Avatar of Sep

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Recent Statuses

5 mos ago
Current I feel like the guild should have a different section for those that were born after the guild
8 likes
6 mos ago
Don't let lack of original thought stop you from posting in the status bar. It never stops anyone else
6 likes
6 mos ago
I made the mistake/choice of listening to a Star Wars audiobook now I feel an old familiar itch returning
2 likes
3 yrs ago
Ahsoka been out for weeks now where all the Star Wars rps at
1 like
4 yrs ago
Desire for Star Wars or Stargate roleplay intensifies
4 likes

Bio



S E P

E V I L S C O T T I S H G U Y


So I have been on the Guild for a long, long, long, long, long, long, LONG time. I first joined the OldGuild around, my best guess would be 2012? I've been active in the Star Wars scene on the Guild since then, there have been very few games based around that genre that I haven't at least nosed my way in on. My very first game was a Star Wars game and that's what actually really got me into the Star Wars Franchise.

It's weird to think but I am such a major Star Wars nerd these days, yet before I was on the Guild I wasn't. I got into a Star Wars RP, got onto the Wikia, and then away I went into a spiral of nerd-om that I currently live within. I've grown since then, I game quite a bit, I write when I can. I have a wikia full of a lore to my own original creative universe and play around with some 'cool' comic book nerds.

Active Roleplays:

Roleplays I miss:

One Universe: Unlimited - A Marvel/DC Comics Roleplay by @Master Bruce
Ultimate One Universe by @Master Bruce
No Turning Back by Me.
Star Wars: Galaxies at War by Me.
Absolute Comics by a load of people.
Ultimate One Universe: Emergence - by @Master Bruce and [@Sep]

Most Recent Posts




Chodak
22-Male-180cm


p r e s e n c e
To other people Chodak acts entirely as he appears, when in colder climates he wears full robes and holds himself with a pleasantness, walks around lightly and in times of strife always takes a deep breath to centre himself before taking action. Those who know him closely know that despite his calm demeanor and attitude he is a joyful individual, and while he wants to bring peace to those around him he also wants to bring them a sense of joy and excitement.


i d e o l o g y
Chodak clings to the four noble truths of life. As such he works his whole life in order to achieve spiritual enlightenment and as such liberation. So he tries to live a plain as life as possible, he does not have any personal possessions other than his clothing and a single amulet linking him back to the monastry.

The four truths are central to his life:
  • The Truth of Suffering.
  • The Truth of the Origin of Suffering. - Desires.
  • The Truth of the Cessation of Suffering. - Removal of Desires.
  • The Truth of the Path to Cessation of Suffering. - Following the path to liberation.


Chodak also believes in the cycle of rebirth, which isn't hard to do when there are spirits all throughout the world.


c h r o n i c l e
  • Born in the village of Demtra, high in the mountains. He was passed onto the monastry by his parents at a very young age. Raised as a Monk, he learned from a young age the ideology that he has clung to for the rest of his life.
  • When he was five the Earth Wolf spirit visited his monastry, much to the surprise of the monks. While the monastry had been visited by spirits before, they had mainly been associated with the element of air. This spirit which called itself Parthvi looked around the monastry before it finally touched its nose to Chodaks head. It was then that the monks knew he was destined for bigger things.
  • Chodak shaved his hair bar his ponytail, this was an indication that he was fully dedicated to the ways of the Idallin monkage.
  • At age 15 Chodak went on his spirit quest, to find himself. He didn't know it at the time but this also had to do with him being selected by the spirit Parthvi. From this point onwards he had very little contact with the outside world, training in Hung Ga and medidation techniques at a mountain shrine.
  • Age 21, when the Calamity occured Parthvi appeared to him again, this time with other spirits in tow. Chodak knew it was time, and as the spirits entired him he learnt of his new responsibilities to the world.
  • Chodak spent the next two years helping spirits and people pass through the mountain passages, trying as he might however to avoid getting caught up in the war effort. It didn't work forever...


s t r i f e
Not a lot of combat experience, he knows how to center himself in a stressful situation, something not everyone else can do. He knows the theory on how to attack however he would never attack to kill, merely incapacitate. He has petrified smaller violent beasts before, and altered the course of rockslides however he has never been in an actual fight. He knows the theory behind hand to hand combat, being trained in Hung Ga - A form of Martial Arts that relies on strong stances and powerful strikes, no matter the size of the user. Chodak spent years performing stances before learning moves and still practices several hours each day.



a u x i l i a r y
I'm building Chodak of the tenants that one has to be a Buddhist Monk.



R E A R A D M I R A L

W I L L I A M L O C K E





Profession: Vitaes Commanding Officer
Nationality: Martian Unity
Strengths:
  • Special Ops Training: Mars always prided itself on it's special ops division, prior to being assigned to the Vitae. Locke spent his entire career on stealth ships running surveillance and counter surveillance ops. In the three day war he lead a fleet of ships in a flanking maneuver against the Devastators. His training gives him a unique way of thinking over more traditional officers.
  • Charismatic: So long playing the spy game, he's good at working with people and simply working people.
  • Intelligent: He may not be a scientist of any caliber, but he's well educated. He's a tactician in his own right.
  • Respected: He's known to never expect anything of his crew that he himself wouldn't do, which makes his crew trust and respect him. He doesn't just throw his weight around.

Weaknesses:
  • Career Military: He may be Spec Ops and used to not going on much, but he's still used to following orders. It'll be hard to adapt to the last order of 'See to it that humanity survives'. Not to mention it goes against "leave no man behind".
  • Prejudice: He'll say it won't affect him, but most Martians grew to resent people from Earth first for their treatment, second Mars had a desert and tried to turn it into a garden. Earth started with a garden and paved it. It's something he never understood and thought them to be fools for. He also harbors a strong resentment to those who would willingly alter themselves with cybernetic enhancements. Not to mention he's no doubt going to have to deal with the different political needs of the different factions, even though he knows that the Martian way works best...
  • Missing eye: He lost his eye when a bulkhead exploded during the defense of Mars in the Three Day War, while he himself refused a replacement he still sometimes gains pain from the injury and it limits his peripheral vision.
  • Depression: He'll wear a strong face, but he can't deny loosing his home, family and even his planet has had a psychological effect on him.

Personal Effects:
  • Photograph: A photograph of him, Amanda and Amara when Amara was a baby.
  • Model: He has a scale model of the Nightfury, a gift from Amara.
  • Wedding Ring: While he wears his own wedding ring he also keeps Amandas in his room.
  • Mineral Samples: Mineral samples of Martian Dirt.
  • Book Tomes: In his office he has a sample of various Encyclopedias.
  • Whisky/Beer: He has a sample of fine Beers and Whiskys, the likes of which survive in the archives but will never be brewed again.




Bio:

Childhood

William Locke was born to parents John and Margaret Locke in the Martian Capital city of Arcadia. His Father was an ex-Military engineer whose service had been cut short when he lost his left arm and was no longer able to perform his duties, refusing to take even a prosthetic he had no choice but to take a honorable discharge and retire to civilian life. His mother on the other hand was a successful detective, as while crime rates were low they did exist. As such William spent the majority of his infantile years with his father rather than his mother.

When he was young Martian Cities still existed within domes, as the air quality while it was breathable was considered poor. That was until he was ten years old, he still remembers the day when in mass celebration they finally began to dismantle the domes. It was seen as the change in the tide, with the air finally of pure quality the Martian dream of a planet full of life was coming closer. That said part of him secretly resented people from the Federation and Conglomerate for the ability to grow up on Earth, how they could waste so much green he could never understand.

This is what drove him to want to head off-world. There was so much else even in the Sol System that he could go out and see, so much more than this barren red world. Though he didn't want to do it just for the sake of leaving, he wanted to go out into the stars to help people on his homeworld as much as possible. The military was the way to do this, that way he'd help his people and see the stars. It was a win/win situation, all he had to do was get the grades to cut it. He didn't want left in some dead end position within the military, he was going to fly a ship one day. He just knew it.

Early Military Service

At age eighteen he enrolled in the Martian Navy. Due to the small population of Mars, and it's age in comparison, the Martian fleet typically relied on advanced tactics using stealth technology and long range weapons giving the Martian Navy the best SpecOps programs in the solar system. Every recruit was required to sit and aptitude test, as the Navy wanted everyone who could join this program to join it.

William proved that he had what it took time and time again. They trained him to be a thinker, to think of solutions that others may not. Pitting him against computer simulations programmed to understand even the most complicated battle tactics, he was trained in reading terrain, gathering information and even in espionage. Unlike regular military training this kept him busy right up until the age of 21, technically past the time required for minimal service, but he already knew that he was in the career track for the rest of his life. His instructors told him he had a knack for surveying the battlefield, and he was going to put it to use for the rest of his days to ensure that his people were safe.

He'd never be sidelined in some office.

The Scourge

His first command was a ship called the Arcadius, a light corvette designed to look like a cargo vessel. The mission, take down The Scourge who was a man whose real name was Tiberius Wallace. Wallace had been an infamous pirate for years, William was raised on stories about Wallace and his exploits throughout the solar system. He had a nasty of habit of striking single unsuspecting targets and disappearing without a trace the moment any form of naval ship turned up to stop him. He attacked ships no matter what their origin or their destination and always somehow seemed to know current fleet movements of Armani, Federal, Conglomerate and Unity forces.

So William Locke took on the persona of a man on a mission to mine water out of the Asteroid belt near Ceres station, and in deep space water was a valuable resource. It was more valuable to the Armani than minerals. It was during this time that he grew close to a Martian Doctor who was working on Ceres station for a small company, her name was Amanda Holling. It made his job that much harder, as he didn't want to lie to her but couldn't tell her the truth. So he simply withheld information.

Nearly a year into the mission, while they had gathered some information on Wallace they were yet to have an actual encounter with the infamous pirate. Until one day on a return trip from Ceres station they were attacked by Wallaces ship, the first shot causing critical damage to the engines. While those around him began to panic William kept his cool and as XO, made the decision to disengage the fake cargo pods revealing the weapon systems. The battle was short lived however, Wallace not being used to a fight realizing he had disabled the engines on the Arcadius simply fled.

It took the Arcadius months to crawl back into Martian Orbit and by the time they got there they discovered that the unlikely had happened. Unity, Federal and Conglomerate ships had worked together in order to defeat The Scourge once and for all.

Marriage

At the age of twenty three William proposed to his girlfriend of two years, Amanda Holling. With his mission over, and her returning to Mars after she had completed the task she had set out to do the two decided it was time to take the next step. Others chastised them on jumping into things too quickly when they had barely seen each other in the two years they had been together, but neither truly cared what other people had to say. It was like an old romantic movie, one of the ones Amanda used to force William to watch.

Having both accumulated time off with their recent jobs, after the two were married they took their honeymoon all the way to Earth. They were both stunned by the planet, they had seen pictures and holograms obviously but neither had seen a world so blue and so green. Avoiding the urban centers they found a relatively untouched part of Africa to spend their time away from the barren world. It was then that they decided that one day they would retire in Africa once they had both done their jobs to the best of their abilities. Though it also solidified Williams resentment towards people of the Conglomerate and the Federation, how they could pave such a beautiful world was beyond him. They squandered their gifts, they truly did.

Continued Service

William gained his first full command the same year, a stealth combat vessel called the Nightfury. It was one of the latest designs built by the Unity, capable of going undetected while also packing a punch. He was immediately deployed in order to gain a full diagnostic by testing the ships systems in an active environment. For the next two months he played hide and seek games with the Second Martian Fleet, trying to get close enough to let loose a devastating missile at the command ship without being detected. The whole time a team of scientists remained on board adjusting the stealth systems, while it couldn't actively cloak it had retro-reflective paneling which was designed to disrupt both visual detection and detection from sensor systems.

One of the benefits of such a command however was that due to long term deployment the ship had advanced communication systems on it allowing for him to talk with Amanda back on Mars with relative ease. It wasn't an ideal situation but it was the one they were in, and like most Martian families it was just something they learned to accept and live with. He spent the next two years playing war games both within the Martian Fleet and testing the capabilities of the Federation and Conglomerate fleets, that was until his next big surprise.

Fatherhood

On an extended period of shore leave after a particularly long operation far out in the solar system Amanda announced that she was pregnant. William was understandably the regular mix of excited and panicked, there was celebration and there was a lot of joy going around. With the Nightfury's relief crew performing an equally long maneuver, this gave him time to spend with his pregnant wife while also planning ahead for the future of what his life was about to become.

He only had one month after Amara was born, and he already knew that everything he did from now on wasn't just for his people, but more specifically for her. She would be the reason he got up in the morning and made sure that the solar system was a safer place so that by the time she was old enough that she got to serve her planet she would be put in no danger, at least not if he could help it. So one month after she was born, he said goodbye to return to active duty. Communications back home became even more frequent so he could keep in touch with her, so that every time he got home she would know who he was.

Devastation

2196 was the year that burnt itself into his memory, burnt itself into the memory of every human being no matter where they were from. On April 1st William as on his way back home in order to spend some much needed shore leave with his (quickly growing) daughter. He had even managed through trading to pick up a small cacti that he was planning on giving to her for her birthday that he had regretfully missed due to being deployed, that's when the call came in to report to the nearest Martian Fleet with all due haste, meaning that he was meant to use his Jump Drive. A system that was rarely used by ships unless in an emergency situation or crossing vast distances. That made him know how important the situation was.

On arrival footage of the Outreach massacre was relayed to his ship and he watched it in pure horror as the vessels simply cut through the space station and it's defenses. They continued to advance through space, as the Martian Fleets retreated to Mars Orbit. He disagreed with the call, they shouldn't be on the defensive as that let the enemy dictate the terms while if they were offensive the Devastators as the media quickly dubbed them would be forced to fight on their terms. He watched as a small Martian detachment was sent to Ceres station, only one ship returned and it barely made it back on front of the Devastator fleet. There was mass panic, the fear could be smelt on the bridge of the Nightfury as the fleet pulled into orbit and the two fleets began exchanging weapons fire, despite having the numerical advantage the Devastators continued to press onwards.

Breaking off from the main engagement William took a handful of ships, utilizing the chaos of the battle and their stealth technology he snuck them right behind the Devastator vessels letting loose weapons fire into their undefended flank. This wasn't enough, and just as people began to lose hope another massive fleet jumped into orbit... the fleet of the Federation and Conglomerate. The battle was tough, and intense William remembers most of it as a blur. What he does remember however is seeing an energy bolt come straight for his vessel, he felt it collide... before blacking out.

He woke a day later, missing an eye. Commendations came due to his quick thinking and heroism, as did the promotion to Rear Admiral. He was due to deploy again back in the Nightfury as part of the united fleet when he received the call, that Amanda had fallen deathly ill, and rapidly. Using what pull he had he switched out his deployment so he could hurry home. The next couple of weeks were tough for a reason, as the rest of his life came crashing down with the death of his wife. He had fought so long, and so hard to keep her safe and in the end it was something he couldn't fight against that took her. He felt so helpless, he would likely have descended into alcoholism if not for the fact that he was now his daughters sole carer. He took a desk job at the Institute for Martian Military Intelligence in order to give himself stable hours as he settled in for the long haul.

The Vitae

As Amara left for her standard military service, making him incredibly proud as she chose a career in the military as a medic. She was always the best of both him and Amanda, he had always said as much and now she was proving it. This was when he was called to a classified briefing with High Admiral Roland Constantine about something named the Genesis Project. He could hardly believe it at first, nor all the various conditions and stipulations, however realizing that if the second war with the Devastators were to possibly wipe out all of humanity that he'd rather have this chance to safeguard what remained, especially with the fact that this would definitely give Amara a chance to live if all else failed.

So for the past ten years he has been living on the Vitae, getting to know her systems in and out giving him a knowledge of the Ark that few others have as he helped select the crew that would call this ship home (the more important members of the crew that is, he didn't interview everyone). All the while he kept track of his daughters career out of personal interest as all he wanted, the main reason he took this job was to keep her safe. During this time he did once again become close to someone, Admiral Rita Haworth of the Rejuvenation. Though he never told Amara, knowing that the relationship was doomed to end the moment the Devastators appeared in orbit.

As the Vitae left after enacting of Genesis and then Exodus protocols William Locke has struggled with the idea of not fighting, and fleeing instead. His trials for the past five years have been balancing life as a father, while also becoming an official responsible for not only military but as a civillian ruler as well. As tension grows he's had to find ways to balance the military protocols in him with what people want. That said, he has to push on through the struggles. AS there can be no turning back.



Relations


Amanda Locke - Deceased Wife. He still mourns her loss, however he has Amara.
Amara Locke - The best parts of him and his wife. Amara is the sparkle in Williams eyes.
Elijah Ross - Elijah has served under William before. William has grown to like and respect the man over the course of their time together.
@Nieszka accepted.

@InfamousGuy101 Once you got the code word you're good, you can throw William Locke on relations, you'll definitely have a good working relationship with him working on the Nightfury and and being the Captain of the Military Garrison.

So to make it clear, the Military Garrison is under Lockes Command, the Security Corps isn't. That's so that if Locke starts being a dick he can actually get arrested :L
@Nieszka Throw that somewhere into your CS and we'll be a lot better. Also re-read rules.
@Superboy Accepted.

@Nieszka Can I get a bit more of background? How has her father shaped her life? Her skills?
So I'll be at work for eightish hours, I will get the occasional chance to peek on discord if anyone needs me, if you need the permissions for the NTB channels just ask a member of the Council of Squares (you can mention that group). I'll also get the occasional chance to peek here, I dunno when my break will be but I'll answer any and all questions then.
@Prisk It won't be until after work today, but I'll get to work on it then.
N O
T U R N I N G
B A C K





A C C E P T E D C H A R A C T E R S





Military:


Commanding Officer: Rear Admiral William Locke @Sep
Frigate Captain: Commander Elijah Ross @Superboy
Marine Captain: Captain Matthew Lopez @InfamousGuy101
Chief Engineer: Keith Sullivan @ShwiggityShwah
Medic: Sgt.Maeve Katz @13org
Marine: Hal McCormick @POOHEAD189
Pilot: Marlene Lyons @Manic Pixie

Civillian:


Biologist: Dr. Naomi Wolfe @Nieszka
Science Team Member: Michael 'Smith' @Heat
Psychologist: Melanie Larson @Xandrya
Robotics Expert: Audrey Knight @Cairo
Chief of Security: Gavon TreVayne @Rawk
Head of Hydroponics: Rois Holt @The Valkyrie
Human Relations: Dr.Ludwig Dobrov @Oakman
@Vashonn@ShwiggityShwah@Xandrya@Chromane@Superboy@Cairo@Polyhedronic@InfamousGuy101@Prizrak@vietmyke@Heat@POOHEAD189@Nieszka

OOC

@Prizrak

In terms of Soldiers theres two possibilities. Ark Marine - Armed Forces, Military Service. Deployed by the Admiral to work in ops, defend camps on away missions and key points on the ship. Not many of these individuals and when not deployed, you won't have a lot to do but sit and wallow.

Ark Security - On board Police/SWAT
Applications are currently closed, except to those who already expressed interest.


N O
T U R N I N G
B A C K




"We all knew this moment was coming. We knew that everything we did, would never be enough. Federation and Conglomerate joined together giving the world a sense of unity it has never before seen, it was not enough. We have lost contact with Admiral Constantine, who took the combined Martian and Earth fleets to confront the Devastators. Genesis protocol is now in effect, we are leaving Earth. We are trusted with the burden to continue humanities legacy out in the stars. There can be no turning back."




For Anyone not wanting to read a Wiki, there'll be factual information further down

This Roleplay is set in a fictitious universe (2221), where five years ago humanity abandoned Earth and her colonies on Mars and throughout local space due to an impending threat. In 2196 for some unknown reason we were invaded by an unknown species, they destroyed Outreach Station, pride of the Fleeter people. With a cold war brewing between the Martian Unity and the Earth Governments of Nagasaki Conglomerate and Roslin Federation the attack was seen as a ploy, an attempt to divert forces away from protecting their capitals. This crisis became known as the Three Day War.

The alien force, named the Devastators didn't respond to negotiation, communication or feigned intimidation. They continued to push themselves further and further in from the rim of the solar system inwards, taking out Fleeter convoys, mining operations and stations. The Conglomerate and Federation still refused to move from their standoff positions above Earth, seeking to only protect themselves. The Martian Generals felt they couldn't afford to simply rely on news images and scrambled reports anymore. They sent a fleet to assist the Fleeters to defend Ceres station with whatever Fleeter ships decided to stick around to defend what was the most resource rich area of the solar system. Only one ship managed to return to Mars from the confrontation, barely beating the Devastator fleets arrival. Mars was the point of an epic battle, the Martian Unity outnumbered the Devastators four to one and still the Devastators managed to cut through the Martian ships without much effort.

The Martian Defences failing, there wasn't much hope. Until Admiral Roland Constantine, an Admiral from the Roslin Federation convinced Federation and Conglomerate forces to abandon their petty standoff above Earth and move to Mars to help defend their sister planet, the combined forces of humanity stood together and managed to take out the enemy force, however the price was high. An uneasy coalition was formed, the United Earth Council out of the Federation, Conglomerate and Unity. With the remnants of the Fleeters electing to remain independent. This was twenty five years ago.

Times changed, rapidly. Projects sprout up all over, and when another Devastator fleet was detected building far from our solar system the Genesis Project seemed like the most viable hope, a project to build Arks to evacuate Earth. 12 Arks in total, 15,000 waking personnel on each with 500,000 people in cryostasis. At first the Arks purpose was secret, many people believing that the massive ships being constructed were going to be battleships instead. The best and the best was decided for the crew, healthy individuals picked to move into cryostasis. The Council expected mass hysteria when the purpose of the Arks was made public, however while there was some panic and rioiting on the most part people accepted their fate.

The Arks launched in 2216 when the Devastators returned, twenty years after the Three Day War. Since then our ark, the Vitae has spent a quiet five years travelling from one unhospitable system to another...

Through these years tensions have grown: The Fleeters are struggling to find their sense of identity without a fleet, Martians without Mars, Federation and Conglomerate without Earth. The 12,000 civillians struggling under the concept of Military Rule rather than a democratic society. Everyone fighting the sense of hopelessness of spending five years, with no sign of a habitable rock for them to set up home.




The current year is 2221

We have our own Wikia!

Brief Descriptions will be given here.




For a character click 'insert' and 'infobox' and 'character infobox'. You need to upload the photo to the Wikia first, and paste the NAME of the image (the name you put in the box when you upload it to the wikia) into the 'image' section of the infobox.




1. I am the GM.
2. Characters can (and likely will) die, accept that if you do something stupid you may not survive it.
3. Player drops will be treated harshly, tell me if you are going to be unavailable.
4. This is Sci-Fi, but we're keeping a foot in the door of reality.
5. Romance is okay, but if it goes beyond a kiss take it to PM or off guild (Guild rules)
6. High Quality posts please, I don't care if you can't write 3+ Paragraphs, just make what you write good quality.
7. No Super Long Collabs. It's hard to deal with someone who drops in a collab, keep them short so if need be I can offer GM interference or someone can interrupt. If something critical happens in a collab e.g. a Bulkhead explodes post the collab up to that point, as that affects other people.
7.5. Magic-word for sheets is Spaghetti.
8. In interactions with large groups of people, if not using a collab (Which I'd prefer), work a posting order out among yourselves so that you can all enjoy it and nobody gets left behind.
9. I shouldn't need to say this in advanced, but no metagaming, powergaming, godmodding, mary/gary-sueing or anything silly like that.
10. Have fun.
11. Do stupid shit? Expect consequences.
12. One character to begin with, you can only get more if you prove you can handle it.
13. It is not mandatory, but it is highly recommended that members of this RP join the NTB Discord chat. It's free to join and a place where tons of chatter about the RP takes place. Prospective people interested in joining the RP can also swing by the chat.
14. The turnover for posts is once every two weeks. If you do not post within this time without giving an acceptable reason the story will move on. Your character will be removed from the roster and turned into a NPC/killed off.




Character Sheet:


Note: Your character was selected because they're great at what they do. It's also important to note that your character will have known that they won't have much room on the ship, and are never going home. A last note is, the selection process will have tried to 'discreetly' weed out those who weren't viable to produce offspring.

PLEASE TAKE INTO ACCOUNT IMPORTANT DATES

1) Three Day War started in 2196 (25 Years ago IC)
2) Genesis Project became public in 2206 (15 Years ago IC)
3) Martian Revolt happened in 2090 (131 Years ago IC)
4) World War III started in 2068 and ended in 2079 (153 and 142 Years ago respectively)

Post the sheet in the OOC tab, once accepted move it over to the Character Sheet Tab.


For anyone who is struggling for character flaws: Flaws.

[b]Player Name:[/b]
[b]Character Name:[/b]
[b]Character Age:[/b]
[b]Character Gender:[/b]
[b]Appearance:[/b] Image or Description is fine.
[b]Profession:[/b] What do they do?
[b]Nationality:[/b] You a Fed? Con? Martian or Spacer/Armani?
[b]Strengths:[/b]
[b]Weaknesses:[/b]
[b]Personal Effects:[/b] Your character has a cabin which is about 41 Metres Squared and a shower room and is leaving home forever, what do they bring?
[b]Bio:[/b] How did they get here, one of the (relatively small) population to be chosen to survive? Please include the last five years.
[b]Relationships:[/b] You've been on this ship for at [i]least[/i] five years, maybe more. Please talk to other players, and feel free to establish connections with other players.
[b]Code Word:[/b]





F.A.Q


1. Can I be a scientist? Yes. Yes you can.
2. How will this work? We'll be working towards survival, as I our mighty GM, will throw things your way. These could be big events that effect everyone (Such as a spaceship showing up and shooting at us), or small events that only effect a few people (Such as a murderer on board, or a deadly virus).
3. What year is it? 2221.
4. How long has it been since WWIII? 137 Years.
5. How old is the Vitae? She's virtually brand new, though her construction took nearly ten years.
6. Will there be civilians on the ship? Yes, with offduty personnel, scientists there will also be a substantial civilian population but they will also perform a vital role, on production of goods to staffing recreational facilities.
7. Can my family come? All crew will have had the opportunity to file for up to two family members to come aboard in stasis. This is to keep family lines apart, make sure there is no unemployment and is meant as a kindness. They must also be a viable choice for the program e.g. young/healthy and have skills necessary to build humanities future.
8. Can I have a baby on the ship? Up until the point of the Roleplay start the prospect of starting families has been shut down by rules meaning that pregancies haven't been allowed.

That's all the F.A.Qs right now.
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