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Recent Statuses

11 days ago
Current He gives power to the faint, and to him who has no might he increases strength. | Isaiah 40:29
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7 mos ago
Better is a little with righteousness than great revenues with injustice. | Proverbs 16:8
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8 mos ago
Do all things without grumbling or disputing. | Philippians 2:14
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Bio


Mickilennial Updates:
- My father passed away in October 2025
- Dental health has led to several root canals
- Mental breaks have led to inconsistency, be patient with me

Most Recent Posts

There looks to be something broken about that picture you're using for the zeroth post, Ink.

Works for me, but I'll see if I can find an alternative host for it.
Put up what I have so far with Sepia so people can see what a... mostly completed sheet will look like. Might hold off on defining her weapon, semblance, etc. until I see what other people come up with, though.




“Keep up with me if you can, okay?”
Sepia, hoping to inspire a teammate





Chapters

A Haven For All, Part 1




I really need to make a mental note to subscribe to these type of threads.

@TGM IMO I think you should at the very least give dust a gander and see what you can make of it. There's definitely some overlap and inconsistency with the different dust types, and you could probably stream line some of it or add more.

Fair enough. Fortunately, we will have plenty of time to do so.




Players: 7
Pace: Flexible, so be committed long term.
Writing Level: Casual+
Deadline: September 25th, 2021

From Argus to Kuchinashi, the Mistrali look to the sun and the moon for guidance.

Sometimes, that guidance hasn’t helped. Lives lost and destroyed by the decisions of the ruling council, resources consumed and mistreated by the corporations that influence everything from what you drink to the stockpile of dust throughout the kingdom that Huntsmen use to combat the Grimm. A century ago the Mistrali were forced into a war that would cause a domino effect throughout the four kingdoms of Remnant and create a long-seeded resentment toward Mistral. To some, Mistral became little more than another Mantle.

Since the ending of the Great War, Mistral has become more chaotic and dangerous. Criminal syndicates and seedy corporations have designs on the Kingdom and revolutionary groups like the White Fang have created instability throughout the kingdom to the point even their own allies in the former kingdom of Mantle have begun to blame them for their own problems. The Schnee fight the Cerise and the Al Mond over dust disputes. All while insidious forces hope to manipulate the chaos for their own ends. A lone woman in the darkness may become the most dangerous of them all. But for you, these are not concerns you are even remotely aware about.

With an initiation exam in front of you, an excitement swells in your gut. You have no idea about your destiny and how it will be you and the friends you make who’ll be the first line of defense against Grimm and non-Grimm alike. But the World of Remnant never does care about the plans you make, does it?
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Our kingdoms are at the brink of war, yet we, the citizens, are left in the dark. So, I ask you, when the first shots are fired, who do you think you can trust?


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Much like 99.9% of other RWBY role-plays, Grimm Noir is a RP that tries to recapture the spirit of the first season of RWBY while diverting from certain fixtures in lieu of original concepts.

Characters will start pretty much where Team RWBY started in the beginning of Season 1. Newly minted huntsmen ready for evaluation, study, and occasionally encounters that will turn out a bit more than they can handle at times. While we will battle Grimm in creative ways, the insidious natures of Faunus and Humans alike will come up eventually. I’ll also periodically ask people what they want to see and what changes I can make going forward if things aren’t turning out to everyone’s taste.

Naturally, we will start with an initiation arc.




Characters should be 15-18 years of age as they are new initiates of Haven Academy in the City of Mistral. They can have various flavors of background as much as it makes sense within the context of a newly minted huntsman or huntress. If they are not native to Mistral, then you will have to sufficiently explain why they picked Haven over Beacon, Shade, or Atlas.

It’s pretty simple, so if you have questions please ask them in this OOC.


When you are done filling out the above you will post it, in a hider, in the OOC tab so I can review it.


I’m asking everyone to follow a certain rhetoric when applying for this role-play. I’m a little more touch-and-go than other GMs, but I’ve learned a process that works for me that might not work for others.

- I will be checking up on people once a week, if you do not inform me of your status in three weeks I’m going to have to let you go. Myself and other players in your team should hold you accountable just as much you hold me accountable as a GM.

- Real Life takes precedence over this hobby we share, but a short post shouldn’t take all that much time here and there. If something is coming up for me IRL I will tell you and I expect the same from you.

- I will be looking at characters to see if they have a strong foundation as well where their personalities mesh with other characters. Team RWBY has distinct, different personalities with generally different tropes attached, so try to keep that in mind. This will not be a gamechanger if we end up with two stoic characters on the same squad.

- None of the events of RWBY sans the prehistory are canon for our RP.

- I expect everyone to be courteous and polite to each other. Banter is fine, but being derisive and hostile is a net negative and if I see attitude problems I will not tolerate them.

- If a player leaves the RP I will NPC them until I can find an In-Character reason for them to depart.

- I do not expect novels, but the writing level is Casual-to-Advanced. In this threshold. You should be able to spellcheck your writing and write two-to-three paragraphs when needed. Short posts are not discouraged. You should also have the knowledge of how the RWBY setting fundamentally works.

- Once all sheets are accepted I will post a link to my discord community, of which a discord channel for this RP will be present. For fluid communication it would be best you join it.
Are you going to be reworking the lore then? Or, like, specifying what you think Aura/Dust/Semblances should be like?

I think Aura, Dust, and Semblance are pretty much as they are in the show. The differences will come up in antagonists, key figures, and maybe some other things.
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