Main Room, Einzbern Manor/Compound, Einzbern Forest, Miyama Southwest
'Rider, we have an emergency. I am securing an alliance with the Tohsaka for this and the future too, but the situation for Fuyuki overall had spiraled out of control elsewhere. The Grail is most likely in danger if we don't get our heads together. Regroup at the compound, now, so we can formulate things. There are also multiple dangerous entities, do not approach them for the time being.
Should you run into dangerous entities on the way back, i give my permission to unleash your Noble Phantasms and such on them if only to get back here as soon as possible. Alive.'
She wanted to say more, but she had to be prompt about things if she was going to be able to communicate the sense of urgency better. And she had, in her mental communication to her servant, sent a strong sense of urgency and importance in this. A slight sense of desperation, even, leaked into the communication. A byproduct of her stress, and the situation that had....spectacularly devolved by now.
But at this moment-....
......-Hideyoshi. The master of the Tohaska, the man whose leyline had been hijacked, though the title of Second Owner he retained for this land regardless. She'd seen the man in the past during her Fuyuki visits when the city was still whole before this time. Handsome, charming amidst such things.....ah. It almost turned her circuits on to think about things. But this was a serious matter, and for many reasons.
This list of things that had added to the gravity of things in this situation were as followed:
1. Someone had taken the leyline from the Tohsaka, based on how things had felt with the area's mana, and drawn upon a lot of mana from the area of Fuyuki overall.
2. Someone had, according to her familiars and all known reason, recreated that damned Forest here by some means. This itself was an immense threat to the Grail and more than that if it continued to live. Albeit fire from within it had been sighted by her familiars at least, not that this would outright stop it for now. Further, considering where it was coming from it was obvious to her mind that the workshop she had noticed in that direction could be related to it.....and be a member of that cursed family in particular if the evidence didn't already scream their name to the world.
Einnashe
3. The Tohsaka and Matou lost their homes, and this meant she could be next as well if anyone was targeting the Three Families at this point as prey.
4. There was also a Japanese demon dragon god thing present and fighting another servant, oh what was its name.....the Yamata-no-Orochi, that was it. It was something beyond servants normally, but if this manifested from a servant...even if an oni....then perhaps there was hope between her servant and any others suited to monster slaying and dragons in particular.
5. There was an explosion on the forest outskirts but beyond their specific holding that was a sign of battle. Good thing she'd had the familiars patrolling key areas in the last while, for her own sake especially.
Further there was evidence of unknown servants mulling about, and between the prior night's cursed fire and all of the chaos surrounding it one thing was clear. The Grail was in too much danger, and the war had gotten too chaotic in nature this time around. The Third Magic was great, but all of this.....? It was ridiculous. Incidents like this were popping up in a matter of days, and now today there was apparently the climax of this particular "cluster" of escalations that was getting worse and worse.
If it got even worse, this could turn out badly. If the Einzbern back home thought, especially that old man, this would work out well for them still it was foolish. Foolish to pretend to win, foolish to think this time around the Third Magic was worth losing the Lesser Grail to this madness. And honestly, she had finally gotten to the mental point where the madness of this was....enough. The sheer loss of life, the madness of the destruction, and if this escalated more they would all die. Behind closed doors this had weighed on her until this point, and now it had come to what seemed to be a head.
So as the Tohsaka had been coming here she'd drawn up a....certain contract. A geis, if you will. Something that would guarantee some benefits as well as some leverage in getting through this Grail War. So as Hideyoshi sat next to her in a chair, her guard maids with weapons standing about not too close but not too far just in case, Sophia gave a soft smile to her fellow master in this conflict. Ah, emotions likely lying underneath, but a wellspring of politeness even if forced on the cover. Like a good book to read in this case for her, but that was not the main point of this.
"You are correct, dear Hideyoshi, this war has....gone downhill faster than i'd care to admit. As much as i'd love to have a bit of tea, talk things over more, and maintain a more cordial atmosphere i must get to the point.
The Tohsakas and Matou have lost their homes, and between the cursed fire and how others did 'put it out' we are seemingly in a situation of continued escalation.
And since your journey here things have...escalated even more so.
Someone toyed with your leyline and has taken much mana, though it seems they were chased off.
Whilst someone else, whose location might be known, created another one of 'those' forests like the one made by the cursed Einnashe Family. A living forest that sucks all in is path dry. Even now it seems to be moving, and if it gets too close to things the Grail might be in danger.
More than that, Fuyuki could be wiped off the map if that thing gets to the Eastern side and other populated places. Much less, a dragon seemingly from Japanese legends has arisen, a god who seems to be tied to an oni-like servant.
So...i propose a contract, a geis between us, something to ensure this land's survival. Our survival as well, and survival through this war as well."
As the homunculus spoke her usually playful banter or harsh words or other normal moods seemed to wipe aside with the grave matter at hand. It seemed, as she informed her fellow member of the Three Families, that things had gone "right to hell" as was the Western Phrase for the matter. Besides, her connection to the network was a failsafe of sorts with her admin-level commands that could be sent to it. It was entirely possible to maintain control if the homunculi tried. Not that they weren't loyal to her, fufufu. Though this aside, the slender arm of the female homunculus, a sensual and far more perhaps human individual than any of her creators or fellow homunculi, extended the paper out for Hideyoshi to read.
As per the terms of this contract, the signers of this contract are compelled to maintain both an alliance and non-aggression pact throughout the remainder of this current Holy Grail War. Further, both will be compelled to fulfill the terms as listed below.
The first signer, Sophia von Einzbern, is compelled to follow these terms:
1. Providing Einzbern Alchemy Magecraft to the Tohsaka Family after this current Holy Grail War
2. Providing an heir for the Tohsaka Family
3. To wed into the Tohsaka Family and marry into the family of the other designated party, Hideyoshi Tohsaka.
4. Assisting the Tohsaka Family in the achievement of the Holy Grail in this current Holy Grail War.
Similarly, the signer, Hideyoshi Tohsaka, by signing this contract agrees to these terms:
1. To wed and marry Sophia von Einzbern and make her his wife for all their lives, and by such making her a full member of the Tohsaka Family and never harm her ever by any means or allow such harm to come to her. Or even allow family members to harm her, present or future.
2. To, upon the signing of this contract, go with Sophia to her private quarters to being work on producing an heir (some text was apparently scribbled out hastily and replaced with the following underlines many times over) right away.
3. Help protect the Lesser Grail during this war, secondary to protecting Sophia, his new wife.
4. Seek to get to know his future wife, Sophia von Einzbern, to love her, and assist in the extension of her lifespan via magecraft and such means that she may/will live longer than her original design entails....all of this after the Holy Grail War is over with or during it or otherwise Hideyoshi-kun decides he wants to help earlier than that.
Her name already signed onto the contract itself, waiting merely for the signature of the other party designated within. As Hideyoshi would see the contract, perhaps read it even, a deep blush began to form on the homunculus' face, and her cheeks puffed in a potentially rather adorable manner as her eyes looked to the side. It was like she was....nervous?! That was a rather interesting thing for the homunculus to feel, but in her case she was desperate. And sincere. Ever since those feeling, and the meeting with that other man, and this current situation she was willing to go through with this contract. With this...agreement that both secure her future and that of the Tohsakas all in one neat package.
One of the maids even walked over right after the contract was handed over to Hideyoshi, placing an ink and quill upon the small side table between the chairs Hideyoshi and Sophia were sitting in.
This was serious. A binding, compelling magical contract even.
"B-B-By signing t-this i can help you in this war, and you c-can h-help m-me, o-o-ok?!" Sophia said, her cheeks still puffed and her face turning red, a type of behavior that would be reflected in Japan's media all over the world over a century later.
It moved. The tree move, and the forest with it, as if it was a great beast waking from a mighty slumber. Wait....no, that's exactly what it was. A great beast, a living thing that would seek out and devour prey like a bear arising from a long slumber, or a dragon woken by a challenger before it could get a bite to eat. He had already set fires through much of this forest on his way in, at the speed servants are capable of. And yet, he could feel the mana cut off, and instinctively fled from the forest in a haste. As a servant, no mana was a death sentence. If Gudrun had followed him here, he knew for a certain she'd have left as well after feeling that, waiting for him just outside at least. That much he was confident in without a doubt.
Though he hadn't destroyed the larger center tree, which only seemed a bit singed at he moment, much of the forest was still on fire just fine and was spreading quickly. If nothing else, this being could be burdened by the fact its mass was on fire, and that fire was spreading. Maybe it could be driven to the ocean. Maybe it would stop for a time. There was only hope for what his actions could accomplish in the end, but he has seen a vision and gotten word on the winds and such about another thing. Another target. Something that almost made the hero grin ear to ear, if he wasn't so stoic as he was normally.
A DRAGON
Yes, something that potentially more so than this forest would sly and eat without hesitation, a beast that was faster at least than this thing. A hero's work was never done, was it? It seemed not, but if he were going to defy the fate that could befall this place, then he would have to first take down this dragon. For now, he was at least out of the forest, but he knew where to go next without a doubt. He knew his wife would be there by his side, herself able to put up a fight as well. And they would need to work together for this task, as it seemed.
"Gudrun, my dear, there is a dragon."
That was all that needed to be said right now, truthfully. Such was the nature of a married couple who coukld read each other like an old worn book, such was the nature of the man who was Gudrun's husband that she knew so well and loved so deeply. A dragon meant great danger, a ferocious thing, something to be ready for. It was time to see if the legend of the King of Noble Warriors and his wife could add another page to it this day.
False YGGDRASIL, Root of the Issue, Wild Lands, Western Fuyuki
He had, upon seeing his second wife standing before him, simply given her that smile and a comforting embrace. Such was his only reaction to her, that embrace of a husband he knew she long for more than anything without having to ponder on the matter. She who loved him so much as to steal him from his first, and most beloved, though tragedy has resulted from what she had done and how he'd gone along with it for her sake. Gudrun. Wielder of great magical power. His second wife.
Regardless, the reunion was cut short, as something was on the winds, the song of the birds, the world revealing information to him about what was going on. It was a problem, and after telling his wife she was welcome to come along for this he had set off towards the Wild Lands that now replaced the destroyed parts of the city that had been affected by that supernatural storm. It hadn't been a storm to simply destroy, as he knew full well, but something to "wipe the slate clean". So it was "that" man who had done it, then. Interesting. It had extinguished the fire, but....well, beyond that wasn't a good thing for this city at large.
So by the time he entered the Wild Lands, more was being told to him as well as other matters changed.
Ah.
This was familiar.
And more...troublesome.
That had been given life. The seeds had been planted, the place prepared, almost like a garden.
A Garden of Eden, even, a brand new world within which the light of mankind's civilization would never blossom.
So it made sense why doing "that" with his beloved armament was a bad idea in the first place. Though he had other means. Were this to spread, the scope would be.....limited if in wasn't eventually made worse by some manner. If the other servant didn't again spring into the foolishness of last night once more. Though if "he" tried to use "that" thing again, which planted the seeds for this in the first place, he would stop him. It would only get worse otherwise, perhaps.
So as he walked to the expanding forest's center, Sigurd drew runes upon the trees and ground as he passed, around foliage and about where the blaze would best spread. Fire. Each rune began to set things ablaze, to burn down this facet of a world long passed at rapid speeds with so many runes being drawn. This life didn't belong here, as much as it sought to thrive regardless in this special circumstance that had given it the chance to spring to life like a cancer. Such it was in the eyes of this age, but not perhaps in the eyes of the world and those who came from the same sort of time. As a hero, he could not let this stand, especially as one who had saved mankind and to save those around him whether they like it or not.
Though regardless of his own opinions he was a hero, and this was his work. Whomever had survived that storm, those he had helped even, should not have to lose all of their home again.
Flames burning about him, spreading like supernaturally fast wildfire as they liked at the wood and branch and such around, Sigurd finally made his way into the center of this New Old World that seemed to have started growing. Ah. That boy. So it seemed...yes, that made sense. He was inconsequential right now, but this "thing" wasn't.
Sigurd began to walk around the base of this forest's beating heart, drawing the same runes upon it that began to set it ablaze. Fire, purifying fire to commit the ultimate sacrilege against this nature. To burn the land back down now that the people were gone, and allow them to reclaim. Runes, runes, combinations of runes to spread the blaze fast and devastatingly. Spread them about the forest on the way here and upon this tree...this being whose nature was all too familiar to the blade he possessed. Of course he wouldn't be using the blade for this, too dangerous you see.
But he could burn, and dig up the base of this thing. So after setting it ablaze he would begin to quickly dig it up with his own two hands to remove this center of the forest, this beating, burning heart of something that had once been lost to make way for civilization.
Yet his ability to inscribe these things so quickly, something fit more for a Caster than a Saber, and use them with such power would hopefully rend this all to ash that it might rebuild from them and breathe new life into this city of man.
Glow red, oh flames that would eat at the sky,
Pierce into the think of life's cradle, oh children of the sun's flames,
Devour this place, sate your thirst upon its branches and boughs,
The old world does not belong in the new, just as the new world does not belong in the old,
Render all to ashes, down to the roots even, and upheave this cancer that has sprung up upon the land,
May the flames cleanse the ground, send their last offerings to the sky, to show the gods we will not settle for half-baked mockeries of their works, and that mankind will not regress into what once was.
Weapon: A floating orb of inky blackness follows around her, able to be moved about by her thoughts and made for her by her patron. It acts as a conduit for her magic, and a means for her patron to communicate with her (and her to communicate with others near the orb even at a long distance) on a whim.
It can be summoned to her hands even in an untransformed state, though, and it can even fire bolts of dark energy or expand into a small “portal” (actually a void) to absorb attacks.
Power:
*Tentacles- Able to make tentacles on herself and her uniform, can do so with focus on other surfaces...though her vast magical power and mana stores do makes this faster and more efficient for her in application than the normal.
Perks:
*Money – 3000 USD a month, adjusted for inflation, has been given to her by her patron since her start as a magical girl. Similarly he guided her to put this all into a bank account and have some cash on hand as well, for sanity’s sake when spending. A very wise decision.
*Familiar – An “assistant” sent to help her in her works, and in her life in general by her Patron. Normally it takes on the form of a raven that can speak in....well, more than a multitude of languages and even to other animals. She’s a cheeky little thing at times, but generally tries to be a guide to her master. This raven can transform a “war mode” in the form of a tough, orb-shaped aberration made of tentacles and several mouths, able to move through the air at shocking speeds and chew through even solid steel. Its body is also coated in eyes in this “war mode”.
Side effect is that looking upon it begins to inflict maddening effects on those not already mind-bent by a horror.
*Overcity Shift – Can force herself an a small portion of surroundings into the Overcity to minimize damage and similar reasons in battle or otherwise.
*Gifted – Her nature of being abnormally Gifted with her abilities with the powers given to her by her patron. It is such she can infuse the nature of “the void” into her darkness and attacks to make them able to “erase” all they come into contact with. A very scary prospect, as it were.
*Blood Magic – On top of her own large mana pool and the Mana Font of power from her patron, she can convert her own health into power to fuel her abilities. Though it can kill her if she draws too much on this particular measure, it also greatly expands her potential mana pool even more as a result.
Patron: Soth
Patron Benefits:
*Minions- His children, monsters and being of writhing tentacles and inky darkness or formless ghostly appearances. They can take a myriad of forms, but they all give off the same type of “aura” that he does. Can do things such as shapeshift and instill madness, but like all other minions they are superior to humankind but are mere trifles in the faces of magical girls who slay monsters like these and otherwise on a regular basis. However, they can support Annabelle in battle nicely at least.
*Reasonable- While he does have his goals on earth, he is by no means an unreasonable being that seeks to destroy all. Sure he’s erased various places, planets, and other beings in his “line of work”, but to each thing he has a purpose and a reason or a rhyme. As much as he is fearsome, he also is willing to let his people work with other magical girls, only in certain cases “stepping in” to intervene with a follower if he has a purpose to it or a reason.
*Mystic Might- Her patron has imbued her with greater magical might, this being his forte when it comes to granting things to other beings.
*Retrieval- Soth does care about his lackeys, in this sense he will pull them back to keep them safe as is needed. Of course death and destruction of them he does not blink at, being the void that consumes all in the end, but in seeking to understand life as a hobby of his so too does he wish to preserve “that which isn’t at its time of destruction quite yet” in his eyes.
*Mana Font- She is connected to the wellspring of power that comes from her patron, more so than the normal magical girl to any of theirs, allowing her to draw on much more magical energies to fuel her power and magic than normal.
Patron Drawbacks:
*Mind-Bent- Due to the exposure to the power of her patron, her mind has been twisted to an extent. See her “Personality” for specifics.
*Fearsome Reputation- By sheer reputation of his power, and a misunderstanding of being “destruction” rather than his true nature, many a patron and horror and such would be foolish to not know his name by now. He is the creature whose feats have included easily wiping bare planets in far-off places with a flick of his finger.
*Big Brother- Soth is a very curious patron, the kind who enjoys observations of those who serve him’s lives and such things. He does not speak up about this particular tidbit, usually being a silent listener unless he feels the need to comment or speak about something to his followers whom he is watching at the time.
*Health Sapping- A toll was taken on her body for taking in the powers given to her by Soth, which in part is what has caused a form of permanent amnesia about her past life to set in and her strength in magical girl form to be less than the average.
Fighting Style:
In terms of magic one can usually find her concealing herself stealthily, intangible, invisible, to pass about in the shadows and even other places unseen and unnoticed. Beyond this she tends to go about casting curses and other things like debuffs, casting bolts of darkness or such, or summoning hordes of tentacles on her costume, herself, from her orb, or on other surfaces to grasp and crush her enemies. She can also summon minions of her patron in order to serve her at times, in or out of battle.
Further, seeing perfectly even in the worst darkness is a skill she possesses even outside of her transformed state.
With her weapon she can conduct magic through it, using it like a remote hub from which her magic can be cast or that she can see things through. This is among its other such minor abilities.
However, being very Gifted in her Spec, Annabelle is able to draw upon her master’s power even more skillfully and powerfully more through her magic/darkness and tentacles and such things. That is, to say, she can infuse “the void” into things such as darkness attacks or tentacles that simply “erase” what they touch, and can even produce things like void “portals” to take enemy attacks and such for her in a defensive manner.
Likewise the power of “the void” can be infused into a death curse when she learns them finally, in order to transform it into something to erase the target’s existence....terrifyingly so as the target seems to dissolve in front of them (though the target experiences no pain). In truth, the target is simply being returned to the beginning, the infinite abyss, the.....void.
One will never mind her in melee of her own free will, unless it was a unique situation or the enemy closed in on her into melee. Yet even here she is dangerous, a lake of abyssal tentacles able to arise around her feet and grow outwards to drag in those foolish enough to get too close.
Stats (Untransformed): These start at 3. CYOA options indicate if they apply out of costume as well.
STR: 3 AGI: 3 VIT: 3 MAG: 3 LCK: 3
Stats (Transformed): These start at 4.
STR: 3 AGI: 4 VIT: 10 MAG: 20 LCK: 4
Stat Addition Details
Body –> Overdeveloped -> +1 VIT
Specialization –> Darkness -> +2 MAG, +1 VIT
Weapon –> Mystic -> +1 MAG
Uniform –> Skimpy -> +1 AGI
Perk –> “+1 Spec Stat, Gifted” -> +1 MAG
Perk –> “+1 VIT, Blood Magic” -> +1 VIT
1 bronze and 1 silver -> +3 VIT
1 gold, 2 silver, 3 bronze -> +11 MAG
Mystic Might -> +1 MAG
Health Sapping -> -1 AGI, -1 STR
Totals -> +16 MAG, +10 VIT, +1/-1 AGI, -1 STR
Personality: Annabelle is an oddly relaxed and casual type of girl, the type who enjoys hedonistic pleasures and at times indulges her own lusts for things amidst hanging out with friends. Also enjoys romance, and desires it. This being said, she is not someone to think a fool on the battlefield, or assume to not be a threat if made an enemy. Mentally she has been mind-bent by her initial exposure to her patron, making it both virtually impossible to scare her with horrific or gruesome things.....but also having other effects on her psyche. Pain instead is registered instead as pleasure to her as a rule of thumb, something that has been irreparably twisted in her mind despite not actively seeking it.
Further, the sheer lack of hesitation or reaction to doing horrifying things, should she feel the need to perform such actions, is disturbing. Her appetite is also....voracious to say the least. She could eat for a large family on her own at least. She also has no memory of her former life, though experiences and things she is good at can still be recalled.
History: Annabelle Irons was once a woman named Alexandra Parsons who grew up in the deep south of the United States. Much of her past is dark, indiscernible to her even to due amnesia brought on by becoming a magical girl in her case, but the day she became a magical girl remains the same even if she does not remember. She had been in a car wreck, stranded on the side of the road in a rural area, attacked by monsters that sought to eat her. Pain from the injuries she took from the wreck were insurmountable, and she was bleeding out at a moderate pace.
Then he contacted her, Soth. The Void made Manifest. A horror lurking beyond all known existence but watching over it all and acting at his will with a passive and terrifyingly calm ease. She was perfect material to serve him, and so she contracted with him in her desperation. In this she became Annabelle Irons, and disappeared into the world of magical girls. Eventually she has made her way to Penrose whilst moving north, slaying monstrous beasts, returning aberrations to the void, and gaining guidance and other bonuses from her Patron as well.
After finding love in the form of Regina of the Bates Twins, and a long journey that led her to help stop the incarnation of her patron, Annabelle's soul was exhausted and she finally died after being drained of her magic and life force. Her corpse crumbled into nothing in the Overcity's park, cast to the wind and dissipating into the ether.
Incantation: ”Enter the Void, and let darkness descend from the heavens.”
Additional Info: Anything you want to tell about your character such as their favorite color, hobbies and anything else that doesn't fit into the rest of the sheet.
-She cannot physically gain weight due to side effects of her patron’s power, though she can eat and feel full afterwards, and enjoy eating at that
-Her favorite colors are silver and black
-Hobbies include watching anime, eating out at various places, cooking, and hanging with any friends or romantic interests she might gain or have
Type: Horror
Name: Soth, “The Emptiness of the Void”, “The Infinite Abyss”
Personality: One might want to think Soth, the being that he is, revels in destruction or even contains a nihilist type of worldview. Both of these things would actually be very wrong in reality. He is a very calm and patient creature, reasonable in his goals and willing to play the long game and short game as need be. He is also not afraid to show his might if need be, or take action without hesitation. He treats his subjects in his mind reasonably, and has a sense of curious fascination with various things such as the creatures who serve him.
This being said, to gain his ire is very much....not encouraged. More than not encouraged. For what he can do is all worse than death. Though he does not believe in wanton destruction and erasing of thing without good purpose and reason.
History: Soth is a creature that lurks at the far edges of any known space, a being that embodies “the void” that consumes all, and the darkness it creates. In the literal sense he is “the void” itself, a bottomless being that devours all in its path without a trace......but does not needlessly bring about destruction. Rather than being a being of destruction incarnate, as virtually all other rivals call him as, his powers are more along the lines of “removal” in the most literal sense. The inky infinite expanse that lies at the dark borders of the universe and all existence. The best “eraser” in existence, essentially.
When the slate needs to be wiped clean here or there, he performs his task without batting an “eye”. He also has an array of minions, children/spawn, and magical girls across the multiverse to assist him in various tasks and such in reward for power and other things. For where there is existence, there will always be the void. Such is his territory, and his fearsome reputation even among other horrors. Many fear him, for he is the “true end of all things”, and that alone is enough to make him known abroad to other Patrons.
Resources:
Soth possesses much, for he has erased much. Coins, mundane materials and resources, connections to even some mundane places via followers of his. He tends to employ whatever magical girls or others seem compatible for the work he has for them, and anyone else willing to work for just pay no matter the job. Monster or magical girl, he does not truly care what they are if they will do the job.
Weapon: A floating orb of inky blackness follows around her, able to be moved about by her thoughts and made for her by her patron. It acts as a conduit for her magic, and a means for her patron to communicate with her (and her to communicate with others near the orb even at a long distance) on a whim.
It can be summoned to her hands even in an untransformed state, though, and it can even fire bolts of dark energy or expand into a small “portal” (actually a void) to absorb attacks.
Power:
*Tentacles- Able to make tentacles on herself and her uniform, can do so with focus on other surfaces...though her vast magical power and mana stores do makes this faster and more efficient for her in application than the normal.
Perks:
*Money – 3000 USD a month, adjusted for inflation, has been given to her by her patron since her start as a magical girl. Similarly he guided her to put this all into a bank account and have some cash on hand as well, for sanity’s sake when spending. A very wise decision.
*Familiar – An “assistant” sent to help her in her works, and in her life in general by her Patron. Normally it takes on the form of a raven that can speak in....well, more than a multitude of languages and even to other animals. She’s a cheeky little thing at times, but generally tries to be a guide to her master. This raven can transform a “war mode” in the form of a tough, orb-shaped aberration made of tentacles and several mouths, able to move through the air at shocking speeds and chew through even solid steel. Its body is also coated in eyes in this “war mode”.
Side effect is that looking upon it begins to inflict maddening effects on those not already mind-bent by a horror.
*Overcity Shift – Can force herself an a small portion of surroundings into the Overcity to minimize damage and similar reasons in battle or otherwise.
*Gifted – Her nature of being abnormally Gifted with her abilities with the powers given to her by her patron. It is such she can infuse the nature of “the void” into her darkness and attacks to make them able to “erase” all they come into contact with. A very scary prospect, as it were.
*Blood Magic – On top of her own large mana pool and the Mana Font of power from her patron, she can convert her own health into power to fuel her abilities. Though it can kill her if she draws too much on this particular measure, it also greatly expands her potential mana pool even more as a result.
Patron: Soth
Patron Benefits:
*Minions- His children, monsters and being of writhing tentacles and inky darkness or formless ghostly appearances. They can take a myriad of forms, but they all give off the same type of “aura” that he does. Can do things such as shapeshift and instill madness, but like all other minions they are superior to humankind but are mere trifles in the faces of magical girls who slay monsters like these and otherwise on a regular basis. However, they can support Annabelle in battle nicely at least.
*Reasonable- While he does have his goals on earth, he is by no means an unreasonable being that seeks to destroy all. Sure he’s erased various places, planets, and other beings in his “line of work”, but to each thing he has a purpose and a reason or a rhyme. As much as he is fearsome, he also is willing to let his people work with other magical girls, only in certain cases “stepping in” to intervene with a follower if he has a purpose to it or a reason.
*Mystic Might- Her patron has imbued her with greater magical might, this being his forte when it comes to granting things to other beings.
*Retrieval- Soth does care about his lackeys, in this sense he will pull them back to keep them safe as is needed. Of course death and destruction of them he does not blink at, being the void that consumes all in the end, but in seeking to understand life as a hobby of his so too does he wish to preserve “that which isn’t at its time of destruction quite yet” in his eyes.
*Mana Font- She is connected to the wellspring of power that comes from her patron, more so than the normal magical girl to any of theirs, allowing her to draw on much more magical energies to fuel her power and magic than normal.
Patron Drawbacks:
*Mind-Bent- Due to the exposure to the power of her patron, her mind has been twisted to an extent. See her “Personality” for specifics.
*Fearsome Reputation- By sheer reputation of his power, and a misunderstanding of being “destruction” rather than his true nature, many a patron and horror and such would be foolish to not know his name by now. He is the creature whose feats have included easily wiping bare planets in far-off places with a flick of his finger.
*Big Brother- Soth is a very curious patron, the kind who enjoys observations of those who serve him’s lives and such things. He does not speak up about this particular tidbit, usually being a silent listener unless he feels the need to comment or speak about something to his followers whom he is watching at the time.
*Health Sapping- A toll was taken on her body for taking in the powers given to her by Soth, which in part is what has caused a form of permanent amnesia about her past life to set in and her strength in magical girl form to be less than the average.
Fighting Style:
In terms of magic one can usually find her concealing herself stealthily, intangible, invisible, to pass about in the shadows and even other places unseen and unnoticed. Beyond this she tends to go about casting curses and other things like debuffs, casting bolts of darkness or such, or summoning hordes of tentacles on her costume, herself, from her orb, or on other surfaces to grasp and crush her enemies. She can also summon minions of her patron in order to serve her at times, in or out of battle.
Further, seeing perfectly even in the worst darkness is a skill she possesses even outside of her transformed state.
With her weapon she can conduct magic through it, using it like a remote hub from which her magic can be cast or that she can see things through. This is among its other such minor abilities.
However, being very Gifted in her Spec, Annabelle is able to draw upon her master’s power even more skillfully and powerfully more through her magic/darkness and tentacles and such things. That is, to say, she can infuse “the void” into things such as darkness attacks or tentacles that simply “erase” what they touch, and can even produce things like void “portals” to take enemy attacks and such for her in a defensive manner.
Likewise the power of “the void” can be infused into a death curse when she learns them finally, in order to transform it into something to erase the target’s existence....terrifyingly so as the target seems to dissolve in front of them (though the target experiences no pain). In truth, the target is simply being returned to the beginning, the infinite abyss, the.....void.
One will never mind her in melee of her own free will, unless it was a unique situation or the enemy closed in on her into melee. Yet even here she is dangerous, a lake of abyssal tentacles able to arise around her feet and grow outwards to drag in those foolish enough to get too close.
Stats (Untransformed): These start at 3. CYOA options indicate if they apply out of costume as well.
STR: 3 AGI: 3 VIT: 3 MAG: 3 LCK: 3
Stats (Transformed): These start at 4.
STR: 3 AGI: 4 VIT: 10 MAG: 20 LCK: 4
Stat Addition Details
Body –> Overdeveloped -> +1 VIT
Specialization –> Darkness -> +2 MAG, +1 VIT
Weapon –> Mystic -> +1 MAG
Uniform –> Skimpy -> +1 AGI
Perk –> “+1 Spec Stat, Gifted” -> +1 MAG
Perk –> “+1 VIT, Blood Magic” -> +1 VIT
1 bronze and 1 silver -> +3 VIT
1 gold, 2 silver, 3 bronze -> +11 MAG
Mystic Might -> +1 MAG
Health Sapping -> -1 AGI, -1 STR
Totals -> +16 MAG, +10 VIT, +1/-1 AGI, -1 STR
Personality: Annabelle is an oddly relaxed and casual type of girl, the type who enjoys hedonistic pleasures and at times indulges her own lusts for things amidst hanging out with friends. Also enjoys romance, and desires it. This being said, she is not someone to think a fool on the battlefield, or assume to not be a threat if made an enemy. Mentally she has been mind-bent by her initial exposure to her patron, making it both virtually impossible to scare her with horrific or gruesome things.....but also having other effects on her psyche. Pain instead is registered instead as pleasure to her as a rule of thumb, something that has been irreparably twisted in her mind despite not actively seeking it.
Further, the sheer lack of hesitation or reaction to doing horrifying things, should she feel the need to perform such actions, is disturbing. Her appetite is also....voracious to say the least. She could eat for a large family on her own at least. She also has no memory of her former life, though experiences and things she is good at can still be recalled.
History: Annabelle Irons was once a woman named Alexandra Parsons who grew up in the deep south of the United States. Much of her past is dark, indiscernible to her even to due amnesia brought on by becoming a magical girl in her case, but the day she became a magical girl remains the same even if she does not remember. She had been in a car wreck, stranded on the side of the road in a rural area, attacked by monsters that sought to eat her. Pain from the injuries she took from the wreck were insurmountable, and she was bleeding out at a moderate pace.
Then he contacted her, Soth. The Void made Manifest. A horror lurking beyond all known existence but watching over it all and acting at his will with a passive and terrifyingly calm ease. She was perfect material to serve him, and so she contracted with him in her desperation. In this she became Annabelle Irons, and disappeared into the world of magical girls. Eventually she has made her way to Penrose whilst moving north, slaying monstrous beasts, returning aberrations to the void, and gaining guidance and other bonuses from her Patron as well.
Incantation: ”Enter the Void, and let darkness descend from the heavens.”
Additional Info: Anything you want to tell about your character such as their favorite color, hobbies and anything else that doesn't fit into the rest of the sheet.
-She cannot physically gain weight due to side effects of her patron’s power, though she can eat and feel full afterwards, and enjoy eating at that
-Her favorite colors are silver and black
-Hobbies include watching anime, eating out at various places, cooking, and hanging with any friends or romantic interests she might gain or have
Type: Horror
Name: Soth, “The Emptiness of the Void”, “The Infinite Abyss”
Personality: One might want to think Soth, the being that he is, revels in destruction or even contains a nihilist type of worldview. Both of these things would actually be very wrong in reality. He is a very calm and patient creature, reasonable in his goals and willing to play the long game and short game as need be. He is also not afraid to show his might if need be, or take action without hesitation. He treats his subjects in his mind reasonably, and has a sense of curious fascination with various things such as the creatures who serve him.
This being said, to gain his ire is very much....not encouraged. More than not encouraged. For what he can do is all worse than death. Though he does not believe in wanton destruction and erasing of thing without good purpose and reason.
History: Soth is a creature that lurks at the far edges of any known space, a being that embodies “the void” that consumes all, and the darkness it creates. In the literal sense he is “the void” itself, a bottomless being that devours all in its path without a trace......but does not needlessly bring about destruction. Rather than being a being of destruction incarnate, as virtually all other rivals call him as, his powers are more along the lines of “removal” in the most literal sense. The inky infinite expanse that lies at the dark borders of the universe and all existence. The best “eraser” in existence, essentially.
When the slate needs to be wiped clean here or there, he performs his task without batting an “eye”. He also has an array of minions, children/spawn, and magical girls across the multiverse to assist him in various tasks and such in reward for power and other things. For where there is existence, there will always be the void. Such is his territory, and his fearsome reputation even among other horrors. Many fear him, for he is the “true end of all things”, and that alone is enough to make him known abroad to other Patrons.
Resources:
Soth possesses much, for he has erased much. Coins, mundane materials and resources, connections to even some mundane places via followers of his. He tends to employ whatever magical girls or others seem compatible for the work he has for them, and anyone else willing to work for just pay no matter the job. Monster or magical girl, he does not truly care what they are if they will do the job.
The nekomata and mage had a point about wanting to be practical, especially in regards to the presence of lack thereof of magic, but even now Kira could feel the power of her rings. Like a river, a flow. If they still worked this much, and their powers perhaps did potentially beyond that, then could she still use spells? Likewise the other person seemed to go...disturbingly bloodthirsty briefly. Then the fey who had flown in, as silly a she usually was in the game at least, seemed to volunteer to scout too alongside her companion of sorts. All in all the array of asking and assumptions and such was...lightly frustrating. However, a grin came to the face of the dark elf as she thought of a nice little way to test her ability to use magic here. Nothing destructive, really, just a little....entertainment.
Even so she felt a sense of ease come over her, though the seriousness of things was not lost on her. But all in all she wanted to try the spell out anywho. And so she uttered the spell she was to cast, the worlds flowing from her tongue as softly and easily as silk.
"Gate"
Kira felt the power thrum through her, more vividly than casting in-game. But she had expended some MP, and in return...
In front of where Merius would be walking, a portal would appear out of nowhere, shimmering into existence. Obviously if paying attention then running into the gate wouldn't be an issue. But if she did....the end gate was set next to the chair of the mage who had agreed with her. Nothing harsh, just a minor little jovial "prank" if the target fell into it. Even if not, it would be amusing to see the reactions to functioning magic. Heh.
"Hey, that doesn't seem so bad a result," the dark elf said, before taking a sip of wine from the glass still in front of her on the table.
Good thing this spell did not have distance limits. Otherwise, she'd have picked a potentially....less troublesome spell for the occasion. Well, the test. After all, this was a test if her magic would work.