Avatar of Sho Minazuki

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I do commissions, specializing in character design. Ask me for prices, or make an order on my Ko-fi.

artstation.com/sq5
ko-fi.com/sq505x

I also play FF14 and PSO2 so yeah.

Most Recent Posts

Yeeeeaaaahh that was my bad. Haha. I'm still around otherwise though.
@MagusDream Yeah, while there's no rule against this kind of thing, we also strongly encourage you to make more original concepts. You can use their appearances, but give them a new set of skills.

Also one last thing, for the time being and to avoid clutter, you should make just one character to start with. Others have multiple due to being veteran players, and are more ensured to keep them relevant or in play.

So for now, please focus on making just one character.
Yep. We're open. We're kinda going slow, but we are still going, so if you're okay with that, you're more than welcome to join up.
I mean is anyone still here?

This fell outta my radar for awhile. Maybe we should do a head check before going forward.

The Drowned Dragon's Inn

@Jollan@13org

The Scale district. It was the everyman district, with the marketplace not too far from here. People who lived in the city were the main customers, coming here for a good drink from work, those passing through but could not afford rooms in the Royal Garnet, but did not wish to stay at a place like the Gargling Drake, and soldiers too. Of course, this was in the middle of the day, it was not as busy as it would be in the evening. The question was, would gossip here be relevant to their mark? The political going-ons seemed to be far less important to the general populace, than the Swords of Valor, which the ruling class have taken to calling terrorists and rebels, while those of the working class seemed more open to their presence. Just within earshot they can already hear of their deeds outside the walls, defending and helping the unfortunate... Still. That was not what they came here for.

The Drowned Dragon's bar floor was large, likely to accommodate for many of the city's inhabitants on busy nights, with drawn on the board their menu and Happy Hour, which was conveniently just after dinner. It was spaced out, with people just starting to slowly fill for lunch, as such it was rather quiet all things considered, as quiet as a large establishment with loads of regulars can be. Among the people present, some stood out, such as the mage in the far back buried under books, or the man dressed in a military officer's grab. Not just a standard officer either... Still it was unclear what he was just yet.



The Adventurer's Guild

@Hero@CaptainSully

As the young lady entered the Adventurer's Guild, she was met with the curious gazes of passing by adventurers. In their line of work they often saw nothing more than common folk, guardsmen, and the occasional haughty noble. But a woman of elegance and air of mystery surrounding her would grant the ire of many. She was most certainly not someone they would likely meet in their travels.

As she approached the counter, the girl at reception was almost a little surprised. Yet she did her job, as soon as Aria approached the front desk, she was asked. "Is there... Something I can help with ma'am?"



The Academy of Valennia

@Seirei No Hai

The Multi-Realm theory book that the young mage was given was the collection of the most established theories on the matter. The understanding that gods and goddesses lived on a different plane, each of their own. Summoners did not create an aetherial phenomenon like mages do when they cast magic, they used the power of faith, Dogma, to create a link to the realm of their chosen deity, and bring forth their power into our own world. It was all rudimentary stuff, but it raised the question, as there was a bit on artifacts as catalysts to summon these gods. What a catalyst was could vary, from a weapon dedicated to their worship, or an item or weapon that is theirs, most notable examples being something like the Gungnir, the spear of Odin. So the Dragon's Breath, this small gem in her possession... Could this be a catalyst of some kind? Being a mage, she had never learned anything of the use of Dogma, more to the point, the practice of Dogma outside of small orders of Summoners was outlawed... Still, perhaps the academy can tell her more.

She beheld the Academy before her, many robed individuals were about, the colour of their garbs symbolizing their schools. Most were of a pure black representing the Black school, the white with red trimmings representing the White, and various others such as the more common Blue and Red, and Green, as well as other less common colours such as Yellow and Gray. The building itself was towering, set upon the center was a stained glass window depicting the symbol of the Specter Mages, an aetheric sun.

Within the halls were large marble pillars, all lined up and leading up towards the reception desk at the far end, with doors leading to long hallways set upon the left and right sides, lined up in a symmetrical fashion, with plates at the top saying which part of the building they lead to, as well as a board near the entrance to show what facilities are here, and where one can reach them.

Library of Valennia


@Seirei No Hai

The librarian leaned forward, his eyes on the curious gem in her hands. Unfortunately, he was but a librarian. Hired to keep the books here in order, he only knew where and what kind of books lay where or if they were at this great library. Still he gave the young girl an answer,

"I am afraid I cannot help you appraise this gem of yours, but perhaps someone at the Academy may be able to help you with that. On the other hand, I can also show you to the few books on Multi-Realm theory, and if you want the journals and public documents on the subject, I can find those for you too".

Depending on her response, he would either let her be on her way, or show her to the books and documents on Multi-Realm theory. There were numerous documents. Multi-Realm theory is essentially the theory of there being multiple planes of existence, and the common belief is that this is where the gods reside. The main meat of the theory though is travelling to these planes. There was still no solid theory on this, but what exactly did the young girl wish to discover about this theory? In any case she had two obvious choices presented to her. The day was young and the Academy would be bustling at this time, on the other hand there was the whole day to peruse old texts about this topic, or even time to go out and ask should she find something interesting.




Valennia Adventurer's Guild


@CaptainSully

It's been a good two or so decades since the founding of the Adventurer's Guild, starting here in Valennia. As such, the establishment was pretty upscale, but the atmosphere did not feel that way. The cafeteria hall was bustling as always just off the side to the reception, decorated nicely by cloth and carpeting, as well as armors and portraits of the guild's leading members from each of the branches in the world. It was a fairly grand place. Behind the counter was a giant magically projected board with requests, and just outside was the old noticeboard used for smaller requests, like the very days of founding when jobs at this guild were but finding lost pets, or being an extra hand at a restaurant.

As Leolin posed the question to the receptionist, she sized him up...

"Oh! Leolin yes? Well, it seems you already have some history on being capable at combat, so it won't take long to get it approved aaaaand... Here", she handed him a kind of plate. It was made of copper, with the guild's symbol on it. A kind of license it seemed. The receptionist had a rather good memory, but it always took her a little time. After which she placed a form in front of Leolin, she would talk as he would peruse it, but basically everything on the form is what she's explaining.

"Okay, so, you may be a little confused. Basically Monster Hunting is a bit different from kill missions you may be used to. Hunts are focused on minimal damage to the target, while capturing or killing them. Hides and parts are not very valueable once they are broken, plus you will get less back if there is too much damage. As you will be Copper level, you cannot take anything higher than Copper, and if accompanied by an appropriate other hunter, you may do up to Silver level hunts. Normally you would only be allowed Bronze, but a proper combat background lets you bypass that, you can note that by the strike at the corner of your plate",

"If you have any questions feel free to ask", as she put herself on standby. A few other details not mentioned but are on the form is the terms to promotion. There seemed to be no test to become one, but it seems by completing hunts you obtain crests to be added to the plate, and with enough you can take your first hunt alone in the next difficulty rating with a senior hunter to watch. If completed, then you get your promotion. It seemed like a fair enough system.




The Gargling Drake


@ItMeGritty@EnterTheHero

The underbelly of Valennia was surprisingly, not called the Underbelly District, it was the Hinds District which is probably the closest there is with the other district names, such as the Wings, Fang, Claws, Scales, etc. The further up the dragon it was as a part, the higher class it was, the Fang District being the Royal Palace itself. In any case, here Mata Hari was called for a job here in Valennia. A surprising job for that matter, to be 'insurance' to another job. A hostage exchange was to take place, is all she was told. She was not to interact, but watch. If it looked like it would fail, or go awry, she was to assist. It seemed like babysitting duty, yet if only that were all it was. The job was an assignment from the leader himself... Or herself... No one knew who or what the head of their order looked like. This was not quite a direct order, Mata herself was just unlucky enough to be in the same room to be given the assignment.

Still, even if it felt like she was just given this job out of other's convenience, it was a job from their own head. There must be some honour or prestige to be gained here. Furthermore, who were the two she was supposed to watch...? Or rather, if she found them so easily, maybe they were not so great. Who knows.

As she sat at the tables, her well-trained ears, able to hear over the music she dances to, eavesdrops unintentionally over the bar itself... A lot of whisperings of rebellion or revolution, none of it harmful it seems, a lot of them disgruntled and badmouthing the governing class here, yet one stood out...

"So what, it's a noble and his daughter, how's she uhh-"

"She's barely a child really. I tell ya we're gonna be told to be 'gentle' or whatnot. As if these nobles are gentle to us, is why we formed this whole outfit anyway right?"

"Says you, you weren't 'ere when the leader formed it. We don't treat them as people, we're no better than them. We just want a fair lot", the talking went on for awhile. It was pretty non-specific, so at least they're careful, but what can be gleamed basically was they were that rebel outfit she'd heard of for awhile now. The Swords of Valor.

A women stepped into the inn, making a beeline for that particular table. She stood out greatly. In a place like this, those of dark or questionable ilk blended in, but she was a shining example -at least in appearance- of righteousness.

"What are you all doing? It's almost time",

"L-look alright, okay let's get going. W-we're just... Getting the nerves under control an-",

"I don't care, we've been planning this for awhile now. We can't just miss it, now get your arses in gear. I swear if we don't make it I'm going to tell Raigh we missed it because a bunch of jackasses to decided to go for a drink in broad daylight", the men groaned and got up, slipping the fee for their drinks to the barkeep.

The "Swords of Valor", they called themselves... Their objective as she heard was to capture an official and his daughter. A corrupt official apparently...

The exchange was not to happen for another several hours, but it seems this inn was a nest of information. Perhaps she has found a common stomping ground ever were she to need information in Valennia. And this was just from eavesdropping, who knows how much deeper she can get if she were to find an info broker.
Vega Ashcroft

@Reflection@Hitman



"What, it's just some old lady in here huh?", Vega stepped into the hall, quite prepared for more fanfare, or even just a few people. Just one person though? He did not expect at all.

"Well isn't that nice Muck-o? Just a single old withering hag, no crowd to get all worked up about. Tch", he teased, the tone was as aggressive as he usually was, but he looked almost disappointed given the plans they had 'decided' coming in. He seemed to be a bit irritated though... He won't say it, but he has noticed. Everything is eerily familiar to their town and guild hall, something about this place did not feel right at all. The silence of this place did nothing to help matters either, but he felt it best they not act as if they'd noticed... If this was a trap of some mage's doing, giving away that they know so soon would likely end up with them finding out very little. He noticed her tattoo as well... It's likely she was this place's leader, but the problem was there was no one to lead.

"Hey old lady! I hear you got some kinda dark mage problem. Care to share? It's not like anyone else is around to make you busy anyway", his tone seemed annoyed as if his time was being wasted, which to him, with no one around and such a boring dull place devoid of any activity, it was. He kicked the nearest chair, causing it to flip and spin right round as he took a seat in it in a backwards fashion as he leaned forward on the back of the chair.

"Try not to put us to sleep alright?", resting his chin upon his forearms.

As he gathered up the things he had bought, storing them away as was appropriate, and sliding the new weapon alongside his other two blades, listening to the girl talk of happenings in their homeland. So it seems things have calmed down over there, although considering the affiliations of some people he knew he had some misgivings about this visit. Still, this was not an immediate problem, or one that seemed to be in the near future for that matter, he smiled warmly at the merchant girl,

"Well, that is good to know, thank you", showing her some common gratitude, before joining up with the rest of the party.




Upon arrival to the ruins it was clear to them a base of operations had already been setup. Various tents and some what appear to be dig staff pacing around. They were soon greeted by a young girl, claiming she is from the Venne Magic Academy... To be frank, Kyoshiro had only passing dealings with their like, often acting as a bodyguard for some of their fieldworkers as part of being an adventurer, but never had any direct ties to them. Magic was an amazing thing, but not something he felt he needed or wanted to learn. Still... He greeted her kindly, before her attention was directed to the rest of his companions for this venture.

As he listened he began to have his own questions, although regarding history... He has seen these types of ruins once before, Dwarven the traveller called it... He had no idea what that meant, but he knew nothing of Dwarven ruins or Dwarves. Although in general, he did not think his questions were worth bothering the young lady over, besides someone had already asked about it's history.

He kept silent, simply looking and surveying the area... He then remembered, this orange hue across their surroundings was not simply natural decoration. It was nearly sun-down. As soon as everyone was done with their questions he simply had one of his own,

"We are not expected to enter them now I assume? As the sun has already set. I wager it would be dangerous to venture in during the evening", his question was rather concise. One thing he knew was to minimise threat and danger as much as possible, even if it as a student leading this expedition, either meaning this ruin is considered low risk enough for a student to be getting their hands wet, or... They're actually somehow short on people to be running these. Still in any case, it may not do to walk in there at night.
I will be posting soon, maybe tomorrow.
@Archangel89 Before I go through the skills and such, I'd like to point out that Songdae is Korean in aesthetic. I mean it's possible for there to be a lineage of Raelin heritage to be in Songdae, but not as a prestigious house. It is also possible to be adopted. Please adjust to how you would prefer.

Anyways...

Mercy will only target one ally of your choice, be sure to specify. If not specified, then it will not take effect. If you change the target, also specify, otherwise your previous target is affected. Maximum range will be 15 feet.

Justice will if you absorb the attack, buff your next attack instead. If it's a ranged magic attack and you attempt to shield bash it, you can send it flying directly at the caster if the value of their spell is lower than your Strength. Although the latter will only work if the spell is like a fireball, so you won't be able to do that to a laser.

Charity's effect is only within around 10 feet, and is stronger the closer they are to him. The target of his Mercy though will gain the full benefit.

Protect and Shell will simply cause weak attacks to bounce off, or strong attacks to be less effective by about 25%. If you are hit by something powerful though, the spell breaks instead, and you'll have to reapply it. Otherwise it lasts 3 of the target's posts.

Might's buff is about 20% and for 2 of the target's posts. It does stack, but not with itself.

Shield Rush's Might buff will not occur if he is already buffed with it, and nor will it reset it's timer.

Consecrate is... Well just lower it's range to about 15.

Lion's Challenge and Bastion are both pretty powerful, powerful enough to be Limit Skills all on their own. Do not underestimate buffs and utility. You may want to rethink these two. Also do note, buffs of the same name don't stack.

Anyways I'll leave you to that.
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