Hidden 2 mos ago Post by Master Bruce
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Master Bruce Winged Freak

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C H A R A C T E R C O N C E P T P R O P O S A L
E V E C O F F I N ♦ W I T C H ♦ C O F F I N H I L L ♦ B L A C K M A G I C
C H A R A C T E R C O N C E P T:


”Some debts can never be repaid.”

The Coffins, founders and original settlers of Coffin Hill, are an old family with their roots in Salem and their hands dipped in blood and muck. They have a history of power, wealth, and terrible secrets. Eve Coffin is the last living branch of her ancestral tree - and she is determined to let it end with her.

In 2009, at fifteen years old, Eve and her closest friends delved deep into the woods of Coffin Hill; they went in search of the fabled witch, seeking to strike a bargain. What Eve had failed to understand was that she was the Witch of Coffin Hill; in those woods lived only the creature that lived in servitude to the Coffin family, the source of their power and status. All they had accomplished with their ritual was untethering it from her bloodline.
Four girls had walked into that dark forest that day. Only Eve walked out, and she had been forever marked by what had transpired within the cradle of those trees.
She fled from Coffin Hill that night. Neither the town nor her parents would miss her.

Ten years later, she returns, discovering that the creature in the woods had hungered in her time away; that hunger and rot had spread to the town beyond the treeline. People had been going missing, nearly always reported near or travelling in the direction of the woods by those who’d seen them last. Only Eve knew the true culprit responsible for the horror that now befell the town more frequently than ever before. A decade to the day, she went back into those woods, ready to do battle.

She emerged three days later, not saying a word; Eve collected her things and left Coffin Hill forever, taking the curse of her family with her.

It’s been a year since she emerged again from those woods. Eve drifts now, haunted wherever she goes, too scared to stop moving in case she brings ruin and misery to stay with her. She is The Coffin Witch, the last one there will ever be, and she spends everyday repenting for the sins of her forebearers, carrying the burden of her family name with her.

C H A R A C T E R M O T I V A T I O N S & G O A L S:

Eve's motivations are fairly straight-forward, even if the work involved isn't: use the witchcraft of her family to undo the damage her family has done, and protect the innocent from the malevolent beings of the occult world, and then eventually die alone with no children or legacy and let her family's sins die with her. She drifts from town to town, city to city, and does what she can to fight back against the ever-encroaching darkness as she travels.

My own goals are to use a new character that we haven't seen before in these games to write supernatural/occult mystery and drama stories. I read Coffin Hill a couple years ago, a friend's copy rather than one I picked up myself, and I liked the character of Eve and the horror-occult leanings of the story. As she travels she'll also be very open to crossover stories and community events, something I usually avoid in the endless iterations we churn through, and something that I feel might re-light the spark. If I want to write solo stories, I could just work away on googledocs; if I'm writing as part of a greater collaborative, then I should get involved. So let's get involved.

S A M P L E P O S T:

<Snipped quote>

P O S T C A T A L O G:

TBC.


MFW a new @Roman app appears in the thread.



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MFW a new @Roman app appears in the thread.

Your face is a mix of constipated and painfully aroused?
Hidden 2 mos ago Post by Master Bruce
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Yes.
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That’s the Signature Roman™️ Flavour, baby.
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@Retired I just want to say I like this.
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Hidden 2 mos ago 2 mos ago Post by Hillan
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Hillan I'm a writer - Lying's what we do.

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C H A R A C T E R C O N C E P T P R O P O S A L
THE LIGHTNING KNIGHT


SIR WALLACE AUF WEST MULTIVERSAL REFUGEE / KNIGHT CENTRAL CITY KNIGHTS OF THE LIGHTNING CROSS
C H A R A C T E R C O N C E P T:


"Even in the greatest darkness, a spark of light can still be found."
"For King And Speedforce."

Sir Wallace of the Lightning Cross is my continuation, and technically, the sequel to where I wanted to take Eobard Thawne's Flash Story in Absolute. He's from earth 1349, one that's been devoured by The Great Darkness. Wallace is a warrior equipped with the speedforce, a soldier who lost his war. He will have to learn and adapt to the world around him, not to mention the fact that he has a younger doppelganger and a whole slew of people who wear the faces of his slain comrades. This story is about a man who left his doomed world behind, failed his duty and has to cope with the fact that he just wasn't good enough to be the hero his universe needed.

C H A R A C T E R M O T I V A T I O N S & G O A L S:

"Shadowlands" is something I throw out a lot. And it's the brainchild I thought of while I was doing my last Flash run. A world where the Great Darkness, the source of the Shade's power, is devouring a world, and how the entire universe is affected. How the shadows is the anti-thesis to the speedforce, Shadowlands was Thawne's big heroic moment, his first real stepping up into herohood, one I'm continuing with Wallace, albeit in a different way than I originally intended. Through the lense of Wallace living in Earth 1, I will tell the story of Thawne's heroism, his own failures and most of what happened in that doomed world.

And what may befall this one, too.

Wallace's motivations aren't defined, to him. He doesn't know what he can, or should do. He was saved, either from death or from eternal rest. He used to have very clear motivations for what he did, and now he doesn't. And he does not know how to cope with that. In it, he'll find new relationships, primarily in the Flash family, but maybe outside of that, too. He'll have to learn about the sides of the speedforce his king never wanted him to learn, and he'll have to find his place in a brand new universe that is both foreign and scary.

In short, Wallace is the Future Trunk of the Flash family.

C H A R A C T E R N O T E S:

Knights Of The Lightning Cross, The Riders Of Lightning, Deceased:
King Savitar
Lord Bartholomew Allen Sr.
Sir Bartholomew Allen Jr.
Sir Jaysus Garrickum
Wizard Maximilian Mercurius
Lady Jessiah Quick
Honorary Knight Edward Thawne of Earth AC.


S A M P L E P O S T:


P O S T C A T A L O G:

A list linking to your IC posts as they're created. This can be used for a reference guide to your character or to summarize completed arcs and stories.

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So I'm going to start using the OOC more for planning and whatnot, a lot is said in the Discord and it's hard for me to keep track (and I know sometimes I can be part of the problem there).

So, is there anyone out there who wishes to have some kind of history/prior meeting with the Mighty Thor?
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So I'm going to start using the OOC more for planning and whatnot, a lot is said in the Discord and it's hard for me to keep track (and I know sometimes I can be part of the problem there).

So, is there anyone out there who wishes to have some kind of history/prior meeting with the Mighty Thor?


If accepted, the way I'm using the Fantastic Four Doom Patrol allows them to have met and to be able to interact with just about anyone and everyone. Including the Thunderer.
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You look like you could use some insurance there...
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Hidden 2 mos ago Post by Hillan
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<Snipped quote by Hillan>

You look like you could use some insurance there...


Does Howard sell whole universe insurance?

... That's retroactive?
And brings all of your loved ones back?

Asking for a friend.
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<Snipped quote by Byrd Man>

Does Howard sell whole universe insurance?

... That's retroactive?
And brings all of your loved ones back?

Asking for a friend.


The Infinity Gems do. It's as easy as a snap of your fingers.
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<Snipped quote by Hillan>

The Infinity Gems do. It's as easy as a snap of your fingers.




I mean you have to be able to pull through/pay/enforce Claims somehow right?

<Snipped quote by Sep>

If accepted, the way I'm using the Fantastic Four Doom Patrol allows them to have met and to be able to interact with just about anyone and everyone. Including the Thunderer.


So they're more Heroes than Adventurers? Trying to get a good grasp on things.

Also, AVENGERS while Lokis capture relates directly to Thor, now he's escaped (as per my sample that I should really post since it's a key plot point). Should you ever be bored for a post/arc and want something fresh/exciting and potentially one-off? Maybe not one off? Maybe something I can work into my master plan. Feel free to have Loki somehow mess with you, it can be as little as moving Captain America's shield to a different part of his bedroom every morning to make him question his sanity or as big as throwing a bad guy at him. Let me know, and have at it yo. Trickster gotta trick.

If you're not an Avenger and still want the Loki treatment, DM me on Discord or PM me here. We can talk.

ANYWAAAAAAAAY. Struggling to keep eyelids open here, post either tomorrow or Tuesday.
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<Snipped quote by Retired>

So they're more Heroes than Adventurers? Trying to get a good grasp on things.


Little of column A, lotta column B. They're adventurers, but in the modern world that often means adventures with superheroics involved.

But interaction doesn't necessarily mean fighting off costumed bad guys. A trip to Asgard? That's adventure. To Wakanda? Adventure. Into space where they get pulled over by an intergalactic cop with a ring? Adventure.

Plus, GM events and crises.
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C H A R A C T E R C O N C E P T P R O P O S A L

V I C T O R V O N D O O M | S U E S T O R M | J O H N N Y S T O R M | C L I F F S T E E L E
A D V E N T U R E R S B A X T E R B U I L D I N G , N E W Y O R K F U T U R E F O U N D A T I O N
C H A R A C T E R C O N C E P T:


"Knowledge is power. In all the universe there is no greater truth."

The Baxter Building is home to the Future Foundation, an organization founded by Doctors Franklin Richards and Niles Caulder with the mandate to improve the world through knowledge. The Foundation boasts a varied staff from dozens of scientific, creative, and general academic fields. It also houses an extensive student roster of what the organization hopes will be a bright, new generation.

Six years ago, the Future Foundation's star students, Reed Richards and Victor Von Doom, designed a device capable of interdimensional travel. They, along with fellow students and siblings Sue and Johnny Storm, and accompanied by the head of security and noted adventurer Cliff Steele, intended to use the machine to open a doorway and explore the strange new world. A malfunction and catastrophic failure put an end to the test, though, as the five were dangerously shunted into the other dimension. Clifford was severely injured in the arrival, his body mangled by a dramatic fall, and a deadly race against the clock ensued as Victor tried to repair the device before their suits' emergency oxygen ran out.

Reed and Victor each accused the other of messing up the calculations and causing the malfunction, and the heated argument led to Reed walking away to clear his head. With little time left, and Victor rushing to fix the machine, the Storm siblings went off to find and return Reed to the group. All they found, though, was Reed's shattered helmet and a cosmic storm that swept over the pair. The siblings managed to barely escape from the storm and return to Victor just in time for the four of them to transport back to their home dimension, leaving the fate of Reed unknown.

Weeks of quarantine followed as the staff at the Baxter Building forced the trio of Victor, Sue, and Johnny to undergo extensive testing to ensure no hazardous material had made it back with them. Cliff, meanwhile, was put on life support as his body slowly failed. During quarantine, the Storm duo began to display extraordinary power, which only prompted further testing at the urging of their father.

Victor, released from quarantine before the others as he displayed no similar symptoms, and having reflected during his weeks of isolation, had taken personal responsibility for the dimensional mishap that had cost them both Reed and Cliff. Deciding that he couldn't allow his mistake to take the lives of two good men, Victor, with the aid of Dr. Caulder, began to work on a project to save Cliff's life. Though his body was failing, Cliff's brain was in-tact and healthy, and after weeks of careful designing Victor finally had the solution: nanobots. While he couldn't save Cliff's organic body, he could ensure the man would live by replacing it with a mechanical one.

More weeks passed. Cliff remained in a coma, his body slowly being dissolved and rebuilt by the nanobots. Victor spent the days at Cliff's bedside or going over the schematics for the dimensional portal and how to guarantee safety and success in the future. The Storms were finally freed from quarantine after the two months of testing proved they posed no inherent danger to themselves nor others. Sue, a gifted biologist, immediately took a fascination with how the cosmic storm had altered her and Johnny's genetic makeup, and set about feverishly studying her new biology. Johnny had also developed a fascination with the changes he had undergone, though for him it was pure excitement over his new capabilities - and his desire to show them off. The three tried to find a new routine of normal, with each failing in their respective ways.

Then, Hell broke loose. Or, more accurately, Subterranea. A disgruntled, former staff member of the Future Foundation, Harvey Elder, enacted an assault on the Baxter Building using an army of giant subterranean creatures he called Moloids. The attack nearly succeeded if not for the intervention of Sue and Johnny Storm, each wielding their respective new powers, the quick-thinking strategy of Victor, and the then-awakened Cliff Steele - now in his new robotic form. The foursome and their fantastical talents drove back the creatures and defeated Elder's plans.

With this success, Victor realized the potential the group could achieve given their newfound situation. Taking after the costumed adventurer's of old, Victor bestowed upon the fledgling team the title of:

Doom Patrol.

C H A R A C T E R M O T I V A T I O N S & G O A L S:

Mister Fantastic and the Fantastic Four are overrated. Doctor Doom and the Doom Patrol, though? Perfection. I really don't think I need to say any more about why I'm motivated to write this.

This is a group that has been around for years and has multiple adventures under their belt. They've been to Atlantis, visited Attilan, explored the Negative Zone, entered the Microverse, delved into Subterranea, and emersed themselves in Avalon. They've tangled with the likes of Blastaar and Annihilus while in the N-Zone. They've survived political upheavals and prevented the assassination of an Inhuman King. They've helped to fight off an alien invasion force that threatened New York City. And they've even dealt with the return of Reed Richards, maddened by his time in the Negative Zone, and prevented his homicidal revenge plots on several occasions. As such, they're a cohesive unit that has settled into their respective roles.

Like the Fantastic Four of the mainstream universe, this Doom Patrol is a dysfunctional family. And I'll be exploring their interpersonal dynamics just as much as I do their wacky adventures. And their zany escapades are a perfect vehicle for me to interact with the rest of the roster - which is my primary goal for this roleplay.

C H A R A C T E R N O T E S:

The Future Foundation is home to many brilliant minds. From founders Franklin Richards and Niles Caulder to senior staff members Will Magnus, Steve Dayton, Bentley Wittman, and Phillip Masters. Their student roster includes the likes of Mal Duncan, Karen Beecher, Julie and Alex Power, Rita Farr, and Alicia Masters.

I'm not going to go through the entire list of enemies and allies faced and encountered, instead I'll save that to be revealed in the IC. You can infer from the places the Doom Patrol have explored who they might have met (also keeping it vague so that it doesn't affect potential Inhuman, Atlantis, etc. players). But I will describe the team's archnemesis:

Reed Richards was lost to the world for four months. That's how long it took for the survivors of the Negative Zone incident to exit quarantine, and for Victor to design a new, stable device for them to use to return to that dimension and attempt to rescue Richards or find his remains. However, time doesn't pass in the Negative Zone as it does on Earth, and for Reed Richards nearly three hundred years had passed. Thankfully, the same cosmic storm that had changed Sue and Johnny Storm bestowed upon Reed a genetic alteration as well. Not only was his body now capable of stretching, expanding, and contracting dramatically, but all of his internal organs, veins, and the like had been replaced by a singular bacteria sac. As such, he no longer needed to eat, drink, or breathe. Nor did he age as a human ought to. These changes saved Richards' life and allowed him to survive in the harsh landscape and acidic atmosphere of the Negative Zone for centuries. This gave him a lot of time to think. And stew. And cast blame.

When the newly established Doom Patrol returned to the N-Zone they were able to successfully find and rescue their old friend. They soon found out, though, that the man they had left behind was not the same as the one they now brought back to Earth. Reed Richards wrought psychological Hell upon them as he, while quarantined and under near-constant supervision, managed to sow discord among the Doom Patrol as well as access the Future Foundation's security system and use it to attempt several deadly 'accidents' for which he framed Victor. It took days to discover Reed's actions, and by then it was too late as he managed to escape his quarantine pod and set off a series of chain-reactions within the building that destroyed a significant portion of the laboratories, decimating crucial projects, and killing three staff members.

Reed would return several more times in various attempts at revenge through masterfully-crafted plots. As of late, the former friend turned arch-nemesis, now known as the Maker, takes refuge in the European nation of Latveria where he has formed a partnership with the country's ruler, Kristoff Vernard.

S A M P L E P O S T:

The world was a kaleidoscope.

That was the first thought Susan Storm had as she looked out the viewports. Brilliant colors swirled and briefly formed into fractals before flashing by. Euclidean space seemed to give way to the abstract the deeper she and her fellow passengers hurtled into the unknown.

The sleek vessel she now stood upon, with its chrome interior and deceptively minimalist accommodations, shielded the blonde-haired scientist from the terrors outside. That same beautiful incandescence of colors, she knew, would tear her body into a billion separate atoms in less than a thousandth of a second. After all, the Microverse was not to be trifled with.

"It's terrifying." She spoke towards the transparent cockpit but her words were meant for another.

A man, tall with a handsome face, stepped up beside her and placed an arm around her shoulder. "It's wonderful, Sue," he corrected in his slight European accent.

Sue Storm smiled softly. She knew after all this time better than to try and convince Victor Von Doom otherwise. As much as he was a man of science, capable of clinically detached observation, he was also an artist. And to Victor, there was no better expression of art than that of discovery and innovation.

To borrow the words of another famed voyager, "to boldly go where no man has gone before!" That was Victor's drive in life. His passion.

She tilted her face towards his and raised on her tiptoes. Susan planted a gentle, lingering kiss against Victor's lips.

Though it was not his only passion.

P O S T C A T A L O G:

WIP





C H A R A C T E R C O N C E P T P R O P O S A L
THE LIGHTNING KNIGHT


SIR WALLACE AUF WEST MULTIVERSAL REFUGEE / KNIGHT CENTRAL CITY KNIGHTS OF THE LIGHTNING CROSS
C H A R A C T E R C O N C E P T:


"Even in the greatest darkness, a spark of light can still be found."
"For King And Speedforce."

Sir Wallace of the Lightning Cross is my continuation, and technically, the sequel to where I wanted to take Eobard Thawne's Flash Story in Absolute. He's from earth 1349, one that's been devoured by The Great Darkness. Wallace is a warrior equipped with the speedforce, a soldier who lost his war. He will have to learn and adapt to the world around him, not to mention the fact that he has a younger doppelganger and a whole slew of people who wear the faces of his slain comrades. This story is about a man who left his doomed world behind, failed his duty and has to cope with the fact that he just wasn't good enough to be the hero his universe needed.

C H A R A C T E R M O T I V A T I O N S & G O A L S:

"Shadowlands" is something I throw out a lot. And it's the brainchild I thought of while I was doing my last Flash run. A world where the Great Darkness, the source of the Shade's power, is devouring a world, and how the entire universe is affected. How the shadows is the anti-thesis to the speedforce, Shadowlands was Thawne's big heroic moment, his first real stepping up into herohood, one I'm continuing with Wallace, albeit in a different way than I originally intended. Through the lense of Wallace living in Earth 1, I will tell the story of Thawne's heroism, his own failures and most of what happened in that doomed world.

And what may befall this one, too.

Wallace's motivations aren't defined, to him. He doesn't know what he can, or should do. He was saved, either from death or from eternal rest. He used to have very clear motivations for what he did, and now he doesn't. And he does not know how to cope with that. In it, he'll find new relationships, primarily in the Flash family, but maybe outside of that, too. He'll have to learn about the sides of the speedforce his king never wanted him to learn, and he'll have to find his place in a brand new universe that is both foreign and scary.

In short, Wallace is the Future Trunk of the Flash family.

C H A R A C T E R N O T E S:


Knights Of The Lightning Cross, The Riders Of Lightning, Deceased:
King Savitar
Lord Bartholomew Allen Sr.
Sir Bartholomew Allen Jr.
Sir Jaysus Garrickum
Wizard Maximilian Mercurius
Lady Jessiah Quick
Honorary Knight Edward Thawne of Earth AC.


S A M P L E P O S T:


P O S T C A T A L O G:

A list linking to your IC posts as they're created. This can be used for a reference guide to your character or to summarize completed arcs and stories.




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Hidden 2 mos ago 2 mos ago Post by rocketrobie2
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rocketrobie2 Deku no Family Guy

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C H A R A C T E R C O N C E P T P R O P O S A L

B E T A R A Y B I L L
B E T A R A Y B I L L

B I L L C H A M P I O N S K U T T L E B U T T K O R B I N I T E I M P E R I U M
C H A R A C T E R C O N C E P T:


”There’s not enough Space for the both of us fiend!"

The Korbinites were on a path of rapid technological advancement whilst still managing a good balance between nature and industry. This age of progress was stunted by the tyrant Darkseid as he began wreaking exponentially more havoc on the denizens of the Burning Galaxy looking for a fraction of the anti-life equation supposedly held by their people. In an effort to have their species survive, the Korbinites constructed massive spaceships out of the husks of their once colonized planets in order to escape Apokolips' infernal parademons created from their galaxy’s fallen. To guide their ships away from their dying galaxy, the Beta Ray initiative was implemented to find/construct a champion for all Korbonites. The soldier known as Bill was chosen to take up the title and through cybernetics, genetic tampering and, a legal name change, Beta Ray Bill was born. Manning the Skuttlebutt to lead the other ark spaceships away from their Burning Galaxy, Bill in his new form was destined to watch over his people’s odyssey across a dark sea that once spurred hope in the Korbonites but now seemed like an ever shrinking corner they were forced into.

C H A R A C T E R M O T I V A T I O N S & G O A L S:

Beta Ray Thor kicks ass. Ever since I first saw him in the Planet Hulk movie I loved the idea of this distinctly sci-fi looking dude using some ancient godly power. The juxtaposition of the two themes really makes the character for me. That said I’ve always wondered what things were like before Thor and Bill crossed paths and what it would have been like if Bill never took up the awesome power of Thor. That’s what i want to write about here; a Bill that still feels like that cool juxtaposition but without the need to rely on Thor’s mythos (at least initially, I don’t have any solid long term plans as of yet).

As for Bill’s goals, at the moment it’s just to protect his people as they make their way to an idyllic new home scouted out before the home system’s cataclysm. Bill will have to deal with pirates, Darkseid's forces and whatever else I think would be cool to throw at him.

C H A R A C T E R N O T E S:


  • One of my going ideas is having Bill collect various weapons over the course of the RP or possibly fill another hero’s shoes.

S A M P L E P O S T:


P O S T C A T A L O G:

None yet


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@Cybermaxx so, let's talk Gods, shall we?
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Beta Ray's been updated, no longer sporting the chic coobanners.com logo or any mention of Surtur
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C H A R A C T E R C O N C E P T P R O P O S A L
R E D T O R N A D O


R E D T O R N A D O A S S E T P R O T E C T I O N L O C A T I O N D A M A G E C O N T R O L
C H A R A C T E R C O N C E P T:


"My Apologies, Social interactivity was set to low priority"

In this iteration I'm dropping the cosmic super-tornado that fights his evil tornado self but that it isn't himself? Red Tornado is confusing, but honestly, I feel like that he and his family are a pretty cool group of individuals.

The Robot Known as Red Tornado was activated three-years ago. Agents Fitz and Simmons from Damage Control, a subsidiary of S.H.I.E.L.D specifically tasked with moving into areas after the Superheroes and S.H.I.E.L.D agents have done their job to perform search and rescue and repair damage. Initially, the two young scientists struggled to get the unit online, and when they did the unit initially experienced panic and confusion it very nearly destroyed the facility that it was being held in. Through the skill and talent of the scientists and Kate Bishop, they managed to subdue the unit.

Leo Fitz and Gemma Simmons approached Director Maria Hill to allow them to field the unit they nicknamed Red tornado in Damage Control as their very own field operative alongside Kate Bishop. For the past three years under the command of Kate Bishop - Clint Bartons former apprentice, the two of them have stopped several attempts by A.I.M to steal high-level technology from wreck sites created by the struggles between 'Good and Evil' as Red sees it. As time has passed Fitz and Simmons have grown more and more impressed by the cognitive functions within the Robot, which is far more sophisticated than anything S.H.I.E.L.D, Stark, or even Luthor [SUBJECT TO DISCUSSION/CHANGE WITH RESPECTIVE PLAYERS] has come up with.

'Red' as he is known by members of his team, while he is still boxy and robotic, seems to have a clearly defined code of ethics, a slight sense of humor, and a particular way he behaves. Yet they are still no further in discovering where he came from, yet recently he has picked up on a signal. Like a noise in the back of his head, gnawing at him.

C H A R A C T E R M O T I V A T I O N S & G O A L S:

Nobody ever plays Ya Boi Red and that's a real shame. There's an innocence and an element of childlike behavior too Red.

I plan to do a single season arc with Red, which is something I've never done in one of these games where I usually come in with a big A-Lister, heavy hitter where I have rough plans to last me a while. As a member of Damage Control Red will go around tidying up everyone else's mess, helping out the people after the capes have left. His motivation is purely to figure out who he is, where he came from, and what he was built for.

C H A R A C T E R N O T E S:

Important NPCS:

Kate Bishop: I didn't want to touch Hawkeye as I feel like people are more likely to take him than his protége. I am willing to drop her, I'm also going to underdevelop her so that if someone does wish to take her they can. She isn't the focal point of this story, Red is. She's just there as a friend and an ally. She fulfills the role of Reds handler.
FitzSimmons: Leo Fitz and Gemma Simmons. I'm keeping them more or less the same as their AoS counterparts, very season one though in regards to the potential romance. There are hints of it there but they aren't full-on yet. They're Reds technicians/supervisors.
Maria Hill: I felt like my girl was done dirty and replaced by Amanda Waller. As such she is now in charge of Damage Control, it's not where she wants to be and she might try and climb the ladder but you better believe Damage Control works like a machine under her control
Red Team: The Team Red works with in the field. It's going to be made up of random/nothing S.H.I.E.L.D agents whom I make up.

S A M P L E P O S T:

Red sat staring at the wall. Unmoving, uncaring. While he appeared to be completely idle his neural processors were firing through gigabytes of data per second. In his last altercation against the forces of the Advanced Ideas Mechanics, he had been protecting Chitauri relics that were being moved to a new location to be studied by the Strategic Homeland Intelligence Enforcement and Logistics division. Somehow this information was leaked to their foe and it resulted in physical violence between the two groups.

//RECALL_MEMORY_FILE#11254413F..

Internal motors shutting down the air manipulation that kept him airborne within a miniature tornado ceased, slowly. Lowering him to the ground. In the road directly ahead of them were soldiers wearing fluorescent yellow biohazard suits. This seemed like an illogical clothing choice since the unit Red was currently assigned too was not transporting biohazardous materials. Records on file however indicated that the group known colloquially as A.I.M wore the suits as some form of rudimentary uniform. Despite its lowering of possible combat effectiveness by at least 15%.

Activating his vocal systems Red spoke, his voice neutral and uncaring. "Attention: This convoy is under the protection of Damage Control, a subsidiary under the United Nations peacekeeping association known as S.H.I.E.L.D. Hampering the progress of this vehicle is a criminal offense. Please stand aside." Before the A.I.M units could get a chance to respond an arrow shot past his head, striking the weapons off one of the men in yellow. Electricity lanced out from the arrow jumping from weapon to weapon causing the soldiers to drop them as they yelped in surprise.

"Come on Red! Get it together, they're criminals, take them down."

As the rest of the agents began to fire, a turret popped up from the top of the vehicle. He raised his right hand. The motors spinning causing his right hand to start spinning at incredible speeds. Hidden motors within him working as a miniature tornado formed. ‘Pushing’ it with his other hand the Tornado went underneath the vehicle and flipped it on top of its roof. Meanwhile, bullets began to pepper and bounce off of his metallic shell. “As per our orders I was attempting to avoid physical confrontation-”

Kate Bishop was mid flip, reloading her bow and firing it. An explosion pushed several individuals away in a concussive blast. “That’s if we didn’t know they’re bad guys, c’mon Red don’t overthink things-”

//CEASE_MEMORY_RECALL_FILE#11254413F

No matter how many times he replayed the memory file he was unable to establish the moment where he had begun to overthink the scenario. The door to the storage room he stayed within opened. He turned around to the smiling faces of Agent Doctors Fitz and Simmons. “We’ve got a mission for you Red. It’s time to go to work.”

P O S T C A T A L O G:

A list linking to your IC posts as they're created. This can be used for a reference guide to your character or to summarize completed arcs and stories.


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HenryJonesJr

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C H A R A C T E R C O N C E P T P R O P O S A L
H E L L B L A Z E R


J O H N C O N S T A N T I N E W A R L O C K L O N D O N
C H A R A C T E R C O N C E P T:


"Bollocks."

My John is nothing much different from the John Constantine we all know and love. An acidic, working-class warlock tormented by the knowledge he damned a little girl's soul to hell. Now he works tirelessly to try and make up for that, and to do some good in the world before his soul too is lost. John is a regular guy who knows some magic thrown into the deep end of the One Universe.

C H A R A C T E R M O T I V A T I O N S & G O A L S:

Honestly, I think I came up with a fun story for John, and he's a character I've always wanted to play but has never been at the top of my list. Now with this game I finally have that real shot, and I look forward to telling a pulpy, horror-movie-themed story. I usually play the straight up good guys, and while John definitely is a good guy, he's not the easiest one to get along with. Plus, we have so many magical-themed characters this time, that I definitely want to do some crossovers.

C H A R A C T E R N O T E S:


S A M P L E P O S T:

The smell was overpowering, but not wholly unappealing. It hung like a sweetness over the small room, filling every cubic inch of the space, like a thick, candy-like coating. That was the odd thing about this much blood. There was a sweet spot, before the rot really started to kick in, when if you closed your eyes you'd think you were in a sweet shop. It curdled the innards of John Constantine, which at the moment contained little more than cheap beer and some pretzels.

The scene was horrific of course. Three college kids slaughtered by what one would assume would be a wild animal by the look of them. One of the kids' head was gone, John wasn't sure where it was. His body was slumped over the bottom bunk bed, the blood dripping into the puddle bellow with rhythmic consistency. The second, who was a pretty blond thing, John could tell even with the antlers sticking out of her chest, had been impaled on a deer head on the wall. The last one was slumped through a window, shards of glass protruding out her back.

From the door, her heard someone wretch and head back into the pine needle covered forest floor. Shaking his head, he snapped his fingers, produced a small flame, lit his cigarette, and followed.

Outside, he found SHIELD Agent Pandora Peters losing what was left her lunch. After she was done, she stood and let go of her hair, the afro popping back somewhat into place, before she tied it up. He offered her the pack of cigarettes, which she denied, "No thanks. Quit after high school."

"Suit yourself, love. They really do help," John took a long drag off his before turning back to the cabin. "So...I'm as blinkered as anyone, but you're right. There's something going on here."

She looked up at him, half excited, and half like she was going to vomit again, "Really?"

"Surprisingly excited response to the demonic murder of three young people, but I'm not here to judge," Constantine shrugged. "Could feel the energy in there. Lots of anger. Lots of hate. Gonna need to do some more work to see where it came from, but we definitely have something nasty on our hands."

"How much time are you gonna need?" she asked impatiently. "It kills every night."

"Don't worry your pretty little head," Constantine winked. "I'll have this wrapped up in no time."

P O S T C A T A L O G:

A list linking to your IC posts as they're created. This can be used for a reference guide to your character or to summarize completed arcs and stories.
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