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As far as teams go, Keito can fill into any team and even change should the situation require. He's like the guy that answers that random call to job and shows up despite impossible odds of him not.
@Lord Sawsaw2 So uh, where that post?
Also discord is up. I'll work on the roles and such later.
I think those elements affect generation. Wood is fuel for fire, so your compatability with fire is good for that reason. Basically, it's not good for you, but it's good for whoever is the fire.

There are more detailed descriptions for these relationships available if you look up the Wu Xing.
@Cherrywitch But it's so good.
One day Keito will have a belt as a catalyst and then he'll become a true Kamen Rider.
Players

Corine @Ambra
Aria @Hero
Yagi @Queentze
Peshawar @MysteryBroom
Malik @EnterTheHero
Bastien @Sen
Naisha @rivaan
Hade @floodtalon

NPCs

Chapter 1: Raelin

Act 1






(Note: It is not required to be allied or from a country to use these classes,
you simply need to have an explanation why you would have them otherwise.)




(More are being added or descriptions are being added)





Combat and Death

(This is important)






Following a brutal 20 year long war, ending the use of a now identifiably volatile and unsafe energy nicknamed "Dogma", the world has entered a scientific age of industry, the Industrial Age as scholars have noted it for now. With the emergence of airships as a common form of transport, the invention of the cartridge for firearms already well-known at the time, and the birth of Magitek, has caused society to make leaps and bounds that even it's population fears being left behind. Many however recognize these rapidly changing times as the time to get busy, or truly be left behind.

Your story begins at the cusp of a new age following this era that is about to end. The individuals that will forge the era to come, as heroes, or villains, out of interest, duty, or the thrill of adventure and battle. From the bottom up you will elevate to the levels of legendary heroes and gods, the final frontier of fantasy. Become revered, for your power, for your deeds, or become feared beyond compare.

This is Final Fantasy, Reverence





(Note: It is not required to be allied or from a country to use these classes,
you simply need to have an explanation why you would have them otherwise.)




(More are being added or descriptions are being added)





STRUCTURE

The RP will be structured in parts, separated by the different nations. For example the first part will all take place in Raelin, and then Escain, and then so on. Each part ends when the major story segment ends, and everyone's characters must be moved to the next nation for the start of the next part. After the major story arc for each nation ends, there will be a grace period for everyone to wrap up business or start business that links them to the next nation. Near the end of the each story arc I will inform everyone what the next nation will be.

Though I should not yet worry about that, each story arc is while short in structure, will be expected to last a decent amount of time.
I want to stress the fact that each new nation we go to will be a great chance for people to join, or for you to create a new character.

Combat and Death

(This is important)


Also only at max 8 players will be allowed, however it is first come first serve. Your character is your guarantee on the slot.
Slot does not equal character limit though, but until I give the okay for people to make more characters, it will be 1 per person


Slots Filled 8/8

Note: The max can be extended in case of a good character and player.
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