Current
I just can't. This is too much. Berserk was so influential on so many things that I love. Goodbye, Miura. You'll be missed by many.
13
likes
6 yrs ago
Migraines ew
7 yrs ago
Welp apparently discord servers are having some pretty bad Latency issues.
1
like
7 yrs ago
Well I just got my mitts on the Links Awakening remake. Excus eme while I disappear for a weak while I relive my childhood
2
likes
7 yrs ago
Migraine killed me today. Posts tomorrow.
2
likes
Bio
Hello! Welcome to my little bio.
Not much to say, really. Just a horror game protag that likes writing and playing vidya games when I'm not being chased by the cosmic forces of darkness. (I'm a security guard that works night shifts usually).
As for you, uh, well I never thought I'd have -this- problem, and this might seem a bit nitpicky but I'll be honest, I do not think she'd fit in overall with the setting which is intended to be pretty heavily French, Italian, Russian, and Germanic inspired in terms of cultures.
To put bluntly, uh, I think she's a bit too Japanese.
The vampires scoured the Cathedral, looking for anything that may aid them in their quest. The thrall, still nameless and recovering from nearly dying, had taken to sitting beneath the statue of Ichor and the witch, not seeming to want to speak unless spoken too, or the vampires required something of her. Little more than a meek shadow, perhaps, seeking not to be seen or heard.
Dragan and Giselle both had luck in the armory. A number of weapons still in serviceable condition left behind from ages past, either from the old paladins of the old Gods or their vampire thralls once the place had been overtaken. A hefty warhammer, perfect for smashing if not overly fancy was the Warlords pick. For Giselle, a pistol, and a few rounds of ammunition would be found in serviceable condition, not that she would need ammunition once she had regained some of her strength.
Akyasha found the Gorebats at least, being friendly enough for blood drinking pests, though whether they shared any such emotions beyond simple desires was hard to say. With her command, though, and a chittering cry, they’d be off, swiftly disappearing out a broken window above and out into the darkness. Perhaps sending the only two she could summon for now scouting, wasn’t the smartest of ideas. Unlike Ilena’s shadow puppets that were a physical part of her body, the bats were less so and would need to physically report back, but with as swift as they were, it would likely not be long before they came back with relevant information.
Luna decided to get acquainted with her new Thrall. As the others searched for weaponry or useful items, the Thrall would find herself having her hand taken by Luna and being taken to her feet, still seeming a bit unsteady as she was led from her resting place towards the cathedral wards gate.
“F-fra…Fra Mauro?” She’d stutter out. “O-oh forgive me, Mistress…this weak Thrall is undeserving of such a name…” She’d shuffle her feet quietly, unable to meet Luna’s gaze, shaking her head. “I am useless at anything other than being unseen by anyone…” The newly named Thrall would turn to the others, bowing just as Dragan began to wrest control of the mindless undead, though remained some distance away from the others, not seeming to want to make herself a target or to otherwise get in their way. “A-allow me to introduce myself proper, most gracious and merciful lords…” She’d quietly say. “I am…Fra Mauro,” She paused a moment, the name, perhaps, feeling a bit odd on her tongue after being so long without one. “Mistress Luna’s servant…”
With their preparations done, the Vampires would then set out. Dragan made his move first, reaching a hand out, necrotic energy suffusing the skeletal undead on the other side of the gate. Immediately, some of the creatures responded with shrill shrieks as the necromancer wrest control of the old undead. It should have theoretically been easy, but it almost felt like he was wresting control of them from something or someone else, his magic being deflected by a few while others were more easily controlled.
In all, he now had about ten skeletal soldiers under his command, armed with various makeshift weapons and about two spectral entities, one without any weapons and another seemingly holding onto some jagged, aged knife.
And it seemed, the former Paladin knew what was happening, or at least had some idea of it. From far off near the city’s main gate, the vampires could hear it shrieking once more as the undead Dragan did not control slowly began to turn towards the undead servants Dragan had made, hostile intent clear. The gate was still closed, though the gatehouse could easily be accessed from this side and lifted fairly easily should they wish, but perhaps...the gates could be used to their advantage.
Well, do run anything by me either in PMs or here, if you have things that you have questions about, or if you have reservations about anything. I should definitely be briefed on anything you have planned that may affect anything story or game wise.
The tone itself with be somewhat lighthearted to be sure, but there are definitely going to be some pretty serious moments here and there.
Upon first impression, Lyssa does not take after her mother at all. A girl the age appearing of seventeen, Lyssa joined the organization just recently, much to her mothers chagrin and like the rest of you, is still considered something of a new recruit since she's been here less than a month. Haven't seen her around? Well, that's fine, she's been getting private lessons from her mom up until recently. She's a friendly, energetic sort who can't seem to ever run out of said energy. In fact, if one could somehow manage to create a perpetual motion machine out of how much energy she seems to have, then they could solve any energy crises in the world. Couple that with a seemingly naturally tough and able physical ability? Shes an excellent candidate for demon slaying.
Her weapon of choice? Giant mechanical gauntlets, preferring oddly, melee combat with most things. The Gauntlets are state of the art, designed by Bernadette, and allows one to exert and withstand much greater force, even if they are somewhat bulky to use with a single hand being about two feet across and enough force to dent metal. With the ability to overclock and briefly extend ones output of force if they don't mind getting a bit steamy, the mechanical arms serve their purpose well...though she lacks any ranged offensive abilities.
She takes after her mother a bit more than is obvious sometimes.
Veteran Operatives:
A former Krysan operative and general who ended up in Alavaris after the war and more or less deserting her position as a soldier and seeking Asylum in Violet Garden. Was once an absolute terror on the battlefield and single handedly ended four Orosian campaigns in the region (No exaggeration at all, if you believe her). No one but the administration know why she really decided to come here, but she was let in after some discussion with Madam Livia. A skilled commander, tactician, and handy with mechanical tools and chemistry, she easily fell into the paramilitary nature of the Garden.
Perhaps, ask her how she got her nickname.
Regardless, the former Krysan commander tends to fight rather explosively. She puts her love of chemistry and Krysa engineering to good use in fighting. She's jury rigged an outdated piece of Krysa tech as a sort of exosuit that covers her arms and torso. What does it do, you ask? Self loads the explosive launching unit on her right arm...that is to say, its basically a self loading grenade launcher. In the left, its an oversized wrench mostly for smacking things with.
Somehow managed to smuggle an entire tank out of Krysan territories and keeps it on the Garden's airship for safekeeping.
She doesn't wear traditional maid clothes either, preferring something with a more dress suit aesthetic.
Gelly is a Firbolg that finds herself far from home, with no way to return to her homeland through no fault of her own. Ending up shipwrecked after a leviathan wrecked the Firbolg ship she was on as it sailed towards the Orosian coast six years ago. Down on her luck, and without money to really return home she took up to doing odd jobs for people before eventually becoming hired by Violet Garden.
Wielding a double sided lance with a built in shotgun and shield, she forgoes a quite a bit of technology in favor of her peoples more traditional fighting styles. Strong and sturdy, she's a reliable sort. She was present during the fight in Elterberg and was instrumental in the defense of it.
Seig is something of an oddity, since most elves do not travel from their Forests or the realm of the Fey Wildes for one simple reason - she has never owned a fairy partner, leading her to be something of an outcast among her kind. For what is an elf, without a fairy to protect? When she was old enough to set off on her own, she did so, deciding that if she couldn't lend her aid to her fey folk kin, then perhaps, she'd be good at servicing humans, instead? Eventually, though, she would end up in the Violet Gardens care three years ago out of some sense of duty.
Like many of her elvish kind, she's fairly physically adept. So keeping this in mind, she has decided to take the most obvious route she can while also desiring to keep her duty to protect others - so she had a massive, mechanical riot shield made. Tall as a man, about as heavy, its quite a bulky piece of equipment that she swings around quite easily. The icing on it though, is the fact that it doubles as a heavy ballista artillery that fires varying ammunition at opponents, able to cripple even large foes.
Rose is a skilled witch that grew up on the outskirts of the Hexweal forest, not far away from the hustle and bustle of Alavaris. A somewhat taciturn and serious sort, doesn't mind taking a crack at someones self esteem if its what she believes to be truthful, and something of a prickly person in general. Unlike other maids, she takes to a far more sorcerous and occult path to fighting demons, as her mentor taught her. Most notably, skilled in hexes, curses, binding, and other somewhat fringe magic that afflicts a beings soul - something close to the forbidden arts of necromancy.
She's been part of Violet Garden for a few years now, and seems to be looking for a particular demon for some reason, though never says what for.
Administration Personnel:
A veteran of Violet Garden, and one of the first Maids to ever work for the organization. After a few years of service, she elected to take a slightly more relaxed, administrative role...that is, the teaching of physical combat and the physical training of the maids. Known as something of a relaxed woman with a violent temperament...and don't let her appearance fool you. She's married. And has a kid, Lyssa, who is also part of the organization.
Does not play favorites, and will drill you into the ground without remorse. Spends her leisure time drinking, smoking, and being somewhat unpleasant.
She is skilled with the every day weapons most maids are. Long sword and Rifle.
A recent acquirement by Violet Garden, having only been employed less than a year, though her skill speaks for itself. She's extremely knowledgeable about most demons and demonic matters and will often advise operatives in the field on such matters over radio or other such equipment if at all possible.
While she prefers to avoid combat, she is skilled with her signature spear...that also doubles as a high powered long distance rifle, which she much rather prefers using. As well, she is fairly decently skilled with healing magic.
The one responsible for building and maintaining most of your weapons, as well as the Gardens private Airship as well as the one for handling the construction and research of new weapons. Despite her young looks, she studied under Krysan engineers, excelling at and learning their trade secrets in the five years since the war. Her favored weapons, if she must fight, is that of a high powered, oversized chainsaw.
A somewhat sleepy character who is only motivated when someone either interrupts her work, or damages her creations.
The stern and strict, but also kind and understanding Head Maid of the Maison. Mari is known for being a stern teacher during her lectures and lessons, but its an open secret that when off the clock she's as they say, a bit of a mess and kind of a klutz and while she tends to stay out of combat like most admin personnell except in extreme circumstances, she is trained in combat like all other maids and residents of the Maison is.
And her weapon of choice? Flammenwerfer. And guns. Lots of guns. Well, its a modified Flamethrower designed to function with multiple different elements from Fire, sub-zero ice that near instantly freezes things, even functioning as a lightning canon that shoots blasts of electricity. Its not used often, as its bulky and can be rather difficult to use, but its effectiveness against anything is apparent. Mix her gun play with pistol type weapons, with her skillfull acrobatics built from years of tripping and saving herself acrobatic practice, she's a fair force to be reckoned with.
A gloomy, but skilled seamstress. Able to work magic into fabric with her specialized sewing tools and looms. Doesn't like company and seems to dislike bright lights. Often found working non-stop and doesn't seem to ever be asleep.
The Fiore Family:
Your boss, and the owner of the Maison. A wealthy aristocrat with both a reputation for being ruthless and possessing dark secrets. A serious and mildly no nonsense woman who prefers business over personal relationships.
A brief Overview - Demons have two sources of powerful magic - their 'Origin' and their 'Bloodline'. This also roughly defines what they are like and the way they view the world. Demons are immortal creatures, and can only really be put down by either a divine weapon, thus purifying them and returning them to the cycle of reincarnation, or magically bound and restrained for eternity. No one is quite certain on the origin of the demons, but religious texts say that at one point someone attempted to flay the God Our’ous alive, and from such an act they were born. All demons bear marking of this act, and are born with a mark upon their body at some point depicting the Clan that they belong too, often modified slightly to symbolize which particular Family they belong too within the clan. Most demons, proudly display this symbol somewhere upon their body.
The Blood Clan: Those born of the blood spilled as Our’ous was flayed. Demons of emotion, violence, and extremities. They are both the most difficult demons to deal with due to their unpredictable nature, and the most easy because well, they are the most straightforward demons. They lack panache or any desire for trickery and most, can be rather agreeable and have a penchant for keeping their words if they give it without twisting or giving bad interpretations of questions. Young demonologists, often find them the easiest to work with. However, one should always keep in mind their violent and sadistic tendencies. They often have animalistic features, and their magic often entirely is purely destructive in nature, usually elemental. They inhabit the first circle and sit at the Center of Naraheim, often called the Roiling Caverns, the Halls of Debauchery, and the Paradise of Murder. A hellish landscape of magma, heat, and where Blood Demons build grand coliseums to force mortals they capture and other creatures to constantly fight and die repeatedly for their amusement. Their clan marking is as simple as they can be - a single drop of blood.
The Scale Clan: Demons born of the flayed skin of the God, each born from one of his scales. Beautiful, strong, and they consider themselves perfect. They typically possess magic extremely focused on defense and regeneration so that nothing can mar their beautiful visage. They have a penchant for being prideful, arrogant, and they are nothing more than the same hollow shell they were born from. The most powerful even possess a mockery of their origins divine authority - the ability to affect the flow of time. They often have a more serpentine appearance in some manner. Their clan marking is depicted as a serpentine fang wearing a crown of light. Popular to summon by powerful sorcerers who seek some measure of perfection themselves. They inhabit the Second Circle of Naraheim, often called the Immaculate Mountains, the Hollow Wastes, or the King Fools Peaks, described as being a place of impossible to traverse mountains that evokes a sense of loneliness
The Eye Clan Demons hatched from his plucked eye like an egg. Demons that are extremely intelligent, cunning and are particularly greedy. They are a more passive sort of demon, at least in regards to mortals. They view them as a human may an insect - they hardly acknowledge their existence. Rather, they are much more interested in material wealth, magical knowledge, and performing whatever occult experiments within their realms that they can. They will willingly trade knowledge with mortals so long as they get something of equal value. Unlike Blood Demons, however, they care not for the spirit or even the letter, twisting words and objects to suit their whims. They often have an insectoid appearance, and their home exists past that of the second circle, a place known as the Desert of Ignorance, the Incomprehensible Wastes, and City of Yellow Stones. It is a particularly nasty place, despite being one of the smallest realms in size for its insidious nature - once you enter the desert, you physically can not leave without a demonic guide, for the realm is heavily influenced by their signature spatial magics. They say an incomprehensible city exists in the middle of the desert, and once humans enter, they never wish to leave its opulent, convoluted streets. Their sigil is that of a serpentine eye, gazing at whoever has drawn it. They are often summoned by those who seek knowledge, but are often unprepared to give it in return.
Tear Clan Born from the pained and some say, lonely tears of the serpent. Somewhat of an enigma among demons, they are shy, cowardly, but also envious, and cruel. A favorite for the arrogant or cowardly ones who think they can’t handle the…particular natures of the other demons, and this is exactly what the demons desire. They typically do not interact with humans directly, until a particular one catches their fancy, at which point they will do everything they can in their power to sway that particular human over to them, bringing tragedy after tragedy to the human until they are forced to become dependent on them and posing as their only friend who will constantly sing their praises. Often the most physically imposing demons, they tend to be gargantuan sea leviathans with the ability to hide their true size and scale, possessing magic that allows them to move quietly, unseen but otherwise do not possess any special magics and instead have physical ability on par with those of Blood Demons. Their realm of Naraheim, that exists past the Third, is a gigantic sea. The further and further you go outwards, the sea becomes frozen as it nears the fifth and final circle. Strangely, the eerie disquiet that seems to be present always here, makes one paranoid. Their mark is often either a tentacle or a wave.
Tongue Demons: Also known as Dream Demons or Nightmares, they are demons born from the tongue of the old serpent. Some of the more insidious demons, for they forgo a physical form entirely, and instead rely on illusions and preying on people's fears, emotions, and dreams. They will often approach mortals via dreams, tempting them with various depending on the mortal itself, either by whispering sweet things to their dreams or by tormenting them with nightmares until they beg for it to be over. Able to lead even the most stalwart men astray with tormenting dreams and illusions of madness - at which point, they will possess the host for as they lack physical bodies they can not directly interact with the mortal realm without it. They are skilled with illusion magic, possession, as well as since they lack a physical form they can be rather difficult to fight unless one wishes to harm the host. The fifth circle of Naraheim possesses nothing in terms of the physical either. It is a grey, vast expanse with no sun, moon, or anything. Just a gray, dully lit void. Tongue demons have full control over this space, allowing them to create whatever they desire here in order to torment those who find their way here.
Bloodlines - When demons began to propagate and spread their influence, they divided themselves into various families within the clans, each vying for power among themselves and the other clans, researching and twisting their Origin abilities into new forms or powers. A demon of the Blood clan may express their abilities through combusting magical energy into pure destructive blasts, demonic lightning that’s sole purpose is to destroy. A scale demon may be skilled at making barriers, or perhaps they can quickly regenerate their physical forms.
Classifications: Demons are roughly classified into nine different tiers to help differentiate threat level, as well as give one a rough idea of abilities of each.
Whelp The weakest form of demons. Often larval forms of greater beings and young demonic beasts. Possesses no great threat to anyone, save young children.
Demon Beast Your average demonic creature. Possesses little intelligence and is about as dangerous as your average wolf, bear, or similar predator. Depending on the realm they are from, they could possess a greater or lesser threat depending on abilities.
Greater Beast Beasts that bear no resemblance to anything seen in the mortal realm. Creatures entirely unique to Naraheim and suited to living in its circles. Their abilities will vary depending on their home, but they are typically where demons actually start to become challenging to fight. Accurately gauge the strength of your foes.
High Demon A departure from the bestial and animalistic teirs below, High demons tend to appear as humanoid beings of some sort and is where the actual intelligent demons start appearing. Extremely dangerous, and once encountered a Maids objective is to either seal or purify it if at all possible. They are not welcome in our realm. There are many nameless demons that exist in the realms, just as there are many nameless inconsequential humans that live in ours.
Devil Beast Bestial creatures that have lived, aged, gainted intelligence, and subsequently power above most high demons. Often possesses an actual notable name in some record somewhere, they are imposing and are often a purest example of the natures of their Origin
Noble Blood Demons From a notable demonic family and bearing a great name. Extremely dangerous and fighting one alone is foolhardy unless one possesses great skill. To become a Noble Blooded demon, one must first best a Devil Beast in combat, or be born into such a family. They could likely destroy an entire village single handedly should they desire it.
Arch Demon The head of a Demonic Family. Powerful demons who have in some fashion quashed all resistance within their own families and taken the title of Arch Demon. They possess power rivaling on that of the greatest swordsmen and heroes, often enough raw power to completely decimate an entire city. Treat with caution. There are seventy two great families who names are known.
Demon Lord The so called rulers of the circles of Naraheim. Only five may ever exist at a time and them gaining access to the mortal realm would be disastrous, for they would no doubt seek to cause as much chaos as possible for their kind.
Primarch An existence above even the Demon Lords, very little is known about them save that they were the first of the demons, and all other demons came from them. Like a ‘Demon Lord’ it is a title, and at times new Primarchs can be crowned, and none know the true number of them.
Standard Gear - Merril Automatic 4 Type L MAT4-L A semi-automatic pistol bearing a mechanism created by Merril Fiore, the now deceased middle child of the Fiore Family. Based on an original design and created in the Maison and sold for profit by the now head of the family. Bears a revolutionary system for automatically loading bullets stored in a magazine that can hold about 12 bullets before needing to be reloaded. Its stopping power against demons isn’t high, but as a side arm it works just fine. Those created to be used by the maids are modified to hold gemstones in their construction to act as a focus for sealing magics.
Merril Repeating Rifle Type L - MRR-L A repeating rifle created using the same mechanism Sir Merril designed, now sold by the head of the Fiore family for profit and used by the Maison. More high powered than the pistol of similar construction, its the main firearm used by the maids. With the ability to hold different types of ammunition, and relatively high stopping power, it can deal with most demonic threats up to High tier relatively easily if used effectively.
Like with the pistol, those used by the Maison are modified with gemstones and other arcane etchings to act as a catalyst to aid in sealing demons.
The Maids Katzbalger - A standard issue blade, sometimes called a ‘Sweeper’ or a ‘Duster’ by those in the field. A sword designed for slashing and tearing. A good number of demons, like those of the Blood Clan, Tear Clan, and Tongue clan often do not wear armor, relying on their sheer physical or magical might to overwhelm. Perhaps its pride? Regardless, the blades given to the rank and file maids are made of high quality material, inlaid with gemstones or otherworldly materials to act as catalysts and can easily rend demonic flesh. Even against the prideful scale clan and tough Eye clan a good cutting implement can do wonders.
A good maid never leaves home without it.
Maison Standard Regalia - What appears to be a rather standard looking maid uniform, is in fact a carefully constructed and engineered piece of handiwork. Made of high quality materials, the uniform is resistant to water, fire, being stained, and other general elements a maid might encounter in the field to allow operatives always to look their best. Also, surprisingly durable and resistant to cutting damage. No one, aside from Lady Fiore and the Maison’s tailors know exactly where the material comes from, but its likely otherworldly in nature to achieve such properties. Lightly resistant to general magical effects.
Notable relevant World History
The Orisian Holy Conquest The failed great holy war against the northern nation of the Krysa. Spurned on by the belief of their collusion with demons, only for it to be revealed their informant was indeed, the one colluding with demons in order to create a situation ripe for a demon lord to enter the world via the prolonged war. The Our'ous army was nearly completely decimated, and the people have lost a great deal of faith in their church for its somewhat war mongering stance on such things.
For now though, they have been placated due to a propaganda campaign, but still, resentment against both the Krysa and the church itself bubbles below the surface.
The Fiore Family: A once great family that was once led by a one Reine Fiore. After her youngest daughter, a woman by the name of Livia Fiore exposed her for consorting with demons, feeding false information to the church, and the dark dealings she had with the cities undesirable elements, the church arrested her and her conspirators. The Youngest of the Fiores, Livia, would assume the head of the family after her elder sister, Marise intentionally stepped down and her brother, a notable inventor and mechanist was found dead in his workshop of apparent suicide. In return for exposing her mother, and in a mutual effort to hunt down the demons and take care of demonic incidents that had steadily been increasing in number recently, the young Miss Fiore approached the church with an offer - she’d create an organization to hunt them…if she had complete control over it. Many rumors surround the young miss Fiore, and none of them good, all stemming from a simple, undeniable fact - that she beheaded her own mother upon the gallows before she hanged. They say she herself is a demon that has simply assumed the role, or that she gained her powers from consorting with demons herself, that she’s simply a witch with ill intent…yet none can deny the organization's effectiveness since it was formed five years ago.
Violet Garden: The organization created by Livia Fiore to hunt demons. Not only does it train young women to be proper maids, giving them cooking, cleaning, and etiquette classes, but it also trains the maids in the rigors of fighting demons, occult knowledge, and general combat. Typically, once joined one must join for five years before legally being able to leave the organization barring any special circumstances. The organization itself has expanded quite rapidly in its five years of existence, the first generation of demon hunting maids recruited having made great exploits and earned quite a bit of renown in doing so, and supposedly stopping a demon lords appearance two years ago at a little town called Elterberg. Typically, the organization employs fairly simple tactics against demons - beating them to a bloody pulp. The weapons standard are enchanted by the Garden’s Mages with gemstones or other material from magical creatures in order to physically harm even the Tongue demons. Of course, dealing with demons is hardly ever so straightforward, especially if they’re hiding or have human allies seeking to consort with the creatures. As such, Maids are also trained in interrogation, investigation, and other techniques to be able to weasel out information if need be from suspects…and also taught how to perfectly blend in with your average maid or other servant in case infiltration is needed.
Magic: An energy that suffuses every corner of the world, considered to be the raw power of creation by some, or a demonic trick by others. Regardless of its origin, the church of Oros highly disapproves, yet can’t deny its usefulness and imposes strict restrictions on those that can learn it and all mages are required to have bi-annual inspections of workshops, psychological checkups and generally anything the church deems necessary to ensure the mages aren’t up to anything shady. Most mortal races at least, are incapable of casting magic without some sort of catalyst or tool to draw and direct the energy. Words, gestures, and objects of a magical nature also aid in casting.
:Gods and Religion:
Religion: As previously stated, the Orosian religion worships the Serpent deity, Our’ous who is seen as a cyclical deity that is responsible for the creation, and also destruction, of realms when its their time to come to an end. This, cycle, is only kept in balance by his wife Kyshellas, the Goddess of Stability, Eternity, and purity whose crown holds every realm in existence within, supposedly.
Below is the most prominent and notable deities of the primary Orosian religion, though it is not a comprehensive list. Maids are not required to know, or use holy magic from any deity and in fact it is actively discouraged for them to rely on the gods.
Our’ous The serpentine God of cycles, renewal, and change. The Chief god of the Orosian religion. Supposedly when he found humans in this cycle, he grew fond of them and with Kyshellas help, made the cycle permanent. Often seen as something of a kind, if somewhat of a violent God prone to being easily offended.
Kyshellas: The Goddess of purity and eternity. A dark skinned woman sitting upon an hourglass. In ancient times, she gave the humans an Our’ous a seed, which when planted sprouted its roots deep into the earth, separating the realms and cutting off Naraheim from the mortal realm to stop an ancient demonic threat. Has a fondness for Elves and the Fey, even if they themselves are not born of Our’ous cycles. She oversees the laws and orders of the world. Albas: The God of the Firbolg who inhabit the island nation in the northern waters. He possesses an eye that can reverse Evil. A proud god of Warriors and Rituals who stalwartly protects his realm and has a particular love for walking among his followers in the form of a divine avatar. A jovial, friendly God that loves nothing more than a good fight. Takes the form of a winged human clad in shining, golden armor.
Ithica: A little known child goddess of the moon who eternally sleeps in her cradle high above. A Goddess of Dreams who, in her eternal slumber dreams things into existence. A demon placed a curse on the pitiful child, that whenever she woke would signal the end of this cycle. As such, she was given an attendant whose sole job was to watch over her…and sing an unending lullaby to ensure she never woke. A lake to the south whose waters are always pristine, clear, and supposedly have healing properties is named after her. People routinely go missing here…
Kelygra: The God of the Sun and the lord of the Silver Palace. A God of smiths who detests imperfections in anything, be they weapons, the gods themselves, or humans. He crafts the finest weapons and armor, and is the one who gifted Albas his sword and shields.
Hello hello, OOC here! Just some standard stuff copied from the Int Check I’ll be putting some more world info and stuff for the players below and also in the Char tab to help facilitate character creation and set up the world a bit more.
Now, for some pretty standard rules from myself:
And here are some rules to abide by:
1. I have very few, and really, most are guidelines, but If nothing else, read this one. It is likely the most important rule here. In regards to combat - PvE should be simple enough. Against lesser mobs I'll likely let you go ham as you need to and feel free to describe what you do yourself. Against bigger threats though, you do not get to decide whether or not you hit an enemy - or if your attempt at something was successful or not. I do. If you're unsure, just ask. In the case of PvP...which isn’t going to happen often, figure it out yourselves or I’ll arbitrate the results and no one will be happy.
2. I will be attempting to post twice a week for those that have posted. This is not exactly a hard and fast rule, as I won't be keeping any strict deadlines here. Only real rule I have - is post at your earliest convenience. At most I will be willing to wait a week. After that, I'll continue posting as usual whether you post or not. Go long enough, and well, I'll probably start checking for a replacement.
3. Once I make a final decision on something, that's it. I will try to be as fair in things as possible, but if you're not happy with it well...too bad, I guess. If you're unhappy enough to give me grief or constantly question my decision after then either leave yourself or I will eventually eject you from the RP and banish your character to the shadow realm.
That's it really! Anything else just ask!
I’ll be expanding on other concepts in the Codex over the week but if there’s any info you need to make a CS ask and I’ll provide.
The World: Welcome to Alavaris! The city of steam and capital of the Our’ous religion and the Oros Empire. A city with a long, storied history of both religion and mans rise to power in the region. It and the Maison d’Violette shall be the base of operations for our little maidenly demon hunters. The surrounding countryside and city itself shall be where your hunts take place, at least initially. Who knows, maybe you’ll have to travel to Naraheim itself, eventually…
The world itself isn’t quite high fantasy, rather, its more of a steampunk flavored inspiration with steam trains, airships, and clockwork. I’d say, something like Bioshock and other similar settings would be a good idea to look for in terms of themes and settings.
The City and Empire itself has recently had a bit of a shock. After losing a holy war against the northern territories of the Krysa, not only did their armies become shattered, one of the prominent nobles and philanthropists that had garnered a great deal of public and support among the common men, was found to be consorting with demons and feeding false information to the church about the Krysa, leading to her execution.
With the increase in rising demon activity, the church was made an offer by one of their few sanctioned and acknowledged legal sorcerers - she’d create a group specifically designed to hunt demons.
You, are a new recruit in this organization.
Violet Garden An organization of officially sanctioned demon hunters. In the five years since their creation, they have become well known both publicly and in private circles for fighting demons wearing their iconic maid uniforms while also being a force to be reckoned with. It was created by Livia Fiore, the youngest of the Fiore family after bringing to light her mothers treachery and her own dealings with demons.
New recruits are given training in etiquette, cleaning, cooking, and domestic chores…and as well as one can expect, demon hunting. Any maid that goes here for training is required to engage in such activities for five years barring expulsion or other dischargement. They are trained in a variety of weapons, though most generally use a combination of rifles and sabers.
As demon hunters, their weapons also often contain catalysts of either gems or some other material of some inherently magical being in order to aid with magic casting and sealing.
The Demons: Your foes. The terrible antithesis to humanity that exists buried in the roots of the great tree. Normally, demons are unkillable by normal, mortal means. Certainly, you can cut and slice their physical bodies but without magic or holy power they will merely find themselves resurrecting in Naraheim or in places particularly suited towards their Clan such as a particular bloody battlefield or other similar place depending on their clan.
This makes them particularly difficult foes to deal with, as either exorcising them and returning them to the cycle of reincarnation or permanently sealing them somewhere via magical means is often the easiest way of dealing with them. Though, really, all one needs to do is in some fashion shackle or destroy a demon's Soul to permanently remove them from existence.
There are five clans of demons, and each demon clan has a particular affinity for certain abilities and behavior. Violet Garden has further divided them into other classifications of ease of reference and to determine ones danger level. Typically, the maids only care about sealing or permanently killing ones of 'High Demon' level or above due to resources and time required to do so. All maids are roughly trained the art of binding and killing as well.
Binding and sealing a demon within an object or in some place requires four things:
A place or object to actually contain the seal
The Clan, and preferably, the name of the demon in question though the name is not needed
Sufficient magical energy to either overpower or weaken the demon before attempting the seal
An incantation or magical bindings to actually bind it.
Races: Humans, make a primary majority in the Empire along with a handful of other non-human races such as the Elves, Firbolg, and the Krysa. Truthfully, there are many other races out there within the realms left behind by the endless cycles of Our'ous, but they are separated by endless gulfs of space and typically require magic of some sort to travel through and not all races will be friendly to humans, or to the gods, for that matter.
The Playable Ones: Human: The main inhabitants of the Oros Empire. A strong and hardy folk whose history is deeply rooted in the worship of Our’ous and his wife, Kyshellas. Until recently, faith remained strong. They possess no notably special skills, save for their tenacity, enginuity, and their quick wittedness at learning new things. Elves: The Elves are the Cosain forest. A warrior caste by nature, they were created originally from playful, incorporeal spirits by their Fey kin when their realm slowly started to lose power. In return, the Elves pledged to always protect and serve their Faerie friends. Its rare, one is without a bonded fey, and rarer that one ventures from beyond the realm of the Forests and Feywilds into the land of humans, but they are highly skilled warriors and fighters often earning respect and renown from the humans they encounter. The possess a special ability called the Leargas that allows them to draw upon the experience and knowledge of their ancestors, though doing so can sometimes be dangerous. Dark Elves: Similar to their fair skinned cousins, dark elves were created similarly by the Fey, though made no such promise to serve and protect. Instead, feeling as though they no longer had the freedom of their spiritual and incorporeal forms, eventually took to wandering and living a nomadic lifestyle, eventually finding themselves in the human realm where they settled into a southern desert region. They are skilled mages and hunters, able to move with swiftness. Supposedly, they possess ancient magics that allow travel between the realms with ease. Krysa: The Matriarchal ratfolk of the northern snowfields. A society built on Iron, Steam, and their self proclaimed camaraderie. Appearing as humans with rat ears or tails, the women tend to be quite tall and take the leadership roles while the men, diminutive in stature, tend to take other roles. The race puts high priority and emphasis on technology and is the most technologically advanced society on the continent. Firbolg: A race of animal people similar to the Krysa, but collectively take the form of dogs, cats, deer, or even avian features. A highly spiritual race that worships a warrior god with an eye that supposedly can ‘reverse evil’ and a sword that at one point sheared the island nation they called home from the mainland. Innately skilled with magic and viewed as somewhat heretical existences to the Church of Our’ous due to their reliance on it. Demons: Demons. Vile beings from the realms of Naraheim that are held deep below the realms by the roots of the Tree. They come in five different clans, and typically are no friends of humanity. Occasionally, though, one may find their way to the human realm for some reason and ally themselves for some time…but make no mistake, they entirely have their own agenda and care not for human lives. (Slightly restricted. Please discuss with me first before you make a CS as I am somewhat particular about demons. And you better read the information about demons more below before you even think about it because if you don’t and its obvious I’m not even going to consider letting you. At most, I’ll be letting in one.)
Other notable races: Giants: A race of giant humanoids of varying races themselves. Fire, Ice, and Stone. They tend to the roots of the Great Tree and are responsible for its protection, cutting its branches and ensuring it grows healthy. Their realm is situated closely to the human realm, so its not uncommon to find a giant in the human realm for some reason as travel is somewhat easy. Tend to think fondly of humans as one might a pet. Fey: A race of diminutive, curious, and playful spirits that inhabit the Cosain Forest and the Feywilds, a realm of endless forests and pleasant, sunny meadows. Skilled at illusion magics, curses, and altering the world around them as their magic evokes the very essence of creation that once made the world in its infancy. Lamia: The mortal children of Our'ous. They live in closed off convents and small communities scattered through the land. Posseses great holy power and the same time abilities as their divine parent. Typically, one is chosen at a young age to become the Bishop that oversees the religion as a whole.
Name: Gender: Race: Photo ID: (appearance) Relevant Abilities: (Skills relating to maidwork and other things. Physical combat ability) Tell us about yourself: (personality) Work history: (Your bio and background) Tools you are skilled with: (Everyone will be skilled with a melee weapon and ranged weapon of some sort. Feel free to get creative and combine the two such as some sort of gunblade or something else as long as its setting and themed appropriately.) Occult Knowledge: (any magical skills go here. Give me a few examples of how you envision it to be used)
Check the Char Tab and informational posts there for anything else of note, such as some other world history things and some information regarding demons~
"Lazhy's dad!?" Vammy said excitedly twisting to look at the man before noticing his emblem and thinking for a second. "Hey, uhh, he's not gonna kill me, right. Demon besties with a divine's daughter? And… other things… of the like."
“Only if you annoy him, which uh, is easier than you think…” Lazhira frowned, glancing to the old man in the room. There was no doubt about it, for her. He was the illuminator, Iva’Krorh, though what he was doing here, well, she could guess. “What do you want?”
“Oh, how cold to your dear old dad, eh?” He’d laugh, making himself right at home. “Enough to make a man cry. We haven’t seen each other in, oh, how many years has it been? Since you helped those adventures with my little scheme all those years ago?”
“Tch, shut up. You didn’t come here without a purpose.”
“Daughter?! L-Lord illuminator?! You have a daughter?” Yuisa, who had been silent for a bit was now completely confused as she’d look at the old man, then to Lazhira.
“Oh, there’s a little dull witted lass here too…I didn’t take you for the kind to keep such boring company.”
“You know Lazhy, I was hoping I was just seeing things wrong when I saw that emblem. But he really is that one…” Vammy said, swallowing a bit before looking the man up and down. She wasn’t sure… If she should introduce herself. “He’s not going to kill me for grabbing your butt, right?” Vammy whispered to Lazhira, concerned.
“Nah, you’re safe. He doesn’t care about me a bit.” Lazhira huffed. “What do you want, Dad?” Lazhira asked with a frown.
“What indeed!” He laughed. “Nothing important, just a little offer! You see, this village of mine is quite in a bad way is’t it? And I don’t just mean bad like a bad case of unwilling laughter.”
“This village isn’t yours any more is it?” Lazhira replied curtly. “You should leave.”
Vammy stood there, unsure what she should add here. She wanted to support Lazhira, but she was pretty sure she would lose her head if she spoke up… But.. “Lazhy’s right though. Last I heard, all of your followers aren’t in the village anymore. Honestly, I’m slightly surprised they don’t just go up the coast a bit and make another village and make a giant temple.”
“Ahaha, that’d be the most dumb thing they could possibly do, though!” The old man replied, tone quickly switching from a more jovial and friendly one to that of a rougher, irritated one. “And let me tell you, I do not like fools that make stupid decisions.” He’d walk further into the abode, making himself right at home as he’d sit on a nearby chair.
“Just out with it already.” Lazhira demanded. “I don’t have the patience to deal with you.”
“Well, little Lazzhy.” He’d begin. “Auntie Delpithi has made quite the prediction - that beast friend of yours. Old beastie of ice cubes out there is going to be coming back sometime in the next few months!”
“Coming back?” Vammy put her hand to her head. “I’m not even sure if this village could survive a second round of that thing.” She wanted to say something bad about the god’s cultists but really, she didn’t have the option to even think about that at all. “Talk about a massive headache.” As of the moment, she didn’t have any reason to really think the god was lying… Though, she considered that was a possibility. Lazhy would be the one that would call him out on it if he was though.
“Don't’ believe me? Just ask that priestess of yours.” He’d chuckle. “Annnyways, I’m here to make ye an offer! Mum dearest left something of hers behind in an old workshop the village might like to have.”
“...and what, want us to go get it or something?” Lazhira replied. “Not interested.”
“Ah? No? Well that’s not surprising from you,” He’d turn his attention to Vammy. “But what about you, eh?”
Vammy was slightly surprised when the god asked her. “What about me?” The demon gave a small shrug. “I’m not as well versed in the stuff of legends as I used to be, but… It could be something useful, though I’m not exactly sure what it is. That said, I’m not exactly sure where this workshop could possibly be… And what you’d want for your part of this ‘deal’. I guess you could say I’m cautiously intrigued.”
“Me? What? Can’t just have a soft spot for this village of mine?” He replied with a chuckle.
“No, you can’t. You’re always scheming something.” The demi-goddess replied with a hostile glare.
“So angry! Angry like a bear, huh? Maybe I should turn you into one, Lazzhy, work off some of that aggression.”
“Do it and I’ll rip your eyes out first.”
“Eh, they don’t taste too good in that sense take it from me dear.” He’d stand up. “Regardless of what I’m planning, little demon, if you want this village to survive another encounter with that beastie you’ll need that device. From what I know its some sort of mechanical contraption similar to what those funny eared rat people up north have. Pains in the toes that they are. Always having to make sure they don’t reach too far.”
“Oh? Those rats? They’re fun when you convince one to…” The demon said before she cut her words off. There’s always a time a place, right. Now probably wasn’t that. “Anyhow… Lazhy, you don’t seem impressed with this idea then.” Well, less to say the idea and more anything to do with her father it would seem. Vammy had to hold back any inclination of laughter when she considered that Lazhira seemed to have some real daddy issues.
“I have my reasons.” Lazhira sternly replied. “I won’t stop or try and convince you not to, but I don’t want anything to do with that bastard.”
“Grudges are gonna make you grow old and wrinkly Lazhy! Like me!” He’d chuckle. “Or my other half, who by the way, is still missing.”
“Yeah well maybe she finally grew a brain and got tired of you too.”
“That’s not how that works you know!” he’d turn to Vammy. “Anyways, if you decide to look out for it! Go to that old Obelisk out there at night! Don’t miss it! Only chance you’ll get! Also maybe don’t go alone you might find something particularly ornery living there.”
“Old Obelisk at night… Don’t go alone… I don’t even know who would listen to me in the village besides you Lazhy. Especially not after that arm losing incident with that woman.” The demon said, sighing a little bit. She’d probably be run out of town if it wasn’t for her bestie. “I wanna say it’s worth checking out at least.” She knew it wouldn’t be the answer Lazhira wanted to hear, but… Vammy for her part, had no where else to go. Perhaps she could go back to Gloomhaven. Perhaps she could talk to her fellow elves… But that seemed highly improbable.
“Well do it, or not. Not my problem either way!” He’d chuckle. “Help the village…or not, and help it burn! Well, freeze in this case! I’m sure Lazhira would choose not to help either way.” He’d begin leaving, walking out the door. “Well I’ve given you information. What ye do with it is your business. Ta-ta now! I left some cheese over a fire and I don’t want it to melt.”
Vammy wasn’t sure what to say. “Uhh, yea. Goodbye Mr… Vammy’s Dad…? God of Knowledge?” What was the correct way to wave a god goodbye when he mentions leaving cheese over a fire…?
“...I’m gonna go for a bit.” Lazhira simply replied, not really bothering to comment much more on the situation as she’d proceed to leave, too.
“Ahh…” Vammy wasn’t sure… But… She wondered if she should leave Lazhira to her own devices or to try and get her mind off that situation for now. “Where are you going Lazhy?”
“Somewhere.” She shouted back in reply. “I’ll be back…whenever.”
“H-hey! Lazhy! Are you going to the same place you always disappear to…?” Vammy asked, wondering if she’d even get a reply out of her on that one. Lazhira always came back, safe and sound but it didn’t mean Vammy didn’t worry about it.
Lazhira, didn’t deign to answer, quickly running out the door and leaving Vammy alone, though it wouldn’t be hard to potentially follow.
And follow the demon did. “O-oi! Lazhy!” Vammy ran out the door after her friend ordering her new servant to stay in the building, worried about her best friend. “Grrrr…. Lazhy! That favor! Take me with you!” The demon said, mustering up all the concern she could from the remnants of her mortal being.
The moon goddess . Current location: Dawn Time: Morning Seems like you may need to get a little creative to get the woman to talk. The demon has offered assistance, though it is unlikely to end well for the woman. Potential Events:
Asvar has mentioned a lack of Ore and that he might know where more are. Apparently Raelzeth is having trouble locating it with her stone-singing.
The fish problem remains as of yet solved.
Apparently Mie was attacked by the Yaga and Krysa and is held up somewhere in the Northern Snowfields.
Enli mentioned not having enough coins or goods to barter with the merchant Mie, if she comes. Perhaps he himself have some ideas on this.
The Crypts are off limits. Did something happen?
There could be a way to start diversifying Dawn’s food options aside from its usual fish, berry, and forest animal diet.
Now who are these newcomers?
Perhaps there's something you, personally, feel that needs to be done?
Lifting the woman was easy, considering her short stature and light build and was dragged easily onto the stones. Thankfully for Finn, too, she was breathing and in fact, she’d seem completely fine.
“Mhm…?” In fact, it’d be just as he’d check if she was breathing, that she’d lazily open her eyes and stare up at the stranger above her. “...I don’t recognize you.” She’d lazily, somewhat sleepily respond. “Wait, no…you’re that one Maira brought during the start of the blizzard…hm, so you’re awake? That’s good.” Her words and lazy demeanor were at odds with each other as she’d not bother to make any effort to get up. “Sorry for startling you, I was hoping to commune with the Goddess. I thought I had locked all the doors…”
The priestess glanced towards the door Finn had come out of.
“Hm…perhaps…did the Goddess send you here for a reason…? Maybe you can help me with something.” She’d inquire. "We have a fish problem...well, Valtem? I think they're called..."
The Goddess yawns, stretching and seems bored with this situation Current location: Dawn Time: Afternoon Potential Events:
“Mhm,” Maira had already grabbed her bow and an arrow from her quiver. “I’ll get into position in case something happens.” The Huntress quickly moved away from the immediate vicinity, slinking through the underbrush and foliage closer towards the waters edge some distance away and quietly vanishing from sight, but no doubt still nearby, watching.
The bear was sound asleep, unmoving as Atzi would approach. The bear itself was at least twice her size, the sound of its snoring and blue speckled fur moving quietly as it slept, a gentle breeze coming from its maw, one of its paws moving across the ground sleepily in some dream that was soon to be interrupted conveniently for Atzi, its neck was exposed in an almost perfect manner.
With a heavy swing, she’d bring her weapon down right on it.
The beast woke near instantly, attempting to roar but finding its neck having been violently assaulted. Before Atzi could make a second swing and hopefully kill the beast in one swift motion it lunged forwards towards Atzi, trying to grab her with a claw while pushing itself forward with its hind legs.
The goddess adds more pictures to the screen for Atzi. She gets the feeling the goddess is pitying her. Current location: Kyr Forest Time: Morning Current Objective: Retrieve the Orb before the cultists do Potential Events:
“A merchant, eh?” The apparent one leading the small squad responded. The others suspiciously peered at the Raam and her entourage from beneath their helmets. “We have no room for outsiders in the village. We’re dealing with a situation of great importance for our Tsarita here. The last merchant that came through here was harboring criminals and was involved in a conspiracy to harm our great city.”
“Hey, they could be with her!” One of the other rat men spoke up.
“I don’t remember any humans being among her camp…just those foreign demons.”
“Maybe Marushka will know what to do with them?”
“Lady Marushka is off investigating the snowfields and records the Tsarita sent. We can handle this rabble ourselves.” The Patrol of rat men started fanning out slightly, as if to try and appear some sort of intimidating despite the fact they only came up to Lissa’s stomach in terms of heights.
“We humbly request you follow us to be…interviewed by General Gershel so we can confirm your intentions.”
“That seems a little unfair, don’t ye think?” Eirhild piped up. “We just traveled a fair ways away and all we get is interrogated, eh?” The Yaga woman was clearly shaking her head no, in sight of Lissa to ensure the Raam in disguise could see. Of course, declining would likely lead to some manner of violence but that was up for the party to decide on.
The goddess is playing fetch with a dog Current location: Dawn Time: Morning Current Objective: Gain access to the village Or perhaps you’d like to avoid it entirely and go straight to Mie? Potential Events:
“Now, don’t talk like that!” Mie smiled. “I won’t be sending you totally alone, anyways. Ayumi?” The fox yipped brightly. “I’ll have Ayumi follow along not far behind you, and she’ll meet up with you later.” Not a particularly odd request Mie would make of Novak, as she’d often have Ayumi do some odd scouting jobs or otherwise let her run off on her own. The fox was sometimes uncannily intelligent in such regards.
The fox in question gave a complaining yip but would hop off the table and put herself by Novak.
“I’m not going to ask you to be back any time soon,” Mie leaned back, taking a long breath on the pipe in her hands before exhaling. “Just come back in one piece. Don’t worry about me and my Oni. We’ve gotten out of worse than this.”
She’d leave Novak to it then, allowing him to take whatever he needed for preparation. It wasn’t hard to find Chohei, either. He was training with a number of other Oni, sword clashing against sword, some other Oni wrestling barely clothed even in this cold weather. Well, whatever helped them keep their spirits up and ready to go and he’d eagerly agree to spar again. First to land a clearly incapacitating blow would win.
Despite the Oni’s impressive strength and size, Novak was able to hold his own and in the end he’d be able to use his smaller stature and more agile fighting style to be able to give the Oni one decisive blow…and once changed into his old attire, one of the Oni would pass Novak a flask of Sake for good luck and a small package of rice before showing him to a small pass in the back of the camp. No doubt the Krysa were watching from everywhere, but at least, it seemed like for the moment he’d slip out of the encampment unseen as he’d make his way away from the encampment and set a long, somewhat roundabout course to the village. If all went well, he’d be there by sunset.
Of course, nothing ever goes well. As he’d make his way towards his destination, he’d be walking by a small copse of trees out in the snowfields.
He had only a few seconds before they’d notice him, since they were traveling towards each other.
The moon goddess waves hello, a little dialogue box tells you good morning Current location: Caravan Encampment Time: Morning Potential Events: Perhaps it's best to avoid...though, maybe you could also get on friendly terms with them?
“I’m an elf.” Raelzeth replied with an offended scoff. “With a dwarf for a dad, sure, but, still an elf. Of course I wouldn’t mine.” She fell silent again, seeming to wrestle with some internal debate or question before finally seeming to swallow her pride.
“Hey you said you’re smart right?” The small elf asserted again. “So…you know Stone-singing is supposed to let us like, shape and feel the earth right? Dad wanted me to practice and see if I can find any ore deposits around that could help.” A frown, the small elf kneeling, placing a hand on the ground. “Well, I found one. And then I sorta…lost it.”
A long sigh with a troubled, confused expression as she’d slowly run her hand across the earth.
“As in, it moved. The ore deposit moved. Dad thinks I’m just slacking off again and just don’t remember where it was. The hunters don’t believe me either and Lazhira said she thinks its some sort of animal, but…” She looked somewhat expectantly up at Gideon, hoping that he might have an answer for this.
Well, that was a curious question to ask. Ore deposits just simply didn’t move, now did they?
The moon goddess punches an oddly shaped square tree that produces an oddly shaped square block of wood which she then somehow turns into a wooden pickaxe. Current location: Dawn Time: Morning Potential Events:
“Leave it to us, sir!” The soldiers shouted, quickly joining Luna on the walls. No more arrows were firing down upon them, but they could still hear the shouts of the bandits, quickly getting back into line…but that was not Lunas concern for now. Something was happening over where Niall was, that much was clear. From where he was fighting, she could see wisps, blackish red wisps of energy rising into the air. “We won't let a single one escape!”
She’d run, to where sir Niall and the fighting had occurred, sprinting to the scene…
“Ah…ahahahah!” The behemoth of a man was getting back to his feet now, the previous weariness and fatigue of battle wearing off as the wounds he had sustained were slowly regenerating - no, his entire body was visibly mutating, muscles and flesh as cracks of black and red energy formed on his skin, a hand reaching for his hammer as his free hand seemingly mutated into a bestial claw, covered in corase, black fur while the other hand became less of a hand as it fused with the hammer it was grasping.
His face under the cowl proceeded to mutate, the antlers growing exponentially as his face contorted, his entire body growing in size as bones snapped and flesh contorted, armor snapping and ripping as he’d contort to his new form, spines and antlers growing along his back.
As the changes died down, a heavy, bestial foot stomped onto the earth, cracking the earth with a single step. The hammer fused with his left arm hit the ground, a heavy, thunderous impact that caused the earth to rupture beneath his foot. He looked less like man now, and more like some sort of mutated, large bear with antlers, hunched over and walking on all fours.
A single, pulsing, open and piercing red eye that frantically observed its surroundings. “Gaaaah…hahah…I’ll…crush you all, even if I have to become a cursed being…”
The beast reared up onto his hind legs, bellowing with enough force to snap the twigs of nearby trees.
Still focused on Niall, the gartanguan beast man leaped forwards with a flurry of claw and hammer, swinging the large blunt object across the ground, kicking up stone and earth as he’d attempt to swipe Niall with it.
This was not something that’d go unnoticed by Fio…
Location: Southern Giants Rest Bandit camp Overlook, early morning @VitaVitaAR
The blob of curses whizzed past Fio, landing somewhere on the ground below. The fact it immediately killed and twisted whatever was left into some horrendous cursed version of itself was telling enough that she really did not want to get hit with whatever that was.
Her counterattack was swift, the blade sailing through the air towards the one that had lobbed the gunk at her, impaling its slower body swiftly before blackened blood and flesh ripped from its body as the blade exploded outwards. The abomination gurgled and shrieked in pain, its body tensing up and attempting to pull itself off but soon falling to the ground as its body fell to the ground, slumping and quickly starting to decompose.
“What can I say? A new experiment is bound to run into bumps here and there.” She’d smirk, glancing down to the battlefield below. “Unlike some…heh.” A mass of malevolent curses. Energy released from below as cursed energy began growing dense enough to saturate the air, billowing up from the man once known as Annagan. “Seems he used it after all. What a dummy. Well, not my problem. Now then, lets see…what should I do? Fighting isn’t my forte, hmm…”
The remaining abominations jerked oddly.
“I should at least keep you here until that one dies or he kills the others…hmm…Oh, I know.” A sleeve pointed towards the abominations. “Devour.” The abominations that were left, immediately ran to the one that had been killed earlier, and quickly began consuming its corpse.
Climbing up the stairs to the ramparts required running past some of the rank and file soldiers that were fleeing, no doubt to assist in the battle below. Roars and shouts grew louder and louder as he’d climb the forts walls, until finally, he’d see his target. Grainne had been backed into a corner, clearly injured from the unsteady way she was standing, but standing nonetheless. The Wyvern too, looked to have taken a few decent blows from the redhead too, deep gouges in both its neck and legs from likely attempts to deflect its talons, but it was clear she was no match for the beast.
“If-guh, you think I’m gonna die from this you’re wrong, assface!” She’d hiss. Indeed, Ethelred was correct in assuming one thing. It was entirely focused on Grainne as she’d avoid its snapping jaws, barely landing a shallow blow onto its neck. Which meant, Ethelred had plenty of unrestricted access to the beast.
He climbed atop the battlements, leaping into the air high enough to get the redheads attention.
“I’m not gonna-ah? Icicle!?”
His lance was the first to hit, impaling its ice covered body deep into the beasts back, right between its wings. It roared, hissing and flapped its wings in a panicked manner as it was ambushed, unable to even see what was attacking it. All it knew, is that it had been gravely wounded from a single blow and whatever it was, was clinging to it and slowly starting to freeze itself to it.
The frozen knight had only a few moments to enjoy the victory as the beast attempted to take to the skies, only to find its wings and muscles failing from the blow, instead barely getting any air as it would plunge over the castle wall, towards the ground below.
[center][img]https://i.imgur.com/jjKSxTj.png[/img][/center]
Hello! Welcome to my little bio.
Not much to say, really. Just a horror game protag that likes writing and playing vidya games when I'm not being chased by the cosmic forces of darkness. (I'm a security guard that works night shifts usually).
Have some dancing medjed.
[img]https://i.redd.it/q95hk1tobbv11.gif[/img]
<div style="white-space:pre-wrap;"><div class="bb-center"><img src="https://i.imgur.com/jjKSxTj.png" /></div><br><br>Hello! Welcome to my little bio.<br><br>Not much to say, really. Just a horror game protag that likes writing and playing vidya games when I'm not being chased by the cosmic forces of darkness. (I'm a security guard that works night shifts usually).<br><br>Have some dancing medjed.<br><br><img src="https://i.redd.it/q95hk1tobbv11.gif" /></div>