Ashevelen stopped quickly as soon as she heard the guards. She quickly mock-tied Gwyn with a wink with her rope, arranged her clothes with a few slaps.
Stepping forward into the light, she pulled Gwyn and shouted a few curse words towards her.
"Hey boys! Just hear this. I just got hired and look what I caught on my first shift! This one looks quite nice, eh? Maybe we can have some fun later on with her. " said Ashe with a laugh as she approached the guards.
Government Form: Tribal Dictatorship - The Tribes of Kal’Tor are all bent to the will of Kal’Tor, the supreme leader of the tribes. His word is law and all follow him to death itself if needed.
Demographics: Magic Genasi: Magic Genasi are a subrace of the Genasi humanoids that originally arrived in the Kal plane. The original Genasi were born of the elements but the Magic Genasi have adapted to something different. Magical Energies. The Magic Genasi have learned to absorb the environmental magical energies that permanente the Kol plane. Allowing them to survive in most places on the plane. Their skin colour is in constant change from dark blue to light blue, giving them an almost ethereal appearance.
Racial Traits:
Pro: Magical Prodigies - The Magic Genasi have learned to bend the magical energies of their plane to their will.
Con: They require magic in order to survive outside their plane, otherwise they start dying.
Population:
Stone Age: 5034
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Plane Description: The plane of Kal. Many words can be used to describe it. Verdant. There are jungles with plants that shine blue light day and night. Varied. To the south, a big ocean. To the north, a natural bone desert. In the center, plains. Long, almost never ending plains. Full of blue fauna, imbued with magic.
One could call Kal a paradise. One would be wrong. The magical growth that can be seen everywhere in the place is not benevolent. Mortals, fauna, plants, everything is affected by it in one way or the other. In most places, you can just feel the magical energies with no harm done but there are certain places where the energies are strong. So strong that they corrupt everything. Slowly killing anything in the area. Those areas are also where the Will-O-Magics can be found when they aren’t wandering around.
Plane Traits:
Pro - Magical Growth: The plane of Kal is a place of true magic. It runs deep into the world, changing everything that it touches. Anyone who enters the plane will feel the power of the radiant magic.
Con - Magical Corruption: Certain places on the plane are oversaturated by magic. Nothing grows into such places and living creatures slowly succumb to the corruption, making them uninhabitable and extremely dangerous, especially as they are slowly expanding.
Con - Will-O-Magics: All over the plane, tiny creatures made of pure magic can appear. Called Will-O-Magic or Wisps, these creatures are extremely dangerous. A single touch from one of them will cause exhaustion, multiple touches means certain death.
History: (What happened after you landed on your new plane of existence? This can be as brief or detailed as you like.)
Culture and Society: The Tribes of Kal’Tor are living based on a caste system with Kal at the top as their leader. The highest caste is composed of those most loyal to Kal and then the list goes down to the lowest caste which are nothing more than slaves even if not in name.
That is not to say that one cannot change their caste. Through hard work and displays of loyalty a member of any caste can climb up the ranks and eventually belong to a new caste. Members of a caste will share everything between each other. Food, shelter, water. All the resources of a caste are to be split between one another.
Higher castes have more rights than lower ones to the point where the life of a lower caste means nothing to the higher one. Members of higher castes have full control of the members of the lower ones. Above all the castes, rests one man. Kal’Tor. Leader of the castes and the one who all bow down to. Believed to be undying by all.
Culture Traits:
Pro: Undying Loyalty - Members of Kal’Tor tribes will do anything for their leader even if it means certain death.
Con: Caste System - The caste system promotes inequality and distrust between members.
Con: Slaves - The lowest of the castes are slaves in all but name. Their time will come one day. The time for revolution.
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Governance and Politics: Kal’Tor is the supreme leader of the tribes named after himself. The best food, women, lodgings and clothes are for him. All of the tribes, which he united himself, follow any and all “laws” he decrees.
In order for a law to be changed, each caste is united under a leader chosen by Kal’Tor. The leaders of the castes meet and discuss the law that needs to be introduced or changed. If the law is deemed important enough then it’s presented to Kal’Tor who may or may not put it in place.
There is no formal religion between the tribes but there is a common belief that there are no Gods anymore and the Genasi are the only sentient creatures.
Technology and Magic:
Pro: Medium Magical Development - The Tribes of Kal’Tor have learned the most powerful, in their opinion, magic type there is. The magic of Will. Channelling the Will that resides in any sentient creature, they can go in a fight between the Wills of one another. The Genasi with the strongest Will can dominate the others, bending them to their Will. A fight between Genasi usually takes place in their mind more than outside of it. Mind talk, mind paintings are also possible via the magic of Will.
Con: Very Basic Fishing/Boating - The Tribes of Kal’Tar don’t have access to big rivers or large bodies of water nor do they have any interest in fishing/boating. As such, they never developed the basic tech needed to fish or float.
Con: Very Basic Warfare - Never needing to fight between each other left the Tribes weak in case of attack. Their usage of Will to control those of a weaker caste was their primary focus.
Military Overview: There is little to no military between the Tribes. The Willists are the only ones that can be used to defend the tribes in case of attack.
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Additional Info: (Anything else you want to include that there isn't a spot for up there. Little factoids about your nation are both amusing and welcome. Include a theme song if you want)
A strong wind. A powerful explosion of magic. An implosion of senses. Something awakened. Something that shook the very core of reality. Something older than it. A God. The last one. All across reality, a voice could be heard. Everywhere where mortals existed. “I have watched you all. I know you ever since you were nothing more than specs of divine nothing. I would’ve loved to meet you all but I don’t have much time left. Saving you from my siblings and their madness, was my greatest achievement. The Rifts will open now, once more. Go, meet each other, live. ”. Soon after the voice stopped talking, holes in reality started to open all across the planes of existence. Each connected to one another and to one more place. A valley. A massive valley specifically created to support the life of mortals across the planes. A valley in constant change, always adapting to any new inhabitants, always making sure two mortal races won’t be too close to one another.
Welcome one and all! I am TimeMaster and I’ve got the immense pleasure of bringing you a RP that you’ve probably seen before but in a new format. This is a combination of a few ideas that I’ve seen on RPG a few times and something created by my Co-GMs and myself. Original idea was formed by @Tortoise sometime ago in the RP called Gateways which you can find HERE and then later on continued by @Irredeemable in Gateways 2 and we've got a reworked reboot of the Rifts roleplay done by @Tortoise.
To broadly summarise however, this is primarily an RP about cultures, nations and races interacting with one another.. A RP spanning thousands of years from the moment of the Rifts opening in our respective planes of existence.
Technology and Magic
Our nations are all going to start in the Stone Age and the tech level should match that time period. Each of our nations are going to start with 1 specialised tech and 2 very basic technologies. While one nation might have learned how to farm more efficiently than others, they wouldn’t have had the time to learn different technologies.
After learning 2 new technologies/deepening your understanding of magic 2 times, your level will increase from Basic to Medium. 4 new technologies / understanding of magic will need to be researched to increase from Medium to Advanced, 8 for Advanced to Master.
The scale will be: Very basic (your con), Basic, Medium, Advanced, Master.
When advancing ages, every few turns (depending on how the IC goes), your technology level will go back 1 level. Master to Advanced, Advanced to Medium, Medium to Basic and finally, Basic to Very Basic.
Some of the technologies you may research will have pre required techs before your people can learn them. For example, in order to teach my people how to create a sword made out of iron, they will need to know how to mine iron and how to work the metal in a way that makes swords.
Basic Agriculture Basic Metallurgy Basic Fishing/Boating Basic Building Basic Governance Basic Mining Basic Animal Husbandry Basic Learning and Development Basic Warfare Basic Magical Development (subjected to traits/points)
Explanation of technology level and actual technology:
Tech Level - The general level of understanding your nation has about a certain tech from the tech tree. For example warfare. Technologies - What technologies have your people learned from said tech tree. For example, what specific things have your people learned about the art of warfare.
On Joining and Leaving:
If someone wants to join after the game has already begun, we’ll pretend that the Rift has just now opened. If we’re past the stone age, depending on how far we are in the other age, the nation will be able to choose X number of free techs to be at a similar level as others. Likewise, if someone leaves or goes MIA, we’ll say that the Rift has just shut down as a defence mechanism placed by the God. In this way, the NRP should be able to accept new players whenever, and survive losses without grinding to a halt.
Rules
1.) No godmodding, or controlling other player's characters/nations.
2.) Cannot fully conquer another player's nation without permission.
3.) If conflicts cannot be decided, the GMs will arbitrate.
4.) Use caution, judgement and behave appropriately when it comes to real-world cultures and religion if you plan to include them in your nations.
5.) When using concept art for your NS/posts, avoid anime pictures. Some are fine, but keep it to a minimum.
5.1) After reading this, write Osmosis somewhere to know you’ve actually read this.
6.) Be good to one another!
7.) Post at the end of your posts a small summary of what has transpired in your nation & the number of NP left.
8.) “Hate each other’s nations, not each other.” when it comes to war.
9.) Turns will change every 1st and 15th of the month.
Playable Races:
The playable races can be chosen from the below list and they’re the most common races of Dungeons and Dragons 5e. Physical descriptions will be the only thing that will matter and not the backstory of said species. Any of these races can be remade in a subspecies of your own liking as long as they don’t stray too far from the originals. For example, you could have Centaurs that somehow evolved horns and now are unicorn centaurs or goblins that due to the plane you’ve arrived on, they evolved and grew taller than the usual goblin but you cannot have goblins that suddenly grew to a giant-sized monster.
Each player receives 5 Nation Points per turn. Nation points, also known as NP, are the primary ‘currency’ of your nations and are a way of measuring the time and effort your nation is putting in increasing certain aspects of your nation. At the start of each Turn, all unspent Nation Points from the previous turn are lost.
Nations that enacted an alliance between them can combine their NP to achieve something they couldn’t normally do with their own points, such as learning a new technology or spell which will in turn raise the technology/magic level.
2 NP (1 NP if specialised tech, your pro): Learn a new idea or technology. This idea or technology should be reasonably attainable from the people’s present culture and level of technology. 1+ NP: Build a new village / increase your population by a number appropriate to the current age. Roughly 100 people per NP during stone age and then that number will be multiplied by 10 each age. 2 NP (1 NP if magic specialisation): Increase your understanding of your people’s magic. This new understanding of magic should be reasonably attainable from the people’s present culture and environment. 5 NP: Have your nation’s inhabitants develop a basic magical system. Advanced magical systems require more than 5 points. This magical system should be explained via IC with pros and cons. Subjected to plane traits which might state that magic doesn’t exist in your plane which would mean this isn’t an option to you.
[sub](This is probably a good place to insert a flag or other representative image)[/sub]
[color=goldenrod]Government Form[/color]: [sub](Monarchy? Caliphate? Anarcho-capitalist Republic? Whoever slays the most demons is in charge? Whoever [i]summons[/i] the most demons is in charge? Or anything else you can think of. Keep in mind we’re in the Stone Age initially. Certain ideas have not been [i] thought of[/i] yet.[/sub]
[color=goldenrod]Demographics[/color]: [sub]Both humans and non-humans welcomed. Be snooty elves and grumpy dwarfs if you want. Any of the DnD races are allowed within reason (no Gods, Archdemons or super robots etc). If you’ve got a custom subspecies of dwarf or human that evolved differently from what we know as their race, please write up what make them different [/sub]
[color=goldenrod]Racial Traits[/color]: (1 Pro, 1 Cons) Think of something that sets your race apart from the others, orks might multiply faster than others, dwarves might have a special sense that makes them find diamonds faster etc)
[color=goldenrod]Population[/color]: [sub] Stone Age: 1000 or Less: Small 2500: Normal 5000: Large 7500 or More: Massive and needs a racial trait Bronze Age: 10k of less: Small 25k: Normal 50k: Large 75k or more: Massive and needs a previous racial trait Iron Age: 75k: Small 100k: Normal 125k: Large 150k or more: Massive and needs previous racial trait Medieval Age: 150k: Small 175k: Normal 200k: Large 250k or more: Massive and needs previous racial trait [/sub]
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[color=goldenrod]Plane Description[/color]: [sub](When your people left through the Rift, where did they end up? Is it a flaming inferno? Is it an earth-like jungle, or a mountainous island chain? What's this place like, and does anything else live there? Let your imagination run wild here)[/sub]
[color=goldenrod]Plane Traits[/color]:[sub](1 Pro, 2 Cons. What makes your plane special? Did your new place of existence help you discover how to make glowing swords of mana? What did it cost? Maybe there are swamps everywhere which makes trade hard and those swamps are made of acid or maybe there’s a constant hurricane raging on the plane? The pros/cons don’t have to correlate to one another)[/sub]
[color=goldenrod]History[/color]: [sub](What happened after you landed on your new plane of existence? This can be as brief or detailed as you like.)[/sub]
[color=goldenrod]Culture and Society[/color]: [sub](How do they live? Anything from ritual cannibals, to matriarchal atheists, to a German-Chinese fusion culture. Religion also goes here! [/sub]
[color=goldenrod]Culture Traits[/color]: [sub]1 Pro, Two Cons. Did your people create a new religion and that made their society very united but they’ve abandoned their previous warlike culture? Or maybe they built a coliseum and fight every day of their life but their farms are suffering due to it?[/sub]
[center] --- [/center]
[color=goldenrod]Governance and Politics[/color]: [sub](Like the government form field, but more room for detail. Tell me if your monarchy is slowly being subsumed by the merchant classes. Or, if your people are organized in such a way that they don't even have a government or politics anymore, then this is also a good place to talk about that.)[/sub]
[color=goldenrod]Technology and Magic[/color]: [sub]1 Pro, 2 Cons. What did your people specialize in? Maybe you’re expert bow makers but you never bothered to learn how to farm and your animals die from lack of proper care. Or maybe you’ve discovered the long-lost art of smiting using your magical infused sweat but you haven’t learned how to cook food and your people are constantly sick because of it. [b]The tech/magic has to link somehow to the culture somehow.[/b][/sub]
[color=goldenrod]Military Overview[/color]: [sub](This is the space to talk about any offensive/defensive capabilities you have. Now, keep in mind your culture/race/tech. If you have a huge army, there must be a reason for it.[/sub]
[center] --- [/center] [color=goldenrod]Additional Info[/color]: [sub](Anything else you want to include that there isn't a spot for up there. Little factoids about your nation are both amusing and welcome. Include a theme song if you want)[/sub]
wyn's brow furrowed in concentration as she prepared her spell, waiting for Ashe to press down on the lever far enough. Wait for it...Soon as the weight was balanced right, Gwyn froze it fast. The door opened up behind the lever arm. "Let's go!" Then rushed for it, sure her companion would follow right behind.
Ashevelen pressed the level until it arrived at perfect balance. A feat which was very easy now that they knew exactly how much they've got to press. In a matter of seconds, the weight froze off and Ashe removed her hand even faster. As soon as the door opened, Gwyn went through. The ice started to melt quickly and Ashe knew she didn't have much time. Putting everything she had, she ran to the door and went through before it managed to close and seal her fate.
Taking a deep breath, she looked at Gwyn and smiled, behind her mask. " Good job. I'll make sure to share your tent when we're outside of this place if you can make things so cold, so fast. "
“Ashevelen is intelligent, and she knows that a tree cannot grow in the shadow of its parent. I’m the seventh daughter of the sun, and I’ll show you the answers you seek since you and I are a singularity. How to help: Help? Help! Hehe. We should raise a tribe!” Desire declared as Pyrrha, and the Hanged One held out her hand towards Penumbra.
Penumbra listened to the words of Pyrrha and shook their head. “ Another riddle or do you really want us to raise a tribe? I’m sure I’ll regret this but here we go. ” said Penumbra with a thin smile as they took Pyrrha’s hand into their own.
“An agreement! We’ll have to find others, and we’ll have to stand together against the storm… We’re going to travel far, and find five more to join us - to have seven sacred spirits for the spell to be cast - for the ritual to begin.” Then the other hand of the otherworldly deity clasped hands with Penumbra, and soon afterwards she slowly tilted her head as though she heard a strange sound that alerted her. “Speaking of a storm…”
“ Five more to join us? Five more what? You? More divines? What is this ritual you’re talking about and will it stop me from doing my divine quest from the Lady? I will not abandon it, no matter what. I hope you remember that. ” asked Penumbra in a rapid torrent of questions, barely taking a breath before asking the next.
And as if on a queue, their magical sense flared too. Something was going on. Something…big.
“ Please tell me that’s you. ” said Penumbra while getting ready for a fight. Pyrrha simply shrugged in a blithe manner, before bringing Sunset Orange beneath both of them and pointing to the north-eastern lands where an eldritch glow enveloped the horizon. A wave of wicked energy had emerged suddenly, and was approaching them as it engulfed everything in its wake.
Pyrrha placed a palm upon Penumbra’s shoulder, soft skin pulsing with soothing serenity despite the imminent arrival of destruction and disaster. “Hmm… Let’s surf the sea of shadows again!” She suggested, shouting as the tumultuous presence of the terraforming power thundered across their surroundings - scattering the camp - it was a cruel and cacophonous herald to the coming calamity. Nothing at all could be seen beyond the blast of corruption that had come from the fiery mountains of the Malignancy.
The soothing, pulsing power washed over Penumbra’s body and they shook their head.
“ And…it ain’t you. Damn. ” shouted Penumbra as they joined Pyrrha onto the Sunset Orange and into the shadow sea of the Lady. The shadows were blending into them, calling upon the champion to join them, to be part of them.
That wasn’t normal and that’s when Penumbra noticed their surroundings. A corruptive blast spread across the land as much as they could see. Everything was washed away by the power of Oa. Everything was corrupted. Even the shadows. The blessed shadows.
“ This…corruption. Is this the work of the one called Oa? The one that the Lady warned the Umbra about? ” said Penumbra as they mentally fought off the corruptive presence of the shadows.
“I don’t know… Only one way to find out!” Pyrrha proclaimed as the two of them ascended upon their shimmering artifact, and swiftly sailed forward blindly into the blackness. Pushing and pulling upon the threads of the tapestry, weaving the world around them, the goddess protected herself and Penumbra from the brunt of the blast, but the land would be burned and broken as sinister veins of baleful shadows spread across the accursed Steppes. The Malignancy had finally reached farther with its terrible touch, though the two of them had survived and passed through the summoned storm. The last lingering clouds of darkness receded, and ash settled upon the scorched earth, as the pair upon Sunset-Orange hovered away from where the remnants of their camp once was.
A look of disgust took over Penumbra. This corruption, this destruction…it perverted everything it touched. Killed many in its path. Long has Penumbra heard about the centaurs that roamed the Steppes, long have they heard of the nomadic tribes that found their way here…gone now. All of them, gone. Dead, destroyed by a divine’s whim.
There was a war within Penumbra, their view of the world has been changed after their trip to Hades, as such, they struggled to see the other side of this corruption. To understand what else there is. The duality of corruption eluded them. On one side, they hated what happened here but on the other side, their curiosity and thirst for knowledge overcame their senses.
“ What happened here and what’s its purpose? You’ve tried to teach me about the duality of things. Forgive me but I don’t see it here. I don’t understand. Care to explain? ” said Penumbra, their voice inquisitive.
“A broken heart bleeds horrors; letting such sorrow and pain spread like a profane poison poured in the sacred source of creation. Shouldn’t we heal what’s been hurt?” Pyrrha replied softly, as her ruby-emerald eyes shimmered with silent tears that reflected all of the ruination and suffering she solemnly stared upon. She shook her head, and allowed herself a shadow of a smile as she sailed towards the far-away sight of the fiery mountains without saying much more.
“ Should we heal it? Do we need to do that? Let me be a true Umbra and ask, what is it in for us? But even so, put as you did, maybe that’s the duality of it? Creation needs another side. Destruction. Corruption. Anything that’s blessed can be…unblessed? Cursed? ” replied Penumbra with a half voice. They were deep in thought and barely registered where they were going. Surely if there is life, there has to be death and if there is creation, there has to be the destruction of it.
From the origin of the explosion, far within the Malignancy, the two could see at the center of it arose a great palace; a colossal citadel with towers that pierced even the clouds. Dark stones perverted with a purple glow surrounded a castle standing in the wasteland illuminated by a shrouded sun that emerged from the west instead of the east, as though the two traveled backward through time. The fortress was jagged and pointy in many areas with walls upon walls in a hill to protect it from intruders, and at the center both could see at least what looked like a giant door fit for a throne room where remnants of corrupting energy that created the wastes was still awake in the air.
The energy surrounding the palace threatened to overwhelm the Umbral Champion. Their magic sense was on the edge of going overboard. It kept pounding in their head, like a migraine that never seemed to end while the corrupted shadows talked and talked. A never ending chorus of whispers, just at the edge of the hearing. Loud enough to hear them but not loud enough to understand what they were saying.
Swift and steady as the two of them surfed upon the suddenly seen currents of the Stria, Penumbra and Pyrrha approached the perturbing palace of presumably Oa, the one whom the Lady of Swift Trade and Shadow had warned of amongst the Umbra. A deadly and dangerous deity. They came to a halt, hovering close above the towering citadel, and gazed upon the grim domain of the ominous goddess. Wild and windswept waves of warm light lingered around Sunset Orange, announcing their presence in the ashen sky, and Pyrrha peered back at Penumbra before briefly plunging the benevolent blade of the Jade Knife into them.
“If you’re overwhelmed or injured, let me know. I’ll quickly heal you.” She said as she summoned a myriad of mystical strings that surrounded the two of them, shielding them from the insidious sounds that struck at them, and attempting to provide the solace of almost-silence. Pyrrha appeared perplexed when the Jade Knife was withdrawn from the Umbral Champion without using its curative powers, until she stepped back and shrugged with playful acceptance.
“I’ll be beside you at least, hehe!” Pyrrha proclaimed, as they slowly descended to the dreadful dwelling of Oa, supposedly.
“ I thank you, Pyrrha but I wish to understand what this is. Even if it means putting me at peril. These shadows, they may be corrupted but their essence? They are shadows. Still under the command of the Lady and as much part of me, as they are of me. I think. I am not sure. My mind is constantly being attacked. It’s like…whispers. Hundreds of them. All saying different things, I can’t understand the language they’re talking but I can see they’re using different words. One repeats something on and on, another one…it’s like singing. I need to…understand. But please, if you do see me fall off the Sunset Orange…catch me. ” explained Penumbra to the Goddess while adding a gentle-strained smile at the end.
Together they alighted afore the massive entrance; the structural behemoth both sturdy and sealed, but devoid of dutiful guards, so they stared at it and awaited any indication that they should come inside. “Patience is a virtue, except perhaps our would-be host is a little preoccupied?” Pyrrha said, before she gestured for her numerous silvery strings to surge forward and fasten themselves to the immense door, swiftly spreading across its shape, sinking their lithe forms through its solid surface, then finally finishing their task as the giant gate became detached from the walls surrounding it.
Penumbra laughed softly at Pyrrha’s comment and replied swiftly “Whatever the host is preoccupied can’t be that good. ”
The sight of the currently suspended door caused Pyrrha to sigh and avert her gaze with scarlet shame. “Shall we!” She declared softly, Sunset Orange sailing forward as she spoke, and then the two of them passed through the threshold into a tenebrous chamber ahead, wherein it was empty of any denizens once again to greet them as guests.
The room was empty, quiet and empty for both once the board they stood upon came to a stop - it seemed like the palace was mostly deserted. The strange sun in the horizon seemed to fully go down as the night seemed to return to the land. Before either of them spoke, they heard a voice echo throughout the hall. “Ai iserrae er ouhuua aeesslolo” they turned to the end of the hall illuminated by a lightning bolt outside, and sitting atop a throne with a base of marble and gold trimmings and the mid top top of its structure made out of obsidian - a throne large enough to reach the windows of the hallways. With steps serving as a walkway towards it, seated there, jagged and intimidating to the eye, was a woman with pale skin, white hair with patches of black, black horns atop her head akin to a dark crown, and red eyes shining in the dark, looking at the two of them with a relentless apathy. As thunder seemed to stop, she raised her arm, and the gate to the throne room shifted and seemed to reattach itself to the door frame.
Penumbra’s arms transformed into long, sharp swords. Their shadow armor seemed alive as it moved and swayed with their form, turning towards the sound of the voice. Tentacles came out of their body and formed a shield, placing themselves right in front of Pyrrha. The dumbness of the situation didn’t escape them. How could a mortal protect a divine?
“ Stand behind me, Pyrrha. I shall protect us to the best of my ability. ” said Penumbra in what was their most heroic voice.
Seeing the woman on her throne made Penumbra feel the corruption stronger. The power was radiating from what seemed to be the center of it, the woman. Not sensing any divine energy from her didn’t fool Penumbra as she proved her point by reattaching the door that Pyrrha broke with a simple hand raise. Taking a single step towards the divine, but making sure Pyrrha was still covered by their shield and body, Penumbra raised their voice and talked in the most charismatic way they could.
“ Greetings, great divine being. Sister of the Lady. I am the Champion of the Lady of Swift Trade and Shadows. Behind me, stands in your presence, a sibling of yours. Accept this from the Lady. ” as soon as they finished their speech, Penumbra threw a single coin towards Oa. A sign of respect.
Oa’qeisskesi remained on her throne, staring at both; she seemed emotionless soon looking to the side. Silence, then she looked towards the coin that hit her throne, before she swiftly stood. As she walked down the stairs, Penumbra could see the size difference between them and the second deity; she was easily twice their height - towering over them and Pyrrha. Her corruption energy felt stronger until she stopped, looming over Penumbra then shifting their red gaze to Pyrrha. Oa’qeisskesi leaned closer to them, her crimson eyes seemed to pierce through them like a spear, before she said in her strange language: “Ihoyurilaheshou ras yhe?” directing her voice to Pyrrha she then said in the same language “...aasua era ras yhe? Young yin…” Though she seemed to be speaking in the common language, but with an accent that wasn't very familiar to both while leaning a bit too forward.
“Hi! I’m Pyrrha - child of the Flame, and this is Penumbra - child of the Shadows. We’ve come to talk with you, though we only understand the common tongue. You’re Oa, yes?” Pyrrha replied to Oa’qeisskesi, still on the other side of her smaller protector, however something subtle in her voice suggested she sincerely appreciated what Penumbra was doing. Now compared to the towering height of the one standing before them, they seemed like lost children being scolded by an annoyed adult.
Penumbra stared at the mountainous size of the divine coming their way and none would’ve blamed them if they would’ve taken a step back but…they saw death. They saw Hades itself and they’ve been hardened by it. What was the worst that could happen? Using the last of their tentacles, they pushed into the ground and managed to get about half of the size of the divine. Enough for maybe, just maybe, a single strike if it came to that.
Oa’qeisskesi peered at Penumbra, still seeming emotionless, yet a hint of curiosity shone subtly in her red stare. Standing upright she looked at Pyrrha after the introduction, then said aloud. “Th' bairn o' flames 'n' th' bairn o' Ashevelen cam fur a visit 'n' yin is a mortal champion. Curious...” Penumbra could feel as the corruption grew stronger as the deity spoke. Oa seemed interested before saying: “ye resist well, th’ influence…”
“So… we were talking a while ago when a wave of destruction interrupted the two of us. A wave of destruction that came from here... We’re seeking an explanation.” Pyrrha proclaimed, her hands on her hips as she spoke with a hint of sternness, and Sunset Orange slowly rising higher so that Penumbra and she stood at a similar height to the towering Oa, or at least so that they stayed level with the looming deity.
Oa gave a low gentle grunt before saying: “What you saw was me beginning some of my early plans on this land. Nothing more and nothing less than a god enacting its will in a land.” Oa circulated both almost like an intimidating shark, then she said. “Forgive me as well. I am not very used to having guests, or good welcomings in many places.” With a snap of her fingers, lights all around the room were simultaneously lit, illuminating the dark room for the first time, and Oa was easier to see now. The woman seemed rather sickly with dark veins on her skin, but she also wore a dark toga with gold trimming, and jewelry, and a large skirt following her.
“Hmm… you’re not the only god though; won’t others come and be angry because you killed all of the creatures that were once here? I don’t think those that perished were your people, though I also don’t know whether you’ve permission to purge the land or not either.” Pyrrha furrowed her brows with frustration as she pondered aloud, before she shook her head and sighed to herself. She was evidently a poor peddler of knowledge.
With a smile, as much as they could manage, Penumbra stared at the Goddess. They understood with a struggle what Oa this time, the tongue she spoke was weird to say the least but afterwards she swapped to something they could understand.
“You corrupted the shadows but the shadows are still under the domain of the Lady and I am first of her Champions. This is nothing for one such as me. ” replied Penumbra. Their shadowy skin started to change colors slightly and started to become harder, a sign of death between the Umbra. The poison of the divine slowly affected them.
Suddenly, the shadows of the room started to vibrate and music started to be heard. One of Dahm’s own songs. One of courage and valor. Suddenly, Penumbra dropped their shield and went on one knee as out of the shadows, a woman walked. Ashevelen herself. Dressed in a long robe that seemed to move and shift whenever one would look upon them and a small tornado of coins, appearing and disappearing.
To be continued
Penumbra and Pyrrha’s conversation is interrupted by a wave of corrupting magic coming from the heart of the Malignancy. They travel there in order to determine what happened and who caused so much destruction. While Pyrrha was unaffected by the corruption, the shadows themselves were and Penumbra felt it. Slowly being poisoned by them but still, they had a question that needed answering. What’s the duality of this corruption? What’s on the other side? Eventually their suspicions proved true and Oa’qeisskesi was the one that created the corruption. As they have a discussion with Oa, the shadows themselves seem to move with life and someone else joins the party.
Starting Spirit: 33
+1 Spirit - Appeared in the post +1 Spirit - Longer than 5k characters +1 Spirit - Longer than 10k characters +1 Spirit - Creator doesn’t appear in the post +1 Spirit - Collab
Also known as : Ashevelendar/Ashevelen/AsheTheReborn
Best compliment so far from [@Tortoise]
[img]https://i.ibb.co/qdK70br/image.png[/img]
On the brilliant roleplay : [url=https://www.roleplayerguild.com/topics/185726-through-the-gateways-humanity/ooc] Through The Gateways [/url]
Playing as the Goddess of Trade in Divinus 7
[img]https://i.ibb.co/QjWNXR4/Ashevelen-Token.png[/img]
Playing as the Goddess of Shadowy-Trades in Divinus 7
[img]https://cdn.discordapp.com/attachments/1006946263599677521/1014229630783340544/ShadowsAspectToken.png[/img]
Thank you!
<div style="white-space:pre-wrap;">Also known as : Ashevelendar/Ashevelen/AsheTheReborn <br><br>Best compliment so far from <a class="bb-mention" href="/users/tortoise">@Tortoise</a><br><img src="https://i.ibb.co/qdK70br/image.png" /><br>On the brilliant roleplay : <a href="https://www.roleplayerguild.com/topics/185726-through-the-gateways-humanity/ooc">Through The Gateways</a><br><br>Playing as the Goddess of Trade in Divinus 7<br><br><img src="https://i.ibb.co/QjWNXR4/Ashevelen-Token.png" /><br><br>Playing as the Goddess of Shadowy-Trades in Divinus 7<br><br><img src="https://cdn.discordapp.com/attachments/1006946263599677521/1014229630783340544/ShadowsAspectToken.png" /><br><br>Thank you!</div>