to that when need calls for it. He nonetheless respects Vebra for his view and will keep acts of such dubious legality out of Vebra’s sight. Vebra’s strong will on this front is even more respect-worthy.

Finally, he approves of Vebra’s skill and experience.

All in all, Kennith’s view of Vebra is one of respect with a certain wish for healthy distance, in part due to himself not being nearly so menacing to criminal scum if the far more imposing Vebra towers over him at the time.
OoC, please.

We'll also write such ourselves.

Later you can also throw it into CS.


@Ellri @Dervish @Heat @Rtron @SpiritedDream @Fallenreaper @Sep @Howler @Vesuvius00 @Tzarima @Sundered Echo @Gowi @Cqbexpt @Dblade26 @EliteCommander

Status update request and challenge:

This goes for everyone. Please notify us about your status for posting the IC. That is step 1.

Secondly, as part of a challenge we got an idea for somewhere, we would like everyone to write, from their character(s) perspective, an impression for how they would relate to one (or more) other characters that they do not already have a previously defined relation to.
Each such new relation must be based on another character’s appearance and personality/behavior. For reasons of plausibility, it would be ideal if each such relation involves a character your character has actually met. If that doesn’t work for you, do it as a future relation with someone (s)he has yet to meet.

Summed up:
Compose one or more new relation(s) for your character(s), based on the appearance/personality/behavior of other PC(s).
Preferably with characters that have met, but optionally with those that have yet to meet.
Number of relations required is minimum of one per player, but the more the merrier.
Preferably, the relation should be in the perspective of your PC(s) rather than impersonal, but the end is what matters, not the means.

Players that do not reply in any fashion (without prior approval of absence) within a few days will have their characters set aside after 4-5 days.
We think @terminal's contest thingy is somewhat like a more complex version of this. Twelve labors, we think he calls it.

No matter what you call these things, they can be useful. We might even try to employ them more actively in our RP, simply to see how effective they prove.
The best way we've found is to do stuff but leave the results open... Instead of "he disemboweled her" we prefer to use "he swung the knife at her stomach, intending to spill her bowels".

The former leaves the other character no escape routes, while the latter can be avoided. If someone gives us such an opening, we probably would at minimum take some damage. Of course, if the situation calls for it, we could easily let the full attack hit.

Sometimes, going out on a limb will come back and bite you, other times you'll end up having done something truly epic. If you're unsure about what to let through, you could always let chance decide by rolling dice.

No normal character should be invulnerable. It might be annoying as mosquitoes buzzing around your head if the character you spent hours or even days writing ends up dead (or maimed), but in our opinion, if it makes for a good story, it's worth it. Stories ruined because you dare not let your character take a punch when it is unavoidable without breaking plausibility cannot be recovered nearly as easily as you can create a new character.

It's not the creation of a world that is difficult... It's making it work right and fleshing it out that is difficult.

The more different it is from our current world, the greater the effort is needed to make it work properly.

Even just adding a small element will have widespread ramifications throughout the world's society.

As for your question... The classic high fantasy setting is not mandatory, but it is easy to work with, requiring less worldbuilding, as others have taken care of that already.

Same goes with fandom RPs, really. Less work worldbuilding.
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