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Recent Statuses

5 days ago
Current Can't believe that I actually got an RP close to its endgame, btw...
4 likes
26 days ago
Noble Arms is now either four years old, or three years and eleven months. The third thread had lasted for more than one year.
1 like
2 mos ago
New Interest Check, everybody!
2 mos ago
My Roleplay, Noble Arms: The ASEAN War, will reach its 4th year in June or July. It's been a long journey.
1 like
2 mos ago
Despite its massive flaws, my RP, Noble Arms: The ASEAN War, is still one of the longest ongoing RPs in RPGuild - It turns 4 years old in July and the current thread itself is more than a year old.
5 likes

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Most Recent Posts

@olcharlieboi, add that you have special permission, though...
@Letter Bee

Don't expect to use him for a while just wanted to throw him up for now so I don't have to change anything later. After all he is monitoring everything currently. Sometime later when to make his appearance would have his golem come crashing in lol.


Ah, all right; introduce him now, then - I want to see him.
@Double@Arty Fox@Rex@Ryteb Pymeroce@Gentlemanvaultboy@ShadowVentus@supertinyking@SMS:

Okay, enthusiasm is clearly decreasing.

Should I end the game?
@Letter Bee
Going to go ahead and throw up my secondary character so he can get involved at one point


In a few IRL days or so, but let's just say that Alexander or Gavin can get him.
@Aleranicus, Interested. Can I play a Pro-Princess Mage (yes, those kinds of Mages)?

@Sezir@Deadnaut, the verse started as a Tabletop Game, but I don't know if this RP itself is intended to be one.
@Zelosse, wrong OOC.

And @Mystic Writer, too.
NPC Sheets

Alexander:



Ignore the costume; pretend he's in a shirt.

NPC Spell List:

Conjure Element (World): Alexander can create Fire, Air, Earth, and Water.

Control Element (World): Alexander can control Fire, Air, Earth and Water.

Anti-Gravity Bubble (World): Alexander can project a bubble of anti-gravity the size of a small car, and can fly anything inside the bubble, including himself.

Underworld Hyperspace (Underworld): Alexander can create portals to and from the Underworld, using it as a 'Hyperspace' of some sort. The drawback of this is that this isn't safe; without a separate spell that protects the user, he will be torn apart by the souls of the departed...

Ghost Ward (Underworld): Alexander can protect himself and others against Ghosts or incorporeal Undead.

Soulshape (Underworld): Alexander can reshape his soul energy to compensate for a missing limb, replacing it with a more powerful 'prostethic' that is capable of feats of strength and durability. The downsides? One, there has to be a missing limb, and two, the artificial limb can only be manifested at night.

Craft Mithril (World/Change): Alexander can create a metal that 1.) naturally conducts Magic, and 2.) is harder than steel, yet also more flexible and easily shaped.

Ascot:



Heal (Change) - Ascot can heal himself and others.

Transmute (Change) - Ascot can change one substance to another, but cannot form substances himself.

Armored Liger Form (Change) - Ascot can change his form into that of a Liger, and his clothing into custom-made, carbon-fibre armor. Note that the 'nullification rock' used by the US Gov't does not undo a transformation into something that can plausibly exist, and both Ligers and carbon-fibre armor fit the criteria.

Telepathy (Mind) - Ascot can transmit thoughts, emotions, and images without talking, using only the power of his mind.

Dreamwalk (Mind) - Ascot, when he's asleep, can walk into other people's dreams, and observe them.

Dreamshape (Mind) - Ascot can 'spend' Mana in order to reshape people's dreamscapes, or give that power to someone else. However, this comes with a drawback; against a Lucid Dreamer, the one with the more Mind spells (aka more than three) automatically overpowers whatever he can cook up. If the number of Mind spells he and his opponent has are equal, though, a coin is flipped at every 'encounter' OOC; heads, he wins, tails, he loses (or vice versa, I'm not picky).

Mental Shield (Mind) - Ascot can shield himself from mental magic, within reason.

Probability Manipulation (Timespace) - Ascot can make himself and others extra lucky.
@Keksalot has been pre-approved, btw...
Here, I should have something up for this in a jiffy or two once I finish up some other stuff.


Thank you. I hope you're having fun.
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