@Tachi
question: how Much skill/ knowledge in the abilities/ equipment will our characters start out with?
question: how Much skill/ knowledge in the abilities/ equipment will our characters start out with?
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As for the Geppo comment, I have come up with a cool little experiment you can try at home, that's sure to impress the ladies. Try throwing a punch like normal, except halfway through the swing just throw your arm in another random direction.
After a few tries, you may begin to notice a peculiar trend. Its awfully hard to hit your intended target, isn't it?
@jynmi88@Thecrash20@Zarkun@DracoLunaris@Hammerman@Nerdy Reference@CHammer@Frater Jeremiah@Liotrent@Black Alice@ActRaiserTheReturned@Bluetommy@GreenGoat@Some Wierd Bird@Weird Tales
I just unhid the Zeroth IC post btw.
I must've accidentally hid it .
It's relevant to everyone so check it out!
@jynmi88
Yes, though you'd need more than three people to be a faction capable of messing with Nodes, considering your tech level. You could also go nomadic and just go around on adventures. It's up to you. If you plan on making a faction, just give me the concept and if it's fine I'll approve you to make claims before it's done.
Currently we have one nomadic faction, by the way. They'll be guns for hire.
Giving people a bit of extra time. We'll be starting today, it's the hardlimit for me.
I also added the character list, by the way.
@jynmi88
Did you resolve the stuff about your characters?