Hidden 2 mos ago 2 mos ago Post by Xanadu
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Welcome to the Terminus System <--- Click for Muzak


The year is 2179 CE, a year has passed since the raids on Torfan and Theshaca. While many mercenaries and batarian raiders were killed, many more escaped deep into the Terminus System beyond the judiciary reach of the Systems Alliance. Yet the Alliance still demands retribution for the blood drawn and many bounties exists for the taking by those willing to risk life and limb making a considerable amount of credits in a comparatively short amount of time. Professional killers, naive up-and-comers, and anyone else with a death wish flock to the borderlands of civilized space all entranced by fortune's seductive call.

The crew of the Achilles is one such ragtag band of misfitstm. Together they gather upon a retrofitted Turian patrol ship known as the Achilles. They were drawn together by the promises of an ex-Alliance Marine turned bounty hunter known as Nikolai Tsoi. The job listing the Tsoi put out promising lucrative pay to those willing to put up with the harsh and often then not deadly working conditions. For many any opportunity to escape and start anew is tantalizing. Some of Tsoi’s new hires are old hats at the mercenary business and are just looking for reliable pay; others spent the last of their credits on a pistol half chewed by a vorcha and armor that was more adhesive then plating. It didn't really matter in the end where they came from, everyone loves credits.

The crew already has their first mission. One of Tsoi’s old military buddies tipped him off on a score, an Asari Matriarch by the name of Salisa Sarsi. She used to run with the Eclipse, but eventually after awhile went independent. She was on Torfan but managed to escape the Alliance forces, and the Alliance was willing to pay big money if she was brought in alive to stand trial for war crimes she committed during the Blitz. But things aren't always easy and the crew of the Achilles is gonna have some competition if they are gonna be the ones that bring her in.






Welcome to Mass Effect: Renegade, a roleplay run by yours truly.

The premise of this roleplay is simple enough; your character will be one of the crewmembers of the Achilles, The Achilles was once a well-armed turian patrol craft, but while it’s been repurposed in its new life, it still has the sleek lines, limited crew, and cargo space of a predator. You are effectively bounty hunters and extraction specialists, the type of group that will kick down any door and get into any firefight as long as the pay is good enough. Luckily for your in the Terminus system work is never exactly hard to find. And so the general arc of the story is going from a relative group of newcomers to a highly sought after group of mercenaries, the classic rag to riches story.

Posting standards are your typical Advanced fare with the primary focus being on a steady rate of IC posting. Personally, I am not a fan of setting a strict you must post X number of posts in Y number of days, but if I feel that things are beginning to slow I will say so in the OOC and state a “checkpoint” is coming in such a scenario all active players who haven’t posted should at least check in with me. Failure to do so will result in either me effectively making your character into an NPC or in the worst case scenario shoving them out an airlock. Though that being said, as long as you communicate and inform me of any real life shittm that is going on then this of course will not be a problem. Real life, of course, takes priority over your hobbies.

Gameplay is arranged in a mission/downtime structure. If you have ever played something like Blades in the Dark or Scum & Villainy you understand the general idea. What this structure means for you is that the RP will generally be broken up into two sections: mission & downtime. Missions are much more linear experiences that are strung together to lead you from set piece moment to set piece moment in a cocktail of frantic and highpace action. Expect like all the explosions. Downtime segments occur whenever missions are not occuring and are sandbox in structure allowing you freedom to do as you please. Though the general focus of this structure will be character interaction and to be able to provide a breather between the frantic action of the missions. Beyond standard set piece missions, there will also be the potential later on for “side” missions. These missions while sometimes not directly affecting the plot are typically centered around the backstory of your characters to allow us to spotlight them. These missions will be collaboratively brainstormed between the Player controlling said character and myself. Because in the end, I always try to make my RPs character focused first and story focused second, I having found that the former usually informers the later.

At the start, I am setting the player cap at approximately 7 players beyond myself. Character sheets will be done via application process where the main criteria will be based on the base quality of the sheet (writing ability, command of the language, etc), the strength of the concept being presented, and what characters I feel will create the most interesting dynamic. If more players apply then spots available, said players will be contacted if such a spot becomes available, gaining first priority to submit a new application. The general reason I have a hard limit set in the first place is primarily because of personal experience that anything beyond 10 tends to bog down the RP, so I’m aiming to play it safe with a solid 8.







Follow all pre-established Guild rules.

For the love of all things holy don't be That Assholetm.

If you have any questions please ask them.

Don't be arguing with everybody and causing problems. And before you get up in arms, don't worry there is a difference between friendly discourse and discussion and being That Assholetm. I know the difference and so do you.

Your characters are people not superheros. Any blatant Mary & Gary Sues, cases of god-modding, et cetera, and I will have to drag you out back and tell you to think of the rabbits.

In the same idea, PC death is not out of the question per say, but highly unlikely. That being said, if you go into a firefight where there is one of you and fifty five of the other guys and you think your going to come out without a scratch please think again. Injuries are a thing cause they present interesting story choices.

In terms of characters and their equipment please do your best to keep these consistent with the lore and technology for the time. This is pre-ME1 so I don’t want to see geth running around or Everett the Human Specter before Shepard that nobody talked about. If you need a link to figure out what is exactly happening around the time period of the RP may I suggest this link on the Mass Effect Wiki.

In terms of posting length and content. This RP is going to be following Advance standards. Though if you can't hit that level with every post don't sweat it, as long as I see your trying we gucci fam. I'm basically giving you enough rope to hang yourself with here, there is a difference between I tried my best and I wrote a single paragraph that adds nothing to the greater context of the story of the whole. I know the difference and you know the difference. Don't make me proud, make yourself proud.

Romance is not one of the core pillars of identity for this RP but I’m also not here to discourage it. Falling in love happens and it's probably even believable given the heated circumstances our characters may find themselves in . But for you horn dogs out there please keep what I would call scenes not safe for the children to the PMs. Alright? Cool.

This roleplay will potentially address some mature themes. So what I’m asking is that y'll have the maturity to treat these themes with the respect that they deserve. And that is all I'm gonna say about that.

Last but not least. By submitting a character sheet to this RP, you are in a way, signing a strange eldritch contract that states that you agree to follow these rules. Kinda like a DnD Warlock but less cool.







General inspiration: Mass Effect Video Games (duh.), Cowboy Bebop, Firefly, Solo: A Star Wars Story, and Scum & Villainy.

Muzak: New York, I Love You But You're Bringing Me Down, Chromakey Dreamcoat, Love Theme, Music Sounds Better With You

Collaborative Pads: Pad #1
Hidden 2 mos ago Post by Xanadu
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boop.

Also, I understand people will primarily be working on sheets and the like. But once we have the roster pretty much set, I was wondering how y'all feel about discords? Because personally I like them because I find sometimes it is easier to communicate then in the OOC, but that's just my opinion. And if I make one it would be a strictly optional thing for all of y'all.
Hidden 2 mos ago 2 mos ago Post by Inkarnate
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My only concern is my historic mismanagement of activity and time allocation, and that's without going into the reality that I have not created a character sheet for a Mass Effect RP since Dervish and the Omega (was it Omega?) crew were around. I'm still interested and I don't have any sci-fi things going on at the moment, but it'd be poor of me to say I'm 100% available and committed without assessing my priorities.

I'm cool with discords, but I do have many servers.

also rping with rtron, atomika, and dervish again? yesplz
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Hidden 2 mos ago Post by Rtron
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I like the idea of a Discord.

In my experience Discord makes communication super easy and, provided there's different channels for OOC chit chat and things like collab discussions so they don't get mixed and one lost among the other, helps greatly to keep an RP alive.

If you're worried about the OOC appearing dead, you can always put little prompts here.

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Hidden 2 mos ago Post by Xanadu
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@Inkarnate
That's a fair worry! If it helps you any bit in deciding, I typically don't like being the GM that harasses people to post. I've been in RPs that had a once a week strict posting schedules and they were great! I've also been in RPs that updated once a month and those were also really great. I guess what I'm trying to say here, is that the posting frequency clause is just there as a precautionary measure in case I do need to kick the horse along. And as long as your willing to communicate if you won't be able to post for a bit, I see my duty as a GM to help work around that. Of course the thing there is communication it has to happen for me to be able to help. I'm here for you guys not the other way around!

And the nervousness about making a character is also understandable. Though to that end, my typical response at the risk of sounding like a self-help coach asshole or every sport's team coach I've ever had, "nothing ventured, nothing gained".

But I also understand the need to balance life, RPs, and everything else. And if you are unable to join at the current time that is okay as well!

@Rtron
Oh! I like the idea of little prompts!
Hidden 2 mos ago Post by Jarl Coolgruuf
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>tfw the data's encrypted

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Hidden 2 mos ago Post by Heat
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Heat It can't rain all the time.

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I might make a CS. ME is always a favorite of mine, but the last one I joined died very quickly. I'm gonna keep an eye on the thread and might throw up a sheet if inspiration hits me.
Hidden 2 mos ago 2 mos ago Post by Star Lord
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I have finished with my dude. He is a repurposed character that I had been using for the last two Mass Effect roleplays that I expressed interested in. Hopefully, it's good enough.

Hidden 2 mos ago Post by Monochromatic Rainbow
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So, what's the policy on Cybernetics? Specifically a character who, while "only" having a few, is a transhumanist visionary and wants to some day create even more.
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@Xanadu What's the general layout of the ship? I'm pretty sure my character is gonna be in the Medbay but it'd give us an idea of how the ship is put together.
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Hidden 2 mos ago 2 mos ago Post by Rtron
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Done!


Hidden 2 mos ago Post by Inkarnate
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@Xanadu

How do abilities work in your mind for non-biotics? I'm not sure if I am just listing Adrenaline Rush and the other stock abilities or what here.
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@Rtron


The ship kinda looks something like this though I kinda imagine the weird "wing" parts pulled further back towards the ship itself. In general, I'm kinda envisioning the tight and clutter vibe that something like the Ebon Hawk from the KOTOR games had. In that sense that the Achilles is a ship designed for deep space travel and has all the gear it would need for such travel. But since it's a small ship you kinda have to work around those constraints. The Normandy had a medical bay, but the Achilles probably has something closer to a medical supply closet in terms of size. It's an exercise really in effective space management lol.

@Monochromatic Rainbow
Don't see why cybernetics would be a problem!

@Star Lord
Coolio! I'll take a gander soon and tell you if anything seems fishy!

Heavy WIP but I got started.



Ah, I see no potential personal problems that may arise from having a Batarian onboard a ship run by an ex-Alliance marine that fought in the Blitz. None at all lol.

@Jarl Coolgruuf
All the secrets belong to me!!! For now at least....

@Heat
That's understandable! Hopefully we will still be here lol

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Hidden 2 mos ago 2 mos ago Post by Xanadu
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@Inkarnate
Yeah, you can list stuff like adrenaline rush, drone, etc. Abilities that have an active effect in the games. I want to know if you have the power to shoot rockets out of your guns lol. Only stuff you won't have to list is like pistol mastery, first-aid, repair, hacking. Because that stuff should come up in your skills section instead.
Hidden 2 mos ago Post by Inkarnate
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Noted. For the time being I'm going to focus on the meat of the sheet.
Hidden 2 mos ago Post by Monochromatic Rainbow
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@Xanadu

Good to hear!

I also can't wait to see what my Skyllian Blitz survivor will think of the Batarian.
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Hidden 2 mos ago Post by Inkarnate
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Gonna be a lot of ex-alliance marines/survivors, huh.

roleplayerguild.com/posts/4898750
Hidden 2 mos ago Post by Plank Sinatra
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Plank Sinatra here we go again with this psychopath bitch

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Lmao I guess we all had the same thought.
Hidden 2 mos ago Post by Rtron
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Gonna be a lot of ex-alliance marines/survivors, huh.

roleplayerguild.com/posts/4898750


Lmao I guess we all had the same thought.


Kopris is ready. Everyone hates the Batarian until they need to be patched up.

@Rtron
Ah, I see no potential personal problems that may arise from having a Batarian onboard a ship run by an ex-Alliance marine that fought in the Blitz. None at all lol.


It's only going to get worse. =D
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where's our token Turian and Asari tho
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