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@Sunbather I'm not entirely on board with regional variants. The reason I allow megas is there's a personal factor to it, some people may identify a certain Pokemon as their favorite.

We already have upwards 800 to choose from, adding megas doesn't really "increase" that number. Basically, we got plenty already.
@Ryik

Accumulating wealth is not important. There's no shop system. If you want something you make a request in the discord and a chance to get it will be given at an unspecified time. More on that when I completely figure out how to use the discord for this rp. If you want your character to be wealthy or poor there are other ways to play that out.

Almost all battles are single unless double is desired or the encounter requires it. Only one gym is double battle but the rest are singles. Meanwhile contests are always double or even triple at higher ranks.

At all times only 4 moves will be allowed even in complex format. The anime does for the most part stick to 4 moves too.

You're stuck to learnset for the most part, however egg moves can be started with in your opening team. Tutor and event moves can be taught later by npcs if you desire it. TMs are the standard fare, you'll need to earn them, or be given one from a gym.

For the most part the rp focuses on the role playing, don't forget that. In complex format even the least meta team can come out on top.
@Keyblade87 Gen 8 is included.
Just a note that character sheet is there and you can start making your characters now, while I wrap background stuff up.
@Sunbather Fanmade megas are an exception indeed. Although only one can be chosen. So if we decide on a mega for say, Nidoking, everyone using a mega Nidoking must use the same one.


Welcome to Chromis


"Welcome to the world of Pokemon, I am Champion Rylen of the Chromis League, and am here to proudly announce the commencement of the International League this year, which is being held in the Chromis Region. Every four or so years, trainers from all over the world converge onto a host region to compete in an extraordinarily competitive version of that league's Gym Challenge. However it's not a challenge just to find the best trainer in the region, no, it's a hot-blooded contest to find the world's strongest trainer, and it happens every four years! That means every trainer wishing to test their mettle is invited! From the trainer who has just obtained their first Pokemon, to another region's champion, all are invited!

So from henceforth I officially announce the beginning of the International League!"


GM
@Sho Minazuki







The International League!




Regarding Mega Evolutions

If there is a new Mega Evolution you want to bring in, it must first come to me, and we will talk about the details surrounding it, such as Ability and so on. They are allowed to gain new abilities, but this will be rare, as there are so many good abilities in the game already. If said Mega Evolution is already added to the RP, then you must use that version, or not at all. X and Y Charizard and Mewtwo were a very unique case, so having more than one Mega Evolution for a Pokemon is not acceptable here.

Mega Evolutions can be checked in the Characters tab.
SOUTH GATE
Enemy Spotted!
  • Brigand (Branna +10 EXP)
  • Brigand (Branna, Bel +10/5 EXP)
  • Bandit Lancer (Branna +10 EXP)
  • Bandit Archer (Artemisia +5 EXP)
  • Bandit Archer (Bel +5 EXP)
  • Sword Bandit (New!)
  • Brigand(New!)


@Typical@Yankee@Haeo

As the two new bandits strode into the battle, Trace and Bel responded in kind. The axe brigand was given no time to spare as an arrow flew right for him, landing right in his shoulder, definitely stopping him from running after anyone, but now Bel was in his sights. Pulling the arrow out he began to sprint for her. Coming up behind Bel though was Wes, the healer they met earlier, healing her wounds.

Meanwhile Trace with his spear would find a mark at the swordsman's side, the blade wielding bandit would be forced to jump back and away to avoid an immediately fatal blow, before trying to counter-attack, yet combined with the shorter reach of a sword, and the few steps he would need to take to get in range, Trace would have little trouble defending or evading the simple attack.

Branna's brutal onslaught only continued, a confirming arrow was not necessary here as the lancer bandit fell. She was in prime position to assist Trace or Bel, although for the first time since spotting him in the forest, Branna spotted Gerrian emerging from the shadows just by the trees nearby. He gave a confirming nod, signalling he was watching. It seems he would take whichever bandit that Branna was not going to go for.




WALL BREACH!
Enemy Spotted!
  • Bandit Pugilist (Engaged with Einar)
  • Brigand (Engaged with Alnard)


@Savo@Lugubrious

Einar rushed through the opening and struck at the Pugilist Bandit. Artemisia's earlier Flux disoriented them further, though it's damage seemed lacking used in such a way. A huge contrast to a focused attack with fatal properties. Regardless it allowed Einar to get a very clean strike in on the Pugilist, without a retaliation as he reeled away to regain his composure.

As that occured, a burst of fire blasted into the face of the other bandit, dealing a decent amount of damage, as Alnard entered the mix. Any moment that door should be filling with enemies, if they were to push, they required more assistance. Fortunately Hadrick managed to move up and in behind Alnard and Einar as support.
SOUTH GATE
Enemy Spotted!
  • Brigand (Branna +10 EXP)
  • Brigand (Branna, Bel +10/5 EXP)
  • Bandit Lancer (Engaging Branna)
  • Bandit Archer (Artemisia +5 EXP)
  • Bandit Archer (Bel +5 EXP)
  • Sword Bandit (New!)
  • Brigand (New!)


@Typical@Yankee@Lugubrious@Haeo

The south side was looking to become quite active, with Trace heading south too to join the fray. Bel manages to finish off the last archer in the window, while Branna strikes down the Brigand whose blood has already been drawn, a sure kill. Yet it left her sides open to an attack as the Lancer made a charge, striking at her and Mors' side. Not a clean blow, unsure if he should aim for the rider or the ride itself, he only manages to nick both of them. Not at all convincing.

As Trace arrives to the battle proper, he would spot two more bandits rearing out from the back of the building, a sword wielding bandit, and yet another axeman. It appears his presence was needed here.




WALL BREACH!
Enemy Spotted!
  • Bandit Pugilist
  • Brigand


@Savo

Alnard gave the approval to use the blasting powder, and pretty soon the wall was done away. After a brief pause where the satchel was set, the fuse was then set off and after some tense moments the wall crumbled under a fiery explosion. While enemies were dazed from the initial blast, now was a good chance roll in and take the initiative.


River Pillar Estate, @Vocab



After any kind of introduction or whatnot, Kuuto would soon find himself snatching crows from the trees. They did not appreciate it, as their signature crow-like voices would tell him great disapproval, but one look into his eyes and they would be immediately docile. He was not too rough putting them into the cage, but crammed it enough that it would hold as many as possible without needing to squeeze any of them. After what seemed to be not long he locked it up and began to carry it yet again.

"Hmmm... That Sea Pillar has still not yet arrived, she would have left from the Storm estate like me, but I suppose a detour was taken to take care of business too", he thought to himself out loud, though under his breath. What to do now...? Unless he used force he would not be able to freely investigate, and above all else he wished to avoid turning his blade on other demon slayers, yet he was not so soft as to have emotional reasons for that. This was a disciplinary matter to him.

He looked around for a bit, before flipping his haori up as he crossed his legs and sat beside the cage, maintaining posture, then closing his eyes. Very well, if he must wait, then perhaps getting in a bit of training would be a good idea. He was capable of Full Concentration constant breathing, but as he practised it more and more, he felt there was more he could do with it... But what, he wondered.


WEST GATE
BATTLE START!
  • Brigand (Bel, Rin, Einar, Sumire +5/10/5/5 EXP)
  • Brigand (Rin, Sumire, Trace +10/5/5 EXP)
  • Bandit Archer (Trace +5/5 EXP)
  • Bandit Archer (Artemisia, Alnard +5/5 EXP)
  • Mercenary* (Kyran, Einar, Rin, William, Sumire +20/15 EXP) Synchronized Attack




The Archer taking aim at Kyran managed to fire a shot. Although it missed spectacularly with all that was going on, more like a desperate final attempt before going down to an array of magic and spear, courtesy of Artemesia and Trace. Next was the swordsman, the Mercenary's attack would find it's mark upon Kyran who would be forced to step away as his horse trotted backwards, only to charge suddenly towards the bandit. Though the blow would be blocked again, Einar was given an opportunity to strike, managing to find a blow before the mercenary could return to defensive posture. The cleaner blow by Einar was immediately followed by a spear and fire as Rin and William interject. The mercenary within the span of a few seconds would take blow after blow and be felled in an instant.

As soon as that was over, Bel had already made her way towards the front of the fort.




SOUTH GATE
Enemy Spotted!
  • Brigand (Branna +10 EXP)
  • Brigand (New! Attacked by Bel)
  • Bandit Lancer (New! Engaging Branna)
  • Bandit Archer (Artemisia +5 EXP)
  • Bandit Archer (Aiming at Bel)


@Typical@Yankee@Lugubrious

The brutal strike from Branna's wyvern and her spear combined would easily eviscerate the brigand here. He would not survive being so flimsily armored despite being better armed. Close behind her was Gerrian who was shadowing her and covering her back. The bandits in front of Branna as she would see beyond this broken gate would spot her, making some noises which would be assumed as war cries, they would come forward. The one wielding an axe was waylaid for just a short moment as Bel's arrow found it's mark, the Curved Shot managing to land, but it would not stop him from attacking Branna.

First the spear, and then the axe, was what she would have to contend with. However at the same time, Bel had a problem of her own to deal with.

Two arrows flew out from the windows above her, either finding a shallow mark on her horse, or herself. Either way was not good news, but it seems neither archer were very skilled, yet from this position they maintained a level of threat unless struck down by those who could reach them.

Fortunately moving up behind Bel was Artemisia, who demonstrated the reach of her magic. One of the archers would be struck with a dark blast of magic. It would prove to be fatal, taking the vantage down to one archer.
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