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I'll be honest, I could actually post in full Japanese. It won't be great Japanese, but it's possible.
Sorry if these questions were asked before but:

You started off with the Showa period being the upswing of Japanese imperialism? But WWII isn't actually that far from the actual main series? Less than two years probably. So did, in this timeline, the Japanese win WWII? Like, was Tokyo never firebombed? Did we not get the two nukes? Or maybe the nukes didn't have as big an impact? Or maybe the Japanese didn't win the war but the Americans didn't have as heavy a hand in writing the Japanese constitution? Like, what's up with that?


Kimetsu no Yaiba takes place in the Taisho period, which is around a dozen years lead up to WWI and goes on for a bit after it, not WWII. Specifically 1912-1926.

The RP begins at the dawn of the Showa period, which is a few years after WWI. WWII is not until 1940. Specifically, Showa period begins at 1926. I assume by dawn of the Showa period, this RP begins in the year 1927, or at the very end of the Taisho period which ended in December 1926.

Also perhaps I'll make him a pillar. I'll be revising and drawing him today.

EDIT: Jk he's a Tsuguko who's only waiting for a Kizuki to appear.
@Haruharara I'm actually just not sure what's involved with becoming a pillar in the lore so I have no idea lol. That's it.
I'll draw the dude tomorrow.

I'm not sure if I should make him a pillar either though, but he certainly has that power level in mind.

I've updated for you both just now as well.
Stables
ENGAGEMENT END!
  • Bandit Archer (Belisandre/Kyran +5 EXP)
  • Bandit (Kyran +5 EXP)


RESULT
Belisandre @Yankee Earned 5 EXP
Kyran @CriticalHit Earned 10 EXP

Even if the bandit had blocked the blow, the force of a swing combined with a rushing steed would be enough to send him reeling. The cheap, shoddy axe would be easily overpowered as Kyran's blade found it's mark slicing through his shoulder. The bandit would fall, and quickly succumb to his wounds.The bandits that were nearby would not be coming this way for the time being, as they were occupied someplace else. Now was the time to go, as the way was now clear.
This interests me.

How many people we got so far locked in or close to?
BOSS BATTLE!

ENEMY!
  • Bandit Leader
  • Bandit
  • x2 Bandit Archers




"I would like to go and check on the others, but people on this side of the city may get caught up with the bandits, and be captured or even killed. The people here are the ones most in danger, and repelling or suppressing the bandits until everyone has evacuated would save more lives", he explained.

"I understand that increasing our chances of winning would do us some good, but we have precious little time to organize a proper force", he was prepared to even go it alone. Defeating the bandit was not a worry, so long as he did not overextend and be surrounded, he could retreat at any time, keeping distance with magic. However he sees this as fortunate, in addition another mercenary, they have a total of five able bodies here.

---

In not long they moved a bit up the street to meet the rest of the bandits. Alnard took up his sword, stepping forward,

"This town is currently under attack, very soon it will become a sea of flames by the Lyonesse military. If you also value your lives, I suggest you find your own way out of here", he warned.

"Whatsa lil' lordling doin' so far away from his castle? Aight wait... That red hair. Might you be one of the princes?

"What of it? If you value your lives-"

"I'll not be told by some lordling barely a child tell me what to do. Boys! Get'em! Capture the red haired boy alive! He may be worth a fortune!", an expression akin to frustration and annoyance came across Alnard's face, he snapped the fingers on his free hand, causing magical flame to appear.

"Very well then"



Front of the Inn
ENEMY!
  • Bandit (Sumire +5 EXP)
  • Bandit Archer (William +5 EXP)
  • Bandit (William +5 EXP)
  • Bandit (Rin/Sumire +5 EXP)


@Amaterasu@itano123@Flood

The fury of a young girl, wind, and a spear, was their last moment. Before either bandit could swing their weapons, they were dead. One sliced to ribbons with wind, on top of being sent flying back into the pavement, while the other was skewered twice in quick succession. Trying to talk didn't seem to pay off for them, at the very least it was more that could be said for them than their compatriots, even if their words were still crude. Perhaps a simple villager would have been intimidated, but it seems they were not entirely aware they were dealing with people with deadly skills.

Still, the way was open now. The castle was but a spry sprint away, and there were enough soldiers along the way that it was deemed safe once they crossed out of the plaza.
Also the map is complete.

I'll add it to the first post.
@Bloodwolf 2 Aight. In your case I'd suggest just going straight to the castle.

I'll hopefully be finishing the prologue by this weekend.
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