I'm sorry, but I have a number of problems with this CS, not the least of which is his name is Bluu, and only Bluu; gonna need a last name, champ.
Firstly, "Serpent" is an unclear Faunus type- it could mean anything from an eel to a snake to even just any old reptile. I'll need more specificity. Secondly, as I mentioned, all of our characters are supposed to be fully-fledged Hunters, and your character never even went to a school, according to you. That's... not gonna fly. Thirdly, personal nitpick, your weapon needs more creativity than just "caestus." Have some fun with it- throw in some crazy secondary function, like a Deadshot gun or something.
As it is, I'm gonna have to say no to Bluu. For now. Make some adjustments, then we'll talk.
Tadashi restrained a relieved/exasperated sigh as his target answered his phone. He'd hate to have to try and hack the PA system at this range. In milliseconds, Tadashi entered his "Business Mode." It was time to work.
"All right, Sparky, I'm gonna level with you. You're in a bad situation right now. Fortunately for you, your dad and your boss hired me to get you out of it. And no one's better at that than me. But you're gonna have to listen to everything I have to say, or you're done for, and I'm out of a job. Got it? Good." said Tadashi, not waiting for a response as he moved a few drones into position.
"Look up. You see that drone above you?" he said, hoping the kid would notice the mechanical stingray floating some meters above his head. "That's your motherfucking North Star. You keep an eye on that and you do not stop following it until I say you're safe. Got it? Great. Cover your ears, by the way- I'm about to get loud."
With that, two other stingray-shaped drones sailed over the Adepts' heads in the opposite direction, hatches opening in their bellies, and dropping something out of them. A split-second before they hit the ground, the flashbangs exploded, blinding and disorienting anyone without the proper shielding measures in place. One could only hope it was enough...
Name: Raye Solaire Sex: Male Age: 26 Phenotype: Faunus (Wolf) Kingdom: Mistral/Atlas (dual citizenship) Appearance: Tall, almost frightfully so, almost reaching six-and-a-half feet tall. His skin, already darker than normal, has darkened and bronzed further under the intensity of Vacuo’s constant sun. His hair is gray and black, shoulder length and shaggy, with a rough beard outlining his strong, square features. His eyes are cool blue, and he has a constant, wide, sharp-toothed grin on his face, his freakishly sharp fangs some of the only evidence of his non-human heritage. Broad-shouldered and well-built, he usually wears clothing that shows these features off, such as sleeveless shirts (should he bother wearing one at all). He usually dresses in black, gold and rust orange, particularly his signature black-and-gold trenchcoat, which he is almost never seen without, no matter the temperature. Personality: “Exuberant” doesn’t even begin to describe this boundless fount of energy. Raye channels his fiery spirit into everything he does, whether it be fighting Grimm, pounding pints at the local tavern, or even cooking (Don’t eat his curry if you’re unprepared. Just don’t. It’s like eating pepper spray). He basically attacks life head-on, living it exactly how and when he wants to. Seldom seen without his trademark grin, Raye fancies himself an icon, a beacon for those downtrodden and suffering. A hero, even. He’s also prone to flirting shamelessly with anyone attractive in sight- male, female, Faunus, whomever. Despite all of this, however, Raye is no fool- those who talk with him are often surprised at the level of awareness and thoughtfulness that he displays, as well as his strategic prowess. When push comes to shove, spending time with Raye may be chaos, but only of the very best kind. Be warned, however- not every spark is a harbinger of glad tidings. A flame can just as easily be a raging crucible than a warm hearth, and all of that passion can just as easily turn from joy to rage. Biography: Raye Solaire was born the child of Arthur and Nia Solaire, an Atlesian diplomat and Mistrali schoolteacher, respectively. The two met while Arthur was stationed in the Atlas’ embassy in Mistral, and returned to Arthur’s home kingdom shortly after Raye was born. To say that his peers were shocked at him bringing home a Faunus bride and son upon his return would be a gross understatement. While, legally, there could be no reprisals brought against the young politician just for whom he decided to share his life with, there was no doubt that the reception he received from then on was significantly frostier than before.
For Nia and Raye, the situation was significantly worse. Nia found it hard to find work in her favored field, forced to do menial jobs to get by, while Raye was bullied and ostracized by his fellow children for his Faunus heritage. While he was blessed with less-distinctive features than usual, eventually they always found out, whether by his mother coming to pick himself up from school, or even just a particularly sharp-eyed student noticing that his teeth were a little too sharp. Despite all of this, however, the Solaire family was not known for giving up, and endured through their hardships together. Raye was inspired by his parents, seeing that no adversity could silence his father’s laugh, or dim his mother’s smile. He resolved to live his life by their example, tearing in teeth first and cackling all the while.
His exuberance served him well, especially when he reached the age where he could enroll in a combat school. His physical prowess and dexterity, plus his intuitive grasp of tactics put him near the top of the class… despite some “incidents” with his peers, now that he was capable of fighting back. Regardless, at age 17, Raye managed to get accepted to Atlas Academy, to everyone’s shock, as such a thing was relatively uncommon for a Faunus to achieve. Then came the even greater shock, as Raye publically refused the invitation, deciding instead to attend an Academy, “more conducive to my continued education.” With that said, Raye left the icy terrain of Atlas for the desert sands of Vacuo, to attend Shade Academy. And it’s there he’s stayed ever since, even after graduating top of his class from Shade, becoming the Hunter he’s always dreamed of being…
...And flipping the double bird to those who doubted him with every move he makes. Aura Color: Sunset orange Semblance:Meteor- Raye’s Semblance cloaks him in a shroud of fiery energy, which not only grants him increased durability and strength, but can also be used to propel him at high speeds in any given direction, turning his entire body into a weapon. He can even use his propulsion powers to launch himself into the air, effectively granting him short bursts of flight. Such powers, as with all Aura-related abilities, can even be channeled through his weapon, greatly enhancing its offensive capabilities. The downside, however, is that he moves so fast when dashing in this state that it becomes hard to see his surroundings, much less control his trajectory. As such, his movements in his Meteor state are limited to short bursts of speed in straight lines. Weapon:
(Ignore the gun- it's just the shield.)
Prominence (Melee, Ranged, Dust)- Raye’s pride and joy, Prominence is a combination of a tower shield and oversized crossbow, specially designed to use Raye’s Semblance to enhance itself, whether that be by heating up the weapon to increase its offensive ability, or by sheathing his crossbow bolts in fiery energy. Moreover, Prominence can be used to alter the properties of his Semblance, due to the carousel of Dust cartridges built into it. For instance, by using Lightning Dust, Raye can enhance his Meteor shroud with electricity, or use Ice Dust to turn his aura frigid instead of fiery, and so on. His abilities are limited only by his creativity… and also how much Dust he has on hand. Favors: Meat (of all kinds, in vast quantities), fruit, fighting Grimm, working on his weapon, devising new strategies, cocktails Disfavors: Vegetables (especially cooked ones), fast/ranged opponents, rain, when his weapon doesn’t work the way it should, hangovers Affinities: Raye is a powerhouse when it comes to wielding his Semblance and weapon in conjunction. Through extensive practice, Raye is able to rapidly change direction in midair, even given his Semblance’s limitations, by quickly changing direction and launching himself in another direction. This makes his angle and trajectory of attack very difficult for his opponents to determine, allowing him to strike where the enemy’s defenses are at their weakest. It also makes him very hard to hit. Faults: While formidable, Raye’s talents are primarily in short-ranged combat, having an aversion to ranged attacks, even with a crossbow built into his weapon. Moreover, while his weapon is a shield, his fighting style rarely takes advantage of that fact, being more suited to relentless offense. Finally, perhaps the most obvious of weaknesses in his fighting style is that, while Meteor is very fast and dangerous, its trajectories are still limited to straight lines. Anyone who can keep track of Raye’s speed and location can easily dodge his attacks until he wears himself out. Also, take care not to let him get angry- his normally razor focus and strategy go out the window, and he becomes much less caring of collateral damage, as well. Theme Song:For You, And Your Denial
Once a verdant paradise, now laid waste by greed and exploitation. The Great War changed everything... and yet nothing.
There is no true law here. No government. There is only The Rule.
"If you can survive here, you belong here."
Those who survive make the law. And no one is better at surviving than you...
For you... are a Hunter.
Greetings, boys and girls, ladies and gentlemen, guys and gals, cats and dogs, and welcome Hunters of Remnant: Bleeding Hearts! Here, we will be taking the role of fully-fledged Huntsmen and Huntresses in the kingdom of Vacuo, where a sinister conspiracy is brewing. Expect lots of fighting, some flirting, and lots and lots of ridiculous weaponry. But before we get to the goods, some rules!
1. Tobiax and I are the GMs here. What we say goes. We'll try and be as reasonable as possible, but push too hard, and you will be asked to leave. 2. Sex, violence, and curse words should be kept to PG-13/light R, whatever that means. In short, I don't want people being exploded, Rise of the Triad-style, getting plowed in the streets, or using language that would make Samuel L. Jackson blush. We want dramatic, not edgy. You want to take it further with your guy/gal friend? Take it to the PMs. 3. Hunter names need to follow the typical RWBY conventions- reminiscent of some kind of color. Follow this convention, or your character won't be accepted. 4. Minimum Hunter age is 21! I'm willing to give some leeway for your Graduates, but not a lot. I don't care how good the rest of your CS is, if you don't have a damn good reason why your character graduated at 13, you will be denied. 5. NO GODMODING. Aside from offing some low-level Grimm, I don't want anyone being killed in one shot before they have a chance to react- that's why everyone has weaknesses. If I catch even a whiff of an unavoidable attack, impenetrable defense, or anything similar, you will be asked to change it- or leave, if you insist on being an ass. 6. No killing other characters without their player's express permission. That's not fun. Which leads to... 7. Please have fun with this. This is a RWBY RP, for Christ's sakes, we're not writing War and Peace. If you're not having fun, tell me or Tobi, in a CIVIL MANNER, and we will try and adjust to your needs. 8. Attack the character, not the player- I want no flaming or bullying in the OOC. This is a happy place (not necessarily a safe one), so play nice. 9. Three strikes rule- you make an infraction, you get a strike. Get three of them, you will be asked to leave, no exceptions.
Now that all of the jargon is out of the way... CS TIME!!
Character Sheet: Name: (Duh. Your character's name goes here.) Sex: (Guy or gal?) Age: (You are this many. Minimum age 21.) Phenotype: (Human or Faunus. If Faunus, choose what type here.) Kingdom: (Where do you come from?) Appearance: (Pictures are good! Descriptions are better! No real life pictures, please!) Personality: (Nice guy? Utter bastard? You decide!) Biography: (What has made your character who they are? Any significant events, persons, or actions in your character's past go here.) Aura Color: (Self-explanatory) Semblance: (Name and description of your character's unique Aura/chi powers here.) Weapon: (What do you stab the bad guys with?) Favors: (Things your character enjoys.) Disfavors: (Things your character does not enjoy.) Affinities: (When it comes to a scrap, what strategies and abilities does your character favor? What are their favorite techniques?) Faults: (Opposite of Affinities; these are the failings of your character's combat style.) Theme Song: (Optional. But it would be kickass!)
I'd like to point out to everyone that RWBY naming conventions follow the "color rule"- your characters' names should be a color, or reminiscent of a color. Take, for instance, mine and Tobi's characters; Raye Solaire and Cyan Zehn, respectively. Please take this into account.
@Ryuji Sakamoto Teams can be formed if you wish, but, for the most part, Hunters operate solo. I'll leave that up to player discretion.