Full Name

A character quote or motto
Age | Gender | Nationality | Social Class | RAS Level
P E R S O N A L I T Y
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So, I know that your conception of your character can change as the story moves along or even as you write this application and get a feel for her. The purpose of this exercise is to try to think of five (or possibly more) essential traits, followed by a brief paragraph below the bullet points to summarize what your character is like and how we can expect her to interact with others.
L A N G U A G E S
What languauges can your character speak, and how fluently? How many is he literate in? As a general guide, keep in mind that everyone will be fluent in their native tongue and that virtually all nobles and wealthier merchants would also be expected to know Avincian and perhaps a reasonable amount of one other major language like Perrench, Revidian, Torragonese, Virangish, Belzaggic, or Eskandish.
C H A R A C T E R A P P E A R A N C E
What does your character look like? How does he dress? How old is he? What are his defining features? Does he have any particularly noteworthy traits, birthmarks, possessions, or scars?
T H E G I F T
Just what can your character do with The Gift? What makes her worthy of entrance into Ersand'Enise? Please provide a clear description of her magical aptitudes, favoured schools (if any), prior training, current magical capacity, and any original spells that she may be working to master. Remember, these are students, so they can be gifted, but they are not masters. The goal here isn't necessarily to be the strongest (though that's not an automatic strike); it's to create a compelling character.
B A C K G R O U N D
At their young age, perhaps your character doesn't have too much personal history yet, but everybody has a background and a context. What is his home like? Who are his people? What has he done and learned so far in life? Where has he been and who has he met? Please try to keep this below two or three solid paragraphs.
M O T I V A T I O N
What gets your character up every morning and, more particularly, why is she eager to be here? (or
is she?) What does she hope to gain from this opportunity (if she views it as one) and what does she want out of life in general? What are her goals? (and, conversely, what are her fears?)
I N V E N T O R Y
What sort of personal items, tools, cash, jewellery, or weapons (!) does your character usually carry, and what might we find stashed in his home or dormitory? These should ideally be age, region, and social-class appropriate, have some sort of use, and tell us something about him.
S T R E N G T H S & S K I L L S
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There's more to a character than her magical abilities! What other skills has she acquired outside of The Gift? What are some of her personal strengths? Please remember the early-modern (roughly 1600s) setting of this RPG and try to make skills appropriate.
W E A K N E S S E S & F L A W S
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Nobody's perfect. What are some things that your character just tends to struggle with? What are some personality traits of his that may cause problems for himself and others? Is there anything that most people might expect him to know that he doesn't?
M I S C E L L A N E O U S
Anything not covered above goes here. You can leave this blank if you like.