Name: Game Origin: Appearance: (You can use just an image, a description, or both)
Personality: Background: (A history, a few sentences minimum, of where the character came from and what you were doing prior to the events of the World of Light. Galeem might have attacked at any point in your character's story, and his attack stretched across the dimensions, potentially reaching characters that are canonically dead)
Specialty: (What your character's best at; what their main role will be to the group, like defense, magic attack, healing, traps, you name it. Can be general or specific)
Level: 1
Experience: 0/10 (The amount of EXP required to level up will double with each level, but rewards get bigger, too)
Powers: (You start with one, no matter how many your character had before, and will earn one with each level. They should make sense for your character)
Strengths: (Things your character's always good at, or always can do; essentially, passive abilities or bonuses. You start with three, but you can add more in place of powers when you level up)
Weaknesses: (Faults, flaws, inabilities, and so forth. Nobody's perfect)
Spirits: (Here's a fun one. As you adventure in the World of Light, chance are you'll free spirits, which are entities from other games. If you bond with them, and convince them to remain in the dangerous World of Light rather than disappear, they'll channel you their own strength. These can result in your character gaining new powers or strong equipment without having to level, though the price is some sort of change to your character, physical, mental, or both. Start with none for now)
Kindred Spirits: (Some souls are seemingly bound together by destiny. Put up to three characters here closely tied with yours, and you'll run into them sooner or later in the RP)
Inventory: (Whatever gear, weapons, and items your character has)