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7 days ago
Current Can't believe that I actually got an RP close to its endgame, btw...
4 likes
28 days ago
Noble Arms is now either four years old, or three years and eleven months. The third thread had lasted for more than one year.
1 like
2 mos ago
New Interest Check, everybody!
2 mos ago
My Roleplay, Noble Arms: The ASEAN War, will reach its 4th year in June or July. It's been a long journey.
1 like
2 mos ago
Despite its massive flaws, my RP, Noble Arms: The ASEAN War, is still one of the longest ongoing RPs in RPGuild - It turns 4 years old in July and the current thread itself is more than a year old.
5 likes

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<Snipped quote by Letter Bee>

I'm not angry, I just think it's ridiculously closeminded to make such harsh judgements about a piece of media that you've never even fully consumed.

It's like if I declared Mad Max Fury Road (which I've never seen) a shitty film just because I read the Wikipedia synopsis and watched the trailer.


Yeah, my statement about Worm is ridiculous.
@banjoanjo, Sigh...I'll stop. Fan hatred is ugly anyway, including mine.
<Snipped quote by Letter Bee>

I'm fully aware that you've never read it, yet still deem your opinion of it to be valid. If you have nothing of importance or intelligence to contribute to this topic, then don't.


Why are you so angry?
@banjoanjo, At least Rhian is a sympatethic person. Taylor is not, and this is someone who didn't read Worm because of its grimdark reputation saying this.
@Scio, this is awesome.
Oh, if the ranking system is there purely to determine who wins fights-- then no, thank you. I was thinking of it more as a "Has this ability reached it's max potential yet or no?". Like a letter grade the school tries to classify your abilities with.


Yes, that's what I wanted to say!
@Scio As the characters develop more abilities or sub-abilities (Like, I could probably split Rhian's into two-- one for bug control and one for bug size scaling), I think a ranking system could possibly be good. A-F. Kinda fits the school theme, too, I guess. If we really ever came to a hair splitting moment, however, I would rather do the whole "Pick a number between 1 and 10" deal.

I'm a little less enthusiastic about the abilities being cut up into spells. Makes it seem a little less like X men and more like Harry Potter. (As much as I love HP, I just like the X Men feel for roleplaying better. Gives you a bit more flexibility.)


Agreed; Stats represent sub-abilities better, which was what I was trying to say, but failed to do so.

@January
Only RPs I've ever been in that had ranking systems were either tabletop games, or Fate rps. ^^;

Both allowed for weaker people in terms of raw stats, to topple much stronger opponents. I must admit I've yet to come in contact with people like those however, just people who makes blatantly overpowered characters and focuses on being the one with the biggest stick instead of properly RPing. Bloody munchkins.


I play Tabletop Games and I know Fate, and the systems there are pretty fucking good for representing sub-abilities.
@Scio

I've actually stayed away from other magic school type RPs specifically because they had a strict ranking system (personal taste thing, of course).

I find that people tend to get too caught up in the pigeonholing process of an A vs. B rank to play organically (like I must win no matter how amazing or clever your tactics are because I'm an SSSSSS rank while you're just an SSSS rank).

Just generally speaking of course.


@Scio Like this you mean?

Strength
Agility
Endurance
Mana
Ability

With rank E to A, with A being Hercules tier?


Good points, but on the other hand, Systems allow for the representation of things like Metamagic/Magic Resistance better than Non-System stuff, along with stuff like Illusions or Mind Control.
@BassDropp What January said.

Anyway, I was thinking that me choosing to go with the HxH System (Current System) for magic was a bad idea since the idea of how each category would function depending on their proximity to each other is kind of strict and hard to follow. If people don't mind the occasional edit, I'll try and think of something that's simpler.

I was thinking of including spells into the mix sooner or later. So might go with something like that. Also, comments on the idea of actually having stats? Like letter grades or numerical values that would just function for comparison so that you'd know Player A is physically stronger or faster than Player B.


Yes, please! I vote for Stats!

"Every Keyblader is a person of mass destruction," said Tocsax, "that is a basic fact. The Emperor could simply use orbital bombardment to clear the area, but he's saving it for the world of Panem, where the sparser population makes military targets easier to seperate from civilian ones. Right now, though...we need to inflict as much damage on military targets while sparing civilians."

Then, to v2, the Nobody would say:

"That would go without saying; the Japanese are still under suspicion despite their surrender in this world, and someone with a computer box as a head and his fairy companion would draw even more attention. Thankfully, Cheese has disguise spells and you and Mac are both diplomatic. Be warned, though, Judah bin Issac would see through any disguise, mundane or...non-mundane, but not even he would start a fight in the middle of a populated city of allies. Also, yes, there would be a lot of metal in Lucy's mechanics shop, a bothersome amount. Thankfully, I have a special solution for that," he would respond to Cheese, before accepting her gift of a 'lucky charm' and handing her a small, plastic box in return.

"This box contains a special kind of cream that acts like 'sunscreen', only it works against the Anti-Fae energies given off by metal. You still can't touch the stuff, but you can be in a place with a lot of it without suffering."

"And now," Tocsax said, "to send the rest of you," he had noticed Drake and Seth heading off, "to send the rest of you off."

And with that, the other teams were teleported to their targets!

@Double@Arty Fox@SMS@Rex@Ryteb Pymeroce@Gentlemanvaultboy@ShadowVentus
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