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Very well, where do I begin?

My father was a relentlessly self-improving boulangerie owner from Belgium with low grade narcolepsy and a penchant for buggery. My mother was a fifteen year old French prostitute named Chloe with webbed feet.

My father would womanize, he would drink. He would make outrageous claims like he invented the question mark. Sometimes he would accuse chestnuts of being lazy. The sort of general malaise that only the genius possess and the insane lament.

My childhood was typical. Summers in Rangoon, luge lessons. In the spring we'd make meat helmets. When I was insolent I was placed in a burlap bag and beaten with reeds - pretty standard, really. At the age of twelve, I received my first scribe. At the age of fourteen a Zoroastrian named Vilma ritualistically shaved my testicles.

There really is nothing like a shorn scrotum... it's breathtaking. I highly suggest you try it.

Most Recent Posts

The awesome thing is, there are three different heroes that could apply to.


Fixed.

Look! Up in the sky!
It's a bird!
It's a plane!
It's...

C H A R A C T E R C O N C E P T P R O P O S A L
S U P E R M A N


CLARK JOSEPH KENT (KAL-EL) INVESTIGATIVE JOURNALIST METROPOLIS, DELAWARE, U.S.A. THE DAILY PLANET STAFF, THE JUSTICE LEAGUE
C H A R A C T E R C O N C E P T:

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"I've fought for the same things, even when they don't seem fashionable. It's a neverending battle, but we can't quit."

Five years ago, an experimental craft said to be able to sustain an atmospheric breach with leisure was launched by LexCorp CEO and famed astrobiologist, Lex Luthor, during a worldwide press conference. When the shuttle began to break down and malfunction, however, the crew aboard the S.S. Lena seemed fated for certain doom. While the gallery of reporters watched the scene play out in horror, including The Daily Planet's own Lois Lane, a rookie journalist that was assigned to shadow her stepped out of view and pulled apart his shirt to reveal a uniform beneath - with a symbol, alien in origin, that unmistakably looked like the letter S. Within minutes, cameras broadcast the shuttle's miraculous rescue for all the world to see as the being who had caught it - with his bare hands, no less, while suspending his own personal gravity to fly through the air - gently landed and placed the craft a mere mile from the launch site, fully intact and with all crew unharmed. That was the day that the world was introduced to a man that would later announce himself as a friend to humanity, a champion of the people that would fight for those who could not fight for themselves. His name was Kal-El of Krypton, but the public latched onto another name that The Daily Planet had coined - Superman.

In the time since The Man Of Steel's first dramatic appearance, Superman and his mild-mannered alter-ego Clark Kent have only looked to further that initial mission of peace. Whether that means saving a village full of people from a raging fire half the world away, writing an exposé on the troubled conditions of the less fortunate for The Daily Planet's online edition, or simply standing between the citizens of Metropolis and a ravaged byproduct of science and mutation gone horribly awry - making such enemies as The Ultra-Humanite, The Atomic Skull, The Silver Banshee, and the alien-tech equipped terrorist outfit known as Intergang - Superman has become a beacon of hope for some and a figurehead of justice where traditional systems have failed. But others, such as Lex Luthor and SHIELD's Nick Fury, regularly treat Superman's presence as a potential threat rather than a potential ally.


While Clark started off confident that he could eventually win his skeptics over, it's become clear that for as long as Superman remains active, others will fear him and even attempt to best him, putting the city of Metropolis and even the world itself in considerable danger. That's why it took little convincing on his part to begin working with others, coordinating a response team in the event of a worldwide catastrophe - one that soon arose in the form of Starro, The Conqueror. Calling themselves The Justice League, Superman has taken on the task of acting as the defacto public face of a group that otherwise shields their true identities and hidden homelands.

Whether facing ongoing threats to humanity and intervening to lend a hand in public crises, or simply trying to rebuff the often skeptical Lex Luthor's latest claim about his true intent, Superman continues to defend Earth's citizens in the name of truth and justice.

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C H A R A C T E R M O T I V A T I O N S & G O A L S:

This seems pretty self-explanatory. Superman is one of the key foundations of the superhero myth, if not the foundation of it, and I've always loved the character. The reason I'm taking him on in this game is because I think the set-up provides a unique opportunity to see Superman on the frontlines of something he's rarely had to ever face in the comics: heroes with opposing ideologies. While DC and Marvel's heroes are at their very core fighting for the same things, they're very different groups of people. Superman represents the best of his type of hero, but he's a far cry from characters like Spider-Man and The Avengers, and I think that presents an interesting moral conflict.

I hope to set up parts of his mythology that seem obvious, such as his more prominent enemies beyond Luthor and his extended super-family, but through the context of a truly shared universe, where costumed heroes are alot more of a commonality. I also want to establish real, tangible dynamics with characters like Nick Fury, Captain America, The Fantastic Four, and others he wouldn't ordinarily get much time with.

C H A R A C T E R N O T E S:

As of right now, Superman's allies consist of Lois Lane, Jimmy Olsen, Perry White, Ron Troupe, Steve Lombard, Cat Grant, and the rest of the staff at The Daily Planet, which is simultaneously one of the last dinosaurs of newsprint and one of the most popular online publications to exist, serving as a testament to old-school journalism and facts in the face of it's rivals' clickbait and misinformation. Whenever he needs a hand with something scientific, he consults Dr. Leo Quintum of S.T.A.R. Labs.

Jonathan and Martha Kent are still alive and well, living on the family farm in Smallville... along with a recently acquired addition. A blonde teenage girl, found by Superman a year earlier. After discovering her while trapped in a crashed escape pod, and wearing his kryptonian symbol, Clark took it upon himself to see that she remained protected until he could know where she came from. She is unable to speak any known Earth language, but Clark has entrusted his adoptive parents to teach the girl the basics of life on Earth, as they did with him.

And of course, he trusts the members of The Justice League. They're all aware of his dual identity as Clark Kent, a secret that he willingly gave up when the decision was made to make the group a permanent fixture. Though the two members of the League that he considers his closest friends are Batman and Wonder Woman, having teamed up with them both multiple times before the Justice League's formation.

As far as his enemies go, Lex Luthor still remains his most vocal critic - though in the five years that they've fought eachother verbally, it's never resulted in a true altercation. And even if he's been suspected of utilizing illegal means to further his empire, Luthor utilizes the law and his public image to his advantage, making him virtually untouchable. Beyond Lex, Superman has battled only a few members of his rogue's gallery, with more to come as the game progresses.

S A M P L E P O S T:


P O S T C A T A L O G:

A list linking to your IC posts as they're created. This can be used for a reference guide to your character or to summarize completed arcs and stories.

Quick note, if you're wanting to apply, you can find the application code in the character tab.


Batman / Bruce Wayne
@DocTachyon

Beta Ray Bill
@rocketrobie2

Black Panther / T'Challa
@Mao Mao

Black Widow / Natasha Romanov
@Zoey Boey

Blue Beetle / Ted Kord
@Hound55

Captain America / Steve Rogers
@HenryJonesJr

Captain Marvel / Billy Batson (Shazam)
@Bounce

The Coffin Witch / Eve Coffin
@Roman

The Doom Patrol
Victor Von Doom / Susan Storm / Johnny Storm / Cliff Steele

@Retired

Ghost Rider / Johnny Blaze
@Hillan

Green Lantern / Sojourner Mullein
@TGM

Harley Quinn / Harleen Quinzel
@Zoey Boey

The Hulk / Bruce Banner
@Pacifista

Iron Man / Tony Stark
@webboysurf

The Lightning Knight / Sir Wallace West
@Hillan

The Misfits
Holly Ann Fields / Lonnie Machin / Roshanna Chatterji / Miguel Barragan

@Mao Mao

Moon Knight / Marc Spector
@TGM

The Punisher / Frank Castle
@Simple Unicycle

Spider-Man / Peter Parker
@AndyC

Static / Virgil Hawkins
@Bork Lazer

The Mighty Thor
@Sep

Vibe / Cisco Ramon
@The Man Emperor


To apply, please copy, paste, and fill out the Application below:



Alternatively, you can copy/paste this raw version of the code, provided by @Lord Wraith:

"If we cannot end now our differences, at least we can help make the world safe for diversity. For, in the final analysis, our most basic common link is that we all inhabit this small planet."
- John F. Kennedy



♦ ♦ ♦ ♦ ♦ A SINGULAR UNIVERSE ROLEPLAY ♦ ♦ ♦ ♦ ♦

G M (s): Master Bruce ♦ HenryJonesJr ♦ Hillan G E N R E S: Superhero, Fandom T Y P E: Sandbox with linear and Collaborative Arcs

T H E S T O R Y S O F A R:

By most respects, the Age of Heroes began during one of Earth's darkest periods. In the days of World War II when the Allies were most desperate, a beacon of hope was born. Steve Rogers became Captain America, and helped to turn the tide. Along with the Howling Commandos and the superpowered agents known as The Invaders, Rogers helped to cripple the Nazi deep science division HYDRA, and turn the tide of the war, even if he was lost in the process.

Following the war, costumed adventurers inspired by Rogers popped up in the homeland, and banded together to form the Justice Society of America. They fought corruption, crime, and saboteurs during the cold war, and were generally supported by the public at large. Though, good things were not meant to last. The good will began to fade as super powered individuals began to increase in the 60's and 70's, and along with them the rise in metahuman collateral damage. In response to "Mutant", as the humans saw the metahumans, bigotry, the JSA disbanded and costumed heroes went into the shadows.

Things were quiet, with anti-mutant bigotry festering in the background, for decades. In order to track the movement and growth in the metahuman population, the United Nations formed SHIELD. Using the brightest minds in science and industry, the organization prepared for the day that metahumans would once again act out in the open.

That day came when a man with an "S" on his chest flew and caught a prototype LexCorp space shuttle out of the sky with his bare hands, saving countless innocent lives in the process. While the appearance of the so-called Superman was largely seen as a celebratory moment, some, including Lex Luthor, saw nothing but a potential threat. In response to the appearance of Superman, costumed heroes once again began to appear across the world ready to fight for good, and the public responded with approval.

But for every action, there was an equal and opposite one. As awe inspiring as the arrival of Superman was, the same could not be said for the appearance of a creature known only as The Hulk. The green goliath rampaged through a small town in New Mexico until he was driven off by a re-emergent Captain America and SHIELD. The raw destructive power of the creature struck fears into the hearts of humanity, and made world governments question whether metahumans should be tolerated.

So things went, with heroes and the villains they fought appearing and clashing across the globe.

Then, the creature known as Starro rose from the sea and began to enslave the people of Earth. Before its job could be completed, however, a team of heroes that called themselves the Justice League rose to oppose it. The League stopped the creature and became beloved for it, though the joining of such powerful entities drew the eyes of power-bases throughout the universe. It also drew the eyes of SHIELD, who started to put together a team of their own.

The first challenge to that new power came when the Chitauri, a hive-mind conquering race, appeared in Earth's orbit. When the Justice League moved to intercept the invaders in space, the Chitauri opened a portal above New York and launched their forces behind the superuman team. In response, SHIELD's team, dubbed The Avengers, deployed into the city and ended up ending the Chitauri threat. The two teams stood on an awkward stance of existing in their own spaces, though clearly on course for a clash at some point.

Now the world stood, seemingly protected by the world's mightiest and greatest heroes. But forces beyond comprehension have moved into position, and the World of Heroes will be tested as it has never been tested before...

I N T R O D U C T I O N:

Welcome fans of Marvel, DC and all comics alike. One Universe: World Of Heroes is a sandbox based RP that seeks to merge and mix the lore of your favorite characters into one living cohesive world. The idea behind this RP is not to embody our favorite heroes to simply retell iconic stories, but to take these characters and create a shared Earth where iconic superheroes and villains can now co-inhabit. In fact, the goal of the RP is for players to take their favorite characters and re-imagine their histories to tell their own stories. We only ask that the soul of the character remains the same. Players will take the roles of their characters and tell stories either alone or in collaboration with other players in order to develop and grow the world.

C O M M U N I C A T I O N:

All official discussion and announcements will happen through the OOC, however, for those who prefer a faster-paced place of discussion, or just enjoy getting to know your peers, the game also has a Discord Channel.

The Discord link can be found here.

RULES




  • All players will be allotted two Character Concepts, one Marvel and one DC, to be applied for at the player's discretion. This concept may be any character from a mainstream comic book. If applying as a 'Team Concept', a combination roster may be allowed at the scrutiny of the GM Team. Characters originally appearing in Manga or Anime are heavily discouraged because of their incompatibility with western superhero comics. We will judge all properties from outside of the main Marvel and DC Universes on a case-by-case basis provided they fit the themes and tones of the game, but the above limitations are definitive. No Image, Dark Horse, Dynamite or non-DC or Marvel related imprint characters are permitted.
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  • Players can compete for characters if an application for your desired character is posted ahead of yours and has not yet been accepted. To compete for a character, you have a twenty-four-hour window to state your intent to compete. The GM Team will then judge the two competing applications.
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  • In terms of character creation, you are free to overhaul and redesign any canon character from one of the aforementioned publishers. This means you can tell the story of the character how you believe it should be told. However, there is one major limitation, the heart and soul of the character must stay intact. The character should not be changed so much that they're unrecognizable. This means that Batman can't be a cold-blooded killer any more than Spider-Man can be a rich, well off playboy. Every aspect of the character that isn't a key to their major identity is malleable, this can even include sex and abilities if so desired.
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  • Player characters are claimed on a first-come, first-serve basis. If the parent character (i.e. Batman to Robin), hasn’t been claimed, the legacy is just as available. If another player comes along and asks about playing the parent, it’s requested that both players be as accommodating as possible to allow the other to express their vision. It is understandable that sometimes two visions will not mesh, and in this case, we will give the player who came first precedence. If a GM needs to step in as a mediator or an arbiter, we can arrange this in a group PM.
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  • The 'parent character' or 'acting parent characters' have a say in any further legacies being applied for. For instance, if you were playing Spider-Gwen, and another player applied as Ben Reilly, as the established 'parent' character, you could are able to voice if the concept compliments your own, or if you would rather the character not be accepted. The GMs will take this into consideration before moving further ahead with any legacy application.
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  • Absolutely no 'OOC' chatter in the In Character Thread. If you have a question or anything to explain there is an Out Of Character Thread provided. You have no excuse to make an 'OOC' comment in the IC and if done it will be heavily frowned upon. If you require a more immediate answer, don't hesitate to directly ask the GM Team or relevant player in the Discord.
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  • Writing expectations for this roleplay are at least two (2) well-developed paragraphs as a minimum per post. Three (3) to five (5) paragraph posts, however, would be awesome so long as you're not simply chewing the scenery. Proper spelling and grammar is also expected but small mistakes here and there are understandable. Blatant offences will be called out.
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  • You are required to post at least once per character within a fourteen (14) day period. There will be a post-check-in, once per week performed by the GMs in order to ensure the IC is moving consistently. Extensions will be given in extenuating circumstances. Please recognize your limitations before joining the RP, if you are unable to post once every ten days, then it's highly likely that you do not have enough time to keep up with the RP. In the event that you do miss the deadline, your character will be listed as 'inactive'. After a further week of inactivity, your character will be expelled, and dealt with as necessary in the IC, whether killed or used as needed and then discarded. This whole process is simply easier if you just let the GM know if you're unable to keep up or simply have lost interest in the RP. If you find yourself in a plot with another player and they disappear, do your best to move on without them and quickly finish the arc to the best of your ability, or ask for the help of a GM.
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  • This is a Character-Driven RP, and as such you are encouraged and expected to take charge of your character's sub-plots and storylines. There will be a heavy emphasis on collaborative activities and team building as well. The GMs will be leading the RP in the traditional sense with a driving plot and will ensure the RP keeps moving however we do want to see you develop your characters and produce your own plots. However, we don't want to see you lock your character out of interaction and focus solely on your character and their 'world'. No one enjoys watching you play with yourself, it's always better to let someone else join in on the fun.
I believe @Sep used the wrong image.

This is what he meant to post.



@Sep would be a dead man if he took that possibility away from @Hound55.
I'm not 100% that I'll do it, since the Man Of Steel is a big undertaking, but I'm also gonna throw out interest in Daredevil as my second character.
<Snipped quote by Master Bruce>

Instead of making two apps and running two storylines, can I just express interest towards Hawkeye along with Dick Grayson since I would like to use Hawkeye as a supporting character but since he is kind of a bigger name I'd happily forgo a second sheet to be able to use him in my current idea.


How about I just write you down for Hawkeye aswell, with the idea that you'd be willing to apply for him should anyone try to take him from your storyline.
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