Avatar of POOHEAD189

Status

Recent Statuses

3 days ago
Current There's technically no rule against it...but there REALLY should be
6 likes
15 days ago
This week I am both moving, and am somewhat sick, so there shall be delays on posts. Apologies!
4 likes
27 days ago
Making out for a few minutes solves many problems
4 likes
28 days ago
Finally home and will post for my partners asap!
1 like
29 days ago
I started ATLA late, around Covid. But I love the first series and think TLoK is pretty good despite some problems
4 likes

Bio






About Me








Name: Ben
Username: The one and only. Dare I say?
Age: 33
Ethnicity: Mixed
Sex: Male
Religion: Christian (Nondenominational)
Languages: English, Japanese (Semi-fluent & learning), I also know some Scots Gaelic, Quenyan (Elvish), and Miccosukee (My tribal tongue)
Relationship Status: Single (Though generally unavailable unless I find I really enjoy someone).






Current Projects/Freelance work

  • I am a voice talent and script writer for Faerun History
  • I have a much smaller personal Youtube channel that I use to make videos on various subjects. Only been making videos for 2 years, but it's growing!
  • I'm the host of a Science Fiction & Fantasy Podcast where I interview authors of the genre.




Interests (Includes but is not limited to)

  • Writing/Reading (Love writing and I own too many books)
  • Video Games (Been a gamer for close to 23 years now)
  • Working Out/Martial Arts (Wing Chun/Oyama Karate mostly. Some historical swordplay as well.)
  • History (Military History is my specialty)
  • Zoology
  • Art (Mostly Illustrations. Used to be good. Am picking it back up)
  • Voice Acting/Singing
  • Tabletop Gaming (Started late in the game. Been at it for 3 years. I was the kid who bought the monster manuals and D&D books just for the lore for the longest time. I've played 3.5e, 5e, Star Wars D20, Edge of the Empire, PF, and PF2.)
  • Weaponry of all kinds
  • Anime (mostly action/shonen. DBZ & YYH being my favorites)
  • Movies (Action/War/Drama films being my go-to)
  • Music (Rock of all kinds, as well as historical folk songs, sea shanties, pub songs, a bit of classical music, etc)
  • Guitar (am learning to play, but being left handed makes it challenging)
  • There's more but if you care enough you can PM me :P




Roleplay F.A.Q.

  • Fantasy, Sci Fi, and Historical are my genres. Fantasy being my favorite and Sci Fi/Historical being close seconds.
  • Advanced / Nation / 1x1 / Casual (only in certain circumstances)
  • I generally write at the 'Advanced Level' meaning 4+ Paragraphs with good grammar.
  • I am usually busy with many projects and RPs, but if you wish to do a 1x1 with me, you'll need to present your case. Those I already do it with have my trust as a Roleplayer.
  • I love many, many fictional universes so me trying to list them all is an effort in futility!






Me

Most Recent Posts







Character Sheet



Character Name: State your name. (Put your alias or title in quotations)

Race/Species:

Gender: Male or Female?

Age: Yup.

Role: Leave blank until after first post in IC, when you are assigned the role.

Skills/Traits: Skills/Traits. Think of these as D&D traits and feats. Give the name of the Skill/Trait, then a brief description of what it means.


Weapons: Be realistic. For example, if you have a long spear or Halberd, having a Warhammer and a Bastard sword with it is not smart. And you'd need to carry it wherever you went.


Physical Description (as detailed as possible please, pictures must be placed in hiders. Give facial features, body type, hair/eye, clothing descriptions, etc):

Armor: Heavy armor keeps you alive but it can also drown you, and it's expensive. Most pirates don't have armor in any real sense, but if you do, put it here.

Equipment/Other


Mental Description/Personality:

Goals/Apirations: Why do you want to join the crew of the Sea Reaver? What are your ambitions for the crew, and in general?

Background/History: Must be Three Paragraphs. I am not too picky with your background as long as you have a believable character, however I need your history to reflect your character.

Relationships:
Your character's thoughts on the other crew members. Fill this part out when I say, not before.



Premise

You and a group of cutthroats have found themselves in the port city of Seacliffe, located on the northern shore of the Sea of Swords, and have walked into a tavern, as most adventures begin. Outside, the Faire of Storms is in full swing. Stumbling out of the crowds of scantily clad and drunken townsfolk, you see a handsome man a few years shy of thirty sitting behind a desk, lounging like a merchant prince. Beside him is a burly and heavily tattooed, one armed Dwarf, with a straw colored mohawk and a braided beard that would brush the ground if it wasn't tucked into his belt.

The rumors you've heard were correct, and Galen Blackmoore is indeed looking for a crew to man his newly acquired Caravel named Sea Reaver. But what can you bring to the table? That, my friends, is the question...


Character Roles and Duties

Important Note

The way we are going to assign positions is a tad different than you'd most likely expect. You are going to make a character with a certain set of skills, and we are going to post in the IC on you presenting your skills to my character. Once you have done so, your role will be assigned to you. However, the way you make your character will make it pretty obvious what role you are shooting for. For the Captain position, I want anyone who wishes for that position to be openly vocal about it, because it will depend on both me and the other players on if you can have the position. Now, onto the roles and their meanings.

Captain: A Captain was essentially the president of a pirate ship. Voted for by the crew, the Captain's role is a very delicate and odd position to have. On the one hand, a Captain's orders are followed when sailing, a Captain devises the best coarse for the ship, the Captain has absolute authority in a battle, and a Captain negotiates with other Captain's or officials when need be. The Captain also gets two shares of loot to a crew member's one, and distributes the loot after a haul as well. However in contrast, a crew member can call a vote on a Captain's questionable order, or can call a vote on the Captain losing their position anytime out of combat. The Captain, while maintaining the role as leader, is very much privvy to the whims and wishes of the men under him. Which leads us to the mediator...

Quartermaster: My character. The Quartermaster has nearly the same amount of power on a pirate ship that a Captain has, only in a different sense. The Quartermaster represents the crew's interests to the Captain (and often vice versa), metes out punishments, supplies, and every crew member reports to the Quartermaster, who then reports to the Captain in turn. A Quartermaster is often voted for just as a Captain is, and is usually the most trusted member of the crew. The Quartermaster gets two shares of loot.

Head Mage/Lore Master: While not necessarily the only magic user on the ship, this position was filled by the most powerful/wisest magister. Any old books of lore, any mystical mishaps, any occult findings, or enemy mages were this position's main focus. They were essentially magical advisors to the Captain, and secondary artillery during battle.

Boatswain (Bo'sun): The Boatswain's job is to supervises the supply stores and the ship itself, checking the riggings and sails each morning, and is the one that tells the crew when to weigh anchor and hoist the sails.

Surgeon/Healer: Often times the cook as well, the surgeon/healer's position was fairly self explanatory. Through tools, medicines, herbs, perhaps even mystical means, a healer keeps the crew alive and healthy.

Navigator/Sailing Master: A very difficult job due to the primitive tools at hand, the Navigator looked over maps, charts, instrument,s and the night sky to give the Captain the best course to arrive at their next destination. Sometimes when the Captain was busy, the Sailing Master steers the ship.

Master-At-Arms: While these duties often fell to the Quartermaster, this job was for leading the sailor's boarding parties and training new recruits for combat in hand to hand, and their combat positions on a ship.

Sailor: Sailors swab the deck, hoists the sails, drops the anchor, etc. A sailor is simply a member of the crew, though that holds far more weight than one might think. Just because they follow orders, does not mean they are not valued (because without them, a pirate ship couldn't function) nor does it mean their ideas are not listened to or without merit, and a wise or charismatic sailor can be just as powerful in their opinions as a Captain at times.

Gunner/Engineer/Shipwright: My other character, this is the one who fixes the ship when it's damamged (and orders the others on what to do when that occurs) and maintains the artillery and ammunition.



Ship Types



What I expect from players

  • At least 3 paragraphs each post, with good grammer and spelling. Reread your posts to make sure.
  • The technology of this world is generally 12th to 16th centuries, which means some areas will have chainmail as the pinnacle of technology, and other areas will use full plate, while others are unarmored with rapiers. Only Dwarves have access to Gunpowder weaponry, and even then it is few and far between.
  • While I love creativity, no game breaking/wild card characters. While I am very excited for a healthy level of backstabbing and intrigue (DO IT), this is a ship who will only survive with a crew that works together. Don't try to fuck things up for the sake of fucking things up. You'll be outta here swiftly.
  • Be polite to one another and follow guild rules.
  • Like I said before, PG-13 sexual scenes and seduction is fine, but no real smut. Once the clothes are off, the post fades to black. And again, gonna be violent up in here as well, with swearing.
  • Your character can die. They can't be killed by another character without consent of both players, but if you make a very stupid decision, they aren't invincible. I'll probably let you do combat they way you want (as long as you're realistic) but I might go by rolls later if it gets out of hand. Also if your character dies, you can make another.
  • This is a group RP, and while I am the GM, feel free to tell me your ideas for stories and feel free to take some liberties in story telling. I want this to be a fun collaboration rather than a set standard story set by me (other than initially).
  • I prefer human characters, or human-like. If you want to be a full blooded Elf/Dwarf, or something more out there, PM me.
  • THIS. IS. NOT. FIRST. COME. FIRST. SERVE. I will decide on who's CS is selected, and when I do, it is not based on how I like you as a person or user. It might not even be based on how well you made the sheet (even though I demand quality). It's on if I think it works with my story, and then quality.
Hold your horses people. Once the OOC is made (which I am working on now) you'll get rules of magic, rules of the world, and all the info you'll need. Sorry it has taken me a minute but I want to give out good explanations for roles and shit.
>says he's not back
>goes to look across 30 pages for out of context quotes to then make a comment with one gif

For some reason that Mahna Mahna guy reminds me of someone at my work.
I love that movie and that fits perfectly.
@HumanMusic We don't have one yet, but we will in the OOC.
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