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3 yrs ago
Current I think watching fight scenes can help in general terms with writing combat, since it can give you an idea of flow and choreography.
3 yrs ago
At least if you're writing something you know, with knights.
3 yrs ago
I mean, depends on what you're writing, and the tone and theme of what you're writing. Trained armored knights were legitimately monstrous on the battlefield, so looking up how they fought helps.
4 yrs ago
As much as there's a lot of reasons twitter sucks, I genuinely don't want to see it die for the sake of all the artists who now rely on it. Hoping the shithead stops trying to directly administrate.
1 like
4 yrs ago
roleplayerguild.com/posts/5… If anyone's up for fighting some kaiju, why not try out my new RP, Godzilla: YATAGARUSU?

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The last Fuyuki Holy Grail War ended in destruction.

The Holy Grail, the wish-granting device said to be capable of reaching the root itself, was destroyed. Cast to pieces and utterly obliterated. What little remained of the device was dismantled several years ago, in a conflict between magi lead by two opposing parties. Those who supported the recreation of the ritual, and those against. The latter, in victory, finished what had begun at the end of the Fifth Holy Grail War.

By all accounts, nothing was to be salvaged, and nothing remained. Indeed, Fuyuki City would never play host to the Holy Grail War ever again, as the Fuyuki Grail had been utterly destroyed.

However...

During the conflict that lead to the ultimate dismantling of the Fuyuki Grail, in the closing days, something was taken. A piece of the holy Grail persisted, albeit a tiny fragment.

But that tiny fragment was enough.




Transporting what remained of the Holy Grail to an entirely new country proved impossible. In every sense, it was far too frail to transport without being damaged irrevocably.

It had to remain within Japan.

Sako City had proven ideal, another concentration of leylines near the quality of Fuyuki, located in a nation without the large-scale influence of the Association. Even with that in mind, the project has been rushed. The reconstruction of the ritual was based off of a single piece, and thus considerable measures were unavoidable in order to build something capable of operating as a Holy Grail once again.

And yet, they had found success.

The Omnipotent Wish-Granting Device has arisen again.

The peaceful, small city of Sako is to be host to the renewed Holy Grail War. Before any moves could be made to put a stop to the ritual, or bring it more directly under association control, the Church had already been contacted to send an overseer.

It was a way of ensuring the ritual will not be prevented.

The opportunity to potentially access the Root of all knowledge was enough to draw some magi. Others may have been sent to obtain the Holy Grail simply out of duty, by superiors who may have felt obligation to compete rather then true desire for the prize. Still others could not resist the allure of the omnipotent wish-granting device, far more concerned with their future in this world then anything else.

Even innocent bystanders could be swept up in a conflict beyond their understanding.

Regardless of who or why, seven Masters have been chosen to summon seven Servants, to fight to the death for the sake of obtaining the reborn Holy Grail.

And yet...

The method through which this remnant was converted into a omnipotent wish-granting decide once more is shrouded in mystery. To rebuild such a ritual from almost nothing seems like a near impossible task without the aid of those who created it in the first place.

How could something like this have possibly been accomplished?

Legends of the past, symbols of human history itself, summoned by magi to battle one another. A conflict that would rage for the sake of a prize that could simply be a shadow of its former self, or something far beyond that.

The Holy Grail War would soon begin.




Though not a rule, we would like to stress that there should be an emphasis on narrative over victory. It should be a given that characters will die—some more unceremoniously than others—and so we ask that in such cases, the players should (in such scenarios) bow out with grace and dignity. Deaths will and should drive the plot; that is not to say that we will be letting anyone die early on if possible, but if a situation cannot be resolved without extreme contrivance, be warned that not everyone will come out of things fully intact.

The application process for the RP will be a bit less straightforward than most. Masters, for starters, must be accepted before any Servants from the same person will be reviewed, much less accepted. Any Servants submitted before an accepted Master will be dismissed out of hand, regardless of who the applicant is. Furthermore, to make sure that players don't end up turtling and refusing to interact with one another, the GMs will be handing out relationships between Masters that must be integrated into the characters. It need not be immediate—things can be built up to within the framework of the RP—but at some point, it must come to fruition and (ideally) have an impact on how said characters interact.

Anyone who has completed a Master that has already been accepted is free to apply a Servant for another Master, regardless of said Servant's class container. Of course, as more Servant slots are filled out, the narrower this pool becomes, but do not assume that there is any reason to not apply a Saber if someone attempts to stake a claim of their own for the class. In short, there are no reservations, so do feel free to apply for as many Masters with as many Servants as you wish. Do be mindful of the fact, though, that you may only choose a single Servant to use for the duration of the RP, so choose wisely.

In order to make sure that things will continue to run if people drop, there will be a once-per-week minimum post 'quota' in place. Anyone who has not at least clocked in with a reason for their absence (anything from life to what have you) for more than two consecutive weeks will be assumed to have dropped out, and their characters will thus fall under GM supervision. That being said—and we would like to place heavy emphasis on this—do not be afraid to post multiple times in a row. Post orders and cycles need not be strictly followed, so do feel free to post whenever you deem it right to do so.

Assassins are rather problematic when it comes to creating a good RP narrative. Under normal circumstances, if they're doing their job right, the story suffers. If they're doing it wrong, then the player suffers. For that sake, we're allowing a single Extra class slot that is interchangeable with the Assassin class. Any non-standard Assassin (in other words, an Assassin who is more oriented towards combat) will still be applicable, of course, but anyone in line with, say, Corday or Jack will be denied. You can treat this as an 'Assassin/Extra' slot rather than 'Assassin' alone, though obviously if a Servant in either category is filled, the other will not be open for further applications.

Be sure to contact my co-GM @PKMNB0Y or myself if you have any questions!




Masters:
  • Name:
  • Age:
  • Gender:
  • Appearance:
  • Personality:
  • Skills:
  • Abilities:
  • Brief Backstory:


Servants:
  • Name:
  • Class:
  • Appearance:
  • Personality:
  • Stats:
    • Strength: E-A(Modifiers are caused by skills and should be covered in those skills)
    • Endurance: E-A
    • Agility: E-A
    • Mana: E-A
    • Luck: E-A
    • Noble Phantasm:
  • Class Skills:
  • Personal Skills:
  • Noble Phantasm(s):
    • Name:
    • Rank: (Any Noble Phantasm with a rank higher than A will be highly scrutinized)
    • Type: (Anti-Unit, Anti-Army, Anti-Fortress)
    • Appearance:
    • Effects:
  • Alignment:
  • Changes: (This section is purely for things such as genderbending. If you make a male historical or mythological figure female, I want an explanation for it)
Great! I think we can make an OOC pretty soon.
@Blackmist16: Ah okay, hard to read over text, sorry!
@Blackmist16: This isn't a high fantasy RP. ^^; It's based on an urban fantasy franchise.
Don't be afraid to immediately start work on your Masters, by the way! We'll be doing relationship rolls sooner then later.





The last Fuyuki Holy Grail War ended in destruction.

The Holy Grail, the wish-granting device said to be capable of reaching the root itself, was destroyed. Cast to pieces and utterly obliterated. What little remained of the device was dismantled several years ago, in a conflict between magi lead by two opposing parties. Those who supported the recreation of the ritual, and those against. The latter, in victory, finished what had begun at the end of the Fifth Holy Grail War.

By all accounts, nothing was to be salvaged, and nothing remained. Indeed, Fuyuki City would never play host to the Holy Grail War ever again, as the Fuyuki Grail had been utterly destroyed.

However...

During the conflict that lead to the ultimate dismantling of the Fuyuki Grail, in the closing days, something was taken. A piece of the holy Grail persisted, albeit a tiny fragment.

But that tiny fragment was enough.




Transporting what remained of the Holy Grail to an entirely new country proved impossible. In every sense, it was far too frail to transport without being damaged irrevocably.

It had to remain within Japan.

Sako City had proven ideal, another concentration of leylines near the quality of Fuyuki, located in a nation without the large-scale influence of the Association. Even with that in mind, the project has been rushed. The reconstruction of the ritual was based off of a single piece, and thus considerable measures were unavoidable in order to build something capable of operating as a Holy Grail once again.

And yet, they had found success.

The Omnipotent Wish-Granting Device has arisen again.

The peaceful, small city of Sako is to be host to the renewed Holy Grail War. Before any moves could be made to put a stop to the ritual, or bring it more directly under association control, the Church had already been contacted to send an overseer.

It was a way of ensuring the ritual will not be prevented.

The opportunity to potentially access the Root of all knowledge was enough to draw some magi. Others may have been sent to obtain the Holy Grail simply out of duty, by superiors who may have felt obligation to compete rather then true desire for the prize. Still others could not resist the allure of the omnipotent wish-granting device, far more concerned with their future in this world then anything else.

Even innocent bystanders could be swept up in a conflict beyond their understanding.

Regardless of who or why, seven Masters have been chosen to summon seven Servants, to fight to the death for the sake of obtaining the reborn Holy Grail.

And yet...

The method through which this remnant was converted into a omnipotent wish-granting decide once more is shrouded in mystery. To rebuild such a ritual from almost nothing seems like a near impossible task without the aid of those who created it in the first place.

How could something like this have possibly been accomplished?

Legends of the past, symbols of human history itself, summoned by magi to battle one another. A conflict that would rage for the sake of a prize that could simply be a shadow of its former self, or something far beyond that.

The Holy Grail War would soon begin.




Though not a rule, we would like to stress that there should be an emphasis on narrative over victory. It should be a given that characters will die—some more unceremoniously than others—and so we ask that in such cases, the players should (in such scenarios) bow out with grace and dignity. Deaths will and should drive the plot; that is not to say that we will be letting anyone die early on if possible, but if a situation cannot be resolved without extreme contrivance, be warned that not everyone will come out of things fully intact.

The application process for the RP will be a bit less straightforward than most. Masters, for starters, must be accepted before any Servants from the same person will be reviewed, much less accepted. Any Servants submitted before an accepted Master will be dismissed out of hand, regardless of who the applicant is. Furthermore, to make sure that players don't end up turtling and refusing to interact with one another, the GMs will be handing out relationships between Masters that must be integrated into the characters. It need not be immediate—things can be built up to within the framework of the RP—but at some point, it must come to fruition and (ideally) have an impact on how said characters interact.

Anyone who has completed a Master that has already been accepted is free to apply a Servant for another Master, regardless of said Servant's class container. Of course, as more Servant slots are filled out, the narrower this pool becomes, but do not assume that there is any reason to not apply a Saber if someone attempts to stake a claim of their own for the class. In short, there are no reservations, so do feel free to apply for as many Masters with as many Servants as you wish. Do be mindful of the fact, though, that you may only choose a single Servant to use for the duration of the RP, so choose wisely.

In order to make sure that things will continue to run if people drop, there will be a once-per-week minimum post 'quota' in place. Anyone who has not at least clocked in with a reason for their absence (anything from life to what have you) for more than two consecutive weeks will be assumed to have dropped out, and their characters will thus fall under GM supervision. That being said—and we would like to place heavy emphasis on this—do not be afraid to post multiple times in a row. Post orders and cycles need not be strictly followed, so do feel free to post whenever you deem it right to do so.

Assassins are rather problematic when it comes to creating a good RP narrative. Under normal circumstances, if they're doing their job right, the story suffers. If they're doing it wrong, then the player suffers. For that sake, we're allowing a single Extra class slot that is interchangeable with the Assassin class. Any non-standard Assassin (in other words, an Assassin who is more oriented towards combat) will still be applicable, of course, but anyone in line with, say, Corday or Jack will be denied. You can treat this as an 'Assassin/Extra' slot rather than 'Assassin' alone, though obviously if a Servant in either category is filled, the other will not be open for further applications.

Be sure to contact my co-GM @PKMNB0Y or myself if you have any questions!




Masters:
  • Name:
  • Age:
  • Gender:
  • Appearance:
  • Personality:
  • Skills:
  • Abilities:
  • Brief Backstory:


Servants:
  • Name:
  • Class:
  • Appearance:
  • Personality:
  • Stats:
    • Strength: E-A(Modifiers are caused by skills and should be covered in those skills)
    • Endurance: E-A
    • Agility: E-A
    • Mana: E-A
    • Luck: E-A
    • Noble Phantasm:
  • Class Skills:
  • Personal Skills:
  • Noble Phantasm(s):
    • Name:
    • Rank: (Any Noble Phantasm with a rank higher than A will be highly scrutinized)
    • Type: (Anti-Unit, Anti-Army, Anti-Fortress)
    • Appearance:
    • Effects:
  • Alignment:
  • Changes: (This section is purely for things such as genderbending. If you make a male historical or mythological figure female, I want an explanation for it)
Saber - Benienma


"I agree, your conclusions are sound, Kaguya-hime," the AI spoke, addressing the Caster-class Servant as she did, before her gave shifted to regard the diminutive Saber and her Master, "In any case, I understand you also require a list of Fusang's summoned Assassins? Momentarily."

Before the eyes of those who were present, the list of Casters shimmered and changed to be a complete list of all known summoned Assassin-class Servants. Among their number there featured names such as Mochizuki Chiyome, Jack the Ripper, Shuten-Douji, Elizabeth Bathory, Hassan-i-Sabbah(more than once), and Charlotte Corday.

Determining which was the most likely culprit was likely difficult, this much Benienma was certain of. While she was excellent as ascertaining guilt, this case was a complicated one and tracking down the guilty when they were likely from a class that was excellent at concealing themselves was hardly the easiest task.

However, there was another matter to attend to.

One that was important both to capturing the suspect and to her Master's very wellbeing.

"Before we pursue this case any further, Masta..." the tiny redhead turned to face Hakuno, "I want to make sure you have had plenty to eat today. I'm sure neglecting your own appetite wouldn't assist on tracking down the sinner responsible for these crimes."

@Raineh Daze@RolePlayerRoxas




Saber - Arturia Pendragon


"Ah..."

She hadn't intended to cause the girl discomfort. Deciding it would be best to put some distance between the both of them for her sake, Arturia stepped back.

"I apologize, I simply could not help taking notice of our resemblance," she said, nodding slightly as she did. Truly, it wasn't possible for her to just ignore something like that given her past, even if in all likelihood it was a case of distant relation... or perhaps something slightly more complicated. Arturia was uncertain. Regardless of what the explanation was, she most certainly wanted to understand the why behind it.

And on top of that, her Master had given her blessing. Though it was of inconvenience to her, it was a matter she could not simply ignore.

"Very well, thank you for the offer, professor."

@Rune_Alchemist@PKMNB0Y




Yuriko T. Louvyngyr


"So, Jack, is there anywhere you'd like to go today?"

Yuriko smiled down at her Servant, holding her hand. She'd let Jack have a little freedom, earlier... maybe that'd be a bad idea in the eyes of some people. Given her Servant's nature, perhaps she really should have thought it through. But there hadn't been a single incident, and the little girl listened to her perfectly well, didn't she? To be honest, Yuriko had hoped to have a chance to meet a girl again... and there was no reason she couldn't do that while spending time with her Servant.

Still, it was a good idea to see if there was anything the Assassin wanted to do at the moment. That didn't involve dismembering the wicked, at least.

However...

It was just then that a little girl with brown, almost red eyes and black hair in a ponytail came out of the nearby alleyway. She was crying, and while Yuriko wasn't the most inclined to this sort of thing...

"... Ah, jeez... come on, Jack."

She gently guided her Servant along towards the girl. She couldn't just ignore the girl... the whole cold mage attitude thing hadn't sunk in that well with her after all.

@Raineh Daze
Hope nobody minds too much that I decided to close things out fight-wise here. It's been going on so long at this point that I figured it would be best to be done with it.
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