Avatar of Spoopy Scary

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Recent Statuses

2 yrs ago
Current i hear dies irae bells ringing in my ossicles every time i claw from the dirt and peer wistfully through the rpg tomb doors thinking, "one last job..." another bony finger of the monkey's paw curls up
5 yrs ago
i can't believe it's already christmas today
2 likes
5 yrs ago
*skeletal hand emerges from an unmarked grave* the drive thru forgot my side order
2 likes
6 yrs ago
Imagine having an opinion on rpg dot com
6 yrs ago
Let’s play a game where you try to sext me and I call the police
1 like

Bio

Maybe the real plot was the friends we made along the way. [Last Updated: February 1, 2025]


I'm too old for this shit and I have learned not to share too much of my personal life on the internet. I earned a 4-year English degree, work as an English and writing tutor at a local college, a communications copywriter for a non-profit, and I'm a development editor at an academic publishing company. That means I word good.

I like literature and poetry. I first started writing as a hobby with online roleplay at the start of 2010, and I've slowly drifted away from it in recent years. I enjoy most genres, but if I had to pick a couple of favorites, they would be sci-fi and high fantasy—heavy emphasis on the high fantasy. Some of my favorite moments have come from Elder Scrolls roleplays, since it appeals to the D&D nerd in me.

I have a tendency to get carried away with making my character sheets. I've always been a fan of characters overcoming their weaknesses and obstacles and I try to make that show in many of my characters. Therefore, many of the narratives I explore come from a place of vulnerability, but I try to balance the heavy themes with light whimsy. Sometimes though that door swings the other way and I lean into the whimsy while sneaking in moments of vulnerability.

I also try to research whatever it is I'm writing about so that I'm not just spitting into the wind. Unless that's what my character is doing, in which case I try to make sure that's made clear in my writing. Sometimes that gets in the way, like in the case of blacksmith character I wanted to make but felt compelled to study up on blacksmithing first (don't fall into that trap, no one really gives a shit).

It’s kind of hard to define my style, as I’m influenced by all sorts of literary movements and schools of criticism; dark romanticism, modernism, post-modernism, Marxism, feminism, post-structuralism—I have a lot of isms in my pocket. Nathaniel Hawthorne is one of my favorite dark romantic authors, Dickinson is one of my favorite naturalist poets, Judith Ortiz Cofer, Langston Hughes, and Robert Frost—they’ve all in some ways informed my writing, as well as many others. I even tend to look to some of my fellow guild mates for inspiration or analyze what I like about their writing and see what I can do to improve my own through their example.




Prime Rib Boneheads
@Dragonbud
@Luminous Beings
@Maxx
[@Shin Ghost Note]
@JunkMail
Calcium Supplements
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@ML
Rest in peace, @Polymorpheus
@SepticGentleman
@Byrd Man
@Skai
@Heat
@Chuuya
@Enarr
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These Tickle My Funny Bone
You can find me in:

Currently in no roleplays.

Most Recent Posts

Hey, man, you're picking fights with the group's charisma guy. He can turn the rest of the group against Separ if he ain't careful.
They had been hasty in their retreat, lead by Arastoph toward the proper direction, but was expectedly thwarted of his lead by the others who had sought to seek out their companions. Surely, it was an irritable day, between raids and his stubborn protectors (as the term “rescuers” would be lending them too much credence). They did in fact find them, and promptly set up camp in the safest area that they could. From what he has learned from listening in on their conversations, the paladin was Carver, the brawler was Separ, and among the people the two were looking for was an engineer named Kelvin. The little one's name, the gnome, had not been mentioned, and the name of the woman had been mentioned so few times that it had left his mind. The tall half-elf, however; his speech impediment was so pronounced, so strong, that it annoyed the living hell out of the merchant to the point that he didn't even care to learn it.

He completely disregarded the child, almost as though he wasn't aware she existed.

Arastoph only hoped that they knew how to make a proper fire, even though he himself thought that starting a fire in this proximity to the ruined village invested with bandits was a terrible idea. He was bidding misère on his bet that trouble would arrive before anyone got a full night of sleep. Staying in one place was too dangerous. His input would undoubtedly be disregarded by this band; an infuriating concept that was beyond the merchant, to be degraded to such a degree, that his authority could be so easily undermined. It is under this cognition that Arastoph devises his plans to make the most of the current situation by taking advantage of the paladin's code, and perhaps the moral compass of the others – though he did not know how far the latter would take him.

Not once has he said a word during the process of setting up camp. Shared his opinion, his name – nay, not a word. During one brief moment of quiet amongst the camp, however, Arastoph broke his silence.

“Carver,” Arastoph started simply, “do you – or do you not – feel responsible for the failure in preventing the destruction of Ravenwood and of all its citizens?”

His voice ran smooth, like that of a practiced orator, nary a tremble in its consistency. His eyes bore into the paladin's own, expecting an honest answer.
Am I the only one that doesn't have little voices in the back of their head?
Can I ask for a spoiler pls
Even during a time like this, the paladin still had time to preach to him about the value of human life. To this, Arastoph nodded, but subsequently turned away to roll his eyes in a place out of their attention. Regardless, Bill had been quickly slain, prompting the muscles in Arastoph's body to ease. Now that they had the flail guy out of the way, they could focus on escaping this forsaken village. There wasn't any hope of fending off a whole army of reinforcements in their current condition. Well, Arastoph himself was fine, if not low on ammunition. The paladin did his paladin thing. The gnome, though, looked as though he'd be utterly useless in a fight against massive forces.

So, as for the escape plan...

"The swordsman crawled off that way," he said, pointing in the direction the bandit had escaped. "It stands to reason that he intends on meeting with his reinforcements. We should leave; now. In any direction other than that one. Ideally, we should make haste towards the nearest town."
After the paladin awoke from his coma, he stated the obvious, addressed the looter, and began consulting the brawler. Oh. Isn't this just adorable? Instead of taking action, they're chit-chatting. The lack of their sense of urgency was enough to consider leaving them to their fate. If only he didn't have to rely on someone else's protection to get to the next town. He sighed in resignation as he drew his stiletto from his sheath and took a few steps toward Bill, while keeping sure to maintain equal distance.

"As much as I hate to present an interlude to your... colloquy, we have already made clear that we are running out of time. Will the neither of you warriors finish him, or should I?"

Arastoph spat out the word warriors as though they were made to shame them; perhaps done so in a condescending sense, as there are two warriors stalling time and not finishing what they have started, and instead prompting the merchant, the citizen - the survivor - to do the dirty work.

"I might have expected the holy order to be so craven." He added.
Capitalism is the only woman Arastoph needs.
Arastoph: "Finish it quickly so we can get out of here ASAP."

Separ: "Let's talk about our feelings."
Are we able to retreat back to where the others are, or are the impending reinforcements separating the group?
Ooooh, ow. The knight didn't seem to be fairing well in his battle with his flailed opponent. Perhaps the last fight took all the energy and speed out of him, because on top of the dynamics of the chain - the user of which actually seemed to be practiced with its use - the looter was dancing around the knight with each charge he made. Was the knight really so simple-minded that he would resort to the same old tactic? Surely they've learned better by now. Before he got himself tangled up, perhaps it would have been better throw him the sword or shield that the looter had been ensnared in the first place. His flail is then tangled in what you've thrown at him and then you're free.

"But no, by all means, continue what you're doing now... It's obviously working." Arastoph muttered. His ears perked as soon as the looter began talking and taunting the knight. At least the looter was unarmed, but what he had said set off an alarm. Reinforcements...

Arastoph ran out of his hiding place and into the open, his full appearance now being visible to the group and to his enemy. His dragoon in hand, although unloaded (but his enemy didn't have to know that), he yelled at what he saw as the buffoons he had aligned himself with. "Kill him quickly, already! Before more arrive!"

Enemy reinforcements also meant that he wouldn't be able to get these fools to carry the wine kegs for him. Whether or not this knight was actually a paladin didn't matter. He couldn't defeat an army alone.
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