Avatar of Willy Vereb

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10 yrs ago
I'll be away on a trip for a few days so my activity will be low
11 yrs ago
I'll be on vacation for a few days so my activity will be low

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Hmmm, I'll decide on the morrow if I shall be Dwarves or not. I think probably not just because of the land claim, but perhaps.
You can always modify your claim to fit whatever you want.
I am sure we'd have elven nations and knowing them they'd want foresty areas for sure. Not pressuring you, though. There are more than enough "forests lands" for the others.
Just saying you don't need to be bound by what land you claimed. You can change it whenever so long it doesn't clash with others (and even then you can discuss it with them).

Dang, Golem is reading my mind. Dwarves (and did you pick the color red? Might I have a different shade of red? Lol)
That just means you and @Golem may have to cooperate on what the Dwarven people are like.
Besides just like you can have multiple human nations you can have multiple dwarven nations.
For your interest on of my ideas include dwarves, albeit they are possibly the ostracized relatives sailed to distant lands.

@GolemWill you play as a micro nation?
Well, there are example of that in Italy and since you want to be a banking power that might even make sense. The problem is just that you'd better be at a large trading hub, preferably near the ports. I don't wish to interfere with your ideas, just giving you a suggestion which may help.

Posting location claim for now.

I can't see any borders. Do you intend to claim the entire forest area? It's a bit unclear.

Anyways, while I said to use the map in the OP, when the world map is updated I want everyone to use the one from the characters page.

FABULA ELEYSIA
GAME INDEX


WORLD MAP

Territories with not solid coloring have players who are long inactive or chose to leave the game. As a new player you can pick their territories if you want but until then I provide them a chance to return like nothing happened.
Last updated in 2016.04.25.

NATION LIST

Last updated in 2016.04.29.

GLOSSARY
Races:


Bestiarium:


Misc:


Last updated in 2016.04.29.


Welcome to the world of Eleysia, a mix of late medieval world and fantasy. Magic exists even if not part of the everyday lives, humans aren't the sole sentient race on the planet and various fantastical animals and creatures are ready to be used or discovered. This is a freeform NRP where you can claim a place on the map and design your own fantasy nation. The storyline will depend on what the players will create. Alright, let's get to the guidelines.

Zee Rules:
  • Standard RPGuild rules, no need to repeat them
  • Technologically and in style the setting resembles the 14th-15th century
  • Magic is allowed but very expensive in general. Magic users of note are usually rare, treat them with care.
  • You can create any sorts of fantasy race so long their capabilities aren't over the top.
  • This includes both sentient races or various fantastic creatures
  • Fantastic materials are allowed, as well as clockpunk/dungeonpunk inventions. The more useful they are the more expensive.
  • When thinking about your nation's power ask this question: "Can a 15th century nation/army handle this?"
  • You're allowed to have "super units" so long they are rare and don't make your nation unstoppable
  • Make your nation claims based on the map in the character tab. We have many player candidates so don't grab too much land.
  • So long we have blanks on the map new players are always welcome to join and claim them.
  • If possible read the NS of other players and try matching your nation to them. Especially your neighbors. Try having some chemistry.
  • Take the time till the game starts to flesh out the setting by discussing the relations/details with each other.
  • Once the IC starts I wish that all nations would post their intro post first. Something that establishes your nation.
  • No metagaming, as in you can't use information which your nation shouldn't know to your advantage.
  • War is roleplayed out and the owner of the troops describes their loses. Try to keep things reasonable otherwise we've got to arbitrate for you.
  • Consider the timeframe. Ships crossing the waters may take weeks or months, for example. Land routes are even slower.
  • There's no enforced posting order but when possible please try to wait for the other players a bit. This is mostly timeline sensitive so back-and-forth posting between two leaders during a meeting is usually fine (though avoid short posts via writing collabs).


Yet above all this the main point is to have fun!
Okay what can you do to become part of this game? First and foremost create your nation by filling out this profile format:


Are you done? Great! Discuss your nation with your fellow players, try to discuss relations with each other and establish a shared history while waiting for the game to start. Don't worry, it's going to worth it!
I also plan to maintain an index/glossary for unique elements fro each nation to further promote this. Let's make Fantasy NRPs great again!
Chatzy Link:us21.chatzy.com/53687590235261

Alright, slightly bad news.
I promised to release the NS guide soon but it appears I operate under Valve Time.
So another delay, it's past midnight here and I need a sleep. I'll be making the OOC thread tomorrow morning instead. That means about several hours later.
Yeah, not liking guns in a mid-late medieval setting is almost like not liking dwarves in fantasy and deciding to stay out of the game if they're even featured.
Just like nobody forces you to have dwarves in your nation, nobody forces you to have guns. And it'll be okay during this time period.
<Snipped quote by TheMoatedGrange>

Right, if Zell, Aristo, Hypderdrive, and NOW TMG are interested... sure I'll co-GM just so I can boss them around again. @Willy Vereb PM me what I need to know?

The long and short of it is though, that I take first priority with my current roleplay, but I'll help.
This is a freeform game. The entire setting will be built by the players. Just like most NRPs.
I can handle NS judging and such. I want your help so there'd be always a GM to lean on.
Anyways, I'm going to post the NS format soon.

I'll be also working on the OOC. Like I said I can handle the gamebuilding and administration parts. I just know myself enough that I'll be probably won't be always on so I need a GM who would maintain a presence there.

By how much should was the general population reduced?
I think the decades following the war are more than sufficient to restore population to their pre-war state.
Or even beyond, given if you establish colonies in space or other planets.
The typical limitation of population nowadays is space and sustainability rather than lack of growth.

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