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Very well, where do I begin?

My father was a relentlessly self-improving boulangerie owner from Belgium with low grade narcolepsy and a penchant for buggery. My mother was a fifteen year old French prostitute named Chloe with webbed feet.

My father would womanize, he would drink. He would make outrageous claims like he invented the question mark. Sometimes he would accuse chestnuts of being lazy. The sort of general malaise that only the genius possess and the insane lament.

My childhood was typical. Summers in Rangoon, luge lessons. In the spring we'd make meat helmets. When I was insolent I was placed in a burlap bag and beaten with reeds - pretty standard, really. At the age of twelve, I received my first scribe. At the age of fourteen a Zoroastrian named Vilma ritualistically shaved my testicles.

There really is nothing like a shorn scrotum... it's breathtaking. I highly suggest you try it.

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C H A R A C T E R C O N C E P T P R O P O S A L
T H E B A T M A N

Bruce Wayne . .Philanthropist . .Gotham City, New Jersey, USA . .Wayne Industries
C H A R A C T E R C O N C E P T:

...
"It's about identity. If you can choose that, choose who you are in the world... you can choose to call yourself sane."

Nine months ago, billionaire Bruce Wayne returned to Gotham City to claim his inheritance and take an active role in his father's company, Wayne Industries. Or at least, that's what the public was intended to believe. In reality, Wayne had spent the last fifteen years of his life testing the limits of his mind, body, and soul in order to prepare for a self-imposed war against crime in an effort to avenge his murdered parents and bring order to his corrupt home. While spending considerable time learning all that he could of Gotham's inner-workings, wining and dining amongst the elite class to discover the depths of their apathy towards those affected by the criminal fraternity, Wayne also took to the streets in disguise to see just how the disenfranchised and the desperate could be corrupted. Thinking he had it all figured out, Wayne donned the garb of a masked vigilante and set out to reclaim the night.

He was wrong. He had learned nothing, as he found himself beaten beyond recognition by the ruthless Red Hood Gang whilst attempting to interfere with a turf war between them and the The Falcone Crime Family. Desperate to know where he'd gone wrong, he found himself barely clinging to life in his father's study, looking toward the bust of William Shakespeare and hallucinating it to be the late Thomas Wayne. He'd developed the skills, the knowledge, and the will to carry on - but until he had the method, there was nothing he could do to turn the tide.

Resolving to let it end then and there, Wayne's answer came in the form of a leathery-winged creature of the night that had struck fear into his heart as a boy. It's wings expanding, it lowered itself over the bust until it had covered the top half of the face - creating a terrifying visual that imprinted itself onto Bruce's psyche. Criminals, as he had learned, were ultimately a superstitious and cowardly lot. If he was to wage war, he'd have to utilize methods that they couldn't predict. Become something that they could never fathom, even in their nightmares.

He'd have to become a Bat.

"What in the name of Bill Finger is this?", you may be asking yourself. Well, oddly curious reader, this is me throwing up my hands in defeat. While the idea of what I was trying to do with my first concept for this game's Batman sounds great in theory, actually practicing it turned out to be a highly tedious process where I just wasn't having any fun with what I was writing. It took me until the third post to really realize it, and I had already had doubts before that. In order to really commit to a version of Batman so reliant on redefining the Bruce Wayne half of his identity, you tend to be forced to do alot of character building in addition to world building. And in order to get to one of the villains, not to mention get Bruce into the suit, I would have to compromise and cheat my way to getting there in a way I just didn't feel was worth it.

So I'm starting over. First post is going to deal with Bruce's first night donning the cape and cowl, with all of the gadgets, the money, the training, and everything that makes him traditionally Batman. Where it goes from there is anyone's guess, but doing it in this way will at least give me the freedom to build the world that he inhabits without having to learn just who he is all over again. I'm also taking more of a hand's off approach with the supporting cast, as I see no reason to reserve characters for my story until I've gotten to them - with the exception of The Joker and, of course, Robin, since you can't really drop them in there from the get-go.

This is actually more in line with how I originally saw the RPG, anyway. I don't have any explanation for why I chose to do such a dramatic departure for my first sheet other than "my kneejerk reaction is to figure out how I can 'ultimize' a character", which was never actually what I thought of when developing DCU: Genesis. My mindset was to take the character as they were traditionally presented, at their start, and build up the changes to the world from there.

C H A R A C T E R M O T I V A T I O N S & G O A L S:

The why should be obvious at this point, and I've already outlined the motivation. What I want to do is build the myth of Batman using bits and pieces from every source I can reference until it's all thoroughly blended into a fine soup. I'm not out to reinvent the wheel so much as honor the parts of it that's made it work for 81 years, which will hopefully make integration into a multiplayer game far more accessible for team-ups and interactions that my previous concept just didn't allow, to my detriment.

As far as the character himself goes, he's largely the Batman we know. The only differences I'm going with off the top are that Bruce Wayne is more of a media oddity who spends way more time attending galas and nightclubs then he does running a company, which is a responsibility that he's designated to Lucius Fox. He's also a member of the board of directors for Arkham Asylum, which will play a more prominent role in this run than I've done before, but his role in the goings-on over there aren't common knowledge. Basically, Bruce Wayne is the Elon Musk of this universe, in that he's always in the headlines for the wrong reasons. Which of course is by design, as it helps him commit to the vigilante crusade he's got going on.


C H A R A C T E R N O T E S:


Supporting characters:







S A M P L E P O S T:

Salvatore "The Boss" Maroni screamed at the top of his lungs as he was thrust into the open air amidst shattered glass. The masked lunatic that had thrown the gangster aswell as himself out of the top floor of the penthouse grabbed onto Maroni hard and produced that same grappling device that had sent them hurtling into an over 50 foot drop towards the pavement. Firing it again, this time managing to snag a stone gargoyle overlooking the adjacent building, The Batman pressed hard into Maroni's back so that they swung into an arch, heading directly for the building just across the street.

All that Salvatore could see was oncoming glass before a very large and leathery piece of fabric shielded him from the impact. He couldn't see them hit the window, but he could feel it, aswell as the hard landing that both men made. By the time the fabric unfurled itself off of his face, Maroni realized that he was on his back, staring directly at his shadowy assailant, who stood above him. Salvatore growled.

"ARE YOU OUTTA YOUR FUCKING MIND?! WE COULD'A BEEN KILLED JUST THEN, YOU---"

The Batman's boot slammed down onto Maroni's chest, causing him to involuntarily keel and roll over in immense pain.

"Quiet."

With his prey momentarily incapacitated, Batman searched the room ahead of them. A set of office cubicles greeted him in the darkness, evident of a local business. The employees had long since gone home, leaving no one but a janitor who had already ran for the emergency exit. But The Dark Knight sneered as the heat signature-detection feature of the lenses in his cowl picked up the image of an additional few men heading up the staircase, guns drawn. Evidently, Captain Bolton had managed to round up some of his remaining men to pursue them.

Looking down at Maroni, Batman forcibly grabbed him by the arm and pulled him up.

"We're not done."

Maroni wheezed in pain. "What the hell are you talkin' about?!"

Punching the mobster hard across the face with an executed right hook, Batman caught Maroni's body as it fell limp, immediately rendered unconscious. Letting him fall gently, Batman produced a pair of military-grade handcuffs from the back of his belt and dragged Maroni over to a support beam. Propping him up and placing his hands behind his back, the vigilante secured his captive in place, put something into the front of his jacket pocket, and looked towards the door to the spacious room they were in as the heat signatures immediately approached.

Retreating to the darkness on the opposite end of the room, Batman watched in cold silence as the door was slammed open from the outside with a kick. Several of Flass' dirty cops burst into the room, each holding weapons that were far above standard issue for the GCPD. Laser sights, automatic ammunition. The vigilante narrowed his eyes as they searched for any sign of him in vain. Someone had been outfitting Flass' men with the latest in high-tech ordinance. The other precincts didn't have the luxury of such treatment, and it wasn't hard to guess why. Salvatore Maroni had a good majority of the GCPD under his payroll, directly. It was how the mobster had kept himself one step ahead of his rival, The Roman.

"Look! Over there! There's Maroni!", one of them yelled, signaling two of the men to his opposite. "Get him out of here before that freak comes back! We'll stay here and keep watch!"

As the two men approached, The Batman produced a detonator hidden within his gauntlet. Waiting precious seconds as the cops inched closer to Maroni's unconscious form, the vigilante waited for them to discover the handcuffs.

"Uh, Lieutenant? He's bound to this thing. We're gonna need to..."

Hitting the detonator hard, Batman leaped forward with a roll as an explosion of smoke immediately hit the two cops from within Maroni's jacket. Seizing control of the situation as the smoke coated the entire room, The Dark Knight hit the side of his cowl and switched his cowl's surveillance mode so that the lenses could isolate the smoke and make the room clear to him alone. Immediately slamming his knee into the chest of one of the cops with a rising strike, The Batman spun mid-air and sent four projectiles directly into the hands of two of the other armed officers. He'd taken to calling them "bat-blades", though one of his associates had given them perhaps a more fitting moniker: batarangs. Landing behind the officer he'd struck, Batman downed that one with a hard elbow and immediately followed that up with a brutal headbutt, knocking him into one of the cubicles. Shooting his right leg out, Batman spun for a hard sweep, sending a second one to the ground fast enough for the officer to hit the back of his head. Opting for a palm strike against an oncoming enemy's jaw, the vigilante simultaneously reigned a flying high kick down onto a fourth officer's face, knocking both to the ground. As he regained his footing, he looked down to his chest and noticed the red targeting lasers start to cross his path.

"THERE... *COUGH* THERE HE IS! SOUTHEAST CORNER OF THE ROOM! OPEN FIRE!"

Dammit.

Bullets sprayed the walls behind him as The Batman somersaulted forward, counting himself lucky as a bullet barely grazed the armor plating covering his right shoulder. Leaping into the air, he kicked off of the wall to the south of the room and produced his grapple gun yet again, firing a line directly into the northern wall. Directing a spin kick into an officer as he attempted to reload his weapon, Batman pulled at the line hard, catching the two leading figures of the group by the chest and waist as the steel cable slammed them into the adjacent wall. As another officer rose from the ground, still partially unconscious, the vigilante grabbed a stapler from one of the nearby cubicles and launched it directly into the man's head, sending him back to the ground. One remained. And he was firing off into the distance, having already lost the trajectory of his target. A batarang flew from the smoke and forced the weapon from his hands, embedding it into the window with a spiderweb crack. The officer's eyes widened as he looked at his unreachable weapon, failing to notice the figure that approached him.

"Tell Commissioner Loeb. Tell your fellow men. Tell everyone..."



"I'm coming for them, too."

P O S T C A T A L O G:

8/1 - The Weekly Post Check

@Byrd Man - The Flash - EXPIRED
@Hillan - Alan Scott - EXPIRED
@Simple Unicycle - The Question - EXPIRED

@Roman - Jonah Hex - 2 Days Left
@Lord Wraith - Superman - 3 Days Left
@Hound55 - Sandman - 3 Days Left
@Polyphemus - Crimson Avenger - 5 Days Left
@IceHeart - Green Arrow - 6 Days Left
@Tackytaff - Birds Of Prey - 6 Days Left
@Mao Mao - Misfits - 6 Days Left

While players past their expiration dates are eligible to keep their characters should he provide a post in the immediate future, their claims to the characters are annulled at midnight EST, and will remain invalidated while past the expiration. If someone else applies for a an expired and is accepted before a post is made past midnight, his or her application/posts will themselves be voided.

Safe For This Week:

DocTachyon - S.H.A.D.E.
Reason: Gave prior warning of absence until 8/4.

Deadline Expired - Removed From Roster Due To Inactivity

@Hexaflexagon - Sarge Steel
@Natty - Hawkgirl

Sorry, but them's the breaks. One post every two weeks prevents removal. You're allowed to re-apply for your character should you choose, but I'd recommend having an IC post ready beforehand.

Thank you and happy posting.


7/25 - The Weekly Post Check

@Byrd Man - The Flash - EXPIRED
@Hillan - Alan Scott - 7 Days Left
@webboysurf - The Outlaws - 7 Days Left
@Bounce - Kai-ro - 6 Days Left
@Simple Unicycle - The Question - 5 Days Left
@Retired - Zatanna - 2 Days Left

While Byrd is eligible to keep The Flash should he provide a post in the immediate future, his claim to the character is annuled at midnight EST, and will remain invalidated while past the expiration. If someone else applies for The Flash and is accepted before a post is made past midnight, his application/first post will themselves be voided.

No Posts Yet - Deadline To Remain On Roster Is 8/1/20

@Cybermaxx - Teen Titans
@Hexaflexagon - Sarge Steel
@Natty - Hawkgirl

Safe For This Week:

WXer - Animal Man
Reason: Was only approved four days ago.

DocTachyon - S.H.A.D.E.
Reason: Gave prior warning of absence until 8/4.

Deadline Expired - Removed From Roster Due To Inactivity

@Morden Man - Mr. Terrific
@Kaggs - Space Cabbie
@BlackSam3091 - Wonder Woman

Sorry, but them's the breaks. One post every two weeks prevents removal. You're allowed to re-apply for your character should you choose, but I'd recommend having an IC post ready beforehand.

Thank you and happy posting.


Given that the IC is almost two weeks old and that most (if not all) of the major contested characters are currently spoken for, I've decided that the 24 hour waiting period requirement for any new apps can be amended. The exception being that if any current major characters become available again, those will be able to be contested.

That said, Animal Man is...

So today marks the one-week anniversary of the game's official start. It actually started eight days ago, but due to @DocTachyon's suggestion, I decided to count Saturday as the day to start monitoring post activity. As such, today begins the long-awaited (I'm sure) return of none other than... The Weekly Post Check!

For those unaware, each week I'll be posting a reminder/status update of those who haven't posted in a week or longer, adding how many days each listed player has to post before the two-week period has ended and the player is removed from the roster.

This is purely based on the stated rules. If you have sufficient reasoning for a delay in posting but intend to stay in the game, you can request a one-week extension with the given reason in this thread.

7/18 - The Weekly Post Check

@Hound55 - The Sandman - 6 Days Left
@Byrd Man - The Flash - 7 Days Left

No Posts Yet - Deadline To Remain On Roster Is 07/25/20

@Tackytaff - Birds Of Prey
@Morden Man - Mr. Terrific
@Kaggs - Space Cabbie
@Lord Wraith - Superman
@BlackSam3091 - Wonder Woman

These are the players that were accepted prior to the beginning of the IC. As such, players such as Roman's Jonah Hex, Cybermaxx's Teen Titans, and more recently accepted characters have no reason to worry this week.

Remember, it's not an intent to post... but an actual post that defines you.

C H A R A C T E R C O N C E P T P R O P O S A L
H A W K G I R L


S H A Y E R A H O L P O L I C E O F F I C E R A T - L A R G E T H A N A G A R
C H A R A C T E R C O N C E P T:


"For years I've felt torn between my feelings and my duty."

Born into a world of war and violence, the winged people of Thanagar strike fear across the universe, making use of their Nth metal weaponry and advanced technology.

A veteran of the Rann-Thanagar war, the atrocities of which shaped her youth, Shayera finds herself an agent of the Thanagar Police Force. Operating and training under the guidance of her betrothal, Commander Hro Talak, Shayera battles all those that oppose the power of the Thanagar Empire. Yet, day by day Shayera finds herself doubting the cause she has spent her whole life dedicated to. She finds herself haunted by constant nightmares, mainly consisting of the assaults on Rann, yet intermittent with segments of forgotten memories of a time she does not remember on a distant world.

C H A R A C T E R M O T I V A T I O N S & G O A L S:

As highlighted through my portrayal of Magik in Absolute Comics, I really enjoy stories involving a character's journey of self-discovery and actualization. Hawkgirl, particularly the version shown within Bruce Timm's Justice League and Justice League Unlimited television series, is a character who I feel embodies these themes extremely well during the "Starcrossed" story arc; This featured Shayera having to choose between her home planet and Earth. The conflict here of individualism, collectivism, and fighting for the common good are ideas I want to explore further.

The first few arcs of my story will take place amongst the stars, as Shayera Hol works as a Thanagarian Police Officer, before eventually heading to Earth.

My concept takes huge inspiration from the previously mentioned story arc from the Justice League series, as well as Captain Marvel from the Marvel Cinematic universe.

C H A R A C T E R N O T E S:

Supporting Cast:
Hro Talak: Commander of the 31st Thanagar Legion during the Rann-Thanagar War, Hro Talak is regaled as a war hero. After the war, he joined the Thanagar Police Force, working alongside Shayera. The two became betrothed to one another shortly after the war.

The Thanagar Ruling Council: Both feared and respected by the people of Thanagar, the Ruling Council are the Oligarchy which rules the Thanagar Empire. Many will live their entire lives without ever setting eyes on the council, with the invitation of a meeting with the group often being considered a death sentence.

Byth Rok: A criminal on the run.

Shadow-Thief: TBD

Adam Strange: An old enemy of Shayera from the Rann-Thanagar war.

Routlette: TBD

S A M P L E P O S T:



P O S T C A T A L O G:

A list linking to your IC posts as they're created. This can be used for a reference guide to your character or to summarize completed arcs and stories.


Sorry that I was a day late with this...

Goldfinger theme intensifies

C H A R A C T E R C O N C E P T P R O P O S A L

S A R G E S T E E L




Sarge Steel . .Ex-Super Spy . .
Classifed
. .International Operations


C H A R A C T E R C O N C E P T:


Once upon a time, Sarge Steel became the world's best spy. After a stint at West Point, Steel would end up working in the United States Army Intelligence and Security Command aka INSCOM. While working for INSCOM, Steel worked predominatly in the realm of counterintelligence, but much of his work during the army days remains heavily classified.

Military intelligence provided an easy transition into civilian wetwork. After his time with the Army was up, Steel ended up working for the CIA's Special Activities Center aka SAC. Steel remained with SAC for several years doing more dirty work than you could think to imagine. Steel's handlers used to joke that if his file ever went public the bureaucrats wouldn't be sure to give him a Nobel Peace Prize or send him to The Hague. Steel's illustrious career was cut short when bad intelligence got him burned and captured by Russian agents. Steel would eventually escape his captors, but he would his right hand after trekking through as Siberian winter on foot. His intelligence career seemingly ended, Steel made his way back to the states and settled in Blüdhaven where he grew up.

Back in Blüdhaven Steel took up two new hobbies. The first was the bottle and like his father and mother, before him, he spent every night drinking himself into a stupor. The second was PI work using his long career in intelligence to solve petty crimes and infidelity cases. The work wasn't exactly fulfilling, but it paid for Steel's drinking habits so he couldn't complain. After a few more years of this charade, Steel decided that he would be better off dead.

Right as Steel was about to throw himself off the Littleneck Narrows Bridge, a man approached him with an offer. His name was Miles Craven and he represented a group called International Operations. As it turned out, Craven was looking for people exactly like Steel. People, the world had spit up and chewed out without even a second thought. Steel already sold his soul to the devil once... what was once more?

C H A R A C T E R M O T I V A T I O N S & G O A L S:

I'll be honest, this pitch is a bit more personal than I'm used to making. My Dad's favorite comic character was always Sarge Steel, so I've always had this desire to get a crack at writing him in one of these games. In amalgam games, he seems a little out of place, but in the tighter scope of just the DC-verse? I feel it's the perfect place to shoot my shoot as it were.

I have this vision of a washed-up Cold War-era super spy thrown into a new world of superpowered lunatics and learning to adjust. Personally, I find that I write my best work when I have lots of constraints and what is more constrained than a character that only has his wits, charm, and robot hand to get the job done. I also have a soft spot for the Wildstorm verse, so I'll take any opportunity I can to shine a spotlight on that corner of comics. Hence why I have Steel being recruited into I.O, instead of for example: the DEO or such. That and as Morden has already pointed out, the wonderful world of spy fiction gives you many pots to stick your paws in.

The story I have planned is inspired by the classics like le Carré as well as more contemporary works such as SLEEPER and the James Bond comics by Dynamite. So it's more grounded and gritty in a similar vein to my recent take on Jessica Jones in Absolute (RIP). My thesis statement of sorts being from le Carre actually:

<Snipped quote>


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